Allies +13–I’ll decide my bid in the editor
Good luck and may the best player win!
Allies +13–I’ll decide my bid in the editor
Good luck and may the best player win!
I’m going to send everything ANZAC has (5 destroyers, 2 cruisers, 2 fighters) at 36–in the interests of efficiency you can go ahead and let me know your scrambles now
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery, 1 bomber and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 bomber and 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Eastern Persia
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
Place Units - British
1 artillery and 2 infantry placed in Egypt
9 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
There are those dice you were looking for!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
15 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Korea
Battle in Holland Belgium
Americans attack with 17 armour, 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 artilleries, 1 infantry and 20 mech_infantrys
Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 11 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 6 artilleries, 1 infantry and 20 mech_infantrys
Casualties for Americans: 6 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Battle in 36 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 3 carriers, 9 fighters, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
2 carriers owned by the Americans, 1 fighter owned by the British and 2 fighters owned by the ANZAC retreated to 35 Sea Zone
Japanese win with 2 battleships, 8 fighters and 1 transport remaining. Battle score for attacker is -55
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 8 destroyers and 3 submarines
Casualties for Japanese: 3 carriers, 1 fighter and 3 tactical_bombers
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
5 fighters owned by the Japanese forced to land in French Indo China
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Wake Island
3 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 armour and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 armour, 1 artillery and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
3 armour placed in Normandy Bordeaux
2 carriers placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from Queensland to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 3 cruisers, 9 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Siam to 54 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 armour moved from Siam to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 mech_infantrys moved from Siam to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Suiyuyan to Shensi
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
2 bombers moved from Siam to India
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
2 fighters and 1 tactical_bomber moved from Siam to Shan State
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 3 cruisers, 9 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the ANZAC and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 battleship and 3 transports remaining. Battle score for attacker is -50
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 3 cruisers, 9 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour and 1 fighter
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Siam
1 bomber moved from India to Siam
2 fighters and 1 tactical_bomber moved from Shan State to Siam
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Doesn’t matter because I got absolutely diced… :roll: :roll: :roll:
Scrambles in 36 and 6?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
15 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
The 5th and 6th landing spots come from moving the carrier off Siam (assuming a victory off Java) to the sea zone off northern Australia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
4 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
3 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 armour moved from Archangel to Novgorod
5 infantry moved from Belarus to Baltic States
1 artillery moved from Novosibirsk to Urals
1 armour moved from Russia to Urals
1 fighter moved from Russia to Urals
1 artillery moved from Novosibirsk to Kansu
Russians take Kansu from Japanese
5 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
4 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Kazakhstan
1 armour moved from Belarus to Novgorod
1 armour moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 2 armour, 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Italians with 3 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 1 infantry moved from Russia to Bryansk
1 fighter moved from Urals to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Intercept in India?
Scramble and OOL for Queensland SZ?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 3 cruisers, 9 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Siam to 54 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 armour moved from Siam to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 mech_infantrys moved from Siam to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Suiyuyan to Shensi
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
2 bombers moved from Siam to India
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
2 fighters and 1 tactical_bomber moved from Siam to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Russia to Trans-Jordan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 124 Sea Zone to 110 Sea Zone
2 aaGuns and 8 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 8 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 armour, 4 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,6,1
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Misclicked on my builds–put an airbase when I meant naval base :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 4 armour, 3 cruisers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Non Combat Move - Americans
2 armour, 1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 harbour
EDIT: Turning off Edit Mode
1 airfield placed in Johnston Island
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 1 airfield
EDIT: Turning off Edit Mode
3 cruisers placed in 10 Sea Zone
1 fighter placed in Western United States
3 armour placed in Normandy Bordeaux
1 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs