TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway
1 bomber moved from Central United States to Midway
1 fighter moved from Eastern United States to Western United States
1 infantry moved from Central United States to Eastern United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
10 Sea Zone : 2 carriers, 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 cruiser, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 38
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 21 times
3 was rolled 14 times
4 was rolled 23 times
5 was rolled 18 times
6 was rolled 21 times
Average roll : 3.479
Median : 4.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 119
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.484
Median : 3.500
Variance : 0.055
Standard Deviation : 0.234
Total rolls : 62
British Combat
1 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
French Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.765
Median : 4.000
Variance : 0.177
Standard Deviation : 0.421
Total rolls : 17
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.139
Standard Deviation : 0.373
Total rolls : 7
Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.500
Variance : 1.016
Standard Deviation : 1.008
Total rolls : 22