Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. atease
    3. Posts
    0% for April
    • Profile
    • Following 0
    • Followers 0
    • Topics 26
    • Posts 1,300
    • Best 1
    • Controversial 0
    • Groups 0

    Posts made by atease

    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :10

      Purchase Units - Russians
                  Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  3 armour moved from Volgograd to Russia
                  2 mech_infantrys moved from Tambov to Russia
                  1 artillery and 12 infantry moved from Volgograd to Kazakhstan
                  1 infantry moved from Russia to Vologda

      Combat - Russians
                  Battle in Kazakhstan
                      Russians attack with 1 artillery and 12 infantry
                      Italians defend with 1 artillery and 2 infantry
                      Russians win, taking Kazakhstan from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 3 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - Russians

      Place Units - Russians
                  1 armour and 8 infantry placed in Russia
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 16 PUs; end with 18 PUs total
                  Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 27 PUs

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :2

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 artillery, 1 harbour and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  3 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                  1 fighter moved from Kiangsi to Yunnan
                  1 artillery and 1 infantry moved from Kiangsu to Anhwe
                  1 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  1 mech_infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  1 artillery and 6 infantry moved from Jehol to Chahar
                  1 infantry moved from Anhwe to Kweichow
                  3 artilleries and 6 infantry moved from Anhwe to Hunan
                  2 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 transport moved from 36 Sea Zone to 19 Sea Zone
                  1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 3 artilleries and 6 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 3 artilleries and 6 infantry in Hunan, round 1 :  1/9 hits
                          Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
                      Chinese defend with 1 fighter and 10 infantry
                          Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 :  7/17 hits
                          Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 :  5/11 hits
                          2 infantry owned by the Japanese , 7 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Yunnan
                      retreated to Yunnan
                      Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 3 artilleries and 2 infantry
                      Casualties for Chinese: 7 infantry

      Non Combat Move - Japanese
                  2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kiangsu
                  1 fighter moved from Yunnan to 36 Sea Zone
                  1 fighter moved from Yunnan to 36 Sea Zone
                  1 tactical_bomber moved from Yunnan to Anhwe
                  2 fighters and 2 tactical_bombers moved from Japan to Anhwe
                  1 mech_infantry moved from Hopei to Kweichow

      Place Units - Japanese
                  2 armour placed in Kiangsu
                  1 harbour placed in Hainan
                  1 infantry placed in Kiangsu
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 armour, 4 infantry and 3 transports
                  EDIT: Adding units owned by Japanese to Kwangsi: 1 armour and 4 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
                  EDIT: Turning off Edit Mode
                  1 artillery and 1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 33 PUs; end with 35 PUs total

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 8 times
                  5 was rolled 9 times
                  6 was rolled 6 times
              Average roll : 3.737
              Median : 4.000
              Variance : 0.486
              Standard Deviation : 0.697
              Total rolls : 38

      Japanese Combat
                  1 was rolled 3 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 6 times
                  5 was rolled 8 times
                  6 was rolled 5 times
              Average roll : 4.154
              Median : 4.500
              Variance : 1.280
              Standard Deviation : 1.131
              Total rolls : 26

      Chinese Combat
                  1 was rolled 3 times
                  2 was rolled 3 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2.833
              Median : 2.500
              Variance : 0.364
              Standard Deviation : 0.603
              Total rolls : 12

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Arathorn (Axis) vs M-A (Allies) E1940

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :9

      Purchase Units - British
                  British buy 2 armour and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - British
                  1 fighter and 3 infantry moved from Normandy Bordeaux to Holland Belgium

      Combat - British
                  Battle in Holland Belgium
                      British attack with 1 fighter and 3 infantry
                      Germans defend with 1 airfield; Italians defend with 1 mech_infantry
                          British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 :  1/4 hits
                          Germans roll dice for 1 mech_infantry in Holland Belgium, round 1 :  0/1 hits
                          1 mech_infantry owned by the Italians lost in Holland Belgium
                      British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 mech_infantry

      Non Combat Move - British
                  1 fighter moved from Holland Belgium to United Kingdom

      Place Units - British
                  1 submarine placed in 110 Sea Zone
                  2 armour placed in Union of South Africa

      Turn Complete - British
                  British collect 21 PUs; end with 22 PUs total

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - British
                  British buy 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
                  1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                  1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                  1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                  1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                  1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                  3 destroyers moved from 98 Sea Zone to 99 Sea Zone
                  2 infantry moved from Quebec to 106 Sea Zone
                  2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
                  1 battleship and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone

      Combat - British
                  Battle in Greece
                      British attack with 1 artillery and 1 infantry
                      Italians defend with 1 armour and 1 infantry
                          British roll dice for 1 cruiser in Greece, round 1 :  1/1 hits
                          British roll dice for 1 artillery and 1 infantry in Greece, round 1 :  0/2 hits
                          Italians roll dice for 1 armour and 1 infantry in Greece, round 1 :  2/2 hits
                          1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
                      Italians win with 1 armour remaining. Battle score for attacker is -4
                      Casualties for British: 1 artillery and 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Alexandria
                      British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  3/6 hits
                          Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                          1 infantry owned by the Italians lost in Alexandria
                      British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in 37 Sea Zone
                      British attack with 1 battleship, 2 destroyers, 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                          British roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  3/6 hits
                      Units damaged: 1 carrier owned by the Japanese
                          Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 1 :  2/6 hits
                      Units damaged: 1 battleship owned by the British
                          1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                          British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/5 hits
                          Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 :  1/4 hits
                          1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese , 1 battleship owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                          3 transports owned by the Japanese lost in 37 Sea Zone
                      British win, taking 37 Sea Zone from Japanese with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 82
                      Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                      Casualties for British: 2 destroyers
                  Battle in 125 Sea Zone
                      British attack with 1 destroyer
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from Iraq to Persia
                  1 infantry moved from 79 Sea Zone to West India
                  2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra

      Place Units - British
                  1 fighter and 1 infantry placed in United Kingdom
                  1 infantry and 2 mech_infantrys placed in Egypt
                  British undo move 2.
                  1 submarine placed in 81 Sea Zone
                  2 mech_infantrys placed in Egypt
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 33 PUs; end with 34 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

      Place Units - UK_Pacific
                  1 destroyer placed in 39 Sea Zone
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                  UK_Pacific collect 11 PUs (2 lost to blockades); end with 13 PUs total
                  Units Change Ownership
                      Some Units in India change ownership: 6 infantry
                      Some Units in 39 Sea Zone change ownership: 1 destroyer

      Dice Statistics:

      Total
                  1 was rolled 26 times
                  2 was rolled 31 times
                  3 was rolled 46 times
                  4 was rolled 34 times
                  5 was rolled 26 times
                  6 was rolled 42 times
              Average roll : 3.629
              Median : 3.000
              Variance : 1.691
              Standard Deviation : 1.300
              Total rolls : 205

      Null / Other
                  1 was rolled 8 times
                  2 was rolled 6 times
                  3 was rolled 12 times
                  4 was rolled 11 times
                  5 was rolled 7 times
                  6 was rolled 11 times
              Average roll : 3.655
              Median : 4.000
              Variance : 0.574
              Standard Deviation : 0.758
              Total rolls : 55

      Japanese Combat
                  1 was rolled 8 times
                  2 was rolled 6 times
                  3 was rolled 12 times
                  4 was rolled 11 times
                  5 was rolled 7 times
                  6 was rolled 11 times
              Average roll : 3.655
              Median : 4.000
              Variance : 0.574
              Standard Deviation : 0.758
              Total rolls : 55

      Germans Combat
                  3 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      British Combat
                  1 was rolled 1 times
                  2 was rolled 6 times
                  3 was rolled 5 times
                  4 was rolled 2 times
                  5 was rolled 4 times
                  6 was rolled 4 times
              Average roll : 3.636
              Median : 3.000
              Variance : 0.952
              Standard Deviation : 0.976
              Total rolls : 22

      Italians Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  4 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.000
              Median : 2.000
              Variance : 1.750
              Standard Deviation : 1.323
              Total rolls : 5

      Chinese Combat
                  1 was rolled 5 times
                  2 was rolled 3 times
                  3 was rolled 6 times
                  4 was rolled 4 times
                  5 was rolled 1 times
                  6 was rolled 9 times
              Average roll : 3.714
              Median : 3.500
              Variance : 1.481
              Standard Deviation : 1.217
              Total rolls : 28

      Americans Combat
                  1 was rolled 3 times
                  2 was rolled 8 times
                  3 was rolled 10 times
                  4 was rolled 4 times
                  5 was rolled 7 times
                  6 was rolled 6 times
              Average roll : 3.579
              Median : 3.000
              Variance : 0.919
              Standard Deviation : 0.959
              Total rolls : 38

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Tsinghai to Kansu
                        Chinese take Kansu from Japanese
                  8 infantry moved from Tsinghai to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 8 infantry
                      Japanese defend with 1 artillery, 1 infantry and 3 mech_infantrys
                          Chinese roll dice for 8 infantry in Shensi, round 1 :  1/8 hits
                          Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Shensi, round 1 :  1/5 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                          Chinese roll dice for 7 infantry in Shensi, round 2 :  1/7 hits
                          Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 :  0/4 hits
                          1 mech_infantry owned by the Japanese lost in Shensi
                          Chinese roll dice for 7 infantry in Shensi, round 3 :  2/7 hits
                          Japanese roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 3 :  1/3 hits
                          1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
                          Chinese roll dice for 6 infantry in Shensi, round 4 :  1/6 hits
                          Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                          1 artillery owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs total

      Dice Statistics:

      Total
                  1 was rolled 14 times
                  2 was rolled 17 times
                  3 was rolled 26 times
                  4 was rolled 18 times
                  5 was rolled 14 times
                  6 was rolled 22 times
              Average roll : 3.604
              Median : 3.000
              Variance : 1.027
              Standard Deviation : 1.014
              Total rolls : 111

      Japanese Combat
                  1 was rolled 6 times
                  2 was rolled 5 times
                  3 was rolled 10 times
                  4 was rolled 9 times
                  5 was rolled 6 times
                  6 was rolled 7 times
              Average roll : 3.581
              Median : 4.000
              Variance : 0.452
              Standard Deviation : 0.673
              Total rolls : 43

      Italians Combat
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Chinese Combat
                  1 was rolled 5 times
                  2 was rolled 3 times
                  3 was rolled 6 times
                  4 was rolled 4 times
                  5 was rolled 1 times
                  6 was rolled 9 times
              Average roll : 3.714
              Median : 3.500
              Variance : 1.481
              Standard Deviation : 1.217
              Total rolls : 28

      Americans Combat
                  1 was rolled 3 times
                  2 was rolled 8 times
                  3 was rolled 10 times
                  4 was rolled 4 times
                  5 was rolled 7 times
                  6 was rolled 6 times
              Average roll : 3.579
              Median : 3.000
              Variance : 0.919
              Standard Deviation : 0.959
              Total rolls : 38

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      3 hits with those kamikazes. Wow!

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Politics - Americans
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 3 bombers, 2 destroyers and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                  2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                  2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from Hawaiian Islands to Queensland
                  1 battleship and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,1
                      Units damaged: 1 carrier owned by the Americans
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                      Units damaged: 1 carrier owned by the Americans
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                  Battle in Gibraltar
                      Americans attack with 1 armour and 1 infantry
                      Italians defend with 1 harbour and 2 infantry
                          Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                          Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                          1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
                      Casualties for Italians: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in 44 Sea Zone
                      Americans attack with 1 destroyer
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 44 Sea Zone
                      Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in 35 Sea Zone
                      Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
                      Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                          Americans roll dice for 3 submarines in 35 Sea Zone, round 1 :  0/3 hits
                          Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  5/8 hits
                      Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 1 :  3/9 hits
                      Units damaged: 1 battleship owned by the Americans
                          1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  5/7 hits
                          Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/4 hits
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 35 Sea Zone, round 2 :  4/4 hits
                      Units damaged: 1 battleship owned by the Americans
                          2 fighters owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 2 submarines in 35 Sea Zone, round 3 :  1/2 hits
                          1 battleship owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 fighter in 35 Sea Zone, round 3 :  0/4 hits
                          Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 :  2/2 hits
                          1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone
                          Americans roll dice for 2 submarines in 35 Sea Zone, round 4 :  0/2 hits
                          Americans roll dice for 2 battleships and 1 cruiser in 35 Sea Zone, round 4 :  3/3 hits
                          Japanese roll dice for 2 fighters in 35 Sea Zone, round 4 :  2/2 hits
                          1 battleship owned by the Americans , 1 transport owned by the Japanese , 1 cruiser owned by the Americans and 2 fighters owned by the Japanese lost in 35 Sea Zone
                          1 transport owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 2 submarines in 35 Sea Zone, round 5 :  0/2 hits
                      Americans win, taking 35 Sea Zone from Japanese with 1 battleship and 2 submarines remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                      Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber

      Non Combat Move - Americans
                  1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                  2 fighters moved from Hawaiian Islands to Queensland

      Place Units - Americans
                  3 submarines placed in 101 Sea Zone
                  2 destroyers and 1 submarine placed in 10 Sea Zone
                  2 bombers placed in Eastern United States
                  1 bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      Dice Statistics:

      Total
                  1 was rolled 9 times
                  2 was rolled 12 times
                  3 was rolled 17 times
                  4 was rolled 10 times
                  5 was rolled 9 times
                  6 was rolled 13 times
              Average roll : 3.529
              Median : 3.000
              Variance : 0.725
              Standard Deviation : 0.851
              Total rolls : 70

      Japanese Combat
                  1 was rolled 6 times
                  2 was rolled 3 times
                  3 was rolled 7 times
                  4 was rolled 5 times
                  5 was rolled 2 times
                  6 was rolled 7 times
              Average roll : 3.500
              Median : 3.000
              Variance : 0.759
              Standard Deviation : 0.871
              Total rolls : 30

      Italians Combat
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Americans Combat
                  1 was rolled 3 times
                  2 was rolled 8 times
                  3 was rolled 10 times
                  4 was rolled 4 times
                  5 was rolled 7 times
                  6 was rolled 6 times
              Average roll : 3.579
              Median : 3.000
              Variance : 0.919
              Standard Deviation : 0.959
              Total rolls : 38

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :2

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 bomber moved from Holland Belgium to 91 Sea Zone
                  5 infantry moved from Bulgaria to Greece
                  1 tactical_bomber moved from Western Germany to Greece
                  2 fighters moved from Western Germany to Greece
                  2 infantry moved from Germany to Poland
                  3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                  6 armour, 3 artilleries and 4 mech_infantrys moved from France to Normandy Bordeaux
                  2 infantry moved from Western Germany to Denmark
                  2 infantry moved from Western Germany to Denmark
                  1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  2 artilleries and 3 infantry moved from Yugoslavia to Romania
                  3 artilleries moved from Western Germany to Germany

      Combat - Germans
                  Battle in 91 Sea Zone
                      Germans attack with 1 bomber
                      British defend with 1 transport
                          1 transport owned by the British lost in 91 Sea Zone
                      Germans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Greece
                      Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 4 infantry
                          Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Greece, round 1 :  3/8 hits
                          Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                          1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
                          Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 :  0/7 hits
                          Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                          1 infantry owned by the Germans lost in Greece
                          Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 3 :  1/6 hits
                          Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                      Germans win, taking Greece from Neutral_Allies with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Germans: 3 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 6 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 6 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 1 :  3/17 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/2 hits
                          1 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 6 armour, 3 artilleries, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry and 1 mech_infantry
                      Casualties for French: 1 artillery and 1 infantry

      Non Combat Move - Germans
                  3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                  3 aaGuns moved from Holland Belgium to Western Germany
                  3 aaGuns moved from Germany to Poland
                  1 bomber moved from 91 Sea Zone to Holland Belgium
                  7 infantry moved from Western Germany to Holland Belgium
                  2 infantry moved from Denmark to Western Germany
                  1 tactical_bomber moved from Greece to Romania
                  1 fighter moved from Greece to Romania
                  1 fighter moved from Greece to Romania

      Place Units - Germans
                  1 destroyer, 3 submarines and 2 transports placed in 112 Sea Zone
                  1 bomber and 1 fighter placed in Western Germany
                  2 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 43 PUs; end with 43 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

      Dice Statistics:

      Total
                  1 was rolled 8 times
                  2 was rolled 4 times
                  3 was rolled 8 times
                  4 was rolled 10 times
                  5 was rolled 9 times
                  6 was rolled 7 times
              Average roll : 3.630
              Median : 4.000
              Variance : 0.533
              Standard Deviation : 0.730
              Total rolls : 46

      Neutral_Allies Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2.667
              Median : 2.500
              Variance : 0.400
              Standard Deviation : 0.632
              Total rolls : 6

      Germans Combat
                  1 was rolled 5 times
                  2 was rolled 2 times
                  3 was rolled 7 times
                  4 was rolled 9 times
                  5 was rolled 8 times
                  6 was rolled 7 times
              Average roll : 3.895
              Median : 4.000
              Variance : 0.865
              Standard Deviation : 0.930
              Total rolls : 38

      French Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
              Average roll : 1.500
              Median : 1.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      i’ll roll the battle tonight after work. Can’t wait to see the outcome, especially of the kamikaze rolls.In my experience they rarely hit but if they do good for you.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      and casualty order.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      Suicide attacks? I always forget about them. Good luck.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Purchase Units - Russians
                  Russians buy 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour, 5 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                  2 armour moved from Novgorod to Karelia
                  1 fighter moved from Novgorod to Karelia
                  2 artilleries and 2 infantry moved from Novgorod to Karelia
                  1 artillery and 1 infantry moved from Novgorod to Karelia
                  1 infantry moved from Kazakhstan to Sikang
                  4 infantry moved from Kazakhstan to Tsinghai
                  3 infantry moved from Belarus to Novgorod
                  1 armour, 2 artilleries and 10 infantry moved from Belarus to Bryansk
                  1 armour and 1 mech_infantry moved from Timguska to Samara
                  1 armour moved from Russia to Samara
                  2 armour moved from Russia to Smolensk
                  1 tactical_bomber moved from Bryansk to Russia
                  17 infantry moved from Amur to Manchuria
                  1 infantry moved from Amur to Buryatia

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 17 infantry
                      Japanese defend with 1 aaGun and 4 infantry
                          Russians roll dice for 17 infantry in Manchuria, round 1 :  3/17 hits
                          Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 1 :  1/4 hits
                          1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                          Russians roll dice for 16 infantry in Manchuria, round 2 :  2/16 hits
                          Japanese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 4 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Karelia
                      Russians attack with 2 armour, 3 artilleries, 1 fighter and 3 infantry
                      Germans defend with 1 artillery and 7 infantry
                          Russians roll dice for 2 armour, 3 artilleries, 1 fighter and 3 infantry in Karelia, round 1 :  3/9 hits
                          Germans roll dice for 1 artillery and 7 infantry in Karelia, round 1 :  2/8 hits
                          2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                          Russians roll dice for 2 armour, 3 artilleries, 1 fighter and 1 infantry in Karelia, round 2 :  1/7 hits
                          Germans roll dice for 1 artillery and 4 infantry in Karelia, round 2 :  2/5 hits
                          1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                      2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
                      Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -1
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 1 artillery and 3 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  1 fighter moved from Karelia to Russia
                  2 aaGuns moved from Belarus to Novgorod
                  2 aaGuns moved from Western Ukraine to Bryansk
                  1 infantry moved from Ukraine to Western Ukraine

      Place Units - Russians
                  3 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total

      Dice Statistics:

      Total
                  1 was rolled 9 times
                  2 was rolled 10 times
                  3 was rolled 11 times
                  4 was rolled 11 times
                  5 was rolled 10 times
                  6 was rolled 17 times
              Average roll : 3.794
              Median : 4.000
              Variance : 0.627
              Standard Deviation : 0.792
              Total rolls : 68

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 3 times
              Average roll : 4.333
              Median : 5.500
              Variance : 1.200
              Standard Deviation : 1.095
              Total rolls : 6

      Germans Combat
                  1 was rolled 2 times
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.846
              Median : 4.000
              Variance : 0.250
              Standard Deviation : 0.500
              Total rolls : 13

      Russians Combat
                  1 was rolled 6 times
                  2 was rolled 7 times
                  3 was rolled 10 times
                  4 was rolled 9 times
                  5 was rolled 6 times
                  6 was rolled 11 times
              Average roll : 3.714
              Median : 4.000
              Variance : 0.479
              Standard Deviation : 0.692
              Total rolls : 49

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - French
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from Trans-Jordan to Egypt

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - French
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from Trans-Jordan to Egypt

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  4 fighters moved from Western Australia to Sumatra
                  1 submarine moved from 62 Sea Zone to 57 Sea Zone
                  1 cruiser moved from 54 Sea Zone to 57 Sea Zone
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 44 Sea Zone to Celebes
                        ANZAC take Celebes from Dutch

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      I thought of doing it, but your battle in China went so well you had too much units left.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :1

      Politics - Italians
                  Italians takes Political Action: Political Action Axis To War With Russians
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Italians takes Political Action: Political Action Italians To War With Chinese
                      Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

      Purchase Units - Italians
                  Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 infantry moved from Northern Italy to Southern France
                  2 artilleries moved from Northern Italy to Southern France
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 bomber moved from Northern Italy to 93 Sea Zone
                  1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                  1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                  1 fighter moved from Southern Italy to 96 Sea Zone
                  2 infantry moved from Southern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                  2 infantry moved from 94 Sea Zone to Tunisia
                  1 armour moved from Northern Italy to 97 Sea Zone
                  1 infantry moved from Albania to 97 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                  1 armour and 1 infantry moved from 94 Sea Zone to Algeria

      Combat - Italians
                  Battle in 96 Sea Zone
                      Italians attack with 1 cruiser and 1 fighter
                      British defend with 1 cruiser
                          Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                          British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  0/1 hits
                          1 cruiser owned by the British lost in 96 Sea Zone
                      Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber, 1 destroyer and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                          Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                          Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 1 :  2/2 hits
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/2 hits
                          1 destroyer owned by the Italians , 1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                      Italians win with 1 bomber remaining. Battle score for attacker is 6
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 destroyer and 1 submarine
                  Battle in Tunisia
                      Italians attack with 1 artillery and 3 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 1 :  1/4 hits
                          French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                          1 infantry owned by the French lost in Tunisia
                      Italians win, taking Tunisia from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Southern France
                      Italians attack with 2 artilleries and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  0/4 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                          Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  4/4 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                          1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                      Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for French: 1 artillery and 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Algeria
                      Italians attack with 1 armour and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 armour and 1 infantry in Algeria, round 1 :  0/2 hits
                          French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                          Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 :  1/2 hits
                          French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                          1 infantry owned by the French lost in Algeria
                      Italians win, taking Algeria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry

      Non Combat Move - Italians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                  EDIT: Adding units owned by Italians to Kenya: 1 infantry
                  EDIT: Changing ownership of Kenya from British to Italians
                  EDIT: Cleaning up after movement phases
                  1 bomber moved from 93 Sea Zone to Southern Italy
                  1 fighter moved from 96 Sea Zone to Tobruk

      Place Units - Italians
                  1 artillery and 2 infantry placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                  Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

      Dice Statistics:

      Total
                  1 was rolled 5 times
                  2 was rolled 9 times
                  3 was rolled 7 times
                  4 was rolled 5 times
                  5 was rolled 13 times
                  6 was rolled 3 times
              Average roll : 3.500
              Median : 3.500
              Variance : 1.561
              Standard Deviation : 1.249
              Total rolls : 42

      Null / Other
                  2 was rolled 3 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.700
              Median : 3.500
              Variance : 1.111
              Standard Deviation : 1.054
              Total rolls : 10

      French Combat
                  2 was rolled 3 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.700
              Median : 3.500
              Variance : 1.111
              Standard Deviation : 1.054
              Total rolls : 10

      British Combat
                  6 was rolled 1 times
              Average roll : 6.000
              Median : 6.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Italians Combat
                  1 was rolled 5 times
                  2 was rolled 3 times
                  3 was rolled 3 times
                  4 was rolled 3 times
                  5 was rolled 7 times
              Average roll : 3.190
              Median : 3.000
              Variance : 1.450
              Standard Deviation : 1.204
              Total rolls : 21

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      I’ve never seen China in such a bad spot at J3. Stupid game. lol

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - British
                  British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  3 infantry moved from Persia to Iraq
                  1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                  2 artilleries moved from Kenya to Anglo Egyptian Sudan
                  2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 infantry moved from West India to 79 Sea Zone
                  1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                  1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                  1 battleship moved from 79 Sea Zone to 39 Sea Zone
                  2 fighters, 10 infantry and 1 tactical_bomber moved from Burma to India
                  1 battleship and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone

      Combat - British
                  Battle in Iraq
                      British attack with 1 artillery and 4 infantry
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 artillery and 4 infantry in Iraq, round 1 :  0/5 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                          2 infantry owned by the British lost in Iraq
                          British roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  2/3 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                          2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                          British roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                          British roll dice for 1 artillery in Iraq, round 4 :  0/1 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                          British roll dice for 1 artillery in Iraq, round 5 :  0/1 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                          British roll dice for 1 artillery in Iraq, round 6 :  1/1 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for British: 4 infantry

      Non Combat Move - British
                  1 transport moved from 101 Sea Zone to 106 Sea Zone
                  3 aaGuns moved from Burma to India
                  1 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch

      Place Units - British
                  1 fighter placed in United Kingdom
                  1 destroyer placed in 109 Sea Zone
                  1 artillery and 2 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                  British collect 29 PUs (4 lost to blockades); end with 31 PUs total

      Place Units - UK_Pacific
                  1 aaGun and 4 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 23 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                  Some Units in India change ownership: 1 aaGun and 4 infantry

      posted in Play Boardgames
      ateaseA
      atease
    • RE: G40 2e captain walker (axis ) vs atease (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  3 infantry moved from Sikang to Tsinghai

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  3 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 4 PUs total

      posted in Play Boardgames
      ateaseA
      atease
    • 1
    • 2
    • 58
    • 59
    • 60
    • 61
    • 62
    • 63
    • 64
    • 65
    • 60 / 65