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    Posts made by Auswanderersland

    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Casualities
      1inf Npr
      1inf Ind

      Noncombat move

      To Bry: 4mec Bel, 1mec Nov, 1fig Rus, 1fig CPR(inNPR)
      To Kaz: 2tnk Vol, 1mec Rus
      To Sco: 6inf, 4art Eng
      To z83: 1carrier, 1dest, 1fig z85, 1fig Brg
      To Rho: 1inf 1art Saf
      To Saf: 1inf Swf
      To z72: 1bat, 1carrier, 2cruis, 3dest, 4trans z80 no planes
      To Cpr: 1fig, 1tac NPR, 1tnk Wind
      To Epr: 1AA, 4art, 2inf Wind
      To z55: 1cruiser z33
      To Anh: 1tnk Man

      Placement
      To Eng: 2inf
      To Cpr: 3inf
      To Saf: 1art

      Collect 28IPC - 8IPCconvoy + 1save = 21 IPC
      adjusted on map

      Auswander&James vs Alsch 10fBritainnoncombat.AAM

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      lets try that again.

      NPR
      Attack 2inf 2fig, 1tac
      DiceRolls: 2@1 2@3 1@4; Total Hits: 12@1: (2, 3)2@3: (4, 6)1@4: (1)

      Defense 1inf
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      IND
      Attack 3inf, 2art
      DiceRolls: 1@1 4@2; Total Hits: 21@1: (1)4@2: (6, 6, 6, 2)

      Defense 2inf
      DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

      posted in Play Boardgames
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      Auswanderersland
    • RE: Dice Roller

      DiceRolls: 2@2, 3@3; Total Hits: 12@2,: (5, 2)3@3: (6, 6, 4)

      posted in Find Online Players
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      Auswanderersland
    • RE: Dice Roller

      :dice 1@1, 2@2, 3@3:

      posted in Find Online Players
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Rolls

      NPR
      Attack
      2inf, 2fig, 1tac

      :2@1, 2@3, 1@4:

      Defense
      1inf

      :1@2:

      IND
      Attack
      3inf, 2art

      :1@1, 4@2:

      Defense
      2inf

      :2@2:

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Britain Turn 10 IPC20

      Production 5inf, 1art save 1 IPC

      Combat

      To NPR: 1 fig, 2 inf CPR, 1 fig, 1 tac z80
      To IND: 3inf, 2art Wind

      Auswander&James vs Alsch 10_Britcombatmove.AAM

      posted in Play Boardgames
      A
      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      It is agreed after the personal messages to stick with battlemap.  I can’t figure out how we would make a A3 mod into an A2 mod for TripleA, hell I can’t even figure out how to play TripleA with the forum period.  /sigh.

      It is round 10.  Britains move.  It is a nailbiter.  By far, one of the best games I have played.  Thanks Alsch.

      So continuing Britain with 20 IPC.

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      missing factory in Hong Kong

      factory needs four damage markers for russian factory

      missing airbase in gibraltar

      missing airbase in malta

      india factory should be minor

      posted in Play Boardgames
      A
      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Troop in papau that doesn;t belong there…/sigh, let me know if you find any more errors prior to starting the forum game back up.  Since I have not done this before what is the procedure regarding the rolls/pbem?  How does the engine account for rolls?  The way I did it, one could roll and if he didn’t like the rolls he could just do another turn.

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Found some errors regarding US bombers and planes…or lack thereof.  Updated map, please review.  Battlemap .79f is out there for download.  Want to make everything is transferred correctly prior to play.  Also, be sure to download the battlemap skin, it is epic.

      China10eC.tsvg

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Agreed, it was my fault bro.  I am glad you are back though.  It is turn 10, and I am dubious to the outcome.

      Here is the upload for TripleA, they even have a battlemapskin! lol, too nice.

      China10eC.tsvg

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Alsch,

      Did you want to try to use the TripleA engine?  I think I can transfer the game over, although I do not have an Alpha2 mod for the game.  AA work differently with A3 so not sure if its a good idea.

      Aus

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      No, please do not delete this thread, we are starting anew!@!@!@#

      Babies and real life gets in the way sometimes.

      :mrgreen:

      posted in Play Boardgames
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      Auswanderersland
    • RE: Bonehead European setup?

      This thread is really nice, but more importantly I think people are advocating for fun.  Not historical advocacy etc.  Fun.  So how do we give Germany more options without breaking the game.  Thanks for all the input guys!

      posted in Axis & Allies Global 1940
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      Auswanderersland
    • RE: Bonehead European setup?

      @Gargantua:

      You’d have to NCM blind.  And it would make balancing totally impossible.

      What about a fog of war? In order to see the sea movement you would have to scout it?  Could this mechanic be involved and used?

      blind NCM is a great start, I really like where this idea could go

      posted in Axis & Allies Global 1940
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      Auswanderersland
    • RE: This is a Alpha 3(final) triplea game question regarding G, J vs USA T3

      is fairly critical, and yet…we aren’t sure there are solutions as the builds are ambigious for G and J.

      Thanks.

      posted in Axis & Allies Global 1940
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      Auswanderersland
    • This is a Alpha 3(final) triplea game question regarding G, J vs USA T3

      This is semi-cryptic as I am lazy, but more importantly, if you understand it…then I definitely want your feedback, if you don’t, please ask a question and I will answer, but we are a bit scared of the implications of this scenario…especially if America doesn’t pull back to Panama…but how many folks will do that?

      T1
      In a nutshell G produces 1 cv, 1 trn saves 7.  J produces cv, trns(or combo, we haven’t decided).
      America produces?
      T2
      G produces 4cv, 1 destroyer (west germany). J produces cv, trns( or combo, we still aren’t sure)
      America…just what exactly should they produce with Japan parked off Carolina?

      T3
      G moves to W.Gibraltar.  J takes Hawaii in force?(depends)  Australia if not protected, etc(depend)  Panama etc.  Kills fleet.

      Our point is…can G and J tie up america such that J has free reign to win the game on VC?  I don’t like this scenario, and we have been tossing it around.  Frankly, we are going to start America first smack scenarios.  I am not sure they can recuperate in time.

      Any input is appreciated, especially if you have already thought this through.
      America produces

      posted in Axis & Allies Global 1940
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      JJ,

      I can’t find my phone.  I don’t remember your phone number.  I fail at life.

      /sigh

      Sorry Alsch, its a busy weekend(baby showers, drywall, etc.) - I think it would be best to postpone America’s move till Monday.  Things are getting tricky with the allies regarding the multiple threats/fronts we have to consider.

      I still have not done all my hypothetical what if battles and they are at just a glance…dicey.  I want solid our favor should you attack.

      Thanks again for your patience.

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Noncombat:
      Everything into Bry from Bel, Russia, Arch and returning planes from Vol

      To Tsi: 1 AA Kaz
      To Korea: 1 inf

      To z101: sub z88

      Placement: 6 art Russia

      Collection 28 IPC + 1 saved = 29 IPC

      Auswander&James vs Alsch 10bR.AAM

      posted in Play Boardgames
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      Auswanderersland
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      combat map

      Auswander&James vs Alsch 10bRcombat.AAM

      posted in Play Boardgames
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      Auswanderersland
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