Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. AndyCub
    3. Posts
    A
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 110
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by AndyCub

    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      Ya man. Sorry it’s been so long. With all of the online learning garbage, the schools drug the year out a whole extra week. I’ll get my turn in later today.

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      @StuckTojo Yep. Still playing. I’ve just gotten slammed with school work now that schools are cancelled here. I’ll be able to get going again next week if that okay with you.

      posted in League
      A
      AndyCub
    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      Yep. I’ve just been really busy with school stuff. Next week my schedule starts to clear up. I’ll continue it then if that’s alright with you.

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: ANZAC round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 30 Sea Zone to 54 Sea Zone
              2 mech_infantrys moved from South Australia to Western Australia
                    ANZAC take Western Australia from Japanese
              1 infantry moved from Northern Territory to Queensland
              1 infantry moved from South Australia to Queensland
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 aaGun moved from South Australia to Queensland
              2 fighters moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AndyCub
    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Combat Move - Russians
              1 armour moved from Volgograd to Rostov
              1 armour moved from Volgograd to Tambov
              3 infantry moved from Belarus to Bryansk
              7 infantry moved from Smolensk to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 10 infantry
                  Germans defend with 1 fighter and 1 tactical_bomber
                      Russians roll dice for 10 infantry in Bryansk, round 2 : 2/10 hits, 1.67 expected hits
                      Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 9 infantry remaining. Battle score for attacker is 18
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 fighter and 1 tactical_bomber
              Battle in Tambov
                  Russians attack with 1 armour
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 armour remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Rostov
                  Russians attack with 1 armour
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour in Rostov, round 5 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour in Rostov, round 6 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour in Rostov, round 7 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 7 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                  Germans win with no units remaining. Battle score for attacker is -2
                  Casualties for Russians: 1 armour
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              2 infantry moved from Novgorod to Belarus
              1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
              2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans : -1.50
      Russians : -1.17
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Purchase Units - British
              British buy 2 armour and 4 infantry; Remaining resources: 6 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              20 infantry moved from India to West India
              4 artilleries moved from India to West India
              5 mech_infantrys moved from India to Eastern Persia
              6 fighters moved from India to Eastern Persia
              1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
              5 armour moved from India to West India
      
          Combat - British
              Battle in Eastern Persia
                  British attack with 1 armour, 6 fighters, 1 infantry and 5 mech_infantrys
                  Germans defend with 3 mech_infantrys; Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour, 6 fighters, 1 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 2/13 hits, 4.50 expected hits
                      Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Eastern Persia, round 2 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                      British roll dice for 1 armour, 6 fighters and 4 mech_infantrys in Eastern Persia, round 3 : 4/11 hits, 4.17 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Eastern Persia, round 3 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Eastern Persia
                  British win, taking Eastern Persia from Germans with 1 armour, 6 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for British: 1 infantry and 2 mech_infantrys
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              4 aaGuns moved from India to West India
              6 fighters moved from Eastern Persia to West India
      
          Place Units - British
              3 infantry placed in Egypt
              2 armour and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,2,1
              British collect 25 PUs (6 lost to blockades); end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              1 artillery placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : -2.67
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 carrier, 1 cruiser, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 armour and 4 infantry moved from Morocco to 92 Sea Zone
              4 armour, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
              4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
              1 battleship moved from 92 Sea Zone to 91 Sea Zone
              4 transports moved from 93 Sea Zone to 92 Sea Zone
              2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 95 Sea Zone
              4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 armour, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              4 fighters moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer and 4 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Southern Italy
                  Americans attack with 4 armour and 4 infantry
                  Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 4 mech_infantrys
                      Americans roll dice for 2 battleships and 2 cruisers in Southern Italy, round 2 : 1/4 hits, 2.33 expected hits
                      Americans roll dice for 4 armour and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits
                      Italians roll dice for 3 aaGuns, 3 artilleries, 4 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 9/25 hits, 9.83 expected hits
                      3 aaGuns owned by the Italians, 4 armour owned by the Americans, 4 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                  Italians win with 3 artilleries, 4 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -15
                  Casualties for Americans: 4 armour and 4 infantry
                  Casualties for Italians: 3 aaGuns and 2 infantry
      
          Non Combat Move - Americans
              4 armour and 4 infantry moved from 91 Sea Zone to Morocco
              2 fighters moved from Gibraltar to 91 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from Alaska to 1 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
              4 fighters moved from 25 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              4 artilleries and 4 infantry placed in Eastern United States
              1 carrier and 1 cruiser placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.83
      Americans : -0.33
      Japanese : -0.17
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Persia to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AndyCub
    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 fighter moved from Scotland to 126 Sea Zone
      
          Combat - French
              Battle in 126 Sea Zone
                  French attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 126 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - French
              1 fighter moved from 126 Sea Zone to Novgorod
              1 infantry moved from Northwest Persia to Caucasus
              1 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AndyCub
    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Persia to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: ANZAC round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to Northern Territory
                    ANZAC take Northern Territory from Japanese
              1 infantry and 2 mech_infantrys moved from New South Wales to South Australia
              2 fighters moved from Queensland to South Australia
              1 transport moved from 62 Sea Zone to 30 Sea Zone
      
          Combat - ANZAC
              Battle in South Australia
                  ANZAC attack with 2 fighters, 1 infantry and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in South Australia, round 2 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in South Australia
                  ANZAC win, taking South Australia from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from South Australia to New South Wales
              1 aaGun moved from New South Wales to South Australia
              1 aaGun moved from Queensland to New South Wales
      
          Place Units - ANZAC
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 9 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.50
      Japanese : -0.33
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 9 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 bomber moved from United Kingdom to 104 Sea Zone
              4 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
              4 armour, 1 carrier, 4 infantry and 4 transports moved from 91 Sea Zone to 108 Sea Zone
              4 armour, 1 carrier, 4 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
              2 fighters moved from Gibraltar to 109 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from British Guiana to 104 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
              2 armour and 2 mech_infantrys moved from Eastern United States to Western United States
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - Americans
              Battle in Philippines
              Battle in 104 Sea Zone
                  Americans attack with 1 bomber and 1 fighter
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Germans lost in 104 Sea Zone
                  Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 cruiser
              Battle in 42 Sea Zone
                  Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
                  Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
                  Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                      1 submarine owned by the Americans, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 42 Sea Zone
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                      2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                      Americans roll dice for 1 battleship, 2 carriers and 3 fighters in 42 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 battleship and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                      2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                      Americans roll dice for 1 battleship, 2 carriers and 2 fighters in 42 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 52
                  Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                  Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
      
          Non Combat Move - Americans
              2 infantry moved from 10 Sea Zone to Western United States
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from 104 Sea Zone to United Kingdom
              1 fighter moved from 104 Sea Zone to 109 Sea Zone
              1 fighter moved from 109 Sea Zone to United Kingdom
              1 aaGun moved from Eastern United States to Central United States
              2 fighters moved from 42 Sea Zone to Java
      
          Place Units - Americans
              4 transports placed in 101 Sea Zone
              4 artilleries and 4 infantry placed in Eastern United States
              5 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 3 armour, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from Malta to Persia
              3 armour moved from Persia to West India
              1 infantry moved from Eastern Persia to West India
              1 infantry moved from Persia to Eastern Persia
              1 infantry moved from Trans-Jordan to Iraq
              2 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Tobruk to Libya
                    British take Libya from Italians
              1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                    UK_Pacific take 39 Sea Zone from Japanese
              3 fighters and 1 tactical_bomber moved from Persia to India
              4 armour, 1 artillery and 5 infantry moved from West India to India
              4 fighters moved from Algeria to Trans-Jordan
      
          Combat - British
              Battle in India
                  British attack with 4 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 4 armour, 1 factory_minor, 5 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
                      British roll dice for 4 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in India, round 2 : 3/14 hits, 5.50 expected hits
                      Japanese roll dice for 4 armour, 5 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 4/12 hits, 6.67 expected hits
                      1 infantry owned by the Japanese, 2 armour owned by the Japanese and 4 infantry owned by the British lost in India
                      British roll dice for 4 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 2/10 hits, 4.83 expected hits
                      Japanese roll dice for 2 armour, 5 fighters and 2 tactical_bombers in India, round 3 : 7/9 hits, 5.33 expected hits
                      2 armour owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 4 armour owned by the British lost in India
                   retreated to India
                  Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
                  Casualties for British: 4 armour, 1 artillery, 1 fighter and 5 infantry
                  Casualties for Japanese: 4 armour and 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from India to Eastern Persia
              1 bomber moved from Persia to Eastern Persia
      
          Place Units - British
              1 submarine and 2 transports placed in 71 Sea Zone
              British undo move 1.
              1 submarine placed in 98 Sea Zone
              2 transports placed in 71 Sea Zone
              3 armour placed in Persia
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : -1.00
      British : -5.33
      Americans : -1.50
      Japanese : -1.67
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 9 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 bomber moved from United Kingdom to 104 Sea Zone
              4 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
              4 armour, 1 carrier, 4 infantry and 4 transports moved from 91 Sea Zone to 108 Sea Zone
              4 armour, 1 carrier, 4 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
              2 fighters moved from Gibraltar to 109 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from British Guiana to 104 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
              2 armour and 2 mech_infantrys moved from Eastern United States to Western United States
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - Americans
              Battle in Philippines
              Battle in 104 Sea Zone
                  Americans attack with 1 bomber and 1 fighter
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Germans lost in 104 Sea Zone
                  Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 cruiser
              Battle in 42 Sea Zone
                  Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
                  Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
                  Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                      1 submarine owned by the Americans, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 42 Sea Zone
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                      2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                      Americans roll dice for 1 battleship, 2 carriers and 3 fighters in 42 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 battleship and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                      2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                      Americans roll dice for 1 battleship, 2 carriers and 2 fighters in 42 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 52
                  Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                  Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
      
          Non Combat Move - Americans
              2 infantry moved from 10 Sea Zone to Western United States
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from 104 Sea Zone to United Kingdom
              1 fighter moved from 104 Sea Zone to 109 Sea Zone
              1 fighter moved from 109 Sea Zone to United Kingdom
              1 aaGun moved from Eastern United States to Central United States
              2 fighters moved from 42 Sea Zone to Java
      
          Place Units - Americans
              4 transports placed in 101 Sea Zone
              4 artilleries and 4 infantry placed in Eastern United States
              5 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Americans : -1.50
      Japanese : -0.67
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 mech_infantrys moved from Volgograd to Ukraine
              1 fighter and 1 tactical_bomber moved from Russia to Ukraine
              5 fighters moved from Russia to Ukraine
              7 infantry moved from Belarus to Smolensk
              1 artillery and 2 infantry moved from Smolensk to Russia
              1 infantry moved from Timguska to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Novosibirsk to Tsinghai
                    Chinese take Tsinghai from Japanese
              1 infantry moved from Timguska to Kansu
              1 infantry moved from Novgorod to Karelia
                    Russians take Karelia from Germans
              1 artillery and 3 infantry moved from Novgorod to Baltic States
              3 infantry moved from Novgorod to Belarus
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 2 infantry
                      Russians roll dice for 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/9 hits, 4.00 expected hits
                      Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Baltic States
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 6 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 7 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 mech_infantrys
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              6 fighters and 1 tactical_bomber moved from Ukraine to Russia
              5 infantry moved from Novosibirsk to Samara
              2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
              2 aaGuns moved from Smolensk to Russia
              6 fighters and 1 tactical_bomber moved from Russia to Samara
              6 armour moved from Russia to Samara
      
          Place Units - Russians
              9 infantry placed in Russia
              2 armour placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Russians : -3.17
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - British
              British buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Egypt to Persia
              3 armour moved from Persia to West India
              3 mech_infantrys moved from West India to India
              2 artilleries and 2 infantry moved from West India to India
              3 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
              3 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
              1 infantry moved from Eastern Persia to Persia
              1 artillery moved from Eastern Persia to West India
              2 artilleries and 1 infantry moved from Iraq to Persia
              1 infantry moved from Trans-Jordan to Iraq
              2 fighters moved from Egypt to Persia
              1 transport moved from 80 Sea Zone to 71 Sea Zone
              1 battleship and 1 destroyer moved from 39 Sea Zone to 56 Sea Zone
      
          Combat - British
              Battle in 56 Sea Zone
                  British attack with 1 battleship and 1 destroyer
                  Japanese defend with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
                      British roll dice for 1 battleship and 1 destroyer in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
                      1 destroyer owned by the British and 1 battleship owned by the British lost in 56 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
                  Casualties for British: 1 battleship and 1 destroyer
                  1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Western Australia
      
          Non Combat Move - British
              3 infantry moved from 80 Sea Zone to Persia
              1 mech_infantry moved from 80 Sea Zone to Persia
      
          Place Units - British
              3 armour placed in Persia
              1 armour and 2 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,3
              British collect 25 PUs (8 lost to blockades); end with 25 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              1 aaGun placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 1 aaGun
      

      Combat Hit Differential Summary :

      British : 0.00
      Japanese : 1.83
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 4 armour, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              1 transport moved from 1 Sea Zone to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              2 infantry moved from 1 Sea Zone to Alaska
              1 infantry moved from British Columbia to Alaska
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 battleship moved from 1 Sea Zone to 10 Sea Zone
              1 destroyer moved from 2 Sea Zone to 1 Sea Zone
              4 armour and 4 infantry moved from Morocco to 92 Sea Zone
              4 armour, 4 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
              4 armour and 4 infantry moved from 93 Sea Zone to Southern France
              2 fighters moved from 95 Sea Zone to Southern France
              2 tactical_bombers moved from 95 Sea Zone to Southern France
              2 fighters moved from 92 Sea Zone to Southern France
              3 battleships, 2 carriers, 2 cruisers and 4 transports moved from 95 Sea Zone to 93 Sea Zone
              4 transports moved from 93 Sea Zone to 92 Sea Zone
              1 battleship moved from 93 Sea Zone to 92 Sea Zone
      
          Combat - Americans
              Battle in Alaska
                  Americans attack with 3 infantry
                  Japanese defend with 1 artillery
                      Americans roll dice for 3 infantry in Alaska, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Alaska
                      Americans roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Alaska
                  Americans win, taking Alaska from Japanese with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Southern France
                  Americans attack with 4 armour, 4 fighters, 4 infantry and 2 tactical_bombers
                  Germans defend with 1 aaGun, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                      AA fire in Southern France : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 2 battleships and 2 cruisers in Southern France, round 2 : 1/4 hits, 2.33 expected hits
                      Americans roll dice for 4 armour, 4 fighters, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 7/14 hits, 6.00 expected hits
                      Germans roll dice for 1 aaGun, 7 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/19 hits, 7.17 expected hits
                      1 aaGun owned by the Germans, 7 infantry owned by the Germans, 2 armour owned by the Americans and 4 infantry owned by the Americans lost in Southern France
                  2 tactical_bombers owned by the Americans and 4 fighters owned by the Americans retreated
                      Americans roll dice for 2 armour in Southern France, round 3 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 7 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/12 hits, 4.83 expected hits
                      2 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                  Germans win with 7 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Americans: 4 armour and 4 infantry
                  Casualties for Germans: 1 aaGun, 7 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              4 fighters moved from Southern France to 93 Sea Zone
              2 tactical_bombers moved from Southern France to 93 Sea Zone
              2 fighters moved from 93 Sea Zone to 92 Sea Zone
              4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 transports moved from 91 Sea Zone to 101 Sea Zone
              4 armour and 4 infantry moved from 91 Sea Zone to Morocco
              2 fighters moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              4 armour and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Americans : -0.17
      AA fire in Southern France : : -0.50
      Japanese : 0.33
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from West India to India
              1 infantry moved from Iraq to Persia
              1 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 94 Sea Zone to 95 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AndyCub
    • RE: GL StuckTojo (Axis) vs. AndyCub (Allies +20), No Victory Cities

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 transports moved from 54 Sea Zone to 62 Sea Zone
              3 infantry moved from New South Wales to 62 Sea Zone
              3 infantry and 2 transports moved from 62 Sea Zone to 56 Sea Zone
              1 carrier and 2 cruisers moved from 54 Sea Zone to 56 Sea Zone
              2 fighters moved from 54 Sea Zone to Western Australia
              1 infantry moved from South Australia to Queensland
              1 artillery moved from South Australia to Western Australia
              2 fighters moved from South Australia to Western Australia
              3 infantry moved from 56 Sea Zone to Western Australia
      
          Combat - ANZAC
              Battle in 56 Sea Zone
                  ANZAC attack with 1 carrier, 2 cruisers and 2 transports
                  Japanese defend with 1 destroyer and 2 transports
                      ANZAC roll dice for 1 carrier, 2 cruisers and 2 transports in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the ANZAC lost in 56 Sea Zone
                      ANZAC roll dice for 1 carrier, 1 cruiser and 2 transports in 56 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 56 Sea Zone
                      2 transports owned by the Japanese lost in 56 Sea Zone
                  ANZAC win with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 10
                  Casualties for ANZAC: 1 cruiser
                  Casualties for Japanese: 1 destroyer and 2 transports
              Battle in Western Australia
                  ANZAC attack with 1 artillery, 4 fighters and 3 infantry
                  Japanese defend with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                      ANZAC roll dice for 1 artillery, 4 fighters and 3 infantry in Western Australia, round 2 : 1/8 hits, 3.00 expected hits
                      Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Australia, round 2 : 0/6 hits, 2.67 expected hits
                      1 infantry owned by the Japanese lost in Western Australia
                      ANZAC roll dice for 1 artillery, 4 fighters and 3 infantry in Western Australia, round 3 : 3/8 hits, 3.00 expected hits
                      Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Australia, round 3 : 2/5 hits, 2.33 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Western Australia
                      ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Western Australia, round 4 : 1/6 hits, 2.67 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Western Australia, round 4 : 1/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
                      ANZAC roll dice for 1 artillery and 4 fighters in Western Australia, round 5 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 fighter in Western Australia, round 5 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Western Australia
                  ANZAC win with 4 fighters remaining. Battle score for attacker is 24
                  Casualties for Japanese: 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Casualties for ANZAC: 1 artillery and 3 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Western Australia to Queensland
              2 fighters moved from Western Australia to 56 Sea Zone
      
          Place Units - ANZAC
              1 infantry and 2 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 8 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -3.50
      Japanese : -2.50
      

      Savegame

      posted in League
      A
      AndyCub
    • RE: daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
              2 infantry moved from 42 Sea Zone to Java
              2 infantry moved from Trans-Jordan to Iraq
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from United Kingdom to Scotland
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AndyCub
    • 1 / 1