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    Posts made by atease

    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 15

      Purchase Units - British
                  British repair 2 damage on 2 factories; Remaining resources: 22 PUs;
                  British buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from United Kingdom: 1 artillery and 7 infantry
                  EDIT: Adding units owned by British to Eastern Europe: 2 infantry
                  EDIT: Adding units owned by British to Karelia S.S.R.: 2 artilleries and 4 infantry
                  EDIT: Removing units owned by British from Karelia S.S.R.: 1 artillery
                  EDIT: Adding units owned by British to Karelia S.S.R.: 1 infantry
                  EDIT: Turning off Edit Mode
                  1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports moved from 7 Sea Zone to 5 Sea Zone

      Combat - British
                  British creates battle in territory Eastern Europe
                  British creates battle in territory Karelia S.S.R.
                  Battle in Eastern Europe
                      British attack with 2 infantry
                      Germans defend with 1 infantry
                          British roll dice for 2 infantry in Eastern Europe, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Eastern Europe, round 2 :  0/1 hits
                          British roll dice for 2 infantry in Eastern Europe, round 3 :  2/2 hits
                          Germans roll dice for 1 infantry in Eastern Europe, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Eastern Europe
                      British win, taking Karelia S.S.R. from Germans, taking Eastern Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - British

      Place Units - British
                  2 artilleries and 4 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 23 PUs; end with 25 PUs total

      Territory Summary for British :

      Eastern Canada : 1 infantry
          Eastern Europe : 1 flag, 2 infantry
          Karelia S.S.R. : 1 artillery and 5 infantry
          United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
          New Zealand : 1 infantry
          7 Sea Zone : 1 destroyer
          5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports

      Production/PUs Summary :

      Russians : 10 / 25
          Germans : 43 / 48
          British : 23 / 25
          Japanese : 38 / 49
          Americans : 52 / 57

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Atease vs innohub Spring 42

      about the british edit, its always a nightmare to split transports in the same fleet offloading in multiple territories. So here you go.

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 15

      Purchase Units - Russians
                  Russians buy nothing; Remaining resources: 15 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Archangel
                        Russians take Archangel from Japanese

      Combat - Russians

      Non Combat Move - Russians

      Turn Complete - Russians
                  Russians collect 10 PUs; end with 25 PUs total

      Territory Summary for Russians :

      Archangel : 1 infantry
          Russia : 2 aaGuns, 2 artilleries, 1 factory, 3 fighters and 24 infantry

      Production/PUs Summary :

      Russians : 10 / 25
          Germans : 46 / 46
          British : 20 / 24
          Japanese : 38 / 49
          Americans : 52 / 57

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 14

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Hawaiian Islands to 52 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 47 Sea Zone
                  1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
                        Americans take New Guinea from Japanese
                  1 submarine moved from 50 Sea Zone to 59 Sea Zone
                  1 bomber moved from Wake Island to 60 Sea Zone
                  1 bomber moved from Wake Island to 59 Sea Zone
                  4 infantry moved from Philipine Islands to 49 Sea Zone
                  1 battleship moved from 49 Sea Zone to 48 Sea Zone
                  1 battleship moved from 49 Sea Zone to 48 Sea Zone
                  1 cruiser moved from 49 Sea Zone to 37 Sea Zone
                  1 cruiser moved from 49 Sea Zone to 37 Sea Zone
                  1 cruiser moved from 49 Sea Zone to 48 Sea Zone
                  2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                  2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
                  2 infantry moved from 37 Sea Zone to East Indies
                  2 infantry moved from 48 Sea Zone to Borneo
                  1 carrier moved from 49 Sea Zone to 48 Sea Zone
                  1 fighter moved from 49 Sea Zone to Borneo
                  1 fighter moved from 49 Sea Zone to East Indies
                  1 destroyer moved from 49 Sea Zone to 47 Sea Zone
                  1 destroyer moved from 49 Sea Zone to 47 Sea Zone
                  1 carrier moved from 48 Sea Zone to 37 Sea Zone
                  1 bomber moved from Russia to Kenya
                  1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                  2 artilleries and 6 infantry moved from Eastern Canada to 9 Sea Zone
                  2 infantry and 1 transport moved from 9 Sea Zone to 17 Sea Zone
                  2 infantry moved from 17 Sea Zone to French West Africa
                  1 destroyer moved from 9 Sea Zone to 17 Sea Zone
                  2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 9 Sea Zone to 7 Sea Zone
                  2 artilleries and 4 infantry moved from 7 Sea Zone to United Kingdom
                  1 armour, 1 artillery and 6 infantry moved from Eastern United States to Eastern Canada

      Combat - Americans
                  Battle in 60 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 59 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 59 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in 59 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 submarine in 59 Sea Zone, round 3 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 59 Sea Zone
                      Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in East Indies
                      Americans attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 cruisers in East Indies, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in East Indies, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                      Americans win, taking East Indies from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Kenya
                      Americans attack with 1 bomber
                      Japanese defend with 1 armour
                          Americans roll dice for 1 bomber in Kenya, round 2 :  0/1 hits
                          Japanese roll dice for 1 armour in Kenya, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in Kenya, round 3 :  0/1 hits
                          Japanese roll dice for 1 armour in Kenya, round 3 :  0/1 hits
                          Americans roll dice for 1 bomber in Kenya, round 4 :  0/1 hits
                          Japanese roll dice for 1 armour in Kenya, round 4 :  0/1 hits
                          Americans roll dice for 1 bomber in Kenya, round 5 :  1/1 hits
                          Japanese roll dice for 1 armour in Kenya, round 5 :  0/1 hits
                          1 armour owned by the Japanese lost in Kenya
                      Americans win with 1 bomber remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 armour
                  Battle in Borneo
                      Americans attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 battleships in Borneo, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Borneo
                      Americans win, taking Borneo from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from Borneo to 37 Sea Zone
                  1 bomber moved from 60 Sea Zone to Midway
                  1 bomber moved from 59 Sea Zone to Wake Island
                  1 destroyer moved from 49 Sea Zone to 60 Sea Zone
                  3 destroyers and 4 submarines moved from 49 Sea Zone to 48 Sea Zone
                  1 fighter moved from East Indies to 37 Sea Zone
                  1 destroyer moved from 48 Sea Zone to 37 Sea Zone
                  1 bomber moved from Kenya to Union of South Africa

      Place Units - Americans
                  1 carrier placed in 55 Sea Zone
                  2 fighters placed in 55 Sea Zone
                  1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 57 PUs total
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Eastern Canada: 1 armour and 1 infantry
                  EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 infantry
                  EDIT: Turning off Edit Mode

      Territory Summary for Americans :

      Eastern Canada : 1 aaGun, 1 artillery and 5 infantry
          Midway : 1 bomber and 1 infantry
          Union of South Africa : 1 bomber
          French West Africa : 2 infantry
          Philipine Islands : 1 flag
          Western United States : 1 aaGun and 1 factory
          Borneo : 1 flag, 2 infantry
          East Indies : 1 flag, 1 infantry
          United Kingdom : 2 artilleries and 4 infantry
          Algeria : 1 flag
          Wake Island : 1 flag, 1 bomber
          Libya : 1 flag
          Eastern United States : 1 armour, 1 factory and 1 infantry
          Russia : 1 fighter
          New Guinea : 1 flag, 1 artillery and 1 infantry
          7 Sea Zone : 2 destroyers and 3 transports
          59 Sea Zone : 1 submarine
          8 Sea Zone : 1 cruiser
          37 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
          48 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers, 4 submarines and 1 transport
          17 Sea Zone : 1 destroyer and 1 transport
          10 Sea Zone : 1 transport
          55 Sea Zone : 1 carrier and 2 fighters
          60 Sea Zone : 1 destroyer
          47 Sea Zone : 2 destroyers and 1 transport

      Production/PUs Summary :

      Russians : 8 / 15
          Germans : 46 / 46
          British : 20 / 24
          Japanese : 40 / 49
          Americans : 52 / 57

      posted in Play Boardgames
      ateaseA
      atease
    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 14

      Purchase Units - British
                  British repair 1 damage on 1 factory; Remaining resources: 26 PUs;
                  British buy 1 cruiser and 4 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  2 infantry moved from United Kingdom to 7 Sea Zone
                  2 infantry moved from 7 Sea Zone to Western Europe

      Combat - British
                  Battle in Western Europe
                      British attack with 2 infantry
                      Germans defend with 1 aaGun, 1 armour, 1 fighter and 11 infantry
                          British roll dice for 1 battleship and 1 cruiser in Western Europe, round 2 :  1/2 hits
                          British roll dice for 2 infantry in Western Europe, round 2 :  1/2 hits
                          Germans roll dice for 1 armour, 1 fighter and 11 infantry in Western Europe, round 2 :  3/13 hits
                          2 infantry owned by the British and 2 infantry owned by the Germans lost in Western Europe
                      Germans win with 1 armour, 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - British

      Place Units - British
                  1 cruiser placed in 7 Sea Zone
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 22 PUs; end with 24 PUs total

      Territory Summary for British :

      Eastern Canada : 1 infantry
          United Kingdom : 1 aaGun, 1 artillery, 1 factory and 7 infantry
          New Zealand : 1 infantry
          7 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 4 transports

      Production/PUs Summary :

      Russians : 10 / 15
          Germans : 46 / 46
          British : 22 / 24
          Japanese : 45 / 51
          Americans : 43 / 46

      posted in Play Boardgames
      ateaseA
      atease
    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 14

      Purchase Units - Russians
                  Russians repair 1 damage on 1 factory; Remaining resources: 13 PUs;
                  Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Caucasus
                        Russians take Caucasus from Japanese
                  1 infantry moved from Russia to Evenki National Okrug
                  2 fighters moved from Russia to Evenki National Okrug

      Combat - Russians
                  Battle in Evenki National Okrug
                      Russians attack with 2 fighters and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Evenki National Okrug
                      Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Evenki National Okrug to Russia
                  1 infantry moved from Russia to Novosibirsk
                  1 aaGun moved from Russia to Evenki National Okrug
                  1 infantry moved from Russia to Evenki National Okrug
                  1 armour moved from Russia to Evenki National Okrug
                  1 infantry moved from Russia to Evenki National Okrug
                  1 armour moved from Russia to Evenki National Okrug

      Place Units - Russians
                  1 artillery and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 19 PUs; end with 19 PUs total

      Territory Summary for Russians :

      Novosibirsk : 1 infantry
          Caucasus : 1 factory and 1 infantry
          Evenki National Okrug : 1 aaGun, 2 armour and 3 infantry
          Russia : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 20 infantry

      Production/PUs Summary :

      Russians : 19 / 19
          Germans : 32 / 38
          British : 20 / 22
          Japanese : 42 / 50
          Americans : 53 / 53

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 6 times
                  3 was rolled 7 times
                  4 was rolled 5 times
                  5 was rolled 5 times
                  6 was rolled 6 times
              Average roll : 3.576
              Median : 3.000
              Variance : 0.219
              Standard Deviation : 0.468
              Total rolls : 33

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  3 was rolled 2 times
              Average roll : 2.250
              Median : 2.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      Germans Combat
                  3 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.000
              Median : 3.000
              Variance : 2.750
              Standard Deviation : 1.658
              Total rolls : 5

      Russians Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2.333
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Americans Combat
                  1 was rolled 2 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 4 times
                  5 was rolled 4 times
                  6 was rolled 5 times
              Average roll : 3.905
              Median : 4.000
              Variance : 0.450
              Standard Deviation : 0.671
              Total rolls : 21

      posted in Play Boardgames
      ateaseA
      atease
    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 13

      Purchase Units - Americans
                  Americans buy 3 armour, 1 factory and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 destroyers and 2 submarines moved from 55 Sea Zone to 54 Sea Zone
                  4 destroyers and 2 submarines moved from 54 Sea Zone to 20 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to Central United States
                  1 transport moved from 12 Sea Zone to 10 Sea Zone
                  1 fighter moved from Norway to West Russia
                  1 bomber moved from Norway to Caucasus
                  1 bomber moved from Russia to West Russia
                  1 fighter moved from Russia to Caucasus
                  1 fighter moved from Russia to West Russia
                  1 fighter moved from Russia to West Russia
                  2 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to Caucasus
                  1 infantry moved from Russia to Caucasus
                  1 infantry moved from Archangel to West Russia
                  3 infantry moved from Norway to Karelia S.S.R.
                  1 transport moved from 37 Sea Zone to 48 Sea Zone
                  1 infantry moved from Borneo to 48 Sea Zone
                  1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to French Indochina
                        Americans take French Indochina from Japanese
                  2 battleships, 1 carrier, 3 destroyers, 1 fighter, 6 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                  1 fighter moved from Solomon Islands to 36 Sea Zone

      Combat - Americans
                  Battle in West Russia
                      Americans attack with 1 bomber, 3 fighters and 3 infantry
                      Germans defend with 3 infantry
                          Americans roll dice for 1 bomber, 3 fighters and 3 infantry in West Russia, round 2 :  1/7 hits
                          Germans roll dice for 3 infantry in West Russia, round 2 :  0/3 hits
                          1 infantry owned by the Germans lost in West Russia
                          Americans roll dice for 1 bomber, 3 fighters and 3 infantry in West Russia, round 3 :  2/7 hits
                          Germans roll dice for 2 infantry in West Russia, round 3 :  0/2 hits
                          2 infantry owned by the Germans lost in West Russia
                      Americans win, taking West Russia from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 3 infantry
                  Battle in Caucasus
                      Americans attack with 1 bomber, 1 fighter and 2 infantry
                      Japanese defend with 1 artillery, 1 factory and 1 infantry
                          Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caucasus
                          Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 3 :  1/3 hits
                          Japanese roll dice for 1 artillery in Caucasus, round 3 :  1/1 hits
                          1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Caucasus
                      Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Americans: 2 infantry

      Non Combat Move - Americans
                  1 bomber and 3 fighters moved from West Russia to Russia
                  1 fighter moved from Caucasus to Karelia S.S.R.
                  1 bomber moved from Caucasus to Russia

      Place Units - Americans
                  1 factory placed in East Indies
                  2 armour placed in Eastern United States
                  6 infantry placed in Western United States
                  1 armour and 2 infantry placed in Eastern United States
                  Americans undo move 4.
                  1 armour and 2 infantry placed in Norway

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs total

      Territory Summary for Americans :

      Midway : 1 infantry
          Western United States : 1 aaGun, 1 factory and 6 infantry
          Karelia S.S.R. : 1 fighter and 3 infantry
          Borneo : 1 flag
          East Indies : 1 flag, 1 factory and 2 infantry
          Norway : 1 flag, 1 armour, 1 factory and 2 infantry
          French Indochina : 1 flag, 1 infantry
          Solomon Islands : 1 flag
          West Russia : 1 flag, 3 infantry
          Eastern United States : 1 aaGun, 2 armour and 1 factory
          Russia : 2 bombers, 3 fighters and 1 infantry
          Central United States : 1 artillery and 1 infantry
          36 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 2 fighters, 6 submarines and 2 transports
          10 Sea Zone : 1 transport
          55 Sea Zone : 1 destroyer
          20 Sea Zone : 4 destroyers and 2 submarines

      Production/PUs Summary :

      Russians : 14 / 14
          Germans : 32 / 38
          British : 20 / 22
          Japanese : 47 / 50
          Americans : 53 / 53

      Dice Statistics:

      Total
                  1 was rolled 3 times
                  2 was rolled 5 times
                  3 was rolled 6 times
                  4 was rolled 4 times
                  5 was rolled 5 times
                  6 was rolled 6 times
              Average roll : 3.724
              Median : 4.000
              Variance : 0.393
              Standard Deviation : 0.627
              Total rolls : 29

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Germans Combat
                  3 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.000
              Median : 3.000
              Variance : 2.750
              Standard Deviation : 1.658
              Total rolls : 5

      Americans Combat
                  1 was rolled 2 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 4 times
                  5 was rolled 4 times
                  6 was rolled 5 times
              Average roll : 3.905
              Median : 4.000
              Variance : 0.450
              Standard Deviation : 0.671
              Total rolls : 21

      posted in Play Boardgames
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    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 13

      Purchase Units - British
                  British buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
                  1 artillery and 1 infantry moved from 17 Sea Zone to French West Africa
                  5 infantry moved from United Kingdom to 7 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 5 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
                  2 fighters moved from Russia to Karelia S.S.R.
                  1 fighter moved from Norway to Karelia S.S.R.
                  1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  2 infantry moved from 5 Sea Zone to Eastern Europe
                  2 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  2 bombers moved from Norway to Germany

      Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/2 hits
                      Bombing raid in Germany rolls: 6,1 and costs: 7 production.
                      Bombing raid costs 7  production in Germany
                  Battle in Karelia S.S.R.
                      British attack with 3 fighters and 3 infantry
                      Germans defend with 3 infantry
                          British roll dice for 1 cruiser in Karelia S.S.R., round 2 :  1/1 hits
                          British roll dice for 3 fighters and 3 infantry in Karelia S.S.R., round 2 :  4/6 hits
                          Germans roll dice for 3 infantry in Karelia S.S.R., round 2 :  1/3 hits
                          1 infantry owned by the British and 3 infantry owned by the Germans lost in Karelia S.S.R.
                      British win, taking Karelia S.S.R. from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for British: 1 infantry
                  Battle in French West Africa
                      British attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery and 1 infantry in French West Africa, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in French West Africa
                      British win, taking French West Africa from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Eastern Europe
                      British attack with 2 infantry
                      Germans defend with 1 aaGun and 1 infantry
                          British roll dice for 1 battleship and 1 cruiser in Eastern Europe, round 2 :  0/2 hits
                          British roll dice for 2 infantry in Eastern Europe, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Eastern Europe, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Eastern Europe
                      British win, taking Eastern Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - British
                  3 fighters moved from Karelia S.S.R. to Russia
                  1 bomber moved from Germany to Russia
                  1 bomber moved from Germany to Russia

      Place Units - British
                  2 artilleries and 5 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 20 PUs; end with 22 PUs total

      Territory Summary for British :

      Australia : 3 infantry
          French West Africa : 1 artillery and 1 infantry
          Eastern Europe : 1 flag, 1 aaGun and 2 infantry
          Karelia S.S.R. : 2 infantry
          United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
          New Zealand : 1 infantry
          Russia : 2 bombers and 3 fighters
          5 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 3 transports
          12 Sea Zone : 1 destroyer
          17 Sea Zone : 1 transport

      Production/PUs Summary :

      Russians : 14 / 14
          Germans : 33 / 38
          British : 20 / 22
          Japanese : 49 / 56
          Americans : 50 / 54

      posted in Play Boardgames
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    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 14

      Purchase Units - Russians
                  Russians repair 5 damage on 5 factories; Remaining resources: 7 PUs;
                  Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Ukraine S.S.R.
                        Russians take West Russia from Germans
                        Russians take Ukraine S.S.R. from Germans
                  1 infantry moved from Russia to Archangel
                  1 fighter moved from Russia to Archangel
                  1 artillery and 1 infantry moved from Russia to Novosibirsk
                  1 fighter moved from Russia to Novosibirsk
                  1 fighter moved from Russia to Archangel

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 2 fighters and 1 infantry
                      Japanese defend with 1 armour
                          Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  0/3 hits
                          Japanese roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                          Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 :  1/3 hits
                          Japanese roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel
                      Russians win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Novosibirsk
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 3 :  0/3 hits
                          Japanese roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 4 :  1/3 hits
                          Japanese roll dice for 1 artillery in Novosibirsk, round 4 :  1/1 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Novosibirsk to Russia
                  2 fighters moved from Archangel to Russia

      Place Units - Russians
                  1 artillery and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 15 PUs; end with 15 PUs total

      Territory Summary for Russians :

      Novosibirsk : 1 artillery
          Ukraine S.S.R. : 1 flag, 1 armour
          West Russia : 1 flag
          Russia : 2 aaGuns, 2 artilleries, 1 factory, 3 fighters and 25 infantry

      Production/PUs Summary :

      Russians : 15 / 15
          Germans : 38 / 43
          British : 25 / 27
          Japanese : 45 / 51
          Americans : 43 / 46

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    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 13

      Purchase Units - Americans
                  Americans buy 1 armour, 1 artillery, 1 cruiser and 6 infantry; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 submarine moved from 51 Sea Zone to 60 Sea Zone
                  2 fighters moved from 51 Sea Zone to 60 Sea Zone
                  4 infantry moved from Wake Island to 51 Sea Zone
                  2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 4 infantry, 1 submarine and 2 transports moved from 51 Sea Zone to 49 Sea Zone
                  1 submarine moved from 46 Sea Zone to 50 Sea Zone
                  3 submarines moved from 37 Sea Zone to 49 Sea Zone
                  4 infantry moved from 49 Sea Zone to Philipine Islands
                        Americans take Philipine Islands from Japanese
                  1 artillery and 1 infantry moved from Western United States to 55 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                  3 destroyers and 4 transports moved from 10 Sea Zone to 9 Sea Zone
                  1 bomber moved from United Kingdom to West Russia
                  1 fighter moved from Russia to West Russia
                  2 bombers moved from New Zealand to Wake Island

      Combat - Americans
                  Battle in West Russia
                      Americans attack with 1 bomber and 1 fighter
                      Germans defend with 1 artillery
                          Americans roll dice for 1 bomber and 1 fighter in West Russia, round 2 :  2/2 hits
                          Germans roll dice for 1 artillery in West Russia, round 2 :  0/1 hits
                          1 artillery owned by the Germans lost in West Russia
                      Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery
                  Battle in 60 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters in 60 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 submarine in 60 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 2 fighters in 60 Sea Zone, round 3 :  2/2 hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 60 Sea Zone
                      Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 destroyer moved from 57 Sea Zone to 59 Sea Zone
                  2 fighters moved from 60 Sea Zone to 49 Sea Zone
                  1 artillery and 1 infantry moved from 52 Sea Zone to Hawaiian Islands
                  1 fighter moved from West Russia to Russia
                  1 bomber moved from West Russia to Russia

      Place Units - Americans
                  1 cruiser placed in 10 Sea Zone
                  1 armour, 1 artillery and 6 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 43 PUs; end with 46 PUs total

      Territory Summary for Americans :

      Eastern Canada : 1 aaGun, 2 artilleries and 6 infantry
          Midway : 1 infantry
          Philipine Islands : 1 flag, 4 infantry
          Western United States : 1 aaGun and 1 factory
          Hawaiian Islands : 1 artillery and 1 infantry
          Algeria : 1 flag
          Wake Island : 1 flag, 2 bombers
          Libya : 1 flag
          Eastern United States : 1 armour, 1 artillery, 1 factory and 6 infantry
          Russia : 1 bomber and 1 fighter
          59 Sea Zone : 1 destroyer
          50 Sea Zone : 1 submarine
          9 Sea Zone : 3 destroyers and 4 transports
          49 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters, 4 submarines and 2 transports
          52 Sea Zone : 1 transport
          10 Sea Zone : 1 cruiser
          60 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 8 / 12
          Germans : 43 / 43
          British : 25 / 27
          Japanese : 47 / 51
          Americans : 43 / 46

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    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 13

      Purchase Units - Russians
                  Russians repair 2 damage on 2 factories; Remaining resources: 17 PUs;
                  Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Evenki National Okrug
                  1 fighter moved from Russia to Evenki National Okrug
                  1 infantry moved from Russia to Novosibirsk
                  1 fighter moved from Russia to Novosibirsk
                  1 artillery moved from Russia to Caucasus
                  1 infantry moved from Russia to Caucasus

      Combat - Russians
                  Battle in Evenki National Okrug
                      Russians attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Evenki National Okrug
                      retreated to Evenki National Okrug
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Battle in Caucasus
                      Russians attack with 1 artillery and 1 infantry
                      Japanese defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  2/2 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                      Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Novosibirsk
                      Russians attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Novosibirsk to Russia
                  1 fighter moved from Evenki National Okrug to Russia

      Place Units - Russians
                  1 armour and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 14 PUs; end with 14 PUs total

      Territory Summary for Russians :

      Novosibirsk : 1 infantry
          West Russia : 1 infantry
          Russia : 2 aaGuns, 2 armour, 1 artillery, 1 factory, 2 fighters and 22 infantry

      Production/PUs Summary :

      Russians : 14 / 14
          Germans : 26 / 34
          British : 22 / 25
          Japanese : 50 / 56
          Americans : 54 / 54

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    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 12

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Karelia S.S.R. to Belorussia
                  1 fighter moved from Norway to Belorussia
                  1 fighter moved from Russia to Belorussia
                  1 bomber moved from Russia to Sinkiang
                  5 infantry moved from Archangel to Russia
                  1 transport moved from 12 Sea Zone to 9 Sea Zone
                  1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
                  1 armour and 1 infantry moved from 12 Sea Zone to Algeria
                  1 infantry moved from Karelia S.S.R. to Archangel
                  1 infantry moved from Norway to Karelia S.S.R.
                  3 infantry moved from Solomon Islands to 45 Sea Zone
                  2 battleships, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 6 submarines and 2 transports moved from 45 Sea Zone to 37 Sea Zone
                  1 fighter moved from 37 Sea Zone to East Indies
                  3 infantry moved from 37 Sea Zone to East Indies
                  1 destroyer moved from 55 Sea Zone to 51 Sea Zone
                  1 fighter moved from Western United States to Solomon Islands
                  2 fighters moved from Russia to Belorussia

      Combat - Americans
                  Strategic bombing raid in Sinkiang
                      Bombing raid in Sinkiang rolls: 4 and costs: 4 production.
                      Bombing raid costs 4  production in Sinkiang
                  Battle in 37 Sea Zone
                      Americans attack with 2 battleships, 1 carrier, 3 destroyers, 6 submarines and 2 transports
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 37 Sea Zone
                          Americans roll dice for 6 submarines in 37 Sea Zone, round 2 :  0/6 hits
                      Americans win with 2 battleships, 1 carrier, 3 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in East Indies
                      Americans attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 fighter and 3 infantry in East Indies, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in East Indies, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                      Americans win, taking East Indies from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Algeria
                      Americans attack with 1 armour and 1 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                          Americans roll dice for 1 armour and 1 infantry in Algeria, round 3 :  1/2 hits
                          Germans roll dice for 1 infantry in Algeria, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Algeria
                      Americans win, taking Algeria from Germans with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Belorussia
                      Americans attack with 4 fighters and 1 infantry
                      Germans defend with 1 infantry
                          Americans roll dice for 4 fighters and 1 infantry in Belorussia, round 2 :  1/5 hits
                          Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Belorussia
                      Americans win, taking Belorussia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from Belorussia to Norway
                  3 fighters moved from Belorussia to Russia
                  1 bomber moved from Sinkiang to Russia
                  1 fighter moved from East Indies to 37 Sea Zone

      Place Units - Americans
                  1 bomber and 2 infantry placed in Norway
                  1 artillery and 1 infantry placed in Eastern United States
                  2 destroyers and 2 submarines placed in 55 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs total

      Territory Summary for Americans :

      Midway : 1 infantry
          Archangel : 1 infantry
          Western United States : 1 aaGun and 1 factory
          Karelia S.S.R. : 1 infantry
          Borneo : 1 flag, 1 infantry
          East Indies : 1 flag, 2 infantry
          Norway : 1 flag, 1 bomber, 1 factory, 1 fighter and 3 infantry
          Solomon Islands : 1 flag, 1 fighter
          Algeria : 1 flag, 1 armour
          West Russia : 1 flag
          Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
          Belorussia : 1 flag, 1 infantry
          Russia : 1 bomber, 3 fighters and 5 infantry
          51 Sea Zone : 1 destroyer
          12 Sea Zone : 1 transport
          37 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 1 fighter, 6 submarines and 2 transports
          55 Sea Zone : 5 destroyers and 2 submarines

      Production/PUs Summary :

      Russians : 12 / 19
          Germans : 26 / 34
          British : 22 / 25
          Japanese : 52 / 56
          Americans : 54 / 54

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    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      Gonna trust you with your edit - dont want to have to go through your rolls to figure it out :P

      posted in Play Boardgames
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    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      technically TripleA does not let you move your fighters where you can’t get them so you must have carriers in range. But i’m not a douche - In real life I would have asked you where you would land them, and you would have said “on the carrier in sea zo… oh wait nevermind”.

      Replay and edit with same results

      posted in Play Boardgames
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    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      In my other game, the brits can’t buy any victories in western europe. They lose 8 troops a turn and kill maybe 3-4 germans. Bombardments (3 cruisers, 1 BB) never hit. It’s crazy. Dice games are like that sometimes.

      posted in Play Boardgames
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    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      I’ll continue playing fo’ so’

      posted in Play Boardgames
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    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 13

      Purchase Units - British
                  British repair 1 damage on 1 factory; Remaining resources: 26 PUs;
                  British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
                  2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
                  4 infantry moved from 7 Sea Zone to Western Europe
                  2 artilleries moved from 7 Sea Zone to Western Europe
                  2 fighters moved from 7 Sea Zone to Western Europe
                  1 cruiser moved from 2 Sea Zone to 7 Sea Zone

      Combat - British
                  Battle in Western Europe
                      British attack with 2 artilleries, 2 fighters and 4 infantry
                      Japanese defend with 1 bomber; Germans defend with 1 aaGun and 11 infantry
                          AA fire in Western Europe :  0/2 hits
                          British roll dice for 1 battleship and 2 cruisers in Western Europe, round 2 :  0/3 hits
                          British roll dice for 2 artilleries, 2 fighters and 4 infantry in Western Europe, round 2 :  3/8 hits
                          Germans roll dice for 1 bomber and 11 infantry in Western Europe, round 2 :  3/12 hits
                          3 infantry owned by the British and 3 infantry owned by the Germans lost in Western Europe
                          British roll dice for 2 artilleries, 2 fighters and 1 infantry in Western Europe, round 3 :  0/5 hits
                          Germans roll dice for 1 bomber and 8 infantry in Western Europe, round 3 :  2/9 hits
                          1 infantry owned by the British and 1 artillery owned by the British lost in Western Europe
                      2 fighters owned by the British retreated
                          British roll dice for 1 artillery in Western Europe, round 4 :  0/1 hits
                          Germans roll dice for 1 bomber and 8 infantry in Western Europe, round 4 :  3/9 hits
                          1 artillery owned by the British lost in Western Europe
                      Germans win with 1 bomber and 8 infantry remaining. Battle score for attacker is -11
                      Casualties for Germans: 3 infantry
                      Casualties for British: 2 artilleries and 4 infantry

      Non Combat Move - British
                  2 fighters moved from Western Europe to 7 Sea Zone

      Place Units - British
                  1 transport placed in 7 Sea Zone
                  1 artillery and 5 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 27 PUs; end with 27 PUs total

      Territory Summary for British :

      Eastern Canada : 1 infantry
          Norway : 1 flag, 1 artillery
          United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantry
          New Zealand : 1 infantry
          7 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 transports

      Production/PUs Summary :

      Russians : 10 / 12
          Germans : 43 / 43
          British : 27 / 27
          Japanese : 46 / 46
          Americans : 40 / 42

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    • RE: JEB (Axis) vs Atease (Allies) Spring 42

      Yeah France was pretty bad. Want to restart one? I’m not sure if I win or lose but I got solid dice throughout while you pretty much only had luck in AA shots at my SBR.

      Do you want to continue or restart? if restart could I play axis?

      posted in Play Boardgames
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    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 13

      Purchase Units - Russians
                  Russians repair 5 damage on 5 factories; Remaining resources: 13 PUs;
                  Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
                  1 fighter moved from Russia to Kazakh S.S.R.
                  1 fighter moved from Russia to Kazakh S.S.R.
                  1 infantry moved from Russia to West Russia
                  1 fighter moved from Russia to West Russia

      Combat - Russians
                  Battle in Kazakh S.S.R.
                      Russians attack with 1 artillery, 2 fighters and 1 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 :  2/4 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 :  2/3 hits
                          1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
                      retreated to Kazakh S.S.R.
                      Japanese win with 1 artillery remaining. Battle score for attacker is -1
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in West Russia
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from West Russia to Russia
                  2 fighters moved from Kazakh S.S.R. to Russia

      Place Units - Russians
                  1 artillery and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 12 PUs; end with 12 PUs total

      Territory Summary for Russians :

      West Russia : 1 flag, 1 infantry
          Russia : 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 3 fighters and 26 infantry

      Production/PUs Summary :

      Russians : 12 / 12
          Germans : 41 / 46
          British : 27 / 27
          Japanese : 46 / 46
          Americans : 40 / 42

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    • RE: Atease vs innohub Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 12

      Purchase Units - Americans
                  Americans buy 1 artillery, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
                  3 transports moved from 9 Sea Zone to 10 Sea Zone
                  4 destroyers and 1 submarine moved from 55 Sea Zone to 51 Sea Zone
                  2 infantry moved from Hawaiian Islands to 52 Sea Zone
                  2 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
                  1 submarine moved from 52 Sea Zone to 51 Sea Zone
                  1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 52 Sea Zone to 51 Sea Zone
                  1 battleship, 3 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 44 Sea Zone to 51 Sea Zone
                  1 submarine moved from 34 Sea Zone to 37 Sea Zone
                  1 submarine moved from 31 Sea Zone to 37 Sea Zone
                  1 bomber moved from United Kingdom to Germany

      Combat - Americans
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/1 hits
                      Bombing raid in Germany rolls: 1 and costs: 1 production.
                      Bombing raid costs 1  production in Germany

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 bomber moved from Germany to United Kingdom
                  4 infantry moved from 51 Sea Zone to Wake Island

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 51 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 57 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  1 transport placed in 55 Sea Zone
                  1 artillery and 1 infantry placed in Western United States
                  3 destroyers placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 42 PUs total

      Territory Summary for Americans :

      Eastern Canada : 1 aaGun, 2 artilleries and 6 infantry
          Midway : 1 infantry
          Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
          United Kingdom : 1 bomber
          New Zealand : 2 bombers
          Algeria : 1 flag
          Wake Island : 1 flag, 4 infantry
          Libya : 1 flag
          Eastern United States : 1 factory
          Russia : 1 fighter
          51 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters, 2 submarines and 2 transports
          46 Sea Zone : 1 submarine
          37 Sea Zone : 3 submarines
          57 Sea Zone : 1 destroyer
          10 Sea Zone : 3 destroyers and 4 transports
          55 Sea Zone : 1 transport

      Production/PUs Summary :

      Russians : 10 / 18
          Germans : 43 / 46
          British : 27 / 27
          Japanese : 46 / 46
          Americans : 40 / 42

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