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    Topics created by axis-dominion

    • axis-dominionA

      axis-dominion vs artofwar (allies+16) bm3

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      ArtofWar1947A

      @axis-dominion
      No rush; no problem. Have had a busy week myself.

    • axis-dominionA

      axis-dominion vs simon (allies+16) bm3

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      axis-dominionA

      @simon33 said in axis-dominion vs simon (allies+16) bm3:

      Obviously, this game was lost because Egypt was Axis held. Then USA wasn’t nearly as effective as they should have been in either theatre. I wonder how much things would have changed if I had have indeed have killed that Manchurian infantry? I may have lived a bit longer.

      Thanks for the game.

      good game Simon! glad we finally got back on track with this one, as it was really dragging out, but I understand you had some personal stuff to deal with. hope all is ok man.

      as far as killing the manch guy, nah that wouldn’t change anything whatsoever. even if you kept Korea, etc. it really wouldn’t do anything for the allies at this point, as Europe is just way too powerful. and the japs aren’t struggling either. a green Korea without the Siberian stack to support just isn’t going to do much for the allies

    • axis-dominionA

      19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3

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      axis-dominionA

      @JDOW said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:

      @axis-dominion said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:

      @JDOW said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:

      Congratz Adam to the win and to the championship. Well deserved.

      I thought the game was over after 15ish turns but then Stalin went manic and decided to abandon Moscow:D
      I thought the Axis had decent winning changes after Moscow fell for good and the remaining troops were massacred at Novosibirsk.

      But Adam outgrinded AD. He fought well, too.

      I btw believe the game was not lost in Europe but in the Pacific. Japan could have grown faster and could have established a more dominant position in the Pacific.
      I believe they had the potential to deny the NOs for Guam and islands around Caro permanently and could have conquered India faster.
      If Japan is just 2-3 turns faster and permanently denies 10 IPC for US every turn, they could have reached that size that makes it hard for the Allies to ever match, even with 100% Pacific investment from the US. But even then, US may eventually match the Japanes fleet but the Germans will get out of control in that case.

      That holiday excursion some rogue Japanese admirals made with significant parts of the Japanese fleet to the Indian Ocean to chase some subs but in the end just to enjoy the weather was a key element to me that turned the tide in the Pacific. The killed subs and denied Indian income did not compensate at all for the strategic shift this caused in the Pacific.
      If Japan had either just kept the Allies off instead OR made a power move on India (which was imo always an option), Japan could have reached the critical size.
      Also, Japan bought too much fleet early and too few planes. Japan had an overkill of fleet but should have produced more planes and more ground units in the first 6-8 turns to threaten a powermove on India way earlier.
      Also I think Japan was obsessively worried about island warfare in the Pacific which I believe they could have afforded and could have invited to let the Allies shoot their bullets.

      The main problem in the end was, that Japan hat 100+ IPC sitting in Japan doing nothing till the end of the game
      If Japan kept a strategically more dominant position, these 100 IPC would have been placed on the waters on in the air and would thus not make it necessary at all to defend Tokyo that hard and thus, had an impact to maintain Pacific dominance.

      Regarding the bid: Axis had very favorable G1 and J1 dice and thus almost nullified the bid.

      If I knew the dice outcome till J1, I would have preferred the Axis without hesitation.

      as for the Tokyo home guard toward the end, I still feel I needed that, and it helped free up my Air Force enough so that I wouldn’t lose the DEI, especially Java, which I know Adam was really craving. I do NOT feel that they are just sitting idle doing nothing, as they are serving a great purpose in guarding the capital while also freeing up the Air Force for Asia and island support. Much like infantry in London buys serve a purpose of preventing a late SL while the RAF and navy operate deeper in the med and ME. your point that if I was more dominant, I wouldn’t need the infantry is understood, but at some point when you face a resistant india that doesn’t just back away but instead wants a big fight, you can’t help but face a situation where Tokya becomes vulnerable to a powerful allied threat taking advantage of your airforce needing to go full in to quash the British Indians, which is what I did. a competent player such as Adam will always make you pay for such a conquest, so the tradeoff is inevitable.

      My point is: If Japan kept more dominant in the Pacific, there wouldn’t have been a need to build that many idle units in Tokyo.
      In theory, Japan always have enough air to bring home in case Allies go for a powermove.
      The problem in a dominant position is that Alles have to bring their fleet out of position for a powermove. In this case, Japan can either protect Tokyo or just bring the fleet home.
      The problem was that the US fleet was positioned IN position at Guam while threatening Tokyo.

      In a hypothetical scenario, Japan had taken India faster, had more planes, had more income, had traded fewer units in attrition battle, the Allies would have never been in the position to place their fleet at Guam. Even with 100% Pacific builds.
      In the hypothetical scenario, US would have been at 80 income and Japan had the same income. In the given game, the ratio was 90ish US vs 70ish Japan for too long.
      In this scenario the Chinese would have had less room too, as Japan had a few less subs and tacs but more bombers that would have paralyzed the Chinese to a higher extent.

      I know this is easier said than done against Adam and you did many good things in this game. Just not enough in the end to overcome Adams grinding style (which is the best strategy against your style^^)

      understood, but for the record, I DID have Guam deadzoned, but I had no way of deadzoning or blocking Marianas, which is where he took his stab.

    • axis-dominionA

      19L semifinals: axis-dominion vs jdow (allies+18) bm3

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      JDOWJ

      I think it was an uphill battle for the allies that was not winnable being entirely immobilized in Europe. Against 30 German air plus the fleet, Allies will never again be in the position to threaten any landings. This situation is just not winnable. Germans will just start flooding inf and mech towards Russia and the strong-looking reds will very soon sit in Moscow because Italians have a massive can opener and the planes, that do not have to protect in the west, will just deadzone any territory.
      Germans will also easily reclaim Cauc and Volgo soon and thus be in the 75+ income range again soon. And the SBR campaign against Moscow can also continue after I repaired some damage

      Java can be held easily, Japan just needs to invest 2 blockers and sit in the Java seazone.
      Again, the British fleet gets butchered too, from there Allies will have the TUV lead.

      With the 12 extra planes and the US/UK fleet I would have had enough compensation to protect both Egypt and Moscow and to go after Japan who would have been in trouble if the entire UK fleet would have joined the party.
      But the problem was London and that’s why I stuck to the idea to keep the UK fleet in Europe to protect London (by threatening to annihilate the fleet against a sea lion) and to potentially reestablish a position in the Atlantic against Germany.
      And even that US single carrier and cruiser would have been a huge support against Japan, thus I was not too unhappy to split the fleet. The US transports could have partly loaded UK units from SA and partly been sent on a long route home or to Pacific via Kap Horn.
      But I forgot to put the neutral crush into the equation. A rookie mistake ended the game, what an irony :(
      And to be clear again: Even without my mistake the position was tense with chances for both sides.

    • axis-dominionA

      axis-dominion vs Karl (allies+12) bm3

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      Karl7K

      @axis-dominion

      cool. I am in law, if I hadn’t said before. My office is still open as an “essential service”. And I am going in to work. Reality is the most I interact is some nerd pops by my doorway and yammers on about blah blah but otherwise I am emailing and phone calling…

      Snort.

      Will hit you up later this week.

      Peace.

    • axis-dominionA

      axis-dominion vs DizzKneeeee (allies+9) bm3

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      axis-dominionA

      @DizzKneeLand33 said in axis-dominion vs DizzKneeeee (allies+9) bm3:

      It’s gotta be Africa first. I thought there was some flexibility there, but now I don’t think so. Of course you are also an awesome player so probably any strat won’t look that good lol, but I was thinking hitting Europe would be enough. But it’s not, or at least not with the way I play US.

      your strategy would’ve been much more effective if you had gotten US landing threats on Europe sooner. that bought me some time

    • axis-dominionA

      axis-dominion vs oysteilo (allies+12) bm3

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      oysteiloO

      Again, I just want to say and admit again I am luck here.

    • axis-dominionA

      axis-dominion vs Giallo (allies+18) bm3

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      axis-dominionA

      good game! thanks for playing.

    • axis-dominionA

      axis-dominion vs AetV (allies+12) bm3

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      axis-dominionA

      @aequitas-et-veritas said in axis-dominion vs AetV (allies+12) bm3:

      @axis-dominion I concede. Slowly but well played :grinning:

      I’ll get my Med play improved.

      ok good game! always appreciate the game!

      the key is not to lose Gibraltar I the first place. it’s such a bitch to get back!!!

    • axis-dominionA

      axis-dominion vs simon (allies+10) bm3

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      S

      That’s why your transports were out of range for the retake of London then? I thought i needed to take advantage of that. If I had have taken Scotland, you would have seen me coming and made sure to have your transports in SZ113/SZ112, with a fleet in SZ112 to prevent blocking.

    • axis-dominionA

      19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3

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      oysteiloO

      @axis-dominion thanks. It’s better to leave it like this, maybe we can start another game later this year.

    • axis-dominionA

      axis-dominion vs ksmckay (allies) bm3

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      • bm3 2019 • • axis-dominion
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      axis-dominionA

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens; Japanese buy 3 destroyers and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from French Indo China to Java 1 fighter moved from 38 Sea Zone to 42 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Szechwan to Burma 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from Japan to Jehol 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 3 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Jehol Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 3 bombers moved from Java to Malaya 1 aaGun moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 3 fighters moved from Burma to Malaya 2 battleships, 2 carriers, 2 cruisers and 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to French Indo China 3 tactical_bombers moved from Burma to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 bomber moved from Jehol to Japan 2 tactical_bombers moved from 36 Sea Zone to Japan 1 tactical_bomber moved from 36 Sea Zone to Japan 2 fighters moved from Japan to French Indo China 1 fighter moved from French Indo China to Malaya 1 tactical_bomber moved from 36 Sea Zone to Japan 1 tactical_bomber moved from 36 Sea Zone to Japan 1 tactical_bomber moved from 36 Sea Zone to Japan 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Hopei to Chahar 1 infantry moved from Szechwan to Yunnan 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 armour moved from Kwangsi to French Indo China 1 armour moved from Szechwan to French Indo China 2 mech_infantrys moved from Kwangsi to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kweichow to Hunan 1 mech_infantry moved from Hopei to Hunan 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 3 destroyers placed in 36 Sea Zone 3 infantry placed in Malaya 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5 Japanese collect 57 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 tactical_bombers EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Siberia: 4 bombers EDIT: Adding units owned by Americans to Caroline Islands: 4 bombers EDIT: Turning off Edit Mode

      Combat Hit Differential Summary :

      ANZAC : -0.67 Chinese : -0.33 UK_Pacific : 1.33 Japanese : 1.50

      Savegame

    • axis-dominionA

      axis-dominion vs adam (allies+9) bm3

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      axis-dominionA

      thought I’d post the final combat results for others

    • axis-dominionA

      axis-dominion vs ksmckay (allies) bm3

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      K

      sounds good. Things in europe are about to get ugly quick. so I think this one is done. Really good for me to see how it played out.

      Im good with allies again. no bid is fine with me.

    • axis-dominionA

      axis-dominion vs adam (allies+9) bm3

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      Adam514A

      @axis-dominion ah well GG!

      Didn’t expect Norway to be decisive, was considering going for West Germany instead to kill the major fac.

    • axis-dominionA

      19L axis-dominion vs farmboy (allies+6) bm3

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      farmboyF

      @axis-dominion curious if you had thoughts on what were key moments in the game that turned it. I’m not too sure but was thinking you might have been overly cautious in the Pacific and might have gotten away with more aggressive play earlier.

    • axis-dominionA

      19L axis-dominion vs giallo (allies+18) bm3

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      axis-dominionA

      Oh, and you were taking too many high risks, and all of those risky battles that bit you, they added up quite significantly.

    • axis-dominionA

      19L axis-dominion vs majikforce (allies) bm3

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      majikforceM

      @axis-dominion said in 19L axis-dominion vs majikforce (allies) bm3:

      hey, I need to say gg. I’m not able to commit anymore, so I am committing A&A suicide. I appreciate the games we’ve played!

      No problem. It has been a pleasure trying to crack the win column against you. You are a hell of a player and a gentlemen. I hope all goes well for you and if you ever find time to play again give me a shout. I’m always up for some mental gymnastics. Be well and take care.

      PS: I will take not this as a win in the standings as it is life circumstance concede. Id rather have the kind of concede where I twist your arm until you scream uncle. Although I doubt that would ever happen.:relaxed:

    • axis-dominionA

      19L axis-dominion (+4) vs KILL!!! (allies) bm3

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      • kill league bm3 2019 • • axis-dominion
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      Karl7K

      @simon33

      well the ultimate reality is that AD out played me and I can’t take it!!

      haahahahahah

    • axis-dominionA

      19L axis-dominion (+4) vs KILL! (allies) bm3

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      • bm3 2019 league kill • • axis-dominion
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      Karl7K

      @axis-dominion

      k

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