TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 5 carriers, 5 cruisers, 1 infantry, 7 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
7 bombers moved from Caroline Islands to 41 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 41 Sea Zone
Americans attack with 7 bombers
Japanese defend with 1 carrier, 2 cruisers and 2 fighters
Americans win with 4 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 carrier, 2 cruisers and 2 fighters
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 bombers moved from 41 Sea Zone to Ceylon
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
1 harbour placed in Morocco
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs