TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 armour
EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 armour
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from India to 41 Sea Zone
2 mech_infantrys moved from Tobruk to Tunisia
British take Tunisia from Italians
3 mech_infantrys moved from Persia to Syria
Combat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in Syria
British attack with 3 mech_infantrys
Italians defend with 2 infantry
1 mech_infantry owned by the British retreated to Iraq
Italians win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 41 Sea Zone to India
1 fighter moved from Gibraltar to United Kingdom
1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Caucasus to Tambov
3 armour and 6 mech_infantrys moved from Rostov to Russia
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Volgograd
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Western United States to Alaska
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
5 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Alaska
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Borneo from Japanese, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is -17
Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 7 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports; ANZAC loiter and taunt
Japanese defend with 2 destroyers
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 7 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Korea
Battle in 20 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans win, taking Korea from Japanese, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Western United States to 6 Sea Zone
2 armour and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 cruiser and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from 6 Sea Zone to Aleutian Islands
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
4 armour, 1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
IDK :-D
Just being rigorous…plus I was heading out for a couple hours so I figured might as well
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
2 armour moved from Germany to Baltic States
4 bombers moved from Eastern Poland to Russia
10 armour, 4 artilleries, 20 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Poland to Baltic States
3 fighters and 3 tactical_bombers moved from Eastern Poland to Baltic States
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 1 armour, 3 artilleries and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 3 fighters and 4 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 4 artilleries, 20 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 10 armour, 4 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Cleaning up after air battles
3 fighters and 4 tactical_bombers moved from Baltic States to Western Ukraine
3 bombers moved from Russia to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
2 artilleries, 1 fighter and 3 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 1 fighter placed in Western Germany
3 infantry placed in Southern France
2 artilleries and 4 infantry placed in Germany
3 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Well the game was going fine…until my internet went out as I was rolling convoys…I don’t know if I’ve lost the turn but if I have I’ll try to recreate the board situation with edit mode…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
2 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
I’m actually more pissed about getting diced in Kenya :lol: :lol: :lol:
I wouldn’t say it went too badly–I was expecting to lose but maybe take a couple planes out too
I would’ve taken the subs but only got 1 hit the first round and lost the destroyer because they’re far less threatening than a carrier
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Western United States to Alaska
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
5 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Tambov to Russia
1 infantry moved from Vologda to Russia
1 artillery and 3 infantry moved from Smolensk to Russia
1 infantry moved from Sikang to Kazakhstan
4 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from Malta to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 artillery moved from Ethiopia to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour and 1 artillery
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 artillery
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 carrier, 1 cruiser, 2 submarines, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Germans
2 submarines owned by the Germans Submerged
Germans win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -22
Casualties for Germans: 1 carrier and 1 cruiser
Casualties for British: 1 bomber, 1 destroyer and 3 fighters
2 tactical_bombers owned by the Germans forced to land in Morocco
Non Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Malta to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 armour placed in Union of South Africa
1 cruiser, 1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 4 destroyers; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 43 Sea Zone to Philippines
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 battleship and 2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 armour and 6 mech_infantrys moved from Caucasus to Rostov
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 79 Sea Zone to 41 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
2 fighters moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
Combat - British
Battle in Holland Belgium
Battle in Sumatra
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 3 armour and 6 mech_infantrys
Germans defend with 3 mech_infantrys
British win, taking Rostov from Germans with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
1 bomber moved from Sumatra to India
1 fighter moved from Eastern Persia to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 infantry moved from West India to India
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 110 Sea Zone
2 armour and 2 artilleries placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in 39 Sea Zone change ownership: 1 transport