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    Posts made by Argothair

    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      @Stucifer Yeah, scrambling is fun! I wanted to minimize the rules changes for this particular map – see how far I can get with just new territories and new sea zones. I agree that in general everywhere should be able to scramble.

      I’ve had fun with A2/D3/C8 planes on other maps (which I originally stole from World at War), but once I start tweaking the fighter stats I want to tweak all the other stats and pretty soon it’s a totally new unit roster. If you give a mouse a cookie…

      Anyway, happy holidays, and you just make your move if and when you find that you have time to resume the game. Good luck with the PTV championship.

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      @Stucifer Had enough? We don’t have to finish the game if you’re not into it.

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      @Stucifer Thank you! I thought the playtest went great; I had a nice time, learned how to improve the game, and got some positive comments from the players.

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v3 1941 Deluxe

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 artilleries, 1 bomber and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from 62b Sea Zone to 50b Sea Zone
              2 infantry moved from Yunnan to Szechuan
              2 infantry moved from Hunan to Szechuan
              1 armour moved from Henan to Szechuan
              2 fighters moved from 36 Sea Zone to Szechuan
              1 infantry moved from Henan to Hubei
              2 armour moved from Ningxia to Suiyuan
              2 armour moved from Suiyuan to Hubei
              1 fighter moved from India to 34b Sea Zone
              1 infantry moved from Japan to 62b Sea Zone
              1 infantry moved from Japan to 62b Sea Zone
              2 infantry and 1 transport moved from 62b Sea Zone to 51 Sea Zone
              1 infantry moved from 51 Sea Zone to Caroline Islands
                    Japanese take Caroline Islands from Americans
              1 infantry moved from 51 Sea Zone to Caroline Islands
              1 transport moved from 62a Sea Zone to 62b Sea Zone
              1 infantry moved from Ceylon to 35b Sea Zone
              1 artillery moved from Thailand to 36 Sea Zone
              1 infantry moved from Thailand to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 62a Sea Zone
              1 infantry moved from Manchuria to Hulunbuir
                    Japanese take Hulunbuir from Russians
              1 artillery and 1 infantry moved from 62a Sea Zone to Manchuria
              1 infantry and 1 transport moved from 35b Sea Zone to 36 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 62b Sea Zone
              1 infantry moved from 36 Sea Zone to Thailand
      
          Combat - Japanese
              Battle in 50b Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 50b Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in 34b Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 34b Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in Hubei
                  Japanese attack with 2 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 infantry in Hubei, round 2 : 2/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Hubei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hubei
                      1 infantry owned by the Chinese lost in Hubei
                  Japanese win, taking Hubei from Chinese with 2 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Szechuan
                  Japanese attack with 1 armour, 2 fighters and 4 infantry
                  Chinese defend with 1 aaGun, 1 bunker, 1 flyingTiger and 1 infantry
                      Chinese roll AA dice in Szechuan : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour, 2 fighters and 4 infantry in Szechuan, round 2 : 2/7 hits, 2.17 expected hits
                  Units damaged: 1 bunker owned by the Chinese
                      Chinese roll dice for 1 bunker, 1 flyingTiger and 1 infantry in Szechuan, round 2 : 1/3 hits, 1.67 expected hits
                      1 infantry owned by the Japanese lost in Szechuan
                      1 infantry owned by the Chinese lost in Szechuan
                      Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Szechuan, round 3 : 3/6 hits, 2.00 expected hits
                      Chinese roll dice for 1 bunker and 1 flyingTiger in Szechuan, round 3 : 1/2 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Szechuan
                      1 flyingTiger owned by the Chinese and 1 bunker owned by the Chinese lost in Szechuan
                  Japanese win, taking Szechuan from Chinese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 bunker, 1 flyingTiger and 1 infantry
      
          Non Combat Move - Japanese
              2 infantry moved from Indochina to Thailand
              1 fighter moved from Szechuan to Hunan
              1 fighter moved from Szechuan to Hunan
              2 infantry moved from Fukien to Hunan
              1 fighter moved from 34b Sea Zone to India
              1 fighter moved from 50b Sea Zone to 62b Sea Zone
      
          Place Units - Japanese
              1 artillery and 1 infantry placed in Thailand
              2 infantry placed in Burma
              1 armour, 1 artillery and 1 infantry placed in India
              1 armour and 2 infantry placed in Manchuria
              1 armour, 1 bomber and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 59 PUs
              Objective 1 Japanese Oil: Japanese met a national objective for an additional 8 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 1.67
      Chinese AA : -0.33
      

      Savegame

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      @Stucifer I’ll be delayed for a few days – I’m getting ready to playtest a physical board game I made.Sturmfront setup.jpg

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II v3 1941 Deluxe

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 3x factory; Remaining resources: 62 PUs; 0 techTokens; 
              Germans buy 9 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Leningrad to Archangel
              1 artillery moved from Leningrad to Archangel
              1 infantry moved from Leningrad to Vologda
              1 infantry moved from Leningrad to Vologda
              1 infantry moved from Belorussia to Vologda
              1 infantry moved from East Poland to Eastern Ukraine
              1 infantry moved from Ukraine to Eastern Ukraine
              1 artillery moved from Ukraine to East Poland
              1 artillery moved from Romania to East Poland
              1 infantry moved from Romania to Ukraine
              1 armour moved from Ukraine to Belorussia
              1 armour moved from East Poland to Vologda
              1 armour moved from East Poland to Belorussia
              1 armour moved from East Poland to Belorussia
              1 infantry moved from Romania to East Poland
              3 armour moved from Germany to East Poland
              1 fighter moved from Romania to Eastern Ukraine
              1 destroyer, 1 submarine and 1 transport moved from 16b Sea Zone to 16a Sea Zone
              1 bomber moved from Leningrad to Vologda
              1 fighter moved from Norway to Archangel
              1 fighter moved from Belorussia to Vologda
              1 fighter moved from Germany to Eastern Ukraine
              2 infantry moved from Germany to 5a Sea Zone
              2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 5a Sea Zone to 5b Sea Zone
              2 infantry moved from 5b Sea Zone to Leningrad
              5 infantry moved from Germany to Poland
              4 infantry moved from Norway to Finland
              1 infantry moved from France to NW Europe
              1 artillery and 1 infantry moved from France to Germany
      
          Combat - Germans
              Battle in Archangel
                  Germans attack with 1 artillery, 1 fighter and 1 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
              Battle in Vologda
                  Germans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Vologda, round 2 : 5/6 hits, 2.17 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Eastern Ukraine
                  Germans attack with 2 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Ukraine
                      1 infantry owned by the Russians lost in Eastern Ukraine
                  Germans win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Eastern Ukraine to Belorussia
              1 fighter moved from Eastern Ukraine to Romania
              1 fighter moved from Archangel to Leningrad
              1 bomber moved from Vologda to Germany
              1 fighter moved from Vologda to Belorussia
      
          Place Units - Germans
              1 armour, 1 artillery and 1 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Romania
              8 armour placed in Germany
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 57 PUs
              Objective 1 German Oil: Germans met a national objective for an additional 2 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.00
      Germans regular : 2.17
      

      Savegame

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II v3 1941 Deluxe

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 bomber moved from Italy to 8 Sea Zone
              1 armour and 2 infantry moved from Romania to East Poland
              1 infantry moved from Balkans to Romania
              1 infantry moved from Greece to Balkans
              1 infantry moved from Italy to Balkans
              1 armour moved from Vichy to Balkans
              1 infantry moved from Italy to Vichy
              1 fighter moved from Italy to East Poland
      
          Combat - Italians
              Battle in 8 Sea Zone
                  Italians attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 8 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
      
          Non Combat Move - Italians
              1 bomber moved from 8 Sea Zone to NW Europe
      
          Place Units - Italians
              2 armour and 3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1941 Deluxe

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from India to Persia
              2 fighters moved from 35a Sea Zone to Persia
              2 infantry moved from Burma to Yunnan
              1 fighter moved from Thailand to Yunnan
              1 armour moved from Suiyuan to Chinghai
                    Japanese take Chinghai from Chinese
              1 armour moved from Chinghai to Ningxia
              1 armour moved from Manchuria to Ningxia
              2 infantry moved from Java to 38b Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 38b Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 62a Sea Zone
              1 fighter and 2 infantry moved from 36 Sea Zone to Indochina
              1 infantry moved from Thailand to Hunan
                    Japanese take Hunan from Chinese
              2 infantry moved from Japan to 62a Sea Zone
              2 infantry moved from 62a Sea Zone to Fukien
              1 infantry moved from Kiangsu to Henan
              1 armour moved from Manchuria to Henan
              1 fighter moved from 62b Sea Zone to Fukien
              1 fighter moved from 62b Sea Zone to Fukien
              1 infantry moved from Thailand to Indochina
              1 infantry moved from Thailand to Hunan
              1 infantry moved from Thailand to Yunnan
              1 fighter moved from 62b Sea Zone to 36 Sea Zone
              1 infantry moved from India to 35a Sea Zone
              1 infantry and 1 transport moved from 35a Sea Zone to 35b Sea Zone
              1 infantry moved from 35b Sea Zone to Ceylon
                    Japanese take Ceylon from British
              1 artillery moved from India to Persia
              1 infantry moved from India to 35a Sea Zone
              1 infantry and 1 transport moved from 35a Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to French Madagascar
                    Japanese take French Madagascar from French
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 2 fighters and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Fukien, round 2 : 2/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Persia
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  French defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Persia
                      1 infantry owned by the French lost in Persia
                  Japanese win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Indochina
                  Japanese attack with 1 fighter and 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Indochina, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 fighter and 3 infantry in Indochina, round 2 : 0/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Indochina, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 3 infantry in Indochina, round 3 : 0/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Indochina, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 3 infantry in Indochina, round 4 : 1/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Indochina, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Indochina
                      1 infantry owned by the Chinese lost in Indochina
                  Japanese win, taking Indochina from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Henan
                  Japanese attack with 1 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Henan, round 2 : 2/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Henan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Henan
                  Japanese win, taking Henan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter and 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Ningxia
                  Japanese attack with 2 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour in Ningxia, round 2 : 0/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour in Ningxia, round 3 : 1/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Indochina to 36 Sea Zone
              2 fighters moved from Persia to 35a Sea Zone
              2 fighters moved from Fukien to 62b Sea Zone
              1 fighter moved from Yunnan to India
      
          Place Units - Japanese
              1 destroyer placed in 35a Sea Zone
              1 battleship and 1 fighter placed in 62b Sea Zone
              2 infantry placed in India
              3 infantry placed in Manchuria
              1 artillery and 1 infantry placed in Thailand
              2 infantry placed in Burma
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 58 PUs
              Objective 1 Japanese Oil: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : 0.83
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      @Stucifer Hmm. I moved before my coffee kicked in this morning. Instead of just moving the German fighter from Normandy to Germany, I should have had it kill the unprotected French transport in sea zone 12 and then land in Algeria.

      If you think it’s too late to change that, I understand. If not, would you please edit that in?

      Cheers.

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v3 1941 Deluxe

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Romania to 16a Sea Zone
              1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 16a Sea Zone to 16b Sea Zone
              1 infantry moved from 16b Sea Zone to Armenia
                    Germans take Armenia from Russians
              1 infantry moved from East Poland to Ukraine
              1 armour moved from East Poland to Ukraine
              1 fighter moved from East Poland to Eastern Ukraine
              1 fighter moved from Germany to Eastern Ukraine
              1 infantry moved from Belorussia to Eastern Ukraine
              1 artillery moved from Belorussia to Eastern Ukraine
              1 armour moved from East Poland to Eastern Ukraine
              1 artillery moved from Leningrad to Vologda
              1 infantry moved from Leningrad to Vologda
              1 bomber moved from Romania to Vologda
              1 artillery, 1 fighter and 1 infantry moved from Romania to Ukraine
              1 infantry moved from Leningrad to Archangel
              1 infantry moved from Finland to Leningrad
              2 armour moved from East Poland to Belorussia
              1 infantry moved from Poland to East Poland
              3 armour moved from Germany to East Poland
              1 infantry moved from Germany to France
              1 infantry moved from Germany to 5a Sea Zone
              1 infantry moved from Germany to 5a Sea Zone
              2 infantry moved from 5a Sea Zone to Norway
              1 fighter moved from Normandy to France
              1 fighter moved from France to Germany
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 0/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Eastern Ukraine
                  Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                      Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Ukraine
                      2 infantry owned by the Russians lost in Eastern Ukraine
                  Germans win, taking Eastern Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Vologda
                  Germans attack with 1 artillery, 1 bomber and 1 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                      1 artillery owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Germans
              1 bomber moved from Vologda to Leningrad
              1 fighter moved from Eastern Ukraine to Belorussia
              1 fighter moved from Ukraine to Romania
              1 fighter moved from Eastern Ukraine to Germany
      
          Place Units - Germans
              2 infantry placed in Algeria
              1 artillery and 2 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Romania
              3 armour and 7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 61 PUs; end with 61 PUs
              Objective 1 German Oil: Germans met a national objective for an additional 4 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.67
      Germans regular : 0.83
      

      Savegame

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      Oh, sorry, Global 42. My bomber joke was because I thought you meant Spring 1942 version 3. But, still, good luck.

      posted in Play Boardgames
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      @Stucifer Good luck! :-)

      Don’t lose that bomber…

      posted in Play Boardgames
      A
      Argothair
    • RE: Find League Opponents Thread

      Hello! I’m looking for a second playtester for my new WW2v3 Deluxe map, available for download through the server. The scenario starts in October 1941 (one turn after Barbarossa) and mostly follows the WW2v3 ruleset, although there are cheaper ships, minor factories, new national objectives, and a few more territories added in key regions. Stucifer is very kindly playing the Allies against me in an ongoing game. Anyone want to start a second game as the Axis, so I can try out the Allies?

      If you want more info on the map, you can check out this post: https://www.axisandallies.org/forums/topic/39680/aa50-anniversary-modular-map-overlays-splitting-australia-the-balkans-and-sea-zones-adding-cairo-malaya-singapore-rio-cape-town-recruitment-centers-and-tons-more/55

      31b1ef56-a076-4bfb-be52-f9f66bd00d45-image.png

      posted in League
      A
      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II v3 1941 Deluxe

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Italy to Vichy
              1 infantry moved from Italy to Vichy
              1 armour moved from Italy to Vichy
              1 bomber moved from Italy to Vichy
              1 fighter moved from Libya to Vichy
      
          Combat - Italians
              Battle in Vichy
                  Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                  Neutral defend with 2 infantry
                      Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Vichy, round 2 : 1/5 hits, 2.00 expected hits
                      Neutral roll dice for 2 infantry in Vichy, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Vichy
                      1 infantry owned by the Neutral lost in Vichy
                      Italians roll dice for 1 armour, 1 bomber and 1 fighter in Vichy, round 3 : 2/3 hits, 1.67 expected hits
                      Neutral roll dice for 1 infantry in Vichy, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral lost in Vichy
                  Italians loses 0 PUs for violating Vichys neutrality.
                  Italians win, taking Vichy from Neutral with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral: 2 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Vichy to Italy
              1 bomber moved from Vichy to Italy
              1 infantry moved from Bulgaria to Greece
              1 infantry moved from Bulgaria to Romania
              1 infantry moved from Balkans to Romania
              1 infantry moved from Italy to Balkans
      
          Place Units - Italians
              1 submarine placed in 14a Sea Zone
              2 infantry placed in Greece
              2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Neutral regular : 1.00
      

      Savegame

      posted in Play Boardgames
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      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      @Stucifer ping

      posted in Play Boardgames
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      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1941 Deluxe

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 barracks, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Burma to Thailand
              1 transport moved from 36 Sea Zone to 49a Sea Zone
              2 infantry moved from Borneo to 49a Sea Zone
              2 infantry and 1 transport moved from 49a Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Thailand
              1 fighter moved from 62b Sea Zone to Thailand
              1 infantry moved from Manchuria to Suiyuan
              1 armour moved from Henan to Suiyuan
              1 infantry moved from Manchuria to Suiyuan
              1 armour moved from Manchuria to Hulunbuir
                    Japanese take Hulunbuir from Russians
              1 armour moved from Hulunbuir to Manchuria
              1 infantry moved from Papua to 48b Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 48b Sea Zone to 49b Sea Zone
              1 infantry moved from Celebes to 49b Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 49b Sea Zone to 38b Sea Zone
              1 fighter and 2 infantry moved from 38b Sea Zone to Java
              1 transport moved from 62b Sea Zone to 60 Sea Zone
              1 infantry moved from Iwo Jima to 60 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 62b Sea Zone
              1 infantry moved from 62b Sea Zone to Japan
      
          Combat - Japanese
              Battle in Java
                  Japanese attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Java
                  Japanese win, taking Java from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Suiyuan
                  Japanese attack with 1 armour and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Java to 38b Sea Zone
              1 infantry moved from Henan to Kiangsu
      
          Place Units - Japanese
              1 armour and 2 infantry placed in Manchuria
              1 barracks placed in Thailand
              2 infantry placed in Burma
              3 infantry placed in India
              1 fighter and 1 submarine placed in 62b Sea Zone
              4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
              Objective 1 Japanese Oil: Japanese met a national objective for an additional 8 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 0.67
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
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      Argothair
    • RE: [AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!

      @vodot said in [AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!:

      even more just enjoy the outlet for my creativity in the service of this community.

      I’m really glad you’re enjoying it. I’m enjoying your outputs. :)

      posted in Customizations
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      Argothair
    • RE: [AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!

      @Titus The whole premise of this project is that it’s possible and useful to add a few more carefully chosen territories to create a middle ground between AA50 and Global.

      Global is very careless and generous with its placement of territories – there are dozens of territories in Siberia, western China, west Africa, the southeast Pacific, south America, etc. that essentially see zero combat and are worth either 0 or 1 IPCs each. 99.9% of games would play exactly the same if they deleted Samoa or Uruguay or Tsagaan Olom. Heck, there are even plenty of impassible territories – sometimes they split the impassible territories into two, just for fun. It would make absolutely no difference to gameplay in literally 100% of games if they merged, e.g., Sierra Leone and Liberia, because nobody is ever allowed to enter either of them.

      There are literally 100 more territories in Global than in AA50. Vodot and I think it’s possible to add something like 15 extra territories to AA50 and get good results.

      That said, not every request to add territories to AA50 will make sense. I personally don’t see any need for the Maldives or the Azores in a game at this scale, but Vodot is too much of a softie to tell Imperious-Leader no, so instead Vodot will just do hours of free graphic design labor and give Imperious-Leader what he wants, regardless of whether Vodot agrees with the request.

      posted in Customizations
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      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v3 1941 Deluxe

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries, 1 barracks, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Leningrad to Vologda
              1 infantry moved from Leningrad to Vologda
              1 fighter moved from Leningrad to Vologda
              1 infantry moved from Leningrad to Archangel
              1 infantry moved from Leningrad to Archangel
              1 armour moved from Leningrad to Archangel
              1 armour moved from Leningrad to Archangel
              1 infantry moved from Leningrad to Belorussia
              1 armour moved from Leningrad to Belorussia
              1 artillery and 2 infantry moved from Romania to Ukraine
              1 fighter moved from Germany to Ukraine
              1 fighter moved from East Poland to Eastern Ukraine
              1 infantry moved from East Poland to Eastern Ukraine
              1 infantry moved from East Poland to Eastern Ukraine
              8 armour, 1 artillery and 6 infantry moved from East Poland to Belorussia
              1 bomber moved from Libya to Ukraine
      
          Combat - Germans
              Battle in Archangel
                  Germans attack with 2 armour and 2 infantry
                  Russians defend with 1 armour and 1 artillery
                      Germans roll dice for 2 armour and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
                      Russians roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 2 armour and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 armour and 1 artillery in Archangel, round 3 : 0/2 hits, 0.83 expected hits
                      1 artillery owned by the Russians lost in Archangel
                      Germans roll dice for 2 armour and 1 infantry in Archangel, round 4 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      1 armour owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour and 1 artillery
              Battle in Vologda
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Belorussia
                  Germans attack with 9 armour, 1 artillery and 7 infantry
                  Russians defend with 1 aaGun, 3 artilleries and 5 infantry
                      Germans roll dice for 9 armour, 1 artillery and 7 infantry in Belorussia, round 2 : 6/17 hits, 6.17 expected hits
                      Russians roll dice for 3 artilleries and 5 infantry in Belorussia, round 2 : 4/8 hits, 2.67 expected hits
                      4 infantry owned by the Germans lost in Belorussia
                      5 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia
                      Germans roll dice for 9 armour, 1 artillery and 3 infantry in Belorussia, round 3 : 5/13 hits, 5.50 expected hits
                      Russians roll dice for 2 artilleries in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                      2 artilleries owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 9 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12
                  Casualties for Germans: 5 infantry
                  Casualties for Russians: 3 artilleries and 5 infantry
              Battle in Eastern Ukraine
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Ukraine
                      1 infantry owned by the Russians lost in Eastern Ukraine
                  Germans win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Ukraine
                  Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      1 infantry owned by the Russians lost in Ukraine
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 armour moved from Morocco to Algeria
              1 bomber and 1 fighter moved from Ukraine to Romania
              1 aaGun moved from Poland to Romania
              1 infantry moved from Poland to East Poland
              4 armour moved from Germany to East Poland
              2 cruisers, 1 destroyer and 1 transport moved from 5b Sea Zone to 5a Sea Zone
              1 infantry moved from Norway to Finland
              2 infantry moved from Germany to 5a Sea Zone
              2 infantry moved from 5a Sea Zone to Norway
              1 infantry moved from France to Normandy
              1 infantry moved from France to NW Europe
              1 fighter moved from Vologda to Norway
              1 fighter moved from Eastern Ukraine to East Poland
      
          Place Units - Germans
              1 barracks placed in Algeria
              1 artillery and 2 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Romania
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 1 infantry
              EDIT: Adding units owned by Germans to Poland: 1 infantry
              EDIT: Turning off Edit Mode
              3 armour, 1 fighter and 3 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 60 PUs; end with 60 PUs
              Objective 1 German Oil: Germans met a national objective for an additional 2 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.83
      Germans regular : -0.83
      

      Savegame

      posted in Play Boardgames
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      Argothair
    • RE: WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

      @Stucifer I suspect those are the last Axis reinforcements that will reach Africa for a very long time, but at least I made them count!

      posted in Play Boardgames
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      Argothair
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