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    Posts made by APOLLO457

    • RE: Super Smash Bro's

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 2x factory; Remaining resources: 43 PUs; 
              Russians buy 14 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Karelia S.S.R. to Eastern Europe
                    Russians take Eastern Europe from Germans
              1 artillery moved from Archangel to West Russia
              1 infantry moved from Archangel to West Russia
              2 artilleries moved from Karelia S.S.R. to Belorussia
              5 infantry moved from Karelia S.S.R. to Belorussia
              3 fighters moved from Russia to Belorussia
              2 bombers moved from Caucasus to China
              8 armour moved from Karelia S.S.R. to Caucasus
              1 infantry moved from Ukraine S.S.R. to Balkans
                    Russians take Balkans from Germans
              4 infantry moved from Caucasus to Ukraine S.S.R.
              3 fighters moved from Caucasus to Kazakh S.S.R.
              2 artilleries moved from Caucasus to Ukraine S.S.R.
              3 infantry moved from Caucasus to Kazakh S.S.R.
              12 infantry moved from Russia to Caucasus
              4 infantry moved from Karelia S.S.R. to West Russia
      
          Combat - Russians
              Strategic bombing raid in China
                  Bombing raid in China rolls: 2,2 and causes: 4 damage to unit: factory
                  Bombing raid in China causes 4 damage total. 
              Battle in Belorussia
                  Russians attack with 2 artilleries, 3 fighters and 5 infantry
                  Neutral defend with 5 infantry
                      Russians roll dice for 2 artilleries, 3 fighters and 5 infantry in Belorussia, round 2 : 3/10 hits, 3.33 expected hits
                      Neutral roll dice for 5 infantry in Belorussia, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Russians and 3 infantry owned by the Neutral lost in Belorussia
                      Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Belorussia, round 3 : 4/8 hits, 3.00 expected hits
                      Neutral roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Belorussia
                  Russians loses 0 PUs for violating Belorussias neutrality.
                  Russians win, taking Belorussia from Neutral with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 4 infantry
                  Casualties for Neutral: 5 infantry
              Battle in Kazakh S.S.R.
                  Russians attack with 3 fighters and 3 infantry
                  Chinese defend with 2 infantry
                      Russians roll dice for 3 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                      Chinese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kazakh S.S.R.
                  Russians win, taking Kazakh S.S.R. from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Russians
              3 fighters moved from Kazakh S.S.R. to Caucasus
              3 fighters moved from Belorussia to Caucasus
              2 bombers moved from China to Caucasus
              5 infantry moved from Russia to Caucasus
      
          Place Units - Russians
              3 infantry placed in Caucasus
              11 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 48 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Neutral : 1.67
      Chinese : 0.33
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 carriers and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
              1 infantry moved from Anhwei to Manchuria
              1 infantry moved from Burma to French Indo-China Thailand
              4 fighters moved from Japan to 62 Sea Zone
              2 fighters moved from Japan to Manchuria
              1 armour moved from Brazil to 22 Sea Zone
              1 armour and 1 transport moved from 22 Sea Zone to 11 Sea Zone
              1 armour moved from 11 Sea Zone to Central United States
                    Japanese take Central United States from Americans
      
          Combat - Japanese
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              2 carriers and 2 transports placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Super Smash Bro's

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians repair damage of 1x factory; Remaining resources: 38 PUs; 
              Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 armour moved from Caucasus to Karelia S.S.R.
              2 bombers moved from Caucasus to Karelia S.S.R.
              3 fighters moved from Caucasus to Karelia S.S.R.
              3 fighters moved from Russia to Karelia S.S.R.
              3 infantry moved from Russia to Archangel
              3 infantry moved from Caucasus to Ukraine S.S.R.
              3 armour moved from Russia to Karelia S.S.R.
              1 infantry moved from Evenki National Okrug to Russia
              1 infantry moved from Persia to Afghanistan
              1 artillery moved from Persia to Afghanistan
              1 artillery moved from West Russia to Ukraine S.S.R.
              2 artilleries and 19 infantry moved from West Russia to Karelia S.S.R.
              1 armour moved from Russia to Karelia S.S.R.
              1 armour moved from Russia to Karelia S.S.R.
              1 artillery moved from West Russia to Archangel
      
          Combat - Russians
              Battle in Afghanistan
                  Russians attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Afghanistan
                  Russians win, taking Afghanistan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Ukraine S.S.R.
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 3 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Karelia S.S.R.
                  Russians attack with 8 armour, 2 artilleries, 2 bombers, 6 fighters and 19 infantry
                  Germans defend with 4 armour, 6 artilleries, 2 fighters and 11 infantry
                      Russians roll dice for 8 armour, 2 artilleries, 2 bombers, 6 fighters and 19 infantry in Karelia S.S.R., round 2 : 18/37 hits, 12.50 expected hits
                      Germans roll dice for 4 armour, 6 artilleries, 2 fighters and 11 infantry in Karelia S.S.R., round 2 : 6/23 hits, 9.00 expected hits
                      6 infantry owned by the Russians, 6 artilleries owned by the Germans, 11 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                      Russians roll dice for 8 armour, 2 artilleries, 2 bombers, 6 fighters and 13 infantry in Karelia S.S.R., round 3 : 11/31 hits, 11.50 expected hits
                      Germans roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 3 : 3/5 hits, 2.83 expected hits
                      3 infantry owned by the Russians, 2 fighters owned by the Germans and 3 armour owned by the Germans lost in Karelia S.S.R.
                  Russians win, taking Karelia S.S.R. from Germans with 8 armour, 2 artilleries, 2 bombers, 6 fighters and 10 infantry remaining. Battle score for attacker is 70
                  Casualties for Russians: 9 infantry
                  Casualties for Germans: 4 armour, 6 artilleries, 2 fighters and 11 infantry
              Battle in Archangel
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                      Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              3 fighters moved from Karelia S.S.R. to Caucasus
              3 fighters moved from Karelia S.S.R. to Russia
              2 bombers moved from Karelia S.S.R. to Caucasus
      
          Place Units - Russians
              2 artilleries and 1 infantry placed in Caucasus
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.83
      Chinese : -0.33
      Russians : 6.50
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 4 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              7 submarines moved from 60 Sea Zone to 59 Sea Zone
              2 fighters moved from Japan to 59 Sea Zone
              2 bombers moved from Japan to 59 Sea Zone
              1 armour, 3 artilleries and 2 infantry moved from Anhwei to Manchuria
              1 infantry moved from French Indo-China Thailand to Burma
                    Japanese take Burma from British
              1 artillery moved from Malaya to French Indo-China Thailand
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 infantry moved from Szechwan to Anhwei
              1 transport moved from 46 Sea Zone to 37 Sea Zone
              2 infantry moved from East Indies to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 armour and 1 transport moved from 21 Sea Zone to 22 Sea Zone
              1 armour moved from 22 Sea Zone to Brazil
                    Japanese take Brazil from Americans
      
          Combat - Japanese
              Battle in 59 Sea Zone
                  Japanese attack with 2 bombers, 2 fighters and 7 submarines
                  Americans defend with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                      Japanese roll dice for 7 submarines in 59 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      Americans roll dice for 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                      3 submarines owned by the Japanese lost in 59 Sea Zone
                      Japanese roll dice for 4 submarines in 59 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                      Americans roll dice for 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 59 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
                      1 destroyer owned by the Americans, 1 carrier owned by the Americans, 3 submarines owned by the Japanese, 2 fighters owned by the Americans and 2 battleships owned by the Americans lost in 59 Sea Zone
                      Japanese roll dice for 1 submarine in 59 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 battleship owned by the Americans lost in 59 Sea Zone
                      Japanese roll dice for 2 bombers and 2 fighters in 59 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                      2 transports owned by the Americans lost in 59 Sea Zone
                  Japanese win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 80
                  Casualties for Japanese: 6 submarines
                  Casualties for Americans: 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 transports
      
          Non Combat Move - Japanese
              2 bombers moved from 59 Sea Zone to Japan
              2 fighters moved from 59 Sea Zone to Japan
      
          Place Units - Japanese
              4 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Americans : -2.00
      Japanese : 2.00
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 7 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              3 infantry moved from Kwangtung to Anhwei
              1 armour moved from Kwangtung to Anhwei
              3 artilleries moved from Kwangtung to Anhwei
              1 artillery moved from French Indo-China Thailand to Malaya
              1 armour moved from New Zealand to 40 Sea Zone
              1 armour and 1 transport moved from 40 Sea Zone to 21 Sea Zone
              1 transport moved from 40 Sea Zone to 46 Sea Zone
              1 infantry moved from Vologda to Evenki National Okrug
              2 fighters moved from Kwangtung to Japan
      
          Combat - Japanese
              Battle in Anhwei
                  Japanese attack with 1 armour, 3 artilleries and 3 infantry
                  Russians defend with 1 fighter and 1 infantry
                      Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwei, round 2 : 4/7 hits, 2.50 expected hits
                      Americans roll dice for 1 fighter and 1 infantry in Anhwei, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Anhwei
                  Japanese win, taking Anhwei from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 fighter and 1 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              7 submarines placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.00
      Japanese : 1.50
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Super Smash Bro's

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Caucasus to Ukraine S.S.R.
              1 infantry moved from Caucasus to Ukraine S.S.R.
              2 artilleries moved from Russia to West Russia
              2 bombers moved from Caucasus to India
              6 infantry moved from Russia to Caucasus
              9 infantry moved from Russia to West Russia
              1 artillery moved from Caucasus to Persia
              2 infantry moved from Caucasus to Persia
              1 infantry moved from Caucasus to Persia
      
          Combat - Russians
              Strategic bombing raid in India
                      AA fire in India : 0/2 hits, 0.33 expected hits
                  Bombing raid in India rolls: 1,5 and causes: 6 damage to unit: factory
                  Bombing raid in India causes 6 damage total. 
              Battle in Ukraine S.S.R.
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Russians win, taking Ukraine S.S.R. from Germans with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Persia
                  Russians attack with 1 artillery and 3 infantry
                  Chinese defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Persia, round 2 : 2/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Persia
                  Russians win, taking Persia from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Chinese: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              2 bombers moved from India to Caucasus
      
          Place Units - Russians
              3 infantry placed in Caucasus
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Chinese : 0.33
      AA fire in India : : -0.33
      Russians : 1.67
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              2 battleships, 2 carriers, 2 destroyers, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone
              1 infantry moved from Western Australia to 46 Sea Zone
              1 armour moved from Western Australia to 46 Sea Zone
              1 armour, 1 infantry and 2 transports moved from 46 Sea Zone to 40 Sea Zone
              1 armour moved from 40 Sea Zone to New Zealand
              1 infantry moved from 40 Sea Zone to New Zealand
              1 artillery moved from Western Australia to Eastern Australia
                    Japanese take Eastern Australia from British
              5 fighters moved from Japan to 60 Sea Zone
              1 infantry moved from Kwangtung to Kiangsu
              2 artilleries moved from Yunnan to Kwangtung
              2 infantry moved from Yunnan to Kwangtung
      
          Combat - Japanese
              Battle in New Zealand
                  Japanese attack with 1 armour and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New Zealand
                      Japanese roll dice for 1 armour in New Zealand, round 3 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in New Zealand
                  Japanese win, taking New Zealand from British with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from 60 Sea Zone to Kwangtung
              1 fighter moved from 60 Sea Zone to Kwangtung
      
          Place Units - Japanese
              1 carrier, 2 destroyers and 1 fighter placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Super Smash Bro's

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Kazakh S.S.R. to Afghanistan
              1 infantry moved from Kazakh S.S.R. to Afghanistan
              2 infantry moved from Caucasus to Persia
              1 artillery moved from Caucasus to Persia
              2 artilleries moved from Evenki National Okrug to Russia
              2 infantry moved from Evenki National Okrug to Russia
              2 armour moved from West Russia to Russia
              3 infantry moved from Russia to West Russia
              2 infantry moved from Russia to West Russia
              2 bombers moved from Caucasus to India
      
          Combat - Russians
              Strategic bombing raid in India
                  Bombing raid in India rolls: 4,6 and causes: 6 damage to unit: factory
                  Bombing raid in India causes 6 damage total. 
              Battle in Afghanistan
                  Russians attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Afghanistan
                  Russians win, taking Afghanistan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Persia
                  Russians attack with 1 artillery and 2 infantry
                  Chinese defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Persia
                  Russians win, taking Persia from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Russians
              2 bombers moved from India to Caucasus
              1 infantry moved from Russia to Kazakh S.S.R.
      
          Place Units - Russians
              3 infantry placed in Caucasus
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Russians : 0.50
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Super Smash Bro's

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Kazakh S.S.R. to Afghanistan
              1 infantry moved from Kazakh S.S.R. to Afghanistan
              2 infantry moved from Caucasus to Persia
              1 artillery moved from Caucasus to Persia
              2 artilleries moved from Evenki National Okrug to Russia
              2 infantry moved from Evenki National Okrug to Russia
              2 armour moved from West Russia to Russia
      
          Combat - Russians
              Battle in Afghanistan
                  Russians attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 3 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Afghanistan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Afghanistan
                  Russians win, taking Afghanistan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Persia
                  Russians attack with 1 artillery and 2 infantry
                  Chinese defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Persia
                  Russians win, taking Persia from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Kazakh S.S.R.
              2 infantry moved from Russia to West Russia
              1 infantry moved from Russia to West Russia
              2 infantry moved from Russia to West Russia
      
          Place Units - Russians
              3 infantry placed in Caucasus
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Russians : -1.00
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour moved from Borneo to 47 Sea Zone
              1 artillery moved from Borneo to 47 Sea Zone
              1 infantry moved from Borneo to 47 Sea Zone
              1 armour, 1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 46 Sea Zone
              1 armour moved from 46 Sea Zone to Western Australia
              1 infantry moved from 46 Sea Zone to Western Australia
              1 artillery moved from 46 Sea Zone to Western Australia
              2 battleships, 2 carriers, 2 destroyers and 2 fighters moved from 47 Sea Zone to 36 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from Yunnan to Burma
              1 infantry moved from Kwangtung to Anhwei
              1 armour moved from Manchuria to Kwangtung
              1 infantry moved from Evenki National Okrug to Vologda
                    Japanese take Vologda from Russians
      
          Combat - Japanese
              Battle in Western Australia
                  Japanese attack with 1 armour, 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 2 : 3/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Western Australia
                  Japanese win, taking Western Australia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              3 infantry moved from French Indo-China Thailand to Yunnan
              2 artilleries moved from French Indo-China Thailand to Yunnan
      
          Place Units - Japanese
              1 armour, 1 bomber, 1 fighter and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Japanese : 1.83
      

      Savegame

      posted in Play Boardgames
      A
      APOLLO457
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 bomber, 6 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              2 fighters moved from 60 Sea Zone to Japan
              1 carrier moved from 60 Sea Zone to 47 Sea Zone
              1 artillery moved from Burma to 36 Sea Zone
              1 armour moved from Burma to 36 Sea Zone
              2 infantry moved from Burma to 36 Sea Zone
              1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 47 Sea Zone
              1 artillery moved from 47 Sea Zone to Borneo
              1 armour moved from 47 Sea Zone to Borneo
              2 infantry moved from 47 Sea Zone to Borneo
              1 infantry moved from Burma to French Indo-China Thailand
              2 artilleries moved from Burma to French Indo-China Thailand
              2 fighters moved from Burma to Japan
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                    Japanese take Evenki National Okrug from Russians
              1 armour moved from Soviet Far East to Manchuria
              4 infantry moved from Kiangsu to Kwangtung
              1 artillery moved from Kiangsu to Kwangtung
              1 infantry moved from Burma to French Indo-China Thailand
      
          Combat - Japanese
              Battle in 47 Sea Zone
                  Japanese attack with 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 2 transports
                  British defend with 1 cruiser, 1 submarine and 1 transport
                      Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 2 transports in 47 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits
                      British roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British and 1 submarine owned by the British lost in 47 Sea Zone
                      1 transport owned by the British lost in 47 Sea Zone
                  Japanese win with 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 25
                  Casualties for British: 1 cruiser, 1 submarine and 1 transport
              Battle in Borneo
                  Japanese attack with 1 armour, 1 artillery and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Borneo
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 transport placed in 62 Sea Zone
              1 bomber and 6 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Japanese : -1.83
      

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      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 armour moved from Manchuria to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 infantry moved from Anhwei to Sinkiang
                    Japanese take Sinkiang from Americans
              1 infantry moved from Anhwei to Szechwan
                    Japanese take Szechwan from Americans
              1 infantry moved from Anhwei to Sinkiang
              1 infantry moved from Kwangtung to Yunnan
              1 infantry moved from Yunnan to Burma
              2 artilleries moved from Yunnan to Burma
              1 infantry moved from Malaya to French Indo-China Thailand
              1 artillery moved from Manchuria to Kiangsu
              4 infantry moved from Manchuria to Kiangsu
              2 fighters moved from Manchuria to Burma
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to Burma
              2 infantry moved from 36 Sea Zone to Burma
              1 armour moved from 36 Sea Zone to Burma
              2 battleships, 1 carrier, 2 destroyers and 2 fighters moved from 61 Sea Zone to 36 Sea Zone
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 fighter moved from Japan to 60 Sea Zone
      
          Place Units - Japanese
              1 carrier placed in 60 Sea Zone
              1 fighter placed in 60 Sea Zone
              1 artillery and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Manchuria to Buryatia S.S.R.
                    Japanese take Buryatia S.S.R. from Russians
              1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
              1 infantry moved from French Indo-China Thailand to Burma
                    Japanese take Burma from British
              1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
              1 submarine moved from 44 Sea Zone to 53 Sea Zone
              1 bomber moved from Japan to 53 Sea Zone
              1 fighter moved from Japan to 53 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Manchuria
              1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
              1 artillery moved from French Indo-China Thailand to Yunnan
              1 infantry moved from French Indo-China Thailand to Yunnan
              1 infantry moved from Kwangtung to Yunnan
              1 artillery moved from Kwangtung to Yunnan
              1 infantry moved from Kiangsu to Kwangtung
              2 infantry moved from Kiangsu to Anhwei
              1 fighter moved from Manchuria to Anhwei
              1 fighter moved from French Indo-China Thailand to Anhwei
              2 fighters moved from 61 Sea Zone to Yunnan
              1 infantry moved from Kiangsu to Anhwei
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                  British defend with 1 infantry; Americans defend with 2 infantry
                      Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits
                      Americans roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans lost in Yunnan
                      Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Yunnan, round 3 : 2/6 hits, 2.33 expected hits
                      Americans roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Anhwei
                  Japanese attack with 2 fighters and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 2 fighters and 3 infantry in Anhwei, round 2 : 2/5 hits, 1.50 expected hits
                      Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Anhwei
                  Japanese win, taking Anhwei from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                  Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone
                      Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits
                      Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
      
          Non Combat Move - Japanese
              1 bomber moved from 53 Sea Zone to Solomon Islands
              2 fighters moved from Anhwei to Manchuria
              2 fighters moved from Yunnan to 61 Sea Zone
      
          Place Units - Japanese
              1 armour, 2 artilleries, 1 fighter and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Americans : -2.83
      Japanese : -0.17
      

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      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Kazakh S.S.R. to Afghanistan
              1 artillery moved from Kazakh S.S.R. to Afghanistan
              1 infantry moved from Caucasus to Persia
              1 artillery moved from Caucasus to Persia
              1 armour moved from Kazakh S.S.R. to Russia
              2 artilleries moved from Kazakh S.S.R. to Caucasus
              2 armour moved from Archangel to West Russia
              2 infantry moved from Archangel to West Russia
              2 artilleries moved from Caucasus to West Russia
              1 infantry moved from Caucasus to West Russia
              1 infantry moved from Caucasus to West Russia
              1 infantry moved from Caucasus to West Russia
              4 fighters moved from Caucasus to West Russia
              2 fighters moved from Russia to West Russia
              2 bombers moved from Caucasus to China
              2 armour moved from Yakut S.S.R. to Russia
              2 artilleries moved from Yakut S.S.R. to Evenki National Okrug
              2 infantry moved from Yakut S.S.R. to Evenki National Okrug
              2 infantry moved from Russia to West Russia
      
          Combat - Russians
              Strategic bombing raid in China
                      AA fire in China : 0/2 hits, 0.33 expected hits
                  Bombing raid in China rolls: 1,3 and causes: 4 damage to unit: factory
                  Bombing raid in China causes 4 damage total. 
              Battle in Afghanistan
                  Russians attack with 1 artillery and 2 infantry
                  Chinese defend with 2 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Afghanistan, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 2 infantry in Afghanistan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Afghanistan
                      Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Afghanistan
                  1 artillery owned by the Russians retreated to Kazakh S.S.R.
                  Chinese win with 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
              Battle in Persia
                  Russians attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Persia
                  Russians win, taking Persia from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in West Russia
                  Russians attack with 2 armour, 2 artilleries, 6 fighters and 7 infantry
                  Germans defend with 5 infantry
                      Russians roll dice for 2 armour, 2 artilleries, 6 fighters and 7 infantry in West Russia, round 2 : 6/17 hits, 6.17 expected hits
                      Germans roll dice for 5 infantry in West Russia, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Russians and 5 infantry owned by the Germans lost in West Russia
                  Russians win, taking West Russia from Germans with 2 armour, 2 artilleries, 6 fighters and 5 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 5 infantry
      
          Non Combat Move - Russians
              3 fighters moved from West Russia to Russia
              3 fighters moved from West Russia to Caucasus
              2 bombers moved from China to Caucasus
              1 infantry moved from Russia to Archangel
              2 infantry moved from Russia to Caucasus
              2 infantry moved from Russia to Caucasus
      
          Place Units - Russians
              3 infantry placed in Caucasus
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      AA fire in China : : -0.33
      Chinese : 0.33
      Russians : -1.33
      

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      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 armour and 2 infantry moved from Evenki National Okrug to Yakut S.S.R.
              2 artilleries and 2 infantry moved from Novosibirsk to Yakut S.S.R.
              1 infantry moved from Novosibirsk to Yakut S.S.R.
              1 infantry moved from Russia to Novosibirsk
              1 infantry moved from Kazakh S.S.R. to Sinkiang
                    Russians take Sinkiang from Chinese
              1 infantry moved from Kazakh S.S.R. to Afghanistan
                    Russians take Afghanistan from Chinese
              1 infantry moved from Russia to Evenki National Okrug
              3 infantry moved from Russia to Kazakh S.S.R.
              2 infantry moved from Russia to Caucasus
              2 armour moved from Russia to Caucasus
              1 artillery moved from Russia to Kazakh S.S.R.
              3 artilleries moved from Russia to Caucasus
              2 fighters moved from Russia to Caucasus
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 2 armour, 2 artilleries and 5 infantry
                  Neutral defend with 5 infantry
                      Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Yakut S.S.R., round 2 : 4/9 hits, 2.83 expected hits
                      Neutral roll dice for 5 infantry in Yakut S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Russians and 4 infantry owned by the Neutral lost in Yakut S.S.R.
                      Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Yakut S.S.R., round 3 : 1/7 hits, 2.50 expected hits
                      Neutral roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral lost in Yakut S.S.R.
                  Russians loses 0 PUs for violating Yakut S.S.R.s neutrality.
                  Russians win, taking Yakut S.S.R. from Neutral with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 2 infantry
                  Casualties for Neutral: 5 infantry
      
          Non Combat Move - Russians
              2 bombers moved from Russia to Caucasus
      
          Place Units - Russians
              3 infantry placed in Caucasus
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Neutral : -0.00
      Russians : -0.33
      

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      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 1
      
          Bid Purchase - Germans
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Americans round 36

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 36
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Jet Power
      
          Purchase Units - Americans
              Americans buy 2 fighters and 13 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Americans
              5 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 submarines and 5 transports moved from 20 Sea Zone to 10 Sea Zone
              2 bombers, 14 fighters and 18 infantry moved from Eastern United States to Eastern Canada
      
          Combat - Americans
              Battle in Eastern Canada
                  Americans attack with 2 bombers, 14 fighters and 18 infantry
                  Chinese defend with 5 armour, 7 artilleries and 14 infantry
                      Americans roll dice for 2 bombers, 14 fighters and 18 infantry in Eastern Canada, round 2 : 8/36 hits, 12.67 expected hits
                      Chinese roll dice for 5 armour, 7 artilleries and 14 infantry in Eastern Canada, round 2 : 16/26 hits, 9.50 expected hits
                      16 infantry owned by the Americans and 8 infantry owned by the Chinese lost in Eastern Canada
                      Americans roll dice for 2 bombers, 14 fighters and 2 infantry in Eastern Canada, round 3 : 11/20 hits, 10.00 expected hits
                      Chinese roll dice for 5 armour, 7 artilleries and 6 infantry in Eastern Canada, round 3 : 6/18 hits, 6.83 expected hits
                      4 fighters owned by the Americans, 2 infantry owned by the Americans, 6 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Eastern Canada
                   retreated to Eastern Canada
                  Chinese win with 5 armour and 2 artilleries remaining. Battle score for attacker is -32
                  Casualties for Americans: 4 fighters and 18 infantry
                  Casualties for Chinese: 5 artilleries and 14 infantry
      
          Non Combat Move - Americans
              10 fighters moved from Eastern Canada to Eastern United States
              2 bombers moved from Eastern Canada to Eastern United States
              10 fighters moved from Eastern United States to 10 Sea Zone
              3 aaGuns and 11 infantry moved from Western United States to Central United States
      
          Place Units - Americans
              2 fighters and 12 infantry placed in Eastern United States
              1 infantry placed in Western United States
      
          Activate Technology - Americans
              Americans activating Jet Power
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 1.00
      Americans : -3.67
      Chinese : 5.67
      

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      TripleA Turn Summary: Americans round 35

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 35
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 bomber and 18 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 bomber moved from Venezuela to Eastern United States
              15 infantry moved from Eastern Canada to Western Canada
              4 infantry moved from Eastern Canada to Eastern United States
              9 armour, 10 artilleries, 14 fighters and 5 infantry moved from Western United States to Western Canada
              8 infantry moved from Western United States to Western Canada
      
          Combat - Americans
              Battle in Western Canada
                  Americans attack with 9 armour, 10 artilleries, 14 fighters and 28 infantry
                  Chinese defend with 2 armour, 6 artilleries and 18 infantry
                      Americans roll dice for 9 armour, 10 artilleries, 14 fighters and 28 infantry in Western Canada, round 2 : 19/61 hits, 21.17 expected hits
                      Chinese roll dice for 2 armour, 6 artilleries and 18 infantry in Western Canada, round 2 : 16/26 hits, 9.00 expected hits
                      16 infantry owned by the Americans, 18 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Western Canada
                      Americans roll dice for 9 armour, 10 artilleries, 14 fighters and 12 infantry in Western Canada, round 3 : 17/45 hits, 18.50 expected hits
                      Chinese roll dice for 2 armour and 5 artilleries in Western Canada, round 3 : 4/7 hits, 2.67 expected hits
                      2 armour owned by the Chinese, 4 infantry owned by the Americans and 5 artilleries owned by the Chinese lost in Western Canada
                  Americans win, taking Western Canada from Chinese with 9 armour, 10 artilleries, 14 fighters and 8 infantry remaining. Battle score for attacker is 28
                  Casualties for Americans: 20 infantry
                  Casualties for Chinese: 2 armour, 6 artilleries and 18 infantry
      
          Non Combat Move - Americans
              14 fighters moved from Western Canada to Eastern United States
      
          Place Units - Americans
              1 bomber and 13 infantry placed in Eastern United States
              5 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : -3.67
      Chinese : 8.33
      

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      TripleA Turn Summary: Americans round 34

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 34
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 4 aaGuns and 15 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Americans
              10 artilleries and 11 infantry moved from Western Canada to Western United States
              1 bomber moved from West Indies to Eastern Canada
              5 bombers and 5 infantry moved from Eastern United States to Eastern Canada
              14 fighters moved from 20 Sea Zone to Eastern Canada
              23 infantry moved from Eastern United States to Eastern Canada
              1 bomber and 1 infantry moved from Rio De Oro to French Equatorial Africa
                    Americans take French Equatorial Africa from Chinese
              1 bomber moved from Solomon Islands to Eastern Canada
      
          Combat - Americans
              Battle in Eastern Canada
                  Americans attack with 7 bombers, 14 fighters and 28 infantry
                  Chinese defend with 1 armour, 6 artilleries and 14 infantry
                      Americans roll dice for 7 bombers, 14 fighters and 28 infantry in Eastern Canada, round 2 : 20/56 hits, 21.00 expected hits
                      Chinese roll dice for 1 armour, 6 artilleries and 14 infantry in Eastern Canada, round 2 : 9/21 hits, 7.17 expected hits
                      9 infantry owned by the Americans, 14 infantry owned by the Chinese and 6 artilleries owned by the Chinese lost in Eastern Canada
                      Americans roll dice for 7 bombers, 14 fighters and 19 infantry in Eastern Canada, round 3 : 21/47 hits, 19.50 expected hits
                      Chinese roll dice for 1 armour in Eastern Canada, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Chinese lost in Eastern Canada
                  Americans win, taking Eastern Canada from Chinese with 7 bombers, 14 fighters and 19 infantry remaining. Battle score for attacker is 44
                  Casualties for Americans: 9 infantry
                  Casualties for Chinese: 1 armour, 6 artilleries and 14 infantry
      
          Non Combat Move - Americans
              14 fighters moved from Eastern Canada to Western United States
              7 bombers moved from Eastern Canada to Eastern United States
              1 bomber moved from French Equatorial Africa to Venezuela
      
          Place Units - Americans
              3 aaGuns and 2 infantry placed in Western United States
              1 aaGun and 13 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : 0.50
      Chinese : 1.33
      

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      TripleA Turn Summary: Americans round 33

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 33
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 2 bombers and 17 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 bomber and 1 infantry moved from Western United States to Brazil
                    Americans take Brazil from Chinese
              1 bomber and 1 infantry moved from Western United States to Argentina
                    Americans take Argentina from Chinese
              1 bomber and 1 infantry moved from Western United States to Algeria
                    Americans take Algeria from Chinese
              1 bomber and 1 infantry moved from Western United States to Caroline Islands
                    Americans take Caroline Islands from Chinese
              5 infantry moved from Alaska to Western Canada
              2 infantry moved from Western United States to Western Canada
              2 bombers moved from Western United States to Eastern United States
              1 infantry moved from Mexico to Western United States
              3 artilleries moved from Western United States to Western Canada
              1 infantry moved from Eastern Canada to Eastern United States
              5 battleships, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters, 11 submarines and 5 transports moved from 55 Sea Zone to 20 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Caroline Islands to 45 Sea Zone
              1 bomber moved from 45 Sea Zone to Solomon Islands
              1 bomber moved from Argentina to West Indies
              1 bomber moved from Brazil to Eastern United States
              1 bomber moved from Algeria to Rio De Oro
      
          Place Units - Americans
              2 bombers and 12 infantry placed in Eastern United States
              5 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 69 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      

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