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    Posts made by arathorn

    • RE: 2018 Championship Final: JDOW vs Adam (Allies+12) BM3“

      @JDOW

      Congratulations to JDOW! League Champion!

      posted in League
      arathornA
      arathorn
    • RE: 2018 Championship Final: JDOW vs Adam (Allies+12) BM3“

      @JDOW

      WAR!! KILL KILL KILL!

      posted in League
      arathornA
      arathorn
    • RE: 2018 Championship Final: JDOW vs Adam (Allies+12) BM3“

      @JDOW Gogogo!

      posted in League
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 6
      
          Combat Move - Americans
              1 artillery, 3 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone
              1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 31 Sea Zone to 33 Sea Zone
              1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
              1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              2 infantry moved from Normandy Bordeaux to Southern France
              1 fighter moved from Normandy Bordeaux to Southern France
              1 fighter moved from Gibraltar to Southern France
              1 submarine moved from 93 Sea Zone to 96 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 armour moved from Norway to Finland
                    Americans take Finland from Germans
              1 armour moved from Finland to Norway
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Southern France
                  Americans attack with 2 fighters and 2 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                      Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Southern France
                   retreated to Southern France
                  Italians win with 1 mech_infantry remaining. Battle score for attacker is -2
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 1 mech_infantry
              Battle in 96 Sea Zone
                  Americans attack with 1 fighter and 2 submarines
                  Italians defend with 1 cruiser
                      Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the Italians lost in 96 Sea Zone
                  Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 cruiser
      
          Non Combat Move - Americans
              1 fighter moved from 96 Sea Zone to 92 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 fighter moved from Southern France to United Kingdom
              2 transports moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 fighter moved from Southern France to Normandy Bordeaux
              1 submarine moved from 16 Sea Zone to 6 Sea Zone
              1 submarine moved from 17 Sea Zone to 33 Sea Zone
              4 carriers, 4 destroyers, 3 fighters and 3 submarines moved from 31 Sea Zone to 33 Sea Zone
              4 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
              1 bomber moved from Midway to Wake Island
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 bomber moved from Western United States to Gibraltar
              1 bomber moved from Western United States to Wake Island
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 factory_minor placed in Norway
              2 artilleries and 1 infantry placed in Normandy Bordeaux
              1 fighter placed in Eastern United States
              2 fighters placed in Western United States
              1 carrier and 1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 infantry moved from Shensi to Hopei
                    Chinese take Hopei from Japanese
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 fighter moved from Tsinghai to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
      
          Combat Move - British
              2 infantry moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from Normandy Bordeaux to Southern France
              2 fighters moved from 112 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
              1 fighter moved from Normandy Bordeaux to Southern France
              1 infantry moved from Volgograd to Caucasus
              1 artillery and 4 infantry moved from Volgograd to Samara
      
          Purchase Units - British
              British buy 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 3 fighters and 2 infantry
                  Germans defend with 2 infantry
                      British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                      British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Southern France
                  British attack with 1 fighter and 2 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                      British roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Southern France
                  British win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
              2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 artillery moved from Egypt to Trans-Jordan
              1 armour and 5 mech_infantrys moved from Iraq to Persia
              1 armour moved from 110 Sea Zone to Normandy Bordeaux
              2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Holland Belgium to Norway
              1 fighter moved from Southern France to Normandy Bordeaux
              1 fighter moved from Holland Belgium to United Kingdom
              1 fighter moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
              EDIT: Adding units owned by British to Norway: 1 fighter
              EDIT: Turning off Edit Mode
              1 transport placed in 110 Sea Zone
              3 infantry placed in Iraq
              1 infantry placed in Egypt
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
              EDIT: Adding units owned by Japanese to India: 1 artillery
              EDIT: Turning off Edit Mode
              4 infantry and 2 mech_infantrys placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
              British collect 39 PUs; end with 39 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Wake Island: 2 bombers
              EDIT: Adding units owned by Americans to Queensland: 2 bombers
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Italians : 1.00
      British : 0.67
      Americans : 0.00
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 6
      
          Combat Move - Americans
              1 artillery, 3 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone
              1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 31 Sea Zone to 33 Sea Zone
              1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
              1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              2 infantry moved from Normandy Bordeaux to Southern France
              1 fighter moved from Normandy Bordeaux to Southern France
              1 fighter moved from Gibraltar to Southern France
              1 submarine moved from 93 Sea Zone to 96 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 armour moved from Norway to Finland
                    Americans take Finland from Germans
              1 armour moved from Finland to Norway
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Southern France
                  Americans attack with 2 fighters and 2 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                      Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Southern France
                   retreated to Southern France
                  Italians win with 1 mech_infantry remaining. Battle score for attacker is -2
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 1 mech_infantry
              Battle in 96 Sea Zone
                  Americans attack with 1 fighter and 2 submarines
                  Italians defend with 1 cruiser
                      Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the Italians lost in 96 Sea Zone
                  Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 cruiser
      
          Non Combat Move - Americans
              1 fighter moved from 96 Sea Zone to 92 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 fighter moved from Southern France to United Kingdom
              2 transports moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 fighter moved from Southern France to Normandy Bordeaux
              1 submarine moved from 16 Sea Zone to 6 Sea Zone
              1 submarine moved from 17 Sea Zone to 33 Sea Zone
              4 carriers, 4 destroyers, 3 fighters and 3 submarines moved from 31 Sea Zone to 33 Sea Zone
              4 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
              1 bomber moved from Midway to Wake Island
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 bomber moved from Western United States to Gibraltar
              1 bomber moved from Western United States to Wake Island
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 factory_minor placed in Norway
              2 artilleries and 1 infantry placed in Normandy Bordeaux
              1 fighter placed in Eastern United States
              2 fighters placed in Western United States
              1 carrier and 1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 infantry moved from Shensi to Hopei
                    Chinese take Hopei from Japanese
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 fighter moved from Tsinghai to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
      
          Combat Move - British
              2 infantry moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from Normandy Bordeaux to Southern France
              2 fighters moved from 112 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
              1 fighter moved from Normandy Bordeaux to Southern France
              1 infantry moved from Volgograd to Caucasus
              1 artillery and 4 infantry moved from Volgograd to Samara
      
          Purchase Units - British
              British buy 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 3 fighters and 2 infantry
                  Germans defend with 2 infantry
                      British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                      British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Southern France
                  British attack with 1 fighter and 2 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                      British roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Southern France
                  British win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
              2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 artillery moved from Egypt to Trans-Jordan
              1 armour and 5 mech_infantrys moved from Iraq to Persia
              1 armour moved from 110 Sea Zone to Normandy Bordeaux
              2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Holland Belgium to Norway
              1 fighter moved from Southern France to Normandy Bordeaux
              1 fighter moved from Holland Belgium to United Kingdom
              1 fighter moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
              EDIT: Adding units owned by British to Norway: 1 fighter
              EDIT: Turning off Edit Mode
              1 transport placed in 110 Sea Zone
              3 infantry placed in Iraq
              1 infantry placed in Egypt
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
              EDIT: Adding units owned by Japanese to India: 1 artillery
              EDIT: Turning off Edit Mode
              4 infantry and 2 mech_infantrys placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
              British collect 39 PUs; end with 39 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Italians : 1.00
      British : 0.67
      Americans : 0.00
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Move Summary: British round 6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 6
      
          Combat Move - British
              2 infantry moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from Normandy Bordeaux to Southern France
              2 fighters moved from 112 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
              1 fighter moved from Normandy Bordeaux to Southern France
              1 infantry moved from Volgograd to Caucasus
              1 artillery and 4 infantry moved from Volgograd to Samara
      

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Move Summary: Chinese round 6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 6
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 infantry moved from Shensi to Hopei
                    Chinese take Hopei from Japanese
      

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Move Summary: Americans round 6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 6
      
          Combat Move - Americans
              1 artillery, 3 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone
              1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 31 Sea Zone to 33 Sea Zone
              1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
              1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              2 infantry moved from Normandy Bordeaux to Southern France
              1 fighter moved from Normandy Bordeaux to Southern France
              1 fighter moved from Gibraltar to Southern France
              1 submarine moved from 93 Sea Zone to 96 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 armour moved from Norway to Finland
                    Americans take Finland from Germans
              1 armour moved from Finland to Norway
      

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 6
      
          Politics - Japanese
      
          Combat Move - Japanese
              1 mech_infantry moved from Yunnan to Burma
              1 bomber moved from Kwangsi to Burma
              2 fighters and 2 tactical_bombers moved from Yunnan to India
              7 fighters moved from Kwangsi to India
              5 tactical_bombers moved from Kwangsi to India
              2 bombers moved from Kwangsi to India
              2 bombers moved from French Indo China to India
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
              4 artilleries and 7 infantry moved from Kwangsi to 36 Sea Zone
              5 artilleries, 2 battleships, 1 carrier, 9 infantry and 7 transports moved from 36 Sea Zone to 39 Sea Zone
              5 artilleries and 9 infantry moved from 39 Sea Zone to India
              1 infantry moved from Amur to Siberia
                    Japanese take Siberia from Russians
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 destroyer, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
      
          Combat - Japanese
              Japanese creates battle in territory 6 Sea Zone
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 submarine and 1 transport
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.00 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.00 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                  ANZAC win with 1 transport remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 destroyer
                  Casualties for ANZAC: 1 submarine
              Battle in Burma
                  Japanese attack with 1 bomber and 1 mech_infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 mech_infantry in Burma, round 2 : 2/2 hits, 0.00 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.00 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  Japanese win with 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 1 infantry
              Battle in India
                  Japanese attack with 5 artilleries, 4 bombers, 9 fighters, 9 infantry and 7 tactical_bombers
                  British defend with 3 aaGuns, 1 artillery, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      AA fire in India : 1/9 hits, 0.00 expected hits
                      1 fighter owned by the Japanese lost in India
                      Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 0.00 expected hits
                      Japanese roll dice for 5 artilleries, 4 bombers, 8 fighters, 9 infantry and 7 tactical_bombers in India, round 2 : 14/33 hits, 0.00 expected hits
                      UK_Pacific roll dice for 3 aaGuns, 1 artillery, 5 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/26 hits, 0.00 expected hits
                      6 infantry owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India
                      Japanese roll dice for 5 artilleries, 4 bombers, 8 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 13/27 hits, 0.00 expected hits
                      UK_Pacific roll dice for 1 artillery, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 7/14 hits, 0.00 expected hits
                      3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 2 fighters owned by the British and 5 infantry owned by the British lost in India
                      Japanese roll dice for 1 artillery, 4 bombers, 8 fighters and 7 tactical_bombers in India, round 4 : 8/20 hits, 0.00 expected hits
                      UK_Pacific roll dice for 1 fighter in India, round 4 : 0/1 hits, 0.00 expected hits
                      1 fighter owned by the ANZAC lost in India
                  Japanese captures 6PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 1 artillery, 4 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 86
                  Casualties for Japanese: 4 artilleries, 1 fighter and 9 infantry
                  Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Casualties for ANZAC: 3 fighters
      
          Non Combat Move - Japanese
              1 fighter moved from Kwangsi to Japan
              1 bomber moved from Burma to Kwangsi
              4 bombers moved from India to Kwangsi
              8 fighters and 7 tactical_bombers moved from India to Yunnan
              2 carriers moved from 35 Sea Zone to 36 Sea Zone
              3 submarines moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 submarines moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 fighter and 9 infantry placed in Japan
              1 destroyer placed in 36 Sea Zone
              1 airfield placed in Yunnan
              2 mech_infantrys placed in French Indo China
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
              Japanese collect 48 PUs (11 lost to blockades); end with 54 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 1.00
      UK_Pacific : 14.00
      AA fire in India : : 1.00
      Japanese : 39.00
      

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
      Paulau Island : 1 infantry
      Shantung : 1 flag
      Kwangsi : 1 flag, 1 airfield, 5 bombers and 1 harbour
      Kiangsu : 1 flag
      Kiangsi : 1 flag
      Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
      Jehol : 1 flag
      Manchuria : 1 flag
      Yunnan : 1 flag, 1 airfield, 8 fighters and 7 tactical_bombers
      Suiyuyan : 1 flag
      Hunan : 1 flag
      Hopei : 1 flag
      Chahar : 1 flag
      Anhwe : 1 flag
      Ceylon : 1 flag
      Shan State : 1 flag
      India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
      Malaya : 1 flag, 1 harbour
      Borneo : 1 flag
      Kwangtung : 1 flag, 1 harbour
      Philippines : 1 flag, 1 airfield and 1 harbour
      Amur : 1 flag, 2 aaGuns and 9 infantry
      Siberia : 1 flag, 1 infantry
      French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
      Celebes : 1 flag, 1 infantry
      Sumatra : 1 flag
      37 Sea Zone : 1 flag
      36 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
      35 Sea Zone : 2 carriers and 4 submarines
      39 Sea Zone : 2 battleships, 1 carrier and 7 transports
      6 Sea Zone : 1 submarine
      

      Production/PUs Summary :

      Germans : 47 / 52
      Russians : 20 / 21
      Japanese : 59 / 59
      Americans : 57 / 77
      Chinese : 6 / 8
      British : 33 / 39
      UK_Pacific : 3 / 0
      Italians : 18 / 16
      ANZAC : 14 / 27
      French : 8 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 18 / 0
      

      Dice Statistics:

      Total
              1 was rolled 137 times
              2 was rolled 117 times
              3 was rolled 105 times
              4 was rolled 124 times
              5 was rolled 102 times
              6 was rolled 124 times
          Average roll : 3.436
          Median : 3.000
          Variance : 1.213
          Standard Deviation : 1.101
          Total rolls : 709
      
      Null / Other
              1 was rolled 2 times
              2 was rolled 1 times
              3 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 2 times
          Average roll : 3.818
          Median : 5.000
          Variance : 0.883
          Standard Deviation : 0.940
          Total rolls : 11
      
      Germans Combat
              1 was rolled 30 times
              2 was rolled 19 times
              3 was rolled 22 times
              4 was rolled 35 times
              5 was rolled 18 times
              6 was rolled 32 times
          Average roll : 3.564
          Median : 4.000
          Variance : 1.690
          Standard Deviation : 1.300
          Total rolls : 156
      
      British Combat
              1 was rolled 18 times
              2 was rolled 12 times
              3 was rolled 11 times
              4 was rolled 9 times
              5 was rolled 15 times
              6 was rolled 17 times
          Average roll : 3.512
          Median : 3.500
          Variance : 0.782
          Standard Deviation : 0.884
          Total rolls : 82
      
      Italians Combat
              1 was rolled 4 times
              2 was rolled 8 times
              3 was rolled 6 times
              4 was rolled 7 times
              5 was rolled 2 times
              6 was rolled 4 times
          Average roll : 3.226
          Median : 3.000
          Variance : 0.828
          Standard Deviation : 0.910
          Total rolls : 31
      
      Americans Combat
              1 was rolled 5 times
              2 was rolled 4 times
              3 was rolled 3 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 3 times
          Average roll : 3.238
          Median : 3.000
          Variance : 0.275
          Standard Deviation : 0.524
          Total rolls : 21
      
      Neutral_Axis Combat
              2 was rolled 1 times
              5 was rolled 1 times
              6 was rolled 1 times
          Average roll : 4.333
          Median : 5.000
          Variance : 0.750
          Standard Deviation : 0.866
          Total rolls : 3
      
      Japanese Combat
              1 was rolled 44 times
              2 was rolled 48 times
              3 was rolled 29 times
              4 was rolled 33 times
              5 was rolled 33 times
              6 was rolled 41 times
          Average roll : 3.377
          Median : 3.000
          Variance : 1.216
          Standard Deviation : 1.103
          Total rolls : 228
      
      French Combat
              1 was rolled 5 times
              2 was rolled 3 times
              3 was rolled 1 times
              4 was rolled 7 times
              5 was rolled 5 times
              6 was rolled 5 times
          Average roll : 3.731
          Median : 4.000
          Variance : 0.853
          Standard Deviation : 0.924
          Total rolls : 26
      
      ANZAC Combat
              1 was rolled 1 times
              2 was rolled 1 times
              6 was rolled 1 times
          Average roll : 3.000
          Median : 2.000
          Variance : 0.750
          Standard Deviation : 0.866
          Total rolls : 3
      
      Neutral_Allies Combat
              1 was rolled 2 times
              2 was rolled 1 times
              3 was rolled 7 times
              4 was rolled 1 times
              5 was rolled 1 times
          Average roll : 2.833
          Median : 3.000
          Variance : 2.909
          Standard Deviation : 1.706
          Total rolls : 12
      
      Chinese Combat
              1 was rolled 15 times
              2 was rolled 9 times
              3 was rolled 9 times
              4 was rolled 14 times
              5 was rolled 12 times
              6 was rolled 10 times
          Average roll : 3.420
          Median : 4.000
          Variance : 0.493
          Standard Deviation : 0.702
          Total rolls : 69
      
      UK_Pacific Combat
              1 was rolled 6 times
              2 was rolled 8 times
              3 was rolled 10 times
              4 was rolled 13 times
              5 was rolled 7 times
              6 was rolled 6 times
          Average roll : 3.500
          Median : 4.000
          Variance : 0.762
          Standard Deviation : 0.873
          Total rolls : 50
      
      Russians Combat
              1 was rolled 5 times
              2 was rolled 2 times
              3 was rolled 5 times
              4 was rolled 3 times
              6 was rolled 2 times
          Average roll : 2.824
          Median : 3.000
          Variance : 1.177
          Standard Deviation : 1.085
          Total rolls : 17
      

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 6
      
          Politics - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 1:51:38 PM
      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      Hello everyone,

      A&A super geek here. I’ve played A&A since I was 12 years and 2 days old, starting as Russia in Classic on Friday December 11th, 1998.

      My 17 month younger brother is also an A&A-addict, and we were both blessed to have another ardent A&A-player and addict under the same roof for years, providing the easy access to hundreds and hundreds of games.

      I own at least one copy of every A&A version ever published, including reprints and 2nd Editions. Wife shakes her head at my closet.

      Global 1940 is my favourite, with Anniversary Edition as number 2. Classic and Old Europe are nostalgic favourites.

      I’m originally from Kristiansand, Norway, but I’ve lived in Atlanta, GA of the glorious U.S. of A. since 2013.

      I’m the facilitator for the MeetUp Group called Axis & Allies Atlanta, and we host a lot of tabletop games. We have several huge enthusiasts here that have dedicated entire spaces of their house to A&A, so we’ve fortunate to enjoy a lot of good gaming.

      Looking forward to any game put out by Larry Harris. WarRoom should be awesome!

      posted in Welcome
      arathornA
      arathorn
    • RE: Introduce or Re-Introduce Yourself (Nov. 2018)

      Hello everyone,

      A&A super geek here. I’ve played A&A since I was 12 years and 2 days old, starting as Russia in Classic on Friday December 11th, 1998.

      My 17 month younger brother is also an A&A-addict, and we were both blessed to have another ardent A&A-player and addict under the same roof for years, providing the easy access to hundreds and hundreds of games.

      I own at least one copy of every A&A version ever published, including reprints and 2nd Editions. Wife shakes her head at my closet.

      I’m originally from Kristiansand, Norway, but I’ve lived in Atlanta, GA of the glorious U.S. of A. since 2013.

      I’m the facilitator for the MeetUp Group called Axis & Allies Atlanta, and we host a lot of tabletop games. We have several huge enthusiasts here that have dedicated entire spaces of their house to A&A, so we’ve fortunate to enjoy a lot of good gaming.

      Looking forward to any game put out by Larry Harris.

      posted in Welcome
      arathornA
      arathorn
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      @JDOW

      In JDOW we trust! SOMEONE has to break the current Adam streak. But then again, Adam’s streak is nothing if not incredible. Reminds me of AllWeNeedIsLove back in 2013.

      It’s Adam’s genius and flexibility even in the light of horrific dice vs. JDOW’s unmatched long-term planning.

      What should the over/under be for rounds on this one?

      Any takers? (JDOW, you used to work in the gambling industry, perhaps you can help us with some playable bets?)

      posted in League
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 6
      
          Politics - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      TripleA Manual Gamesave Post: Italians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 5
      
          Politics - Italians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 31 Sea Zone: 1 submarine
              EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 11:10:14 AM
      Savegame

      posted in Play Boardgames
      arathornA
      arathorn
    • Team Norway vs. Team USA (jjhvass and Jakob vs. Arathorn and RGP44)

      For thread and possible manual rolls.

      posted in Play Boardgames
      arathornA
      arathorn
    • RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2

      @axis-dominion:

      @arathorn:

      I could attempt to fight on, bring German stack 2 down to protect India and then swing everything of Japanese fleet to attempt a 3 round seizure of Australia or Hawaii, but with the way the battle went, and the overall position, it would most likely be futile.

      I lost to a worthy opponent. It was a marathon. I’ve never played this long into a game that I can recall.

      yah at this point, pretty much your only real possible hope would be maybe with Japan, but there are a few problems with that:

      1. allies are very strong in china, so you’d have to stop that onslaught while also protecting india from the US fleet that could swing back into the Indian Ocean quickly.
      2. I have a rather large fleet and stack in Spain, that’s only a couple hops away from Hawaii and Australia. and I have a sizeable presence in the pac as is, with Anzac heavily fortified.
      3. you lost a rather large number of Japanese planes in that battle

      etc.

      yah I’ve had some pretty long games, but not so many long ones in bm, and definitely nothing this long in a while.

      Exactly. Which is why I decided that if the Rostov battle went poorly, it would be over :)

      Even before you posted, by looking at the dice, I knew.

      posted in League
      arathornA
      arathorn
    • RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2

      For anyone that’d like to see…

      UK25-ararthorn.tsvg

      posted in League
      arathornA
      arathorn
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