German Combat Move - Please make the German moves and then I will figure out the battle results.

Posts made by AndrewAAGamer
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Blockhouses
Sword = 0.5 = Miss (Carry Over 0.5)
Utah = 0.5 +0.5 + 0.5 = 1 Hit (Carry over 0.5)German Carry Over 0.5
Battle Order = G17, G14, G7, G15
Allies attack:
G17 = 2.49 + 0.33 = 2 Hits (Carry over 0.82)
G14 = 1.86 + 0.82 = 2 Hits (Carry over 0.68)
G7 = 0.77 + 0.68 = 1 Hit (Carry over 0.45)
G15 = 1.19 + 0.45 = 1 Hit (Carry over 0.64)Allied Carry Over = 0.64
Germans defend:
G17 = 2.17 + 0.5 = 2 Hits (Carry over 0.67)
G14 = 1 + 0.67 = 1 Hit (Carry over 0.67)
G7 = 0.17 + 0.67 = Miss (Carry over 0.84)
G15 = 0.33 + 0.84 = 1 Hit (Carry over 0.17)German Carry Over = 0.17
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
G7
G14
G15
G17[dice 1d1000<=1]
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Naval Bombardment:
0.33 + 0.41 = Miss (Carry over 0.74)
0.33 + 0.74 = 1 Hit (Drop 0.07) )
0.33 = Miss (Carry over 0.33)
0.33 + 0.33 = Miss (Carry over 0.66)
0.33 + 0.66 = 1 Hit
0.33 = Miss (Carry over 0.33)Bombers:
0.5 + 0.33 = Miss
0.5 + 0.83 = 1 Hit (Carry over 0.33)Allied Carry Over = 0.33
Blockhouses:
Utah
Sword[dice 1d1000<=1]
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Fighter Strafe
3 armor, infantry, artillery, 2 infantry placed in G34
armor = 0.31 + 0.62 = Miss (Carry over 0.93)
armor = 0.31 + 0.93 = 1 Hit (Carry over 0.24)
armor = 0.31 + 0.24 = Miss (Carry over 0.55)
infantry = 0.31 + 0.55 = Miss (Carry over 0.86)
artillery = 0.31 + 0.86 = 1 Hit (Carry over 0.17)
infantry = 0.31 + 0.17 = Miss (Carry over 0.48)
infantry = 0.31 + 0.48 = Miss (Carry over 0.79)Fighter Strafe Carry Over 0.79
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RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Japan to 6 Sea Zone 4 fighters moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 bombers and 2 fighters moved from French Indo China to 41 Sea Zone 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 2 bombers, 2 fighters and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 fighters in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/9 hits, 4.00 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 4 fighters moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to French Indo China 2 artilleries and 9 infantry moved from Shan State to French Indo China 2 carriers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 4 infantry moved from Anhwe to Jehol 2 bombers moved from 41 Sea Zone to French Indo China 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to French Indo China 2 fighters moved from 44 Sea Zone to 42 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 fighter placed in Japan 2 destroyers, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : -0.33 Japanese regular : 2.67 UK_Pacific regular : 0.50 ANZAC regular : -0.33
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 1 Germans Reinforcements - Germans
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Please place 7 reinforcements for both cards.
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Battle Order = G11, G17, G15, G14, G16
Germans attack:
G11 = 0.5 + 0.84 = 1 Hit (Carry over 0.34)
G17 = 3.64 + 0.34 = 4 Hits
G15 = 1.17 = 1 Hit (Carry over 0.17)
G14 = 1.33 + 0.17 = 1 Hit (Carry over 0.5)
G16 = 0.5 + 0.5 = 1 HitGerman Carry Over = 0.0
Allies defend:
G11 = 0.91 = 1 Hit
G17 = 2.0 = 2 Hits
G15 = 1.61 = 1 Hit (Carry over 0.61)
G14 = 2.0 + 0.61 = 2 Hits (Carry over 0.61)
G16 = 0.8 + 0.61 = 1 Hit (Carry over 0.41)Allied Carry Over = 0.41
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Fighter Strafe
2 infantry moved from G32 to G25
0.31 + 0.31 = Miss (Carry over 6.2)Fighter Strafe 0.6.2
G11
G14
G15
G16
G17[dice 1d1000<=1]
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RE: L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 submarine moved from 42 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from India to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to Burma 1 fighter moved from 43 Sea Zone to Burma 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Northwest Persia to India Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.83
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
German Combat Move - Please make the German moves and then I will figure out the battle results.
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 1 Germans Combat Move - Germans
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Germans defend:
G17 = 0.67 + 0.5 = 1 Hit (Carry over 0.17)
G10 = 0.33 + 0.17 = Miss (Carry over 0.5)
G16 = 0.5 + 0.5 = 1 Hit
G15 = 1.0 = 1 Hit
G11 = 0.5 = Miss (Carry over 0.5)
G14 = 2.34 + 0.5 = 2 Hits (Carry over 0.84)German Carry Over = 0.84
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: USA-UK round 1
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 1 Allies Combat Move - USA-UK Turning on Edit Mode EDIT: Removing units owned by USA-UK from Utah Beach: 1 USAartillery EDIT: Removing units owned by USA-UK from Sword Beach: 1 UKarmour and 1 UKartillery EDIT: Removing units owned by USA-UK from Gold Beach: 1 UKarmour EDIT: Turning off Edit Mode 4 UKinfantrys moved from Sword Beach to A17 1 UKarmour, 1 UKartillery and 3 UKinfantrys moved from Juno Beach to A16 1 UKartillery and 5 UKinfantrys moved from Gold Beach to A15 2 USAartillerys and 6 USAinfantrys moved from Omaha Beach to A14 3 USAinfantrys moved from Utah Beach to A11 Allies Non Combat Move - USA-UK
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Battle Order = G17, G10, G16, G15, G11, G14
Allies attack:
G17 = 1.15 + 0.33 = 1 Hit (Carry over 0.48)
G10 = 0.42 + 0.48 = 1 Hit
G16 = 1.21 = 1 Hit (Carry over 0.21)
G15 = 1.17 + 0.21 = 1 Hit (Carry over 0.38)
G11 = 0.93 + 0.38 = 1 Hit (Carry over 0.31)
G14 = 1.67 + 0.31 = 2 HitsAllied Carry Over = 0.0
Please choose German casualties…
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
G10
G11
G14
G15
G16
G17[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: USA-UK round 1
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 1 Allies Combat Move - USA-UK
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Battle Order = Utah, Sword, Juno, Omaha, Gold
Utah = 0.5 + 0.5 + 0.5 = 1 Hit (Carry over 0.5)
Sword = 0.5 + 0.5 + 0.5 + 0.5 = 2 Hits
Juno = 0.5 = Miss (Carry over 0.5)
Omaha = 0 + 0.5 = Miss (Carry over 0.5)
Gold = 0.5 + 0.5 + 0.5 = 1 Hit (Carry over 0.5)German Carry Over = 0.5
Please choose casualties for German fire…
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Battle Order = G11, G17, G10
Paratroopers:
G11 = 0.42 = Miss
G17 = 0.42 + 0.42 = Miss
G10 = 0.42 + 0.84 = Hit (Carry over 0.26)Naval Bombardment:
- 0.33 + 0.26 = Miss
- 0.33 + 0.59 = Hit (Drop 0.02)
- 0.33 = Miss
- 0.33 + 0.33 = Miss
- 0.33 + 0.66 = Hit
- 0.33 = Miss (Carry over 0.33)
Bombers:
- 0.5 + 0.33 = Miss
- 0.5 + 0.83 = Hit (Carry over 0.33)
Allied Carry Over = 0.33
Blockhouses:
Utah
Omaha
Gold
Juno
Sword[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]