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    Posts made by atease

    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 1 battleship, 3 destroyers and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone

      Non Combat Move - Americans
                  1 fighter moved from Guam to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  3 destroyers placed in 10 Sea Zone
                  Americans undo move 1.
                  1 battleship and 2 submarines placed in 10 Sea Zone
                  3 destroyers placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      I thought i would be able to place units on London, as the game said about major IC “left to repair: 4”. But i guess that means 14 damage does it not?

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :7

      Purchase Units - British
                  British repair 4 damage on 4 airfields; Remaining resources: 19 PUs;
                  British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                  1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                  1 battleship and 1 cruiser moved from 125 Sea Zone to 110 Sea Zone
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                        British take Holland Belgium from Germans
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 transport moved from 105 Sea Zone to 110 Sea Zone

      Combat - British
                  Battle in Tanganyika Territory
                      British attack with 2 infantry
                      Italians defend with 1 armour
                          British roll dice for 2 infantry in Tanganyika Territory, round 1 :  0/2 hits
                          Italians roll dice for 1 armour in Tanganyika Territory, round 1 :  0/1 hits
                          British roll dice for 2 infantry in Tanganyika Territory, round 2 :  0/2 hits
                          Italians roll dice for 1 armour in Tanganyika Territory, round 2 :  0/1 hits
                          British roll dice for 2 infantry in Tanganyika Territory, round 3 :  1/2 hits
                          Italians roll dice for 1 armour in Tanganyika Territory, round 3 :  1/1 hits
                          1 infantry owned by the British and 1 armour owned by the Italians lost in Tanganyika Territory
                      British win, taking Tanganyika Territory from Italians with 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 armour

      Non Combat Move - British

      Place Units - British
                  1 fighter and 2 infantry placed in Normandy Bordeaux

      Turn Complete - British
                  British collect 21 PUs; end with 21 PUs total

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :7

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                  1 infantry moved from 125 Sea Zone to Norway
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                  1 infantry moved from 112 Sea Zone to Denmark
                  1 armour moved from Tunisia to Libya
                        Americans take Libya from Italians
                  1 destroyer moved from 101 Sea Zone to 88 Sea Zone

      Combat - Americans
                  Battle in Denmark
                  Battle in Norway

      Non Combat Move - Americans
                  3 infantry moved from Gibraltar to 91 Sea Zone
                  3 artilleries moved from Gibraltar to 91 Sea Zone
                  1 transport moved from 91 Sea Zone to 102 Sea Zone
                  3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                  3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 transports moved from 109 Sea Zone to 110 Sea Zone
                  2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                  2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                  1 transport moved from 93 Sea Zone to 91 Sea Zone
                  1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                  1 bomber moved from Gibraltar to Normandy Bordeaux
                  1 transport moved from 102 Sea Zone to 101 Sea Zone
                  3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                  3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
                  2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
                  Americans undo move 2.
                  2 fighters placed in 101 Sea Zone
                  2 artilleries and 2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 46 PUs; end with 46 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 71 PUs

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      sneaky sneaky italian transport. Pretty good tactic.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :7

      Purchase Units - Russians
                  Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Turkmenistan to Kazakhstan
                  1 mech_infantry moved from Ukraine to Romania
                        Russians take Romania from Germans
                  1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                  1 armour moved from Ukraine to Caucasus
                  2 infantry moved from Ukraine to Rostov
                  3 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Smolensk
                  30 infantry moved from Russia to Vologda
                  1 artillery moved from Russia to Vologda
                  2 armour moved from Russia to Tambov
                  1 submarine moved from 109 Sea Zone to 92 Sea Zone

      Combat - Russians
                  Battle in Smolensk
                      Russians attack with 4 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 4 infantry in Smolensk, round 1 :  1/4 hits
                          Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Bryansk
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  2/2 hits
                          Germans roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians

      Place Units - Russians
                  2 mech_infantrys placed in Russia
                  3 infantry placed in Volgograd
                  1 infantry placed in Ukraine
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs total
                  Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 33 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      Didn’t post Italy’s moves?

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :6

      Combat Move - British
                  1 artillery moved from Scotland to 109 Sea Zone
                  1 artillery and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                  1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                  1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 125 Sea Zone
                  1 infantry moved from Kenya to Belgian Congo

      Combat - British
                  Battle in 125 Sea Zone
                      British attack with 1 battleship, 1 cruiser and 2 destroyers
                      Germans defend with 2 submarines
                          Germans roll dice for 2 submarines in 125 Sea Zone, round 1 :  0/2 hits
                          British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 125 Sea Zone, round 1 :  2/4 hits
                          2 submarines owned by the Germans lost in 125 Sea Zone
                      British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in Normandy Bordeaux

      Non Combat Move - British

      Turn Complete - British
                  British collect 23 PUs; end with 23 PUs total

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  4 bombers moved from Gibraltar to 95 Sea Zone
                  1 transport moved from 91 Sea Zone to 102 Sea Zone
                  3 infantry moved from Eastern United States to 101 Sea Zone
                  3 artilleries moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                  2 infantry moved from 109 Sea Zone to United Kingdom
                  1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                  1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                  1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                  1 tactical_bomber moved from Eastern United States to Gibraltar
                  1 mech_infantry moved from Algeria to 92 Sea Zone
                  1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                  1 mech_infantry moved from 93 Sea Zone to Southern France
                  2 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                  1 armour moved from Morocco to Tunisia
                        Americans take Tunisia from Italians

      Combat - Americans
                  Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                  Battle in 95 Sea Zone
                      British loiter and taunt with ; Americans attack with 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                      Germans defend with 3 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                          Americans roll dice for 2 submarines in 95 Sea Zone, round 1 :  1/2 hits
                      Units damaged: 1 carrier owned by the Italians
                          Americans roll dice for 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 :  5/9 hits
                      Units damaged: 1 battleship owned by the Italians
                          Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 2 transports in 95 Sea Zone, round 1 :  5/10 hits
                          2 submarines owned by the Americans , 2 destroyers owned by the Italians , 1 fighter owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone
                          Americans roll dice for 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  3/8 hits
                          Italians roll dice for 1 battleship, 1 carrier, 4 fighters and 2 transports in 95 Sea Zone, round 2 :  5/6 hits
                          1 carrier owned by the Italians , 1 fighter owned by the Americans , 1 fighter owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                          Americans roll dice for 4 bombers and 1 tactical_bomber in 95 Sea Zone, round 3 :  2/5 hits
                          Italians roll dice for 1 battleship, 2 fighters and 2 transports in 95 Sea Zone, round 3 :  3/3 hits
                          1 tactical_bomber owned by the Americans , 2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 95 Sea Zone
                          Americans roll dice for 2 bombers in 95 Sea Zone, round 4 :  1/2 hits
                          Italians roll dice for 1 battleship and 2 transports in 95 Sea Zone, round 4 :  1/1 hits
                          1 battleship owned by the Italians and 1 bomber owned by the Americans lost in 95 Sea Zone
                          2 transports owned by the Italians lost in 95 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is -11
                      Casualties for Germans: 3 fighters
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                      Casualties for Americans: 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                  Battle in Southern France
                  Battle in United Kingdom

      Non Combat Move - Americans
                  1 bomber moved from 95 Sea Zone to Gibraltar
                  1 aaGun moved from Eastern United States to 101 Sea Zone
                  1 aaGun, 3 artilleries, 2 destroyers, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 aaGun, 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 102 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
                  3 artilleries and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 43 PUs; end with 44 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 49 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 69 PUs

      Dice Statistics:

      Total
                  1 was rolled 7 times
                  2 was rolled 7 times
                  3 was rolled 9 times
                  4 was rolled 7 times
                  5 was rolled 9 times
                  6 was rolled 7 times
              Average roll : 3.543
              Median : 3.500
              Variance : 0.178
              Standard Deviation : 0.422
              Total rolls : 46

      Italians Combat
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 2 times
                  5 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.050
              Median : 3.000
              Variance : 0.632
              Standard Deviation : 0.795
              Total rolls : 20

      Americans Combat
                  1 was rolled 3 times
                  2 was rolled 3 times
                  3 was rolled 4 times
                  4 was rolled 5 times
                  5 was rolled 5 times
                  6 was rolled 6 times
              Average roll : 3.923
              Median : 4.000
              Variance : 0.320
              Standard Deviation : 0.566
              Total rolls : 26

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      HA wow 1 bomber left. The game doesn’t want me to do well in the Med.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      Will do. I tested the battle like 10 times, chances are i’ll have boats and all bombers left, depending on how the rolls go.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      This is a tricky battle in terms of casualty selection. What’s your order? DO you want 2 hits on your AC first, then 1 hit on BB, then standard?

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      Need scrambling orders in the Med.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  4 bombers moved from Gibraltar to 95 Sea Zone
                  1 transport moved from 91 Sea Zone to 102 Sea Zone
                  3 infantry moved from Eastern United States to 101 Sea Zone
                  3 artilleries moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                  2 infantry moved from 109 Sea Zone to United Kingdom
                  1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                  1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                  1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                  1 tactical_bomber moved from Eastern United States to Gibraltar
                  1 mech_infantry moved from Algeria to 92 Sea Zone
                  1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                  1 mech_infantry moved from 93 Sea Zone to Southern France
                  2 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                  1 armour moved from Morocco to Tunisia
                        Americans take Tunisia from Italians

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :6

      Purchase Units - Russians
                  Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  2 armour moved from Archangel to Russia
                  1 infantry moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 artillery and 1 infantry moved from Ukraine to Bessarabia
                        Russians take Bessarabia from Germans
                  1 artillery moved from Bryansk to Western Ukraine
                  1 artillery and 25 infantry moved from Bryansk to Russia
                  1 armour moved from Caucasus to Ukraine
                  2 infantry moved from Kazakhstan to Turkmenistan
                  1 infantry moved from Volgograd to Caucasus
                  2 infantry moved from Volgograd to Caucasus

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Bryansk to Russia

      Place Units - Russians
                  2 infantry and 1 mech_infantry placed in Ukraine
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 23 PUs total
                  Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 32 PUs

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      @atease:

      Hi,

      Any reason why the british can’t land and annex the DEI? That’s not a legal move?

      I think i tried during combat moves… nevermind!

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :1

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Turning on Edit Mode
                  3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  2 bombers moved from Germany to United Kingdom
                  1 fighter moved from Norway to 110 Sea Zone
                  1 fighter moved from Holland Belgium to United Kingdom
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  3 armour moved from Greater Southern Germany to France
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to United Kingdom
                  1 infantry moved from Western Germany to Holland Belgium
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 artillery, 2 infantry and 4 mech_infantrys moved from Western Germany to France
                  1 armour moved from Romania to Germany
                  1 armour moved from Slovakia Hungary to Western Germany
                  1 armour moved from Poland to Western Germany
                  1 infantry moved from Poland to 114 Sea Zone
                  1 infantry moved from Poland to 114 Sea Zone
                  2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                  2 infantry moved from Slovakia Hungary to Germany
                  2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 124 Sea Zone to 112 Sea Zone
                  1 submarine moved from 118 Sea Zone to 109 Sea Zone
                  1 submarine moved from 108 Sea Zone to 109 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone

      Airborne Attack Move - Germans
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
                  EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
                  EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship
                  EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship
                  EDIT: Turning off Edit Mode

      Combat - Germans
                  Air Battle in United Kingdom
                      Germans attacks with 4 units heading to United Kingdom
                      British launches 3 interceptors out of United Kingdom
                          Defenders Fire,  :  1/3 hits
                          Attackers Fire,  :  0/4 hits
                          1 fighter owned by the Germans lost in United Kingdom
                      Air Battle is over, the remaining Bombers go on to their targets
                  Strategic bombing raid in United Kingdom
                          AA guns fire in United Kingdom :  1/2 hits
                      1 bomber killed by AA guns
                      Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                      Bombing raid in United Kingdom causes 5 damage total.
                  Battle in 109 Sea Zone
                      British defend with 1 destroyer and 1 transport
                  Battle in Yugoslavia
                      Germans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  2/9 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                          1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
                          Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  2/8 hits
                          Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 :  1/3 hits
                          1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
                          Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 3 :  4/7 hits
                          Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                          1 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Germans winBritish win with 1 destroyer and 1 transport remaining, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 5 infantry
                      Casualties for Germans: 2 infantry
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  1/1 hits
                          1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                          1 transport owned by the British lost in 106 Sea Zone
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 2 fighters, 2 submarines and 4 tactical_bombers
                      French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                          Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                          Germans roll dice for 1 battleship, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 :  4/7 hits
                          British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  2/3 hits
                          1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                      Germans win with 1 battleship, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 27
                      Casualties for Germans: 1 submarine and 1 tactical_bomber
                      Casualties for French: 1 cruiser
                      Casualties for British: 1 battleship and 1 cruiser
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                          Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 1 :  6/19 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  2/11 hits
                          5 infantry owned by the French , 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                          Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 2 :  8/17 hits
                          French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 :  4/6 hits
                          1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 4 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 35
                      Casualties for Germans: 6 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Cleaning up after air battles
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 fighter moved from United Kingdom to 112 Sea Zone
                  1 bomber moved from United Kingdom to Holland Belgium
                  1 fighter moved from 110 Sea Zone to 112 Sea Zone
                  1 fighter moved from 110 Sea Zone to Holland Belgium
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                  1 fighter moved from Yugoslavia to Western Germany
                  1 fighter moved from Holland Belgium to Western Germany
                  1 artillery moved from Germany to Western Germany
                  2 artilleries and 11 infantry moved from Germany to Western Germany
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 tactical_bomber moved from Yugoslavia to Western Germany
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 infantry moved from 112 Sea Zone to Norway
                  1 infantry moved from 112 Sea Zone to Norway

      Place Units - Germans
                  1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 58 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      Dice Statistics:

      Total
                  1 was rolled 23 times
                  2 was rolled 35 times
                  3 was rolled 37 times
                  4 was rolled 32 times
                  5 was rolled 35 times
                  6 was rolled 27 times
              Average roll : 3.540
              Median : 3.000
              Variance : 0.793
              Standard Deviation : 0.890
              Total rolls : 189

      Null / Other
                  1 was rolled 7 times
                  2 was rolled 16 times
                  3 was rolled 15 times
                  4 was rolled 14 times
                  5 was rolled 14 times
                  6 was rolled 11 times
              Average roll : 3.584
              Median : 4.000
              Variance : 0.776
              Standard Deviation : 0.881
              Total rolls : 77

      Neutral_Allies Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 4.111
              Median : 5.000
              Variance : 0.625
              Standard Deviation : 0.791
              Total rolls : 9

      Germans Combat
                  1 was rolled 7 times
                  2 was rolled 16 times
                  3 was rolled 15 times
                  4 was rolled 14 times
                  5 was rolled 14 times
                  6 was rolled 11 times
              Average roll : 3.584
              Median : 4.000
              Variance : 0.776
              Standard Deviation : 0.881
              Total rolls : 77

      French Combat
                  1 was rolled 3 times
                  2 was rolled 2 times
                  3 was rolled 5 times
                  4 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3.353
              Median : 3.000
              Variance : 0.688
              Standard Deviation : 0.829
              Total rolls : 17

      British Combat
                  1 was rolled 5 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2.556
              Median : 1.000
              Variance : 2.125
              Standard Deviation : 1.458
              Total rolls : 9

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
                  1 infantry moved from Volgograd to Kazakhstan
                  4 infantry moved from Novgorod to Belarus
                  1 artillery moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Bryansk to Western Ukraine
                  1 artillery moved from Bryansk to Western Ukraine
                  1 artillery moved from Ukraine to Western Ukraine
                  1 infantry moved from Ukraine to Western Ukraine
                  1 artillery moved from Ukraine to Western Ukraine
                  2 armour moved from Russia to Belarus
                  1 infantry moved from Belarus to Bryansk
                  1 submarine moved from 124 Sea Zone to 110 Sea Zone

      Non Combat Move - Russians
                  2 aaGuns moved from Bryansk to Western Ukraine

      Place Units - Russians
                  3 artilleries placed in Novgorod
                  1 artillery and 2 infantry placed in Ukraine
                  1 armour and 3 infantry placed in Russia
                  Russians undo move 3.
                  2 infantry placed in Volgograd
                  1 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs total

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :5

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      Hi,

      Any reason why the british can’t land and annex the DEI? That’s not a legal move?

      posted in Play Boardgames
      ateaseA
      atease
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