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    Topics created by axis-dominion

    • axis-dominionA

      2020 Championship: axis-dominion vs ksmckay (+22)

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      axis-dominionA

      I do feel like allies need the bombing campaign much more than axis, particularly in Europe. so while the price hike can definitely discourage a German bomber spamming, it can also discourage a more aggressive allied bombing campaign later in the game.

    • axis-dominionA

      x-y-axis dominion vs trollpen (+20)

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      axis-dominionA

      @trulpen said in x-y-axis dominion vs trollpen (+20):

      @axis-dominion said in x-y-axis dominion vs trollpen (+20):

      anyway, down for a rematch if you are. just lemme know

      Sure, but I just don’t like how you make me lose confidence. :)

      it’ll only make your confidence stronger in the end haha

    • axis-dominionA

      axis-dominion vs karl7 (allies+20) bm4

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      axis-dominionA

      @karl7 said in axis-dominion vs karl7 (allies+20) bm4:

      @axis-dominion said in axis-dominion vs karl7 (allies+20) bm4:

      ok great game, thought I was gonna lose this one!!!

      I assume you do not think that currently?

      correct… I meant earlier in the game, it was looking really bad. let me know if you wanna play again

    • axis-dominionA

      TT adam-dominion (X) vs Coltwitt (A+20) bm3

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      Adam514A

      Good game!

    • axis-dominionA

      axis-dominion vs ksmckay (allies+18) bm4

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      K

      @axis-dominion Yep, I agree. This one is over as while you can get Hawaii you cant easily get India or Australia and Europe is hosed to the point that I can probably invest fully in Pac with US which will be richer with Western Europe cut off to you.

      Im interested in how much different this would be with a G3 but the G4 seems like it lets UK Pac get a little too strong. I dont see what else Axis could have done other than what you tried the first time which while you were unluckier I also had less idea of what to do in Europe.

      Fun to play this style of game though so thanks for switching things up so we could try something different.

    • axis-dominionA

      axis-dominion vs aagamerz13 (allies+16) bm3

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      axis-dominionA

      @aagamerz13 said in axis-dominion vs aagamerz13 (allies+16) bm3:

      @aagamerz13 gg

      wow, gg!

    • axis-dominionA

      ksmckay vs axis-dominion (allies+21) bm3

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      axis-dominionA

      also, yes, yugo was BIG for the allies, that’s what really allowed them to throw a ton more weight into helping out the pac… without that, game would be much harder for the allies. the timing of that blunder really worked out for the allies.

    • axis-dominionA

      aagamerz13 vs axis-dominion (allies+19) bm3

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      aagamerz13A

      @axis-dominion well played

    • axis-dominionA

      axis-dominion vs ghost (allies+20) bm3

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      axis-dominionA

      @Ghostglider said in axis-dominion vs ghost (allies+20) bm3:

      I surrender - Congratulations with the win. Well played!

      thank you, and good game!

    • axis-dominionA

      axis-dominion (allies+20) vs ghost bm3

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      axis-dominionA

      @Ghostglider said in axis-dominion (allies+20) vs ghost bm3:

      I surrender. Great game!

      good game! funny I just sat down to do my turn, then saw your message. that was another intense one, especially with Japan, and at one point I was actually worried about London lol

    • axis-dominionA

      axis-dominion vs francofish bm3

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      axis-dominionA

      @francofan said in axis-dominion vs francofish bm3:

      @axis-dominion I’ve just been resting on my throne after defeating the second best general. There are none left to challenge me.

      You must be bored to come back on here and harass me like this haha didn’t you hook up already??

    • axis-dominionA

      axis-dominion vs ghost (allies+20) bm3

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      axis-dominionA

      @Ghostglider said in axis-dominion vs ghost (allies+20) bm3:

      I surrender. GG

      good game! sorry for some of that bad luck, that air strike you did was especially harsh!!!

    • axis-dominionA

      axis-dominion vs allies-come-to-their-senses bm3

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      axis-dominionA

      3 aa hits wow, that’s 50%

      ok gg guys, well done. was just hoping to catch a break on the dice on this last big battle, but nope.

      looks like I can’t clown around too much with you guys, especially with bm3 and a big bid and with you guys taking lower odds like that, which is usually game deciding. when I play lower ranked players, they have a tendency to do that (unless, again, they’re desperate), and therefore I’m more careful and guard against giving even those odds. but that’s ranked play after all.

      feel free to post in https://www.axisandallies.org/forums/topic/30809/find-league-opponents-thread/833 to catch some ranked play, I think you guys will do well (it’s not team matches, though, so you’re each on your own).

      good luck!

    • axis-dominionA

      axis-dominion vs pejon (allies+17) bm3

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      Pejon_88P

      @JDOW Yes for some reason I try to overdo things right now. Great lessons for me though.

      No that was calculated, but I overlooked the subs, which was extremely stupid of me.

      Reason I took the sub in 106 is because I thought I could save the des for coming rounds. If I had not overlooked the fact they could go to 92 I would have of course taken them out instead.

      Regarding my buy, I again tried to go on the offensive, which was incorrect.

      Where would you advice me to put my Med fleet? SZ98?

      I did not realize that Japan would hold off the attack due to the German naval build. Another example of lack of experience on my part. Thought Japan was building for a J2 DOW and did not want to waste my transport…

      In our game you were about to do a J2 DOW, correct?

      Fair point regarding the Somaliland move, but I thought I could take out the Italians on round 2 and actually I think I could have if the game would have gone to round 2 since the Anzacs killed the lone guy below Egypt.

    • axis-dominionA

      axis-dominion vs the-wimpy-allies

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      axis-dominionA

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 3 carriers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 mech_infantry moved from Urals to Nenetsia Japanese take Nenetsia from Russians 1 bomber moved from Volgograd to Eastern Poland 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Caroline Islands to 30 Sea Zone 2 fighters moved from Caroline Islands to 30 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 battleships moved from 33 Sea Zone to 25 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 3 carriers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Poland Japanese attack with 1 bomber British defend with 1 tactical_bomber Japanese roll dice for 1 bomber in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 tactical_bomber in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in Eastern Poland Japanese win with 1 bomber remaining. Battle score for attacker is 11 Casualties for British: 1 tactical_bomber Battle in 25 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 5 carriers moved from 33 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 3 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 33 Sea Zone to 25 Sea Zone 2 cruisers and 4 destroyers moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 62 Sea Zone to 50 Sea Zone 1 bomber moved from Eastern Poland to Germany 1 armour and 2 mech_infantrys moved from Shensi to Kazakhstan 1 mech_infantry moved from Suiyuyan to Novosibirsk 2 mech_infantrys moved from Yakut S.S.R. to Timguska 2 mech_infantrys moved from Kweichow to Sikang 1 fighter moved from Northern Italy to Germany 1 bomber moved from French Indo China to Volgograd 2 infantry moved from Malaya to 37 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 37 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 3 carriers and 3 transports placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Buryatia: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Amur: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

      Combat Hit Differential Summary :

      Americans regular : 0.00 Japanese regular : 0.83 Russians regular : -0.50

      Savegame

    • axis-dominionA

      axis-dominion vs ksmckay (allies+18) bm3

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      My thinking was you wouldnt scramble into 95% and trade subs for air (which burned you last game). And anything that survived on surface was doomed so to me tuv loss being slightly worse with the scramble didnt make sense. But good to keep people guessing. And it wasnt a scramble into 95, at 80 definitely more tempting.

    • axis-dominionA

      axis-dominion vs farmboy (allies+12) bm3

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      farmboyF

      @axis-dominion I’m probably somewhat fuzzy on some of the earlier game.

      But I think I should have been ready for the neutral crush. I did not expect that at all (and too the point that when I first saw the dice in Turkey and Spain, I was assuming that I was getting dice from another game). That might have been the game deciding moment there.

      After that, I think I made a mistake in splitting the Soviet forces. I think I should have put more focus on holding the Caucasus rather than putting pressure on Germany in Eastern Europe. It may be that there wasn’t much I could do here since I also had to protect Moscow from the West but I think if I could have kept you stuck in Turkey/NWP for longer that the Germans and Italian incomes would have been more contained, India would have been more protected, and you would have had a bit more difficulty managing pressure from both sides. And also later, I’m not sure if I benefited from having the Soviet stacks separated since it allowed you to keep me boxed in with a smaller German force. And then I think your earlier comment about India was also right.

      There were other silly mistakes. The factory in Chile, or that last move with the carriers off Samoa (didn’t judge your air movement right and in any case it was unnecessary for what I wanted to do, but I think the above were the ones that decided the game.

      But it was a lot of fun. I always enjoy struggling with hopeless positions. And as @JDOW notes, this game was a weird setup at the end. Italy’s strength was one thing but the significant German/Italian fleet in the Pacific was another. I also have never had to give so much thought to the role of Samoa, and the line islands to the maneuvering in that part of the pacific.

    • axis-dominionA

      axis-dominion vs artofwar (allies+18) bm3

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      axis-dominionA

      @ArtofWar1947 said in axis-dominion vs artofwar (allies+18) bm3:

      @ArtofWar1947
      Just checked and found we have played only 2 games this year. Let me know if you’d be interested in playing a PTV game.

      Thanks for the offer, but at this time I’m just sticking to balanced mod. I may take up ptv at some point, just not for me right now.

    • axis-dominionA

      axis-dominion vs karl17 (allies+12) bm3

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      Karl7K

      @Karl7 said in axis-dominion vs karl17 (allies+12) bm3:

      @axis-dominion said in axis-dominion vs karl17 (allies+12) bm3:

      @Karl7 said in axis-dominion vs karl17 (allies+12) bm3:

      @axis-dominion
      yeah, this game is over. Nothing I can do.

      Your axis wait and build air and naval is effective

      I guess Russia must stop you in Rostov or the jig is up. I thought taking Leningrad threatening Norway could compensate, but it did not.

      I’ll post.

      yah, Russians taking Scandinavia at the cost of allowing the germans through to the land of milk and honey is not a great idea. especially since it’s not too hard for the germans to retake and/or harass the Russian positions in Scandinavia and Novgorod, and for Russia it’s a logistics problem, trying to get enough troops over there compared to how quickly the germans can regenerate theirs. only way is for allies to help out, but you chose to gamble at gib, which tbh just blew my mind that you would even try that. I felt you had a much better game sticking to 110 and Norway, and leaving gib alone while still applying pressure on it. you gave the game away when you attacked gib.

      Yeah agree, I guess maybe I had a chance w/Norway but then I thought that would just allow you take Egypt. Letting you have a free hand in the Med would have been a disaster even if say I could take and hold Norway.

      I am going to have to think on how to take this strategy on as the Allies.

      BTW, you DOW on R3 with idea German fleet can at that time choose to slide back up to Norway or stay in med.

      I mean by that last sentence, that is the idea with Germany. Stay mobile with the fleet and ward off the allied advance w/strong air build for germany

    • axis-dominionA

      axis-dominion vs giallo (allies+18) bm3

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      axis-dominionA

      @Giallo said in axis-dominion vs giallo (allies+18) bm3:

      @axis-dominion Ill concede, well played. again for a while I had the feeling maybe this time… But that feeling won’t last long

      no problem, good game!

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