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    Posts made by Auswanderersland

    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Tsinghai to Shensi
                        Chinese take Shensi from Japanese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Kansu to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs total

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                  1 armour and 1 infantry moved from 89 Sea Zone to West Indies
                  1 bomber moved from Southeast Mexico to West Indies
                  1 bomber moved from Southeast Mexico to West Indies

      Combat - Americans
                  Battle in West Indies
                      Americans attack with 1 armour, 2 bombers and 1 infantry
                      Germans defend with 2 infantry
                      Americans win, taking West Indies from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 infantry moved from Central United States to Southeast Mexico
                  1 mech_infantry moved from Central United States to Western United States
                  1 artillery and 1 mech_infantry moved from Eastern United States to Central United States
                  1 bomber moved from Southeast Mexico to Queensland
                  2 infantry moved from Johnston Island to 30 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                  2 infantry moved from 54 Sea Zone to Queensland
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                  3 fighters moved from Johnston Island to Queensland
                  1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  1 bomber and 2 fighters moved from Hawaiian Islands to Queensland
                  2 bombers moved from Western United States to Queensland
                  1 submarine moved from 24 Sea Zone to 30 Sea Zone
                  1 carrier moved from 10 Sea Zone to 30 Sea Zone
                  2 bombers moved from West Indies to Western United States

      Place Units - Americans
                  1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                  2 bombers and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      Sorry bout the delay, wasn’t ready to post till last night, but got caught up in all the celebrations.  Will post later when I get a chance to hop on.

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Amur to Siberia
                        Russians take Siberia from Japanese

      Combat - Russians

      Non Combat Move - Russians
                  1 artillery and 1 infantry moved from Rostov to Bryansk
                  4 aaGuns, 2 armour, 9 artilleries and 35 infantry moved from Belarus to Bryansk
                  9 artilleries moved from Russia to Bryansk
                  4 artilleries moved from Smolensk to Bryansk
                  2 mech_infantrys moved from Archangel to Russia
                  2 armour moved from Bryansk to Russia
                  1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
                  1 fighter moved from Turkmenistan to Iraq
                  1 submarine moved from 110 Sea Zone to 105 Sea Zone

      Place Units - Russians
                  2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Amur to Siberia
                        Russians take Siberia from Japanese

      Combat - Russians

      Non Combat Move - Russians
                  4 aaGuns, 2 armour, 9 artilleries and 34 infantry moved from Belarus to Bryansk
                  1 artillery and 1 infantry moved from Rostov to Bryansk
                  9 artilleries moved from Russia to Bryansk
                  4 artilleries moved from Smolensk to Bryansk
                  2 mech_infantrys moved from Archangel to Russia
                  2 armour moved from Bryansk to Russia
                  1 fighter moved from Turkmenistan to Iraq
                  1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
                  1 infantry moved from Belarus to Bryansk
                  1 submarine moved from 110 Sea Zone to 105 Sea Zone

      Place Units - Russians
                  2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Amur to Siberia
                        Russians take Siberia from Japanese

      Combat - Russians

      Non Combat Move - Russians
                  4 aaGuns, 2 armour, 9 artilleries and 34 infantry moved from Belarus to Bryansk
                  1 artillery and 1 infantry moved from Rostov to Bryansk
                  9 artilleries moved from Russia to Bryansk
                  4 artilleries moved from Smolensk to Bryansk
                  2 mech_infantrys moved from Archangel to Russia
                  2 armour moved from Bryansk to Russia
                  1 fighter moved from Turkmenistan to Iraq
                  1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
                  1 infantry moved from Belarus to Bryansk
                  1 submarine moved from 110 Sea Zone to 105 Sea Zone

      Place Units - Russians
                  2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      posted in Team Games
      A
      Auswanderersland
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      as i thought this game had died, i am not sending KAPPLOCZ a pm.

      need to speed up the turn moves to no less than 1 week delay per move.

      i try to stay within 72hrs, but as i am out of country and can only view on a phone, it is tough for me to make it happen.  however, i will get a post in on my other game.

      figure it foiks

      posted in Team Games
      A
      Auswanderersland
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      UK and ANZAC: KAPPLOCZ

      you are next

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      Nothing like losing a turn of production to kill one German fighter!

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      3 UK fighter scramble!!!

      Defend her majesty’s fleet!

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      heh, np. 
      Take it as it comes then.  I want to start a new game since my other one kinda petered out.

      You are welcome to find a new partner etc, just let me know.

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  Turning on Edit Mode
                  EDIT: Removing units owned by French from French West Africa: 1 infantry
                  EDIT: Adding units owned by French to Nigeria: 1 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - French

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  Turning on Edit Mode
                  EDIT: Removing units owned by French from French West Africa: 1 infantry
                  EDIT: Adding units owned by French to Nigeria: 1 infantry
                  EDIT: Turning off Edit Mode

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 2 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                  1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                  1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
                  1 infantry moved from New South Wales to South Australia
                  1 infantry moved from Queensland to South Australia
                  3 fighters moved from India to Iraq

      Place Units - ANZAC
                  2 artilleries and 1 fighter placed in New South Wales
                  1 factory_minor placed in Iraq

      Turn Complete - ANZAC
                  ANZAC collect 20 PUs; end with 20 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from 30 Sea Zone: 2 aaGuns, 2 infantry and 1 transport
                  EDIT: Adding units owned by ANZAC to Johnston Island: 1 aaGun and 1 infantry
                  EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 2 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                  1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                  1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
                  1 infantry moved from New South Wales to South Australia
                  1 infantry moved from Queensland to South Australia
                  3 fighters moved from India to Iraq

      Place Units - ANZAC
                  2 artilleries and 1 fighter placed in New South Wales
                  1 factory_minor placed in Iraq

      Turn Complete - ANZAC
                  ANZAC collect 20 PUs; end with 20 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      Legion, would you be willing to start another game where JJ and I are the axis?

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      sorry about the double posts, I am getting posting errors.

      I am on mac so not sure why I keep getting errors.

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from India to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Shan State to Siam
                        UK_Pacific take Siam from Japanese

      Combat - British

      Non Combat Move - British
                  1 infantry moved from Malaya to Shan State
                  1 infantry moved from New Guinea to Dutch New Guinea
                        UK_Pacific take Dutch New Guinea from Dutch
                  1 destroyer moved from 118 Sea Zone to 109 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
                  2 aaGuns, 2 fighters and 5 infantry moved from Scotland to United Kingdom
                  1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                  1 destroyer and 3 transports moved from 79 Sea Zone to 39 Sea Zone
                  3 aaGuns, 6 artilleries and 10 infantry moved from India to Burma
                  1 mech_infantry moved from West India to Turkmenistan
                  1 infantry moved from West India to Eastern Persia
                  1 armour moved from Trans-Jordan to Northwest Persia
                        British take Northwest Persia from Neutral_Allies
                  2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                  1 infantry moved from Persia to Iraq
                  1 fighter and 1 tactical_bomber moved from Persia to India
                  1 infantry moved from West India to Eastern Persia
                  3 infantry moved from West India to India
                  1 carrier moved from 71 Sea Zone to 79 Sea Zone
                  1 battleship and 1 cruiser moved from 60 Sea Zone to 40 Sea Zone
                  1 cruiser and 1 transport moved from 121 Sea Zone to 106 Sea Zone
                  1 infantry moved from Rhodesia to Union of South Africa
                  1 bomber moved from United Kingdom to Gold Coast

      Place Units - British
                  1 transport placed in 109 Sea Zone
                  1 fighter placed in United Kingdom
                  2 infantry placed in Union of South Africa
                  2 infantry placed in Persia
                  British undo move 3.
                  British undo move 3.
                  3 infantry placed in Persia
                  1 infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,4,6,5
                  British collect 23 PUs (1 lost to blockades); end with 23 PUs total

      Place Units - UK_Pacific
                  1 fighter, 2 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                  UK_Pacific collect 12 PUs (6 lost to blockades); end with 12 PUs total
                  Some Units in India change ownership: 1 fighter, 2 infantry and 1 mech_infantry

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from India to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Shan State to Siam
                        UK_Pacific take Siam from Japanese

      Combat - British

      Non Combat Move - British
                  1 infantry moved from Malaya to Shan State
                  1 infantry moved from New Guinea to Dutch New Guinea
                        UK_Pacific take Dutch New Guinea from Dutch
                  1 destroyer moved from 118 Sea Zone to 109 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
                  2 aaGuns, 2 fighters and 5 infantry moved from Scotland to United Kingdom
                  1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                  1 destroyer and 3 transports moved from 79 Sea Zone to 39 Sea Zone
                  3 aaGuns, 6 artilleries and 10 infantry moved from India to Burma
                  1 mech_infantry moved from West India to Turkmenistan
                  1 infantry moved from West India to Eastern Persia
                  1 armour moved from Trans-Jordan to Northwest Persia
                        British take Northwest Persia from Neutral_Allies
                  2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                  1 infantry moved from Persia to Iraq
                  1 fighter and 1 tactical_bomber moved from Persia to India
                  1 infantry moved from West India to Eastern Persia
                  3 infantry moved from West India to India
                  1 carrier moved from 71 Sea Zone to 79 Sea Zone
                  1 battleship and 1 cruiser moved from 60 Sea Zone to 40 Sea Zone
                  1 cruiser and 1 transport moved from 121 Sea Zone to 106 Sea Zone
                  1 infantry moved from Rhodesia to Union of South Africa
                  1 bomber moved from United Kingdom to Gold Coast

      Place Units - British
                  1 transport placed in 109 Sea Zone
                  1 fighter placed in United Kingdom
                  2 infantry placed in Union of South Africa
                  2 infantry placed in Persia
                  British undo move 3.
                  British undo move 3.
                  3 infantry placed in Persia
                  1 infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,4,6,5
                  British collect 23 PUs (1 lost to blockades); end with 23 PUs total

      Place Units - UK_Pacific
                  1 fighter, 2 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                  UK_Pacific collect 12 PUs (6 lost to blockades); end with 12 PUs total
                  Some Units in India change ownership: 1 fighter, 2 infantry and 1 mech_infantry

      posted in Team Games
      A
      Auswanderersland
    • RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 4 PUs;

      Combat Move - Chinese

      Combat - Chinese

      Place Units - Chinese
                  1 infantry placed in Sikang
                  1 infantry placed in Tsinghai
                  1 infantry placed in Kansu
                  1 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 8 PUs total

      posted in Team Games
      A
      Auswanderersland
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