TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 3 bombers and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Kazakhstan to Rostov
Japanese take Rostov from Russians
6 armour and 2 mech_infantrys moved from Samara to Bryansk
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
2 bombers moved from Philippines to 37 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 3 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Bryansk
Japanese attack with 6 armour and 2 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Japanese win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Japanese: 2 armour and 2 mech_infantrys
Non Combat Move - Japanese
2 mech_infantrys moved from Kazakhstan to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 infantry moved from Turkmenistan to Kazakhstan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from 37 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 aaGun moved from Manchuria to Buyant-Uhaa
2 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 armour and 2 mech_infantrys moved from Kweichow to Chahar
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 battleship and 2 destroyers placed in 36 Sea Zone
3 bombers placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,3,4
Japanese collect 68 PUs (3 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs