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    Posts made by ArtofWar1947

    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 0 PUs total

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  2 fighters moved from Hawaiian Islands to 16 Sea Zone
                  6 bombers moved from Western United States to Hawaiian Islands
                  2 bombers moved from Hawaiian Islands to Queensland
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
                  2 infantry moved from Egypt to Trans-Jordan
                        British take Trans-Jordan from Italians
                  1 submarine moved from 96 Sea Zone to 92 Sea Zone
                  1 armour, 1 artillery, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 infantry, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                  1 bomber moved from Tobruk to Egypt

      Combat - Americans
                  Battle in Trans-Jordan
                  Battle in 92 Sea Zone
                      Americans attack with 1 submarine
                      Italians defend with 1 transport
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in 16 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Queensland: 2 bombers and 2 fighters
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Queensland: 2 fighters
                  EDIT: Turning off Edit Mode
                  2 fighters moved from 16 Sea Zone to 26 Sea Zone
                  1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                  2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 fighters moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  6 bombers placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  2 fighters moved from Hawaiian Islands to 16 Sea Zone
                  6 bombers moved from Western United States to Hawaiian Islands
                  2 bombers moved from Hawaiian Islands to Queensland
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
                  2 infantry moved from Egypt to Trans-Jordan
                        British take Trans-Jordan from Italians
                  1 submarine moved from 96 Sea Zone to 92 Sea Zone
                  1 armour, 1 artillery, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 infantry, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                  1 bomber moved from Tobruk to Egypt

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                  3 fighters moved from Russia to Smolensk

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Smolensk
                      Russians attack with 3 fighters and 1 infantry
                      Germans defend with 1 artillery and 1 infantry
                      Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry

      Non Combat Move - Russians
                  3 fighters moved from Smolensk to Russia
                  2 aaGuns and 15 infantry moved from Samara to Russia

      Place Units - Russians
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 14 PUs; end with 16 PUs total

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                  3 fighters moved from Russia to Smolensk

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Smolensk to Russia
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Combat Move - French

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 armour and 1 infantry moved from New South Wales to Queensland
                  2 infantry moved from Anglo Egyptian Sudan to Egypt

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - British
                  British buy 1 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British

      Non Combat Move - British
                  1 transport moved from 81 Sea Zone to 76 Sea Zone
                  1 infantry moved from Ethiopia to 76 Sea Zone
                  1 artillery moved from Ethiopia to 76 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from 81 Sea Zone to Egypt
                  1 artillery moved from 81 Sea Zone to Egypt
                  1 armour and 2 mech_infantrys moved from Ethiopia to Egypt
                  3 mech_infantrys moved from Belgian Congo to Egypt
                  4 fighters moved from Gibraltar to Egypt
                  1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                  1 artillery moved from Tobruk to 96 Sea Zone
                  1 infantry moved from Tobruk to 96 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  1 artillery moved from 98 Sea Zone to Egypt
                  1 tactical_bomber moved from 96 Sea Zone to Egypt
                  2 artilleries moved from Gibraltar to 91 Sea Zone
                  1 mech_infantry moved from Morocco to 91 Sea Zone
                  2 infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                  2 artilleries, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                  3 aaGuns, 1 artillery, 1 bomber, 1 fighter and 13 infantry moved from India to West India

      Place Units - British
                  3 infantry placed in Persia
                  1 armour placed in Union of South Africa
                  1 factory_minor placed in Egypt
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs total

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,6,3,4
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Combat Move - British

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 0 PUs total

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Tobruk to 96 Sea Zone
                  2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  2 infantry moved from 98 Sea Zone to Egypt

      Combat - Americans
                  Battle in Egypt

      Non Combat Move - Americans
                  1 armour moved from Morocco to 91 Sea Zone
                  1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 artillery moved from Gibraltar to 91 Sea Zone
                  2 infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                  3 infantry moved from 96 Sea Zone to Tobruk
                  1 mech_infantry moved from 96 Sea Zone to Tobruk
                  1 armour moved from 96 Sea Zone to Tobruk
                  1 artillery moved from 96 Sea Zone to Tobruk
                  1 bomber moved from Gibraltar to Tobruk
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 aaGun moved from Western United States to 10 Sea Zone
                  2 infantry moved from Western United States to 10 Sea Zone
                  1 aaGun, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  3 fighters moved from Western United States to Hawaiian Islands
                  1 bomber moved from Western United States to Hawaiian Islands
                  1 bomber moved from Midway to 26 Sea Zone
                  2 fighters moved from 26 Sea Zone to Queensland
                  2 fighters moved from Midway to 26 Sea Zone
                  1 bomber moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  6 bombers placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Tobruk to 96 Sea Zone
                  2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  2 infantry moved from 98 Sea Zone to Egypt

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Volgograd to Tambov
                  1 infantry moved from Volgograd to Rostov
                  2 fighters moved from Russia to Tambov
                  1 fighter moved from Russia to Rostov

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Tambov
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 mech_infantry
                      Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Russians attack with 1 fighter and 1 infantry
                      Italians defend with 1 armour
                      Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 armour

      Non Combat Move - Russians
                  1 fighter moved from Rostov to Russia
                  2 fighters moved from Tambov to Russia
                  2 aaGuns and 15 infantry moved from Novosibirsk to Samara
                  1 aaGun, 1 armour, 4 artilleries and 44 infantry moved from Smolensk to Russia

      Place Units - Russians
                  1 artillery and 7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 20 PUs; end with 20 PUs total

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Volgograd to Tambov
                  1 infantry moved from Volgograd to Rostov
                  2 fighters moved from Russia to Tambov
                  1 fighter moved from Russia to Rostov

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Russia to Smolensk
                  1 infantry moved from Algeria to Morocco

      Turn Complete - French

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Combat Move - French

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                  2 fighters moved from Queensland to 55 Sea Zone

      Combat - ANZAC
                  Battle in 55 Sea Zone
                      ANZAC attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 destroyer
                      ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  2 fighters moved from Queensland to Hawaiian Islands
                  1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                  2 fighters moved from 55 Sea Zone to Queensland
                  1 artillery, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 armour and 1 infantry placed in New South Wales
                  1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      posted in League
      ArtofWar1947A
      ArtofWar1947
    • RE: 14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                  2 fighters moved from Queensland to 55 Sea Zone

      posted in League
      ArtofWar1947A
      ArtofWar1947
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