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    Posts made by Avin

    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      @AcesWild5049 Russian infantry first
      American infantry next
      UK next

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 armour, 2 fighters and 20 infantry moved from Karelia S.S.R. to Caucasus
              4 armour moved from Russia to Caucasus
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 6 armour, 2 fighters and 20 infantry
                  Germans defend with 6 armour and 13 infantry; Japanese defend with 4 fighters
                      Russians roll dice for 6 armour, 2 fighters and 20 infantry in Caucasus, round 2 : 9/28 hits, 7.33 expected hits
                      Germans roll dice for 6 armour, 4 fighters and 13 infantry in Caucasus, round 2 : 8/23 hits, 9.00 expected hits
                      8 infantry owned by the Russians and 9 infantry owned by the Germans lost in Caucasus
                      Russians roll dice for 6 armour, 2 fighters and 12 infantry in Caucasus, round 3 : 5/20 hits, 6.00 expected hits
                      Germans roll dice for 6 armour, 4 fighters and 4 infantry in Caucasus, round 3 : 7/14 hits, 6.00 expected hits
                      7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                      Russians roll dice for 6 armour, 2 fighters and 5 infantry in Caucasus, round 4 : 3/13 hits, 4.83 expected hits
                      Germans roll dice for 5 armour and 4 fighters in Caucasus, round 4 : 3/9 hits, 4.33 expected hits
                      3 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
                      Russians roll dice for 6 armour, 2 fighters and 2 infantry in Caucasus, round 5 : 4/10 hits, 4.33 expected hits
                      Germans roll dice for 2 armour and 4 fighters in Caucasus, round 5 : 5/6 hits, 3.33 expected hits
                      2 fighters owned by the Japanese, 2 infantry owned by the Russians, 3 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                      Russians roll dice for 3 armour and 2 fighters in Caucasus, round 6 : 4/5 hits, 2.50 expected hits
                      Germans roll dice for 2 fighters in Caucasus, round 6 : 1/2 hits, 1.33 expected hits
                      2 fighters owned by the Japanese and 1 armour owned by the Russians lost in Caucasus
                  Russians win, taking Caucasus from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 37
                  Casualties for Russians: 4 armour and 20 infantry
                  Casualties for Germans: 6 armour and 13 infantry
                  Casualties for Japanese: 4 fighters
      
          Non Combat Move - Russians
              1 fighter moved from Caucasus to Novosibirsk
              1 fighter moved from Caucasus to Karelia S.S.R.
              1 infantry moved from Kazakh S.S.R. to Novosibirsk
              1 infantry moved from Novosibirsk to Evenki National Okrug
      
          Place Units - Russians
              1 infantry placed in Karelia S.S.R.
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from French Equatorial Africa to Congo
                    British take Congo from Germans
              4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
                    British take Anglo Sudan Egypt from Germans
              1 armour moved from Congo to Anglo Sudan Egypt
              2 fighters moved from Karelia S.S.R. to Caucasus
              1 bomber moved from Karelia S.S.R. to Caucasus
              1 transport moved from West Spain Sea Zone to East Canada Sea Zone
              1 infantry moved from West Canada to East Canada Sea Zone
              1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
              1 infantry moved from West Spain Sea Zone to West Europe
      
          Combat - Americans
              Battle in West Europe
                  Americans attack with 1 infantry
                  Germans defend with 1 aaGun, 2 fighters and 9 infantry
                      Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.17 expected hits
                      Germans roll dice for 2 fighters and 9 infantry in West Europe, round 2 : 3/11 hits, 4.33 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                  Germans win with 2 fighters and 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Caucasus
                  Americans attack with 1 bomber and 2 fighters
                  Germans defend with 6 armour and 14 infantry; Japanese defend with 4 fighters
                      Americans roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
                      Germans roll dice for 6 armour, 4 fighters and 14 infantry in Caucasus, round 2 : 11/24 hits, 9.33 expected hits
                      1 infantry owned by the Germans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Caucasus
                  Germans win with 6 armour, 4 fighters and 13 infantry remaining. Battle score for attacker is -36
                  Casualties for Americans: 1 bomber and 2 fighters
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              3 transports moved from West Spain Sea Zone to East Canada Sea Zone
              1 armour and 4 infantry moved from West Canada to East Canada Sea Zone
              1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone
              1 armour and 4 infantry moved from Algeria to French Equatorial Africa
              1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
              1 bomber moved from East US to Algeria
              1 armour and 5 infantry moved from West US to West Canada
      
          Place Units - Americans
              1 transport placed in East US Sea Zone
              2 armour and 6 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Americans : 0.50
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      Sure, got it.

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 armour and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
                    British take Ukraine S.S.R. from Germans
              1 armour moved from Ukraine S.S.R. to Caucasus
              7 infantry moved from Karelia S.S.R. to Caucasus
              1 armour moved from Finland Norway to Caucasus
              2 fighters moved from Karelia S.S.R. to Caucasus
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
              1 infantry moved from Baltic Sea Zone to East Europe
              1 battleship moved from North Sea Zone to Baltic Sea Zone
      
          Combat - British
              Battle in East Europe
                  British attack with 1 infantry
                  Germans defend with 1 aaGun, 1 fighter and 24 infantry
                      British roll dice for 1 battleship in East Europe, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 fighter and 24 infantry in East Europe, round 2 : 12/25 hits, 8.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in East Europe
                  Germans win with 1 fighter and 23 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  British attack with 2 armour, 2 fighters and 7 infantry
                  Germans defend with 6 armour and 16 infantry
                      British roll dice for 2 armour, 2 fighters and 7 infantry in Caucasus, round 2 : 2/11 hits, 3.17 expected hits
                      Germans roll dice for 6 armour and 16 infantry in Caucasus, round 2 : 4/22 hits, 7.33 expected hits
                      2 infantry owned by the Germans and 4 infantry owned by the British lost in Caucasus
                  3 infantry owned by the British and 2 armour owned by the British retreated to Karelia S.S.R.
                  Germans win with 6 armour and 14 infantry remaining. Battle score for attacker is -6
                  Casualties for British: 4 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - British
              2 fighters moved from Caucasus to Karelia S.S.R.
              4 infantry moved from Finland Norway to Karelia S.S.R.
              1 armour and 5 infantry moved from United Kingdom to North Sea Zone
              1 armour, 1 carrier, 5 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
              1 armour and 5 infantry moved from Baltic Sea Zone to Karelia S.S.R.
      
          Place Units - British
              1 armour and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 24 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -1.00
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      Sorry about all the edits; I ended America’s non-combat move on accident way earlier than I meant to.

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 infantry moved from Novosibirsk to Yakut S.S.R.
              1 fighter moved from Novosibirsk to Yakut S.S.R.
              1 infantry moved from Persia to Syria Jordan
                    British take Syria Jordan from Germans
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                  Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Novosibirsk: 1 fighter
              EDIT: Removing units owned by Americans from Russia: 1 bomber
              EDIT: Adding units owned by Americans to Karelia S.S.R.: 1 bomber and 1 fighter
              EDIT: Turning off Edit Mode
              1 armour moved from Novosibirsk to Russia
              1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
              1 infantry moved from Kazakh S.S.R. to Novosibirsk
              2 infantry moved from Persia to Kazakh S.S.R.
              7 infantry moved from Russia to Novosibirsk
              1 submarine and 1 transport moved from North Sea Zone to West Spain Sea Zone
      
          Place Units - Russians
              1 armour and 2 infantry placed in Karelia S.S.R.
              1 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Russians : 0.33
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Algeria to Libya
                    Americans take Libya from Germans
              4 infantry moved from Algeria to French Equatorial Africa
                    British take French Equatorial Africa from Germans
              1 armour moved from Libya to French Equatorial Africa
              1 transport moved from West Spain Sea Zone to East Canada Sea Zone
              1 infantry moved from West Canada to East Canada Sea Zone
              1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
              1 infantry moved from West Spain Sea Zone to West Europe
      
          Combat - Americans
              Battle in West Europe
                  Americans attack with 1 infantry
                  Germans defend with 1 aaGun, 1 bomber, 2 fighters and 5 infantry
                      Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 5 infantry in West Europe, round 2 : 4/8 hits, 3.17 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                  Germans win with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 infantry moved from Caucasus to Persia
              3 transports moved from West Spain Sea Zone to East Canada Sea Zone
              1 armour and 4 infantry moved from West Canada to East Canada Sea Zone
              1 armour and 9 infantry moved from West US to West Canada
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from East Canada Sea Zone: 1 armour, 4 infantry and 3 transports
              EDIT: Adding units owned by Americans to West Spain Sea Zone: 3 transports
              EDIT: Adding units owned by Americans to Algeria: 1 armour and 4 infantry
              EDIT: Turning off Edit Mode
              1 bomber placed in East US
              1 armour and 5 infantry placed in West US
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from West Spain Sea Zone: 1 submarine
              EDIT: Adding units owned by Americans to South Brazil Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.83
      Americans : 0.17
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from North Sea Zone to West Europe
      
          Combat - British
              Battle in West Europe
                  British attack with 1 infantry
                  Germans defend with 1 aaGun, 1 bomber, 2 fighters and 6 infantry
                      British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 6 infantry in West Europe, round 2 : 7/9 hits, 3.50 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
                  Germans win with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 armour and 3 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
              1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
              1 armour and 4 infantry moved from North Sea Zone to Finland Norway
      
          Place Units - British
              1 transport placed in North Sea Zone
              1 armour and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Germans : 3.50
      British : 0.17
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Karelia S.S.R. to East Europe
                    Russians take East Europe from Germans
              1 infantry moved from Caucasus to Persia
                    British take Persia from Japanese
              2 infantry moved from Caucasus to Persia
              2 infantry moved from Novosibirsk to Sinkiang
              1 fighter moved from Yakut S.S.R. to Sinkiang
      
          Combat - Russians
              Battle in Sinkiang
                  Russians attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sinkiang
                  Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Sinkiang to Novosibirsk
              1 armour and 7 infantry moved from Yakut S.S.R. to Novosibirsk
              1 armour moved from Russia to Karelia S.S.R.
              2 infantry moved from Russia to Novosibirsk
              1 infantry moved from Russia to Kazakh S.S.R.
              1 infantry moved from Russia to Evenki National Okrug
              2 infantry moved from Russia to Novosibirsk
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Russians : 0.17
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 armour and 9 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 transport moved from North Sea Zone to East Canada Sea Zone
              1 infantry moved from West Canada to East Canada Sea Zone
              1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
              1 infantry moved from West Spain Sea Zone to West Europe
              3 transports moved from East US Sea Zone to East Canada Sea Zone
              2 infantry moved from East Canada to East Canada Sea Zone
              2 infantry moved from West Canada to East Canada Sea Zone
              1 armour moved from West Canada to East Canada Sea Zone
              1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone
              1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
                    Americans take Algeria from Germans
              1 battleship moved from East US Sea Zone to West Spain Sea Zone
              1 carrier moved from East US Sea Zone to West Spain Sea Zone
              1 submarine moved from East US Sea Zone to West Spain Sea Zone
      
          Combat - Americans
              Battle in West Europe
                  Americans attack with 1 infantry
                  Germans defend with 1 armour, 1 bomber, 3 fighters and 6 infantry
                      Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 infantry in West Europe, round 2 : 4/11 hits, 4.50 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                  Germans win with 1 armour, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              6 infantry moved from West US to West Canada
              2 infantry moved from Karelia S.S.R. to Caucasus
              2 infantry moved from Finland Norway to Karelia S.S.R.
              1 fighter moved from Yakut S.S.R. to Novosibirsk
      
          Place Units - Americans
              1 armour and 9 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 33 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Americans : 0.17
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 armour and 6 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - British
              1 transport moved from North Sea Zone to East Canada Sea Zone
              1 armour moved from East Canada to East Canada Sea Zone
              1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
              1 armour moved from North Sea Zone to West Europe
              1 bomber moved from Russia to Libya
      
          Combat - British
              Battle in West Europe
                  British attack with 1 armour
                  Germans defend with 1 armour, 1 bomber, 3 fighters and 6 infantry
                      British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 infantry in West Europe, round 2 : 4/11 hits, 4.50 expected hits
                      1 armour owned by the British lost in West Europe
                  Germans win with 1 armour, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is -5
                  Casualties for British: 1 armour
              Battle in Libya
                  British attack with 1 bomber
                  Germans defend with 1 fighter
                      British roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 bomber owned by the British lost in Libya
                  Germans win with no units remaining. Battle score for attacker is -3
                  Casualties for British: 1 bomber
                  Casualties for Germans: 1 fighter
      
          Non Combat Move - British
              2 infantry moved from Finland Norway to Karelia S.S.R.
              1 armour and 4 infantry moved from United Kingdom to North Sea Zone
              1 armour and 4 infantry moved from North Sea Zone to Finland Norway
              1 fighter moved from Caucasus to Karelia S.S.R.
      
          Place Units - British
              1 armour and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 23 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : -0.83
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
      
          Combat - Russians
              Battle in Ukraine S.S.R.
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
              2 infantry moved from Karelia S.S.R. to Caucasus
              4 infantry moved from Russia to Novosibirsk
              1 infantry moved from Karelia S.S.R. to Caucasus
      
          Place Units - Russians
              1 infantry placed in Karelia S.S.R.
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 0.17
      

      Savegame

      posted in Play Boardgames
      A
      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 6 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Novosibirsk to Sinkiang
              1 fighter moved from Yakut S.S.R. to Sinkiang
              1 bomber moved from Kenya-Rhodesia to East Mediteranean Sea Zone
      
          Combat - Americans
              Battle in East Mediteranean Sea Zone
                  Americans attack with 1 bomber
                  Germans defend with 1 transport
                      Americans roll dice for 1 bomber in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 transport in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 bomber in East Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 transport in East Mediteranean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Germans lost in East Mediteranean Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 transport
              Battle in Sinkiang
                  Americans attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sinkiang
                  Americans win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Sinkiang to Yakut S.S.R.
              3 infantry moved from West US to West Canada
              2 infantry moved from East US to East Canada
              1 armour moved from West US to West Canada
              1 battleship, 1 carrier, 1 submarine and 1 transport moved from West Panama Sea Zone to East US Sea Zone
              1 transport moved from North Sea Zone to East Canada Sea Zone
              2 infantry moved from West Canada to East Canada Sea Zone
              2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
              2 infantry moved from Finland Norway to Karelia S.S.R.
              2 infantry moved from North Sea Zone to Finland Norway
              1 fighter moved from North Sea Zone to Karelia S.S.R.
              1 fighter moved from North Sea Zone to Karelia S.S.R.
              1 bomber moved from East Mediteranean Sea Zone to Russia
      
          Place Units - Americans
              6 infantry placed in West US
              2 transports placed in East US Sea Zone
      
          Turn Complete - Americans
              Americans collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : -0.17
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
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      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      That was certainly something.

      posted in Play Boardgames
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      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 4 infantry and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from North Sea Zone to West Europe
      
          Combat - British
              Battle in West Europe
                  British attack with 1 infantry
                  Germans defend with 1 aaGun, 2 armour, 1 bomber, 2 fighters and 2 infantry
                      British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in West Europe, round 2 : 3/7 hits, 2.83 expected hits
                      1 infantry owned by the British lost in West Europe
                  Germans win with 2 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 infantry moved from Finland Norway to Karelia S.S.R.
              1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
              1 fighter moved from Kenya-Rhodesia to Caucasus
              1 bomber moved from Kenya-Rhodesia to Russia
              2 infantry moved from United Kingdom to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
      
          Place Units - British
              2 transports placed in North Sea Zone
              4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 26 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.17
      British : -0.83
      

      Savegame

      posted in Play Boardgames
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      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      I know that by providing it I may or may not add incentive to either attacking or not attacking, but in the interest of us not necessarily being available at the same time, it just keeps things moving forward. So I tend to try to think in advance of what I might want if it’s reasonably clear and not super important.

      posted in Play Boardgames
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      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2:

      On your next German turn, depending on rolls, if you attack Kenya with just aircraft, take the infantry as the first casualty, then the bomber, then the fighter.

      Amend this since I also landed the American bomber here.

      OOL is British infantry, then American Bomber, then British Bomber, then British Fighter.

      posted in Play Boardgames
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      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Caucasus to Ukraine S.S.R.
                    Russians take Ukraine S.S.R. from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 aaGun moved from Caucasus to Russia
              1 armour moved from Novosibirsk to Yakut S.S.R.
              1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
              3 armour moved from Karelia S.S.R. to Russia
      
          Place Units - Russians
              4 infantry placed in Karelia S.S.R.
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Avin
    • RE: Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Non Combat Move - Americans
              2 infantry moved from East US to East US Sea Zone
              2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
              1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone
              1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone
              1 carrier moved from Hawaii Sea Zone to West Panama Sea Zone
              1 fighter moved from Hawaii Sea Zone to Yakut S.S.R.
              2 infantry moved from Sinkiang to Novosibirsk
              2 infantry moved from West US to West Canada
              1 armour moved from East US to West Canada
              1 fighter moved from East US to North Sea Zone
              1 fighter moved from West US to North Sea Zone
              1 bomber moved from East US to Kenya-Rhodesia
              1 aaGun moved from West US to West Canada
              1 aaGun moved from East US to East Canada
      
          Place Units - Americans
              2 transports placed in East US Sea Zone
              2 infantry placed in East US
              1 armour and 3 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Avin
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