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    Posts made by Argothair

    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      @Stucifer You’ve covered the sea zones cleverly in SZ 42 and SZ 43, but this is another complaint I have about the map: I don’t believe that any amount of cleverness should allow the Japanese to invade Singapore from Truk one turn, and then carry on immediately afterward from Singapore to Delhi, especially while the British still have some kind of Indian Ocean naval presence. The supply lines are just too absurd – it’s longer than the distance from New York to Moscow.

      posted in League
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      Argothair
    • RE: L25 PTV Argothair (X+12) vs MikawaGunichi

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 1 mech_infantry moved from Ukraine to Stalingrad
              1 armour, 1 artillery and 1 infantry moved from Northern Caucasus to Kazakhstan
              1 marine moved from Southern Italy to 97 Sea Zone
              1 cruiser and 1 marine moved from 97 Sea Zone to 101 Sea Zone
              1 marine moved from 101 Sea Zone to Crete
              1 bomber moved from Southern Italy to Crete
              1 artillery moved from Tobruk to Libya
      
          Combat - Italians
              Battle in Crete
                  Italians attack with 1 bomber and 1 marine
                  British defend with 1 infantry
                      Italians roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Crete
                  Italians win, taking Crete from British with 1 bomber and 1 marine remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kazakhstan
                  Italians attack with 1 armour, 1 artillery and 1 infantry
                  Russians defend with 2 infantry
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Kazakhstan
                      1 infantry owned by the Russians lost in Kazakhstan
                      Italians roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                  Italians win, taking Kazakhstan from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Stalingrad
                  Italians attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 factory_minor and 1 infantry
                      Italians roll dice for 1 armour and 1 mech_infantry in Stalingrad, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Stalingrad
                  Italians win, taking Stalingrad from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Trigger Italians Destroy Factories Stalingrad: has removed 1 factory_minor owned by Italians in Stalingrad
      
          Non Combat Move - Italians
              Trigger Stalingrad Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed_Italians attached to Italians
              1 tactical_bomber moved from Southern Italy to Ukraine
              1 bomber moved from Crete to Southern Italy
              1 fighter moved from Malta to Southern Italy
              1 destroyer moved from 97 Sea Zone to 94 Sea Zone
              1 destroyer moved from 97 Sea Zone to 96 Sea Zone
              1 submarine moved from 97 Sea Zone to 100 Sea Zone
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Tula to Kursk
              1 infantry moved from Tula to Kursk
              2 fighters moved from Leningrad to Kursk
              1 tactical_bomber moved from Leningrad to Kursk
      
          Combat - Russians
              Battle in Kursk
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kursk
                      1 infantry owned by the Germans lost in Kursk
                  Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Kursk to Tambov
              1 aaGun, 2 armour, 6 artilleries, 21 infantry and 2 mech_infantrys moved from Tula to Tambov
              1 infantry moved from Tula to Kursk
              1 infantry moved from Tula to Kursk
              1 infantry moved from Tula to Kursk
              3 infantry moved from Stalingrad to Tambov
              1 infantry moved from Samara to Kazakhstan
              2 infantry moved from Samara to Stalingrad
              1 armour moved from Leningrad to Smolensk
              1 artillery moved from Russia to Samara
              1 artillery moved from Russia to Tula
              1 infantry moved from Russia to Tula
              1 infantry moved from Russia to Tula
              1 infantry moved from Russia to Samara
              1 infantry moved from Russia to Samara
              1 infantry moved from Russia to Samara
              1 tactical_bomber moved from Yenisey to Russia
              1 infantry moved from Northeast Persia to Northwest Persia
              1 artillery moved from Siberia to Sakha
              1 infantry moved from Siberia to Sakha
              1 infantry moved from Siberia to Sakha
              1 infantry moved from Siberia to Sakha
      
          Place Units - Russians
              2 infantry placed in Stalingrad
              1 artillery and 2 infantry placed in Siberia
              2 artilleries and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,1,4
              Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : -1.00
      

      Savegame

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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Malaya
              1 aaGun and 2 infantry moved from Queensland to New South Wales
              1 infantry moved from Alexandria to Egypt
      
          Place Units - ANZAC
              1 transport placed in 64 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
              1 infantry moved from Iraq to Syria
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Malaya
              1 aaGun and 2 infantry moved from Queensland to New South Wales
              1 infantry moved from Alexandria to Egypt
      
          Place Units - ANZAC
              1 transport placed in 64 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      @Stucifer No scrambles, thanks!

      posted in League
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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 battleship, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 104 Sea Zone to 106 Sea Zone
              1 fighter moved from 104 Sea Zone to 106 Sea Zone
              1 fighter moved from 104 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from 104 Sea Zone to 106 Sea Zone
              1 fighter moved from 104 Sea Zone to 88 Sea Zone
              1 destroyer moved from 104 Sea Zone to 88 Sea Zone
              1 destroyer moved from 32 Sea Zone to 50 Sea Zone
              1 fighter moved from 32 Sea Zone to 50 Sea Zone
              3 fighters moved from 32 Sea Zone to 50 Sea Zone
              2 tactical_bombers moved from 32 Sea Zone to 50 Sea Zone
              1 bomber moved from Wake Island to 132 Sea Zone
              1 infantry moved from Wake Island to 32 Sea Zone
              1 infantry moved from Wake Island to 32 Sea Zone
              2 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
              2 infantry moved from 49 Sea Zone to Gilbert Islands
              1 destroyer moved from 32 Sea Zone to 26 Sea Zone
              1 marine moved from Wake Island to 32 Sea Zone
              1 armour moved from Wake Island to 32 Sea Zone
              1 infantry moved from Wake Island to 32 Sea Zone
              3 fighters moved from Wake Island to Hawaiian Islands
              1 armour, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 32 Sea Zone to 27 Sea Zone
      
          Combat - Americans
              Battle in Gilbert Islands
              Battle in 50 Sea Zone
                  Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                      Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 50 Sea Zone
                  Americans win, taking Gilbert Islands from Japanese with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 88 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 88 Sea Zone
                  Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in 132 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 destroyer and 2 submarines
                  2 submarines owned by the Japanese submerged
                      Americans roll dice for 1 bomber in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Americans lost in 132 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 bomber
              Battle in 106 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 armour, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
              4 fighters and 2 tactical_bombers moved from 50 Sea Zone to 27 Sea Zone
              1 fighter moved from 88 Sea Zone to Brazil
              1 mech_infantry moved from Central United States to Western United States
              2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 104 Sea Zone
      
          Place Units - Americans
              1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
              1 fighter placed in 104 Sea Zone
              1 battleship placed in 104 Sea Zone
              1 infantry placed in Western United States
              2 destroyers and 1 transport placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Hunan to Kiangsi
              1 infantry moved from Inner Mongolia to Shansi
              1 infantry moved from Inner Mongolia to Shansi
              1 artillery moved from Inner Mongolia to Shansi
              1 artillery moved from Hopei to Kiangsi
              1 infantry moved from Hopei to Kiangsi
              1 fighter moved from Szechwan to Kiangsi
              1 infantry moved from Inner Mongolia to Shansi
              1 infantry moved from Kweichow to Hunan
              1 artillery and 4 infantry moved from Yunnan to Kweichow
              2 infantry moved from Szechwan to Hopei
      
          Combat - Chinese
              Battle in Shansi
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 3 infantry in Shansi, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shansi
                  Chinese win, taking Shansi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kiangsi
                  Chinese attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
              1 fighter moved from Kiangsi to Kweichow
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Kweichow
              1 artillery and 2 infantry placed in Honan
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery moved from Eastern India to Burma
              1 artillery moved from Eastern India to Burma
              3 infantry moved from Eastern India to Burma
              1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 100 Sea Zone to 99 Sea Zone
              1 tactical_bomber moved from Egypt to Greece
              1 armour and 1 infantry moved from Trans-Jordan to 83 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
              1 armour moved from 99 Sea Zone to Greece
              1 infantry moved from 99 Sea Zone to Greece
              1 mech_infantry moved from Egypt to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Egypt to Anglo-Egyptian Sudan
              1 tactical_bomber moved from United Kingdom to Scotland
              1 fighter moved from United Kingdom to Scotland
              7 infantry moved from United Kingdom to Scotland
              1 artillery moved from United Kingdom to Scotland
              1 artillery moved from United Kingdom to Scotland
      
          Combat - British
              Battle in Greece
                  British attack with 1 armour, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      British roll dice for 2 cruisers in Greece, round 2 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Greece
                  British win, taking Greece from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Scotland
                  British attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                  Italians defend with 1 airfield and 1 artillery
                      British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Scotland, round 2 : 3/11 hits, 3.33 expected hits
                      Italians roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Scotland
                      1 artillery owned by the Italians lost in Scotland
                  British win, taking Scotland from Italians with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              1 tactical_bomber moved from Scotland to United Kingdom
              1 fighter moved from Scotland to United Kingdom
              1 fighter moved from 99 Sea Zone to Crete
              1 tactical_bomber moved from Greece to 99 Sea Zone
      
          Place Units - British
              1 transport placed in 73 Sea Zone
              1 artillery and 1 infantry placed in Union of South Africa
              1 fighter placed in United Kingdom
              1 destroyer placed in 109 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1
              British collect 34 PUs (1 lost to blockades); end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              1 submarine placed in 40 Sea Zone
              3 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                  Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,4,1,4,2
              UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Eastern India change ownership: 3 infantry
                  Some Units in 40 Sea Zone change ownership: 1 submarine
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 1.00
      Italians regular : 0.33
      Japanese regular : -0.67
      Germans regular : -0.50
      British regular : 0.67
      

      Savegame

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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      @Stucifer scramble in the Adriatic Sea?

      posted in League
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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Manual Gamesave Post: British round 5

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Combat Move - British
              1 artillery moved from Eastern India to Burma
              1 artillery moved from Eastern India to Burma
              3 infantry moved from Eastern India to Burma
              1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 100 Sea Zone to 99 Sea Zone
              1 tactical_bomber moved from Egypt to Greece
              1 armour and 1 infantry moved from Trans-Jordan to 83 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
              1 armour moved from 99 Sea Zone to Greece
              1 infantry moved from 99 Sea Zone to Greece
              1 mech_infantry moved from Egypt to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Egypt to Anglo-Egyptian Sudan
              1 tactical_bomber moved from United Kingdom to Scotland
              1 fighter moved from United Kingdom to Scotland
              7 infantry moved from United Kingdom to Scotland
              1 artillery moved from United Kingdom to Scotland
              1 artillery moved from United Kingdom to Scotland
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Hunan to Kiangsi
              1 infantry moved from Inner Mongolia to Shansi
              1 infantry moved from Inner Mongolia to Shansi
              1 artillery moved from Inner Mongolia to Shansi
              1 artillery moved from Hopei to Kiangsi
              1 infantry moved from Hopei to Kiangsi
              1 fighter moved from Szechwan to Kiangsi
              1 infantry moved from Inner Mongolia to Shansi
              1 infantry moved from Kweichow to Hunan
              1 artillery and 4 infantry moved from Yunnan to Kweichow
              2 infantry moved from Szechwan to Hopei
      
          Combat - Chinese
              Battle in Shansi
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 3 infantry in Shansi, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shansi
                  Chinese win, taking Shansi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kiangsi
                  Chinese attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
              1 fighter moved from Kiangsi to Kweichow
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Kweichow
              1 artillery and 2 infantry placed in Honan
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -1.17
      

      Savegame

      posted in League
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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 battleship, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 104 Sea Zone to 106 Sea Zone
              1 fighter moved from 104 Sea Zone to 106 Sea Zone
              1 fighter moved from 104 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from 104 Sea Zone to 106 Sea Zone
              1 fighter moved from 104 Sea Zone to 88 Sea Zone
              1 destroyer moved from 104 Sea Zone to 88 Sea Zone
              1 destroyer moved from 32 Sea Zone to 50 Sea Zone
              1 fighter moved from 32 Sea Zone to 50 Sea Zone
              3 fighters moved from 32 Sea Zone to 50 Sea Zone
              2 tactical_bombers moved from 32 Sea Zone to 50 Sea Zone
              1 bomber moved from Wake Island to 132 Sea Zone
              1 infantry moved from Wake Island to 32 Sea Zone
              1 infantry moved from Wake Island to 32 Sea Zone
              2 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
              2 infantry moved from 49 Sea Zone to Gilbert Islands
              1 destroyer moved from 32 Sea Zone to 26 Sea Zone
              1 marine moved from Wake Island to 32 Sea Zone
              1 armour moved from Wake Island to 32 Sea Zone
              1 infantry moved from Wake Island to 32 Sea Zone
              3 fighters moved from Wake Island to Hawaiian Islands
              1 armour, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 32 Sea Zone to 27 Sea Zone
      
          Combat - Americans
              Battle in Gilbert Islands
              Battle in 50 Sea Zone
                  Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                      Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 50 Sea Zone
                  Americans win, taking Gilbert Islands from Japanese with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 88 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 88 Sea Zone
                  Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in 132 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 destroyer and 2 submarines
                  2 submarines owned by the Japanese submerged
                      Americans roll dice for 1 bomber in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Americans lost in 132 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 bomber
              Battle in 106 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 armour, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
              4 fighters and 2 tactical_bombers moved from 50 Sea Zone to 27 Sea Zone
              1 fighter moved from 88 Sea Zone to Brazil
              1 mech_infantry moved from Central United States to Western United States
              2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 104 Sea Zone
      
          Place Units - Americans
              1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
              1 fighter placed in 104 Sea Zone
              1 battleship placed in 104 Sea Zone
              1 infantry placed in Western United States
              2 destroyers and 1 transport placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Italians regular : -0.33
      Japanese regular : 0.50
      Germans regular : -0.17
      

      Savegame

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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Leningrad to Baltic States
                    Russians take Baltic States from Germans
              1 infantry moved from Leningrad to Northern Belarus
                    Russians take Northern Belarus from Italians
              1 infantry moved from Archangel to Karelia
              1 tactical_bomber moved from Siberia to Yenisey
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Northwest Persia to Northeast Persia
                    Russians take Northeast Persia from Neutral_Allies
              2 artilleries and 5 infantry moved from Kursk to Tula
              1 aaGun, 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Bryansk to Tula
              2 artilleries moved from Russia to Tula
              7 infantry moved from Russia to Tula
              3 infantry moved from Urals to Samara
              1 artillery and 2 infantry moved from Stalingrad to Tambov
      
          Place Units - Russians
              3 infantry placed in Siberia
              3 infantry placed in Stalingrad
              1 armour, 2 artilleries and 5 infantry placed in Russia
              Russians undo move 3.
              1 armour placed in Leningrad
              2 artilleries and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,1,2
              Russians collect 40 PUs (3 lost to blockades); end with 40 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Argothair
    • RE: L25 PTV Argothair (X+12) vs MikawaGunichi

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Southern Manchuria to Northern Manchuria
                    Japanese take Northern Manchuria from Chinese
              1 armour moved from Northern Manchuria to Korea
                    Japanese take Korea from Russians
              1 marine moved from Southern Manchuria to 20 Sea Zone
              1 artillery and 3 infantry moved from Southern Manchuria to Korea
              1 armour moved from Soviet Far East to Siberia
                    Japanese take Siberia from Russians
              1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
              1 marine moved from 35 Sea Zone to Caroline Islands
              1 infantry moved from Yunnan to Burma
              1 infantry moved from Yunnan to Burma
              1 artillery moved from Yunnan to Burma
              2 fighters and 1 tactical_bomber moved from French Indo China to Burma
              1 artillery and 1 infantry moved from Tsinghai to Eastern Sinkiang
              1 armour moved from Szechwan to Eastern Sinkiang
              1 bomber moved from Jehol to Eastern Sinkiang
              1 destroyer moved from 132 Sea Zone to 43 Sea Zone
              1 destroyer moved from 36 Sea Zone to 56 Sea Zone
              1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 artillery moved from French Indo China to 37 Sea Zone
              1 infantry moved from French Indo China to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
              1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
              3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
              1 fighter moved from 36 Sea Zone to 56 Sea Zone
              3 fighters moved from 36 Sea Zone to 43 Sea Zone
              1 destroyer moved from 23 Sea Zone to 46 Sea Zone
              1 submarine moved from 7 Sea Zone to 26 Sea Zone
              1 destroyer moved from 7 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
              1 fighter moved from 7 Sea Zone to 26 Sea Zone
              1 destroyer moved from 7 Sea Zone to 36 Sea Zone
              1 submarine moved from 7 Sea Zone to 36 Sea Zone
              1 bomber moved from Szechwan to Davao
              2 artilleries and 2 infantry moved from Inner Mongolia to Tsinghai
              1 infantry moved from Honan to Inner Mongolia
              1 artillery moved from Anhwe to Honan
              1 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Hopei to Tsinghai
              1 infantry moved from Kiangsi to Hopei
              1 infantry moved from Kiangsu to Kiangsi
              1 armour moved from Yunnan to Szechwan
              1 mech_infantry moved from Yunnan to Szechwan
              1 infantry moved from Szechwan to Tsinghai
              1 infantry moved from Kiangsu to Anhwe
              1 tactical_bomber moved from Jehol to Tsinghai
              1 fighter moved from Jehol to Tsinghai
              1 mech_infantry moved from Szechwan to Tsinghai
              1 armour moved from Szechwan to Tsinghai
              1 infantry moved from Yunnan to Szechwan
              2 transports moved from 20 Sea Zone to 6 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
      
          Combat - Japanese
              Battle in Caroline Islands
              Battle in Dutch New Guinea
              Battle in 43 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                  Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in 56 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 56 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 26 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 26 Sea Zone
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in Burma
                  Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Eastern Sinkiang
                  Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Eastern Sinkiang, round 2 : 3/4 hits, 1.67 expected hits
                      Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern Sinkiang
                      2 infantry owned by the Chinese lost in Eastern Sinkiang
                  Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 2 infantry
              Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
      
          Non Combat Move - Japanese
              Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
              1 bomber moved from Eastern Sinkiang to Tsinghai
              1 tactical_bomber moved from Burma to Yunnan
              1 fighter moved from Burma to Yunnan
              1 fighter moved from Burma to Yunnan
              3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
              2 artilleries and 4 infantry placed in Japan
              1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 64 PUs; end with 64 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : 0.33
      Japanese regular : 2.67
      UK_Pacific regular : -0.33
      ANZAC regular : -0.33
      

      Savegame

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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from New Zealand to New South Wales
              1 infantry moved from Egypt to Alexandria
              1 fighter moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
              1 aaGun moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
      
          Combat Move - French
              1 cruiser moved from 100 Sea Zone to 99 Sea Zone
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 infantry moved from Syria to Iraq
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      Argothair
    • RE: L25 PTV Argothair (X+12) vs MikawaGunichi

      Some lousy luck for you in Bryansk. Do you want to take the fighter as a loss and keep rolling with an infantry, or something like that? I think right now I have 90% odds on a Moscow attack.

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      Argothair
    • RE: L25 PTV Argothair (X+12) vs MikawaGunichi

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 2 armour, 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Tambov to Saratov
                    Germans take Saratov from Russians
              1 infantry moved from Rostov to Tambov
              1 mech_infantry moved from Rostov to Kazakhstan
                    Germans take Kazakhstan from Russians
              4 mech_infantrys moved from Rostov to Southern Caucasus
              6 armour moved from Rostov to Southern Caucasus
              2 fighters and 3 tactical_bombers moved from Rostov to Tula
              1 infantry moved from Bryansk to Tula
              1 artillery moved from Bryansk to Tula
              1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 107 Sea Zone
              1 fighter moved from Western Germany to 107 Sea Zone
              1 bomber moved from Western Germany to 107 Sea Zone
              1 destroyer moved from 115 Sea Zone to 107 Sea Zone
              1 submarine moved from 115 Sea Zone to 112 Sea Zone
              2 infantry moved from Vologda to Gorky
              1 mech_infantry moved from Smolensk to Gorky
              1 armour moved from Smolensk to Gorky
              1 bomber moved from Leningrad to Gorky
              1 infantry moved from Yaroslavl to Gorky
              1 infantry moved from Smolensk to Yaroslavl
              3 artilleries and 6 infantry moved from Leningrad to Novgorod
              9 armour and 7 mech_infantrys moved from Smolensk to Kursk
              1 infantry moved from Bryansk to Tula
              1 infantry moved from Smolensk to Bryansk
              1 armour, 6 artilleries and 28 infantry moved from Smolensk to Novgorod
              1 artillery and 6 infantry moved from Rostov to Kursk
              1 artillery and 2 infantry moved from Ukraine to Kursk
              2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
              3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
              3 transports moved from 118 Sea Zone to 115 Sea Zone
              1 artillery moved from Normandy Bordeaux to France
      
          Combat - Germans
              Battle in 107 Sea Zone
                  Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 107 Sea Zone
                      1 destroyer owned by the Americans lost in 107 Sea Zone
                  Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in Tula
                  Germans attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Tula, round 2 : 1/8 hits, 3.67 expected hits
                      Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tula
                  Germans win, taking Tula from Russians with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Gorky
                  Germans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Gorky, round 2 : 1/6 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Gorky
                      1 infantry owned by the Russians lost in Gorky
                  Germans win, taking Gorky from Russians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Southern Caucasus
                  Germans attack with 6 armour and 4 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 6 armour and 4 mech_infantrys in Southern Caucasus, round 2 : 4/10 hits, 4.33 expected hits
                      Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Southern Caucasus
                  Germans win, taking Southern Caucasus from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 fighters and 3 tactical_bombers moved from Tula to Ukraine
              1 bomber moved from Gorky to Leningrad
              1 fighter moved from 107 Sea Zone to Normandy Bordeaux
              1 bomber moved from 107 Sea Zone to Western Germany
              1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
              1 fighter moved from Southern Italy to Western Germany
      
          Place Units - Germans
              1 carrier placed in 115 Sea Zone
              1 fighter placed in Western Germany
              1 infantry placed in France
              1 artillery and 2 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Ukraine
              1 armour, 2 artilleries and 1 infantry placed in Western Germany
              1 armour and 1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 65 PUs; end with 65 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Russians regular : 0.00
      Germans regular : -3.33
      

      Savegame

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      Argothair
    • RE: L25 PTV Argothair (X+12) vs MikawaGunichi

      Got a few scrambles for you to decide on, and then also you did not move the French fighter in Gibraltar, so go ahead and do that now if you wish, please!

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      Argothair
    • RE: L25 PTV Argothair (X+12) vs MikawaGunichi

      TripleA Manual Gamesave Post: Germans round 7

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 2 armour, 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Tambov to Saratov
                    Germans take Saratov from Russians
              1 infantry moved from Rostov to Tambov
              1 mech_infantry moved from Rostov to Kazakhstan
                    Germans take Kazakhstan from Russians
              4 mech_infantrys moved from Rostov to Southern Caucasus
              6 armour moved from Rostov to Southern Caucasus
              2 fighters and 3 tactical_bombers moved from Rostov to Tula
              1 infantry moved from Bryansk to Tula
              1 artillery moved from Bryansk to Tula
              1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 107 Sea Zone
              1 fighter moved from Western Germany to 107 Sea Zone
              1 bomber moved from Western Germany to 107 Sea Zone
              1 destroyer moved from 115 Sea Zone to 107 Sea Zone
              1 submarine moved from 115 Sea Zone to 112 Sea Zone
              2 infantry moved from Vologda to Gorky
              1 mech_infantry moved from Smolensk to Gorky
              1 armour moved from Smolensk to Gorky
              1 bomber moved from Leningrad to Gorky
              1 infantry moved from Yaroslavl to Gorky
              1 infantry moved from Smolensk to Yaroslavl
              3 artilleries and 6 infantry moved from Leningrad to Novgorod
              9 armour and 7 mech_infantrys moved from Smolensk to Kursk
              1 infantry moved from Bryansk to Tula
              1 infantry moved from Smolensk to Bryansk
              1 armour, 6 artilleries and 28 infantry moved from Smolensk to Novgorod
              1 artillery and 6 infantry moved from Rostov to Kursk
              1 artillery and 2 infantry moved from Ukraine to Kursk
              2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
              3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
              3 transports moved from 118 Sea Zone to 115 Sea Zone
              1 artillery moved from Normandy Bordeaux to France
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

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      Argothair
    • RE: L25 PTV Argothair (X+12) vs MikawaGunichi

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 3 infantry and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 96 Sea Zone to 100 Sea Zone
              1 bomber moved from Southern Italy to 100 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus
              1 armour and 1 mech_infantry moved from Romania to Ukraine
              1 artillery moved from Alexandria to Tobruk
              1 armour moved from Tobruk to Libya
              1 armour moved from Libya to Tunisia
                    Italians take Tunisia from Americans
              1 destroyer moved from 97 Sea Zone to 96 Sea Zone
              1 fighter moved from Southern Italy to 100 Sea Zone
      
          Combat - Italians
              Battle in 100 Sea Zone
                  Italians attack with 1 bomber, 1 fighter and 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 100 Sea Zone
                      Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 100 Sea Zone
                      1 transport owned by the British lost in 100 Sea Zone
                  Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Northern Caucasus
                  Italians attack with 1 armour, 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Caucasus, round 2 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Caucasus, round 3 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Northern Caucasus
                  Italians win, taking Northern Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from 100 Sea Zone to Southern Italy
              1 fighter moved from 100 Sea Zone to Malta
              1 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
              1 infantry and 1 marine placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.67
      Russians regular : -0.67
      British regular : 0.33
      

      Savegame

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      Argothair
    • RE: L25 PtV Stucifer (X+9) v Argothair (L)

      @Stucifer It’s very thoughtful of you to check, and I do struggle to remember and correctly apply all the scrambling rules, but that transport sacrifice was intentional – you’ve got too much air power in the region for me to defend the northeast med right now, and I figured taking Greece (even for one turn) would cost you an NO. The math seems to me to work out – I’m trading a loaded transport (14 IPCs) for British Greek income (2 IPCs), a dead Italian fighter (10 IPCs) and a lost Italian NO (5 IPCs). So I’m down 14 but up 17.

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