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    2. atarihuana
    3. Posts
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    Posts made by atarihuana

    • RE: Mutual Elimination & Transports

      also notice if u attack lets say a DD with CA / TN and plan to amph. assault the terr next to the DD seazone… and your cruiser misses and the destroyer hits, u can retreat yout transport…

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: After Action Reports

      maybe that fighters starting of an island start(and even end?) their movement in that seazone. basically jetfighters for islands only?

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: AA50-41 PBF Tourney Discussion (Sign-up - Closed)

      i absolutley agree with bardoly !

      1.  Mr Morden               
      2.  Jennifer               
      3.  Uberlager
      4.  flesh_pile
      5.  Danger Mouse
      6.  Lynxes
      7.  Questioneer
      8.  a44bigdog
      9.  eudemonist
      10. MatildaMike
      11. Perry
      12. Funcioneta          -13 VC
      13. anchovy
      14. BigRedOne            -13 VC
      15. Bardoly                -looser conceeds
      16. Ogrebait
      17. tcnance
      18. Botider
      19. atarihuana            -looser conceeds
      20. P@nther
      21. DY
      22. Dutchmand
      23. d142
      24. DM
      25. Zygmund
      26. Bigbadgoo
      27. Gargantua
      28. Demolition Man
      29. OperationTorch
      30. Telamon
      31. JonMiller
      32. souL

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: AA50 Rules Errata and Q+A

      ok, i got one more :)

      Lets say a japanese AC+2FTR are in Iwo Jima seazone. american combat move :

      4 subs attack AC
      2TN 2inf  2arm land Iwo Jima.

      since naval battle must be conducted first, lets assume AC sunk. planes now must land on iwo jima. so they get to defend against amphibious invasion right?

      edit:  argh i just realized the planes would sink the TN before they could assault… so the 2 TN would need surface battleships… which would mean that the fighters would be destroyed…

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: Baltic Zeppelin Gambit

      there is no follow up attack… you bought all navy…

      posted in 1941 Scenario
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      atarihuana
    • RE: Axis ignore Eurasia Plan

      …also u are completly ignoring bascia strategic principles, such as trying to establish inner line etc…

      posted in 1941 Scenario
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      atarihuana
    • RE: Axis ignore Eurasia Plan

      plans like this just dont work. this is not chess. there is no final solution. one thing goes diffrently than expected and now what…

      posted in 1941 Scenario
      A
      atarihuana
    • RE: AA50-41 PBF Tourney Discussion (Sign-up - Closed)

      Default “Surrender with Honor”  = 15 VC
      Option 1 "Projection                = 13 VC
      Option 2 “Total War”               = 18 VC

      imho default is pretty much total war already :D

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: Dice Roller

      DiceRolling 1d6:
      (5)  
      DiceRolling 6d12:
      (1, 3, 8, 9, 9, 9)

      posted in Find Online Players
      A
      atarihuana
    • RE: How to take Karelia and keep it

      aa gun 3 hits at 1 :P

      posted in 1941 Scenario
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      atarihuana
    • RE: Dice Roller

      cant resist a test :devil:

      DiceInput ErrorThere was an error in your dice throw: “1d6” is not correct syntax.
      DiceInput ErrorThere was an error in your dice throw: “2d6” is not correct syntax.
      :aaa  6d12:

      posted in Find Online Players
      A
      atarihuana
    • RE: Conservative Germany

      yeah karelia can be taken but not held ing G2 anyway ( with odds that allow a bad first round of rolling ;) whereas G1 Karleia if the first round goes bad, Germany is in real bad shape…

      high risk high gain move ;)

      posted in 1941 Scenario
      A
      atarihuana
    • RE: '41 Turn Sequence tweak?

      bad idea imho. you cant really tell who has upper hand right now. needs time and lots of games by lots of people.

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: Modules for ABattlemap

      when i installed the new modules the bigpieces.bmp made me laugh real hard… the black-red-gold german flag for nazi germany… no go… so i ended up with this

      http://www.mediafire.com/?sharekey=6ba343d68efc31c90f83d91f6dff7c38e04e75f6e8ebb871

      maybe someone likes it

      BigPieces.bmp.txt
      BigPieces2.bmp.txt

      posted in Software
      A
      atarihuana
    • RE: Conservative Germany

      thats a dumb statement…

      posted in 1941 Scenario
      A
      atarihuana
    • RE: Conservative Germany

      due to that analogy, i’d be a killer strat. ppl get killed before born ;)

      posted in 1941 Scenario
      A
      atarihuana
    • RE: AA50 Rules Errata and Q+A

      thx for your patience krieghund.  now you only need to tell me how to add karma  :evil:

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: AA50 Rules Errata and Q+A

      if the chineese capture an japanese AA can they control it? ( cuz only infantry…)

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: My friend Beta is stupid.

      just shuffle your 2 AA guns to  Morocco and bomb the hell outa itlay

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
    • RE: My friend Beta is stupid.

      you should have seen Alpha do  that for radar  :evil:

      posted in Axis & Allies Anniversary Edition
      A
      atarihuana
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