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    Posts made by Audacity

    • RE: Operation Market Garden

      One of the great aspects of gaming is the ability to play the same or closely similar scenarios through several times.  Once you get this map sorted out I’d plan to use it several times.

      The history as I understand it was that Market Garden was extremely linear and places like Apledorn were not in the plans.  Obviously it was liberated later in the war.  Playing alternate scenarios could change this.

      I’d play the first couple of versions trying to maintain realism of objectives from history while putting in secondary secret objectives for game play.

      posted in World War II History
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      Audacity
    • RE: Operation Market Garden

      Appledorn?  Eventually liberated by the Hastings and Prince Edward Regiment from Canada!

      posted in World War II History
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      Audacity
    • RE: Seeking AAM Newbie Game (MapView)

      Mot,

      Tell me which side I’m playing and which map to tune into.  I’ll have a go.  I’ll even give you initiate on the first move.

      Audacity.

      posted in Miniatures (Original)
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      Audacity
    • RE: 100 points? C'mon…

      I find 200 to be the starting point for AAMinis and 200 the maximum in WaS.

      posted in Miniatures (Original)
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      Audacity
    • RE: Axis and allies Maps

      I think its a neat idea just because I’m a map nut!  However I’ve been home build such things already.

      posted in Miniatures (Original)
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      Audacity
    • RE: Seeking AAM Newbie Game (MapView)

      Mot,

      I’ll pretend to be a newbie!  Half of its in the dice anyway.

      Audacity

      posted in Miniatures (Original)
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      Audacity
    • RE: First A&A mimis Campaign!

      So are we just being asked to play minis scenarios that could fit into this first scenario and send in our reports too?

      posted in Miniatures (Original)
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      Audacity
    • RE: Booster Draft!?!?

      Realizing that there is a lot contained in these threads, taking an hour or two to read will be a huge benefit.  My recomendation that if you’ve a group of friends playing this that you share the cost of a case and if you can do it, buy a case of each series.  Bulk buying is generally a good thing.  If you want specific pieces there are web sites and even books that have the details about each piece.  Then you can hunt them down individually on ebay and through trades.  I’ll stick to the bulk purchases myself.

      posted in Miniatures (Original)
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      Audacity
    • RE: Play by post or email

      Get yourself sorted MW and bring it on!

      posted in Miniatures (Original)
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      Audacity
    • RE: Lots of Questions

      Herr Wolfmasterkouga,

      Vehicles can make defensive fire attacks against other vehicles and a couple of units have something like “battlefield awareness” that lets them make DF shots against vehicles that are essentially retreating.

      Vehicles can’t make DF against infantry because infantry can sneak up in the blind spots of the vehicles.

      posted in Miniatures Variant Rules
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      Audacity
    • RE: Un-Bending Ships

      You might also sand the bottoms flat with some 240 grit sand paper, though this is something I have not tried!

      posted in Miniatures (Original)
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      Audacity
    • RE: Audacity's Play by Forum Test

      Okay, does anyone who has loaded in this game want to try this?

      posted in Miniatures (Original)
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      Audacity
    • RE: Audacity's Play by Forum Test

      Player 1.  Select and setup an army from the available units. Save as an .mvf file and post with a note showing  a Roll (2 x D6, add Initiatve points).

      Player 2. Open game, select and set up army from available units.  Post saved map along with making an initiative roll.

      Both players can see the results and player with initiative can either move or opt to move second. (being player 1 or 2 is dependant on initiative for each turn)

      Player 1 Opens anew map Titled Turn “X” “country” Moves.  Use blue arrows to show moves.  Place icons at tip of arrows in new hex.  Saves, posts to forum.

      Player 2 Opens game, selects new map titled Turn “X” country moves.  Removes other players arrows, Moves as above saves and posts to forum.

      Player 1 opens game, selects new map titles it Turn “X” country assault.  Removes other guys arrows.  Adds new moves, adds shooting arrows, posts along with notes to roll cover for his targets and notes to roll for damage effects.

      Player 1 immediately opens again, reads dice roller results, opens game and places appropriate face down tokens on the targets.  Player 1 may have to repeat this a few times.  Eventually when player 1 is complete in this phase, he’ll inform player 2 that it is their turn.

      Player 2 goes through the assault process as above.

      Player 2 then has the responsibility to remove and turn up tokens.  Player two posts the map called turn “X” casualty phase.  They can also use this post to roll initiative for the next turn

      Player 1 rolls initiative and compares against other roll.  Who ever wins determines who is player 1 and who is player 2 for the next turn.

      Does this sequence make sense?  Can it be tightened up at all?

      posted in Miniatures (Original)
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      Audacity
    • RE: Audacity's Play by Forum Test

      oops, two things, my MG42 cover roll failede to take and I forgot the maps.

      Here is the cover roll DiceRolling 1:
      (3)

      @Audacity:

      Testing 1,2,3

      I know my last map tab in the test game 2a is Turn 1 Casualty phase and here I am shooting again. I’m just testing. Pretent the last tab says Br Assault phase.

      Crusader II to fire on MG 42 range three.

      MG rolls for Cover :Dice1:

      the maps should be attached

      Crusader II rollsDiceRolling 5:
      (2, 2, 3, 5, 5)

      At the same time the Inspiring Lt is firing on the Panzerfaust range two

      Panzerfaust rolls for coverDiceRolling 1:
      (4)

      Lt rolls attackDiceRolling 6:
      (1, 3, 4, 4, 5, 6)

      [attachment deleted by admin]

      posted in Miniatures (Original)
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      Audacity
    • RE: Audacity's Play by Forum Test

      Testing 1,2,3

      I know my last map tab in the test game 2a is Turn 1 Casualty phase and here I am shooting again.  I’m just testing.  Pretent the last tab says Br Assault phase.

      Crusader II to fire on MG 42 range three.

      MG rolls for Cover :Dice1:

      Crusader II rollsDiceRolling 5:
      (2, 2, 3, 5, 5)

      At the same time the Inspiring Lt is firing on the Panzerfaust range two

      Panzerfaust rolls for coverDiceRolling 1:
      (4)

      Lt rolls attackDiceRolling 6:
      (1, 3, 4, 4, 5, 6)

      posted in Miniatures (Original)
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      Audacity
    • RE: Audacity's Play by Forum Test

      Actually we probably need to go for each roll cauise I might pick a different target for another unit if I’m successfull against a particular target on a first shot.

      Just need to figure out the uploading of the map.

      posted in Miniatures (Original)
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      Audacity
    • RE: Audacity's Play by Forum Test

      4 successes.  At this point the 2nd player with the pesky Inspiring Lt would open a new map and would apply a “Face down” disrupted token.

      I’m thinking to speed things up, when it is a players turn to shoot they attach red arrows to each planned shot.  The defender then rolls cover for all eligible.  Then the attacker in one post rolls all attacks.  If a weapon gets a second shot on a second target that will become an extra post.

      Thoughts???

      posted in Miniatures (Original)
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      Audacity
    • RE: Audacity's Play by Forum Test

      Failed to get that pesky Lt.  2nd shotDiceRolling 8 :
      (1, 2, 3, 3, 4, 5, 6, 6)  (?)

      posted in Miniatures (Original)
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      Audacity
    • RE: Audacity's Play by Forum Test

      Motdc,

      This wouldn’t let me upload the file called Test2.cmf that my test game was saved as in my computer.  It says it allows files such as .txt .pdf .jpg .mpg .aam .apm .mvf .tsvg

      MG 42 fires at Inspiring Lt who has cover.DiceRolling 8:
      (1, 1, 2, 2, 3, 3, 4, 6)

      posted in Miniatures (Original)
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      Audacity
    • Audacity's Play by Forum Test

      German Turn 1 Assault Phase A

      Panzerfaust 30 no shot, not enough range

      MG 42 shot 1 at Inspiring Lt in village Lt rolls coverDiceRolling 1:
      (6)

      posted in Miniatures (Original)
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      Audacity
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