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    Posts made by axisandalliesplayer

    • RE: 14L G40 wittmann (allies+12) vs A&Aplayer

      I edited out your mech in Burma as you made it UK Pac instead of UK, so now you should be able to move it on UK3. Also, you might’ve forgotten your US fighter that escaped Phi on US1.  :-P

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: TheWell-KnownSoldier vs Axisandalliesplayer(allies+12)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Non Combat Move - French

      Turn Complete - French

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 MrRoboto (Allies + 9) vs A&APlayer (Axis)

      @MrRoboto:

      gonna make my turn tomorrow mate. sorry for letting you wait so long

      No worries, I had a little break of my own.  :wink:

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: TheWell-KnownSoldier vs Axisandalliesplayer(allies+12)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 submarines placed in 62 Sea Zone
                  ANZAC undo move 1.
                  2 submarines placed in 54 Sea Zone
                  1 infantry placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 19 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G50 hobo (axis) vs axisandalliesplayer (allies +12)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 artillery and 2 infantry moved from Bryansk to Belarus
                  1 infantry moved from Bryansk to Belarus
                  2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
                  1 infantry moved from Sakha to Siberia
                        Russians take Siberia from Japanese
                  1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone

      Combat - Russians
                  Battle in Smolensk
                      Russians attack with 2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys
                      Germans defend with 1 mech_infantry
                      Russians win, taking Smolensk from Germans with 2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Belarus
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 1 aaGun; Italians defend with 1 armour
                      Russians win, taking Belarus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 aaGun
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 armour

      Non Combat Move - Russians
                  1 infantry moved from Bryansk to Rostov
                  2 infantry moved from Volgograd to Rostov
                  4 aaGuns and 8 infantry moved from Bryansk to Smolensk
                  6 infantry moved from Timguska to Novosibirsk
                  2 aaGuns and 9 infantry moved from Yenisey to Timguska
                  1 infantry moved from Russia to Vologda
                  15 infantry moved from Russia to Smolensk

      Place Units - Russians
                  10 infantry placed in Russia
                  Russians undo move 1.
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 30 PUs total

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: To those playing A&APlayer

      Thanks Wittman.  :-D

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: To those playing A&APlayer

      Family emergency came up. Sorry! Should start taking turns again in the next day or so.

      And yes, everyone’s good & healthy.  :-)

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 mech_infantry moved from Bessarabia to Rostov
                  4 fighters moved from Southern Italy to 98 Sea Zone
                  3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
                  1 infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 artillery and 6 infantry moved from France to Northern Italy
                  1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy

      Combat - Italians
                  British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                  Battle in Northern Italy
                      Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
                      British defend with 1 aaGun; Americans defend with 4 artilleries, 1 factory_minor and 3 infantry
                      Italians win, taking Northern Italy from Americans with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                      Casualties for British: 1 aaGun
                      Casualties for Italians: 3 infantry
                      Casualties for Americans: 4 artilleries and 3 infantry
                  Battle in 98 Sea Zone
                      Italians attack with 3 destroyers, 4 fighters and 3 submarines
                      ANZAC defend with 2 fighters and 2 submarines; French defend with 1 destroyer; British defend with 2 destroyers, 1 fighter and 3 submarines

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      At this point I think you need to make a casualty choice for sz98. Also let me know if you had any issues to my prior selections, thanks!

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 mech_infantry moved from Bessarabia to Rostov
                  4 fighters moved from Southern Italy to 98 Sea Zone
                  3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
                  1 infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 artillery and 6 infantry moved from France to Northern Italy
                  1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy

      Combat - Italians
                  British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                  Battle in Northern Italy
                      Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
                      British defend with 1 aaGun; Americans defend with 4 artilleries, 1 factory_minor and 3 infantry
                      Italians win, taking Northern Italy from Americans with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                      Casualties for British: 1 aaGun
                      Casualties for Italians: 3 infantry
                      Casualties for Americans: 4 artilleries and 3 infantry
                  Battle in 98 Sea Zone
                      Italians attack with 3 destroyers, 4 fighters and 3 submarines
                      ANZAC defend with 2 fighters and 2 submarines; French defend with 1 destroyer; British defend with 2 destroyers, 1 fighter and 3 submarines

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 wittmann (allies+12) vs A&Aplayer

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  1 infantry moved from Anhwe to Hopei
                        Japanese take Hopei from Chinese
                  1 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  2 infantry moved from Jehol to Chahar
                  2 bombers moved from Kwangsi to India
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 infantry moved from Jehol to Chahar
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                  1 armour moved from Kwangsi to French Indo China
                        Japanese take French Indo China from French
                  1 armour moved from French Indo China to Shan State
                  2 infantry moved from Siam to Shan State
                  2 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                  1 infantry moved from Kiangsi to Kwangtung
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                  1 fighter moved from Kwangsi to Kwangtung
                  1 artillery moved from Kwangsi to Kwangtung
                  1 mech_infantry moved from Anhwe to Kwangtung
                  1 fighter moved from Kwangsi to Kwangtung
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  1 fighter moved from 36 Sea Zone to Malaya
                  1 battleship moved from 36 Sea Zone to 37 Sea Zone
                  2 artilleries and 2 infantry moved from Anhwe to Hunan
                  1 tactical_bomber moved from Kwangsi to Shan State
                  1 fighter moved from Kwangsi to Hunan
                  1 battleship moved from 33 Sea Zone to 35 Sea Zone
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 35 Sea Zone

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                      Americans defend with 1 submarine
                      Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Air Battle in India
                      Japanese attacks with 2 units heading to India
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in India
                      Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major
                      Bombing raid in India causes 12 damage total.
                  Battle in Malaya
                      Japanese attack with 1 artillery, 1 fighter and 1 infantry
                      ANZAC defend with 1 infantry; British defend with 1 harbour
                      Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Borneo
                  Battle in Sumatra
                  Battle in Philippines
                      Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry
                  Battle in 42 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      ANZAC defend with 1 transport
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Shan State
                      Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                      British defend with 3 infantry
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 armour and 2 infantry
                      Casualties for British: 3 infantry
                  Battle in Yunnan
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                      Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      British defend with 1 harbour and 2 infantry
                      Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 2 infantry
                  Battle in Hunan
                      Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Chahar
                      Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 2 infantry
                      Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Cleaning up after air battles

      Non Combat Move - Japanese
                  1 aaGun and 1 infantry moved from Jehol to Anhwe
                  1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  1 fighter moved from Kwangsi to 6 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                  1 fighter moved from Caroline Islands to 6 Sea Zone
                  1 carrier moved from 33 Sea Zone to 6 Sea Zone
                  2 bombers moved from India to Kwangsi
                  1 carrier moved from 36 Sea Zone to 37 Sea Zone
                  1 carrier moved from 36 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                  1 fighter moved from Malaya to 37 Sea Zone
                  1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                  1 tactical_bomber moved from Shan State to Kwangsi
                  1 tactical_bomber moved from Yunnan to Kwangsi
                  3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                  1 fighter moved from Hunan to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                  4 infantry moved from Manchuria to Jehol
                  1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
                  1 fighter moved from 6 Sea Zone to Japan
                  1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                  1 fighter moved from Yunnan to Kwangsi

      Place Units - Japanese
                  2 destroyers and 1 transport placed in 6 Sea Zone
                  1 artillery and 2 infantry placed in Kiangsu
                  2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 50 PUs; end with 50 PUs total

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 wittmann (allies+12) vs A&Aplayer

      Wish to intercept India SBR?

      2bmb vs ftr if you fly.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 wittmann (allies+12) vs A&Aplayer

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  1 infantry moved from Anhwe to Hopei
                        Japanese take Hopei from Chinese
                  1 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  2 infantry moved from Jehol to Chahar
                  2 bombers moved from Kwangsi to India
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 infantry moved from Jehol to Chahar
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                  1 armour moved from Kwangsi to French Indo China
                        Japanese take French Indo China from French
                  1 armour moved from French Indo China to Shan State
                  2 infantry moved from Siam to Shan State
                  2 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                  1 infantry moved from Kiangsi to Kwangtung
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                  1 fighter moved from Kwangsi to Kwangtung
                  1 artillery moved from Kwangsi to Kwangtung
                  1 mech_infantry moved from Anhwe to Kwangtung
                  1 fighter moved from Kwangsi to Kwangtung
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  1 fighter moved from 36 Sea Zone to Malaya
                  1 battleship moved from 36 Sea Zone to 37 Sea Zone
                  2 artilleries and 2 infantry moved from Anhwe to Hunan
                  1 tactical_bomber moved from Kwangsi to Shan State
                  1 fighter moved from Kwangsi to Hunan
                  1 battleship moved from 33 Sea Zone to 35 Sea Zone
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 35 Sea Zone

      Combat - Japanese

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)

      Changing combat moves/buys AFTER combat has been resolved can make a huge difference. Most people wouldn’t have let the change in buys go, at least not how you did it without any questions asked about whether it was cool or not. I let it slide, but I did ask that you don’t do it again. I should’ve been more explicit in asking for no edits after combat vs just not changing buys after combat resolution.

      I was even willing to let you edit where you landed to add Northern territory to your list of acquisitions. You want flexibility? Ok, I will give you a choice. Either all the ORIGINAL landings take place per the rules or NO landings take place. This is my final post before Gamer weighs in.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      I change my buy to a tac and mech for 15 dollars.

      Do you wish to scramble sz98?

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Zigg (allies+11) vs A&Aplayer

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 mech_infantry moved from Bessarabia to Rostov
                  4 fighters moved from Southern Italy to 98 Sea Zone
                  3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
                  1 infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 artillery and 6 infantry moved from France to Northern Italy
                  1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G50 hobo (axis) vs axisandalliesplayer (allies +12)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 3

      Combat Move - French
                  1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                  1 infantry moved from Trans-Jordan to Iraq

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G50 hobo (axis) vs axisandalliesplayer (allies +12)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Celebes to 44 Sea Zone
                  1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                  1 infantry moved from 20 Sea Zone to Formosa
                  1 infantry moved from Trans-Jordan to Iraq
                        ANZAC take Iraq from Neutral_Axis
                  1 infantry moved from Trans-Jordan to Iraq

      Combat - ANZAC
                  Battle in Formosa

      Non Combat Move - ANZAC
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland

      Place Units - ANZAC
                  2 destroyers placed in 54 Sea Zone
                  1 infantry placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 20 PUs; end with 20 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)

      I’m sorry you feel that way. I’m not pressing for a no edit game, but will accept it if that’s the way you want to play moving forward.

      @JuanSpain:

      The move I want can be done in NCM if not possible in Combat move and the result is the one I posted.

      Yes, it was possible for you to have done it that way. But you didn’t.

      In fact the engine accepts it both in Combat and Non Combat move.

      Triplea is not the arbiter of what is or isn’t allowed. There are multiple issues with triplea not following the rules 100%. Here’s a link of a list Gamer put together.

      https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit

      The two issues that have come up are 16d and 17.

      I don´t accept you to edit it, but I can accept a no Edit game going forward from now except for engine bug corrections if you prefer playing that way.

      I will be contacting Gamer to weigh in. But I did bring this up earlier.

      @axisandalliesplayer:

      I don’t mind changing a buy and we’ve each been editing. But, next time you need to say something prior to the combat rolls that you want to change your buys.  :-P

      The intent there was I wouldn’t accept edits after combat.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
    • RE: 14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)

      I will be editing the Japan results and then taking US later tonight once I eat and do some dishes & laundry.

      posted in League
      axisandalliesplayerA
      axisandalliesplayer
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