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    Posts made by AndrewAAGamer

    • RE: Bids

      That depends on if you really want to be the Axis or not. Bids had gone as high as $60 to be the Axis but, the Yunnan Stack Bid has lowered that a bit. I would say low $40s to low $50s is a reasonable range.

      posted in Axis & Allies Global 1940
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

      Was a very unique strategy you played. I was surprised after sinking the Allied Fleet in the Pacific I didn’t have a greater advantage.

      If you had not messed up Moscow it could have been a very different game as the money was significantly in your favor.

      Thanks for the game!

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 1 artillery, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 armour and 11 mech_infantrys moved from Ukraine to Russia
              4 fighters and 5 tactical_bombers moved from Novgorod to Russia
              5 bombers moved from Western Germany to Russia
              1 mech_infantry moved from Novgorod to Finland
                    Germans take Finland from British
              1 armour moved from Bryansk to Tambov
                    Germans take Tambov from Russians
              1 armour moved from Tambov to Russia
              8 armour, 10 artilleries, 31 infantry and 9 mech_infantrys moved from Bryansk to Russia
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 12 armour, 10 artilleries, 5 bombers, 4 fighters, 31 infantry, 20 mech_infantrys and 5 tactical_bombers
                  British defend with 1 bomber, 6 fighters and 1 tactical_bomber; Americans defend with 4 bombers; Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 55 infantry
                      Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits
                      1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                      Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 31 infantry, 20 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 25/85 hits, 27.00 expected hits
                      Russians roll dice for 2 aaGuns, 2 artilleries, 5 bombers, 6 fighters, 55 infantry and 1 tactical_bomber in Russia, round 2 : 16/69 hits, 24.33 expected hits
                      16 infantry owned by the Germans lost in Russia
                      18 infantry owned by the Russians, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 4 bombers owned by the Americans lost in Russia
                      Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 15 infantry, 20 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 25/69 hits, 24.33 expected hits
                      Russians roll dice for 2 artilleries, 6 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 15/46 hits, 17.50 expected hits
                      15 infantry owned by the Germans lost in Russia
                      25 infantry owned by the Russians lost in Russia
                      Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 20 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 22/54 hits, 21.83 expected hits
                      Russians roll dice for 2 artilleries, 6 fighters, 12 infantry and 1 tactical_bomber in Russia, round 4 : 11/21 hits, 9.17 expected hits
                      10 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                      12 infantry owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians and 6 fighters owned by the British lost in Russia
                  Germans captures 27PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 12 armour, 5 bombers, 3 fighters, 19 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 156
                  Casualties for Germans: 10 artilleries, 1 fighter, 31 infantry, 1 mech_infantry and 1 tactical_bomber
                  Casualties for Russians: 2 aaGuns, 2 artilleries and 55 infantry
                  Casualties for Americans: 4 bombers
                  Casualties for British: 1 bomber, 6 fighters and 1 tactical_bomber
      
          Non Combat Move - Germans
              1 mech_infantry moved from Novgorod to Smolensk
              5 bombers moved from Russia to Smolensk
              1 fighter and 1 tactical_bomber moved from Russia to Smolensk
              2 fighters and 2 tactical_bombers moved from Russia to Ukraine
              1 tactical_bomber moved from Russia to Smolensk
              1 infantry moved from Western Germany to Denmark
              3 infantry moved from Western Germany to France
      
          Place Units - Germans
              3 infantry placed in Ukraine
              3 infantry placed in France
              3 mech_infantrys placed in Novgorod
              1 artillery and 7 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
              Germans collect 54 PUs; end with 81 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -9.00
      Germans regular : -1.17
      Russians AA : 1.00
      

      Savegame

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Please perform the German Combat Move.

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      TripleA Manual Gamesave Post: USA-UK round 6

      TripleA Manual Gamesave Post for game: D-Day 2 Improved

      Game History

      Round: 6
      
          Allies Combat Move - USA-UK
              1 USAartillery and 5 USAinfantrys moved from A6 to CherbourgA
              2 USAarmours moved from A10 to CherbourgA
              2 USAinfantrys moved from A10 to A6
              1 USAartillery and 2 USAinfantrys moved from A12 to A20
              1 USAinfantry moved from A21 to St.LoA
              1 UKarmour moved from A22 to St.LoA
              3 UKartillerys and 3 UKinfantrys moved from A29 to A28
              2 UKarmours moved from A16 to A28
              2 UKartillerys and 4 UKinfantrys moved from CaenA to A29
              2 UKinfantrys moved from A16 to A23
              2 UKartillerys moved from CaenA to A23
              3 UKartillerys and 5 UKinfantrys moved from A17 to CaenA
              1 USAartillery moved from A21 to St.LoA
              1 USAartillery moved from A22 to A21
              1 USAartillery and 4 USAinfantrys moved from A14 to A21
              2 USAinfantrys moved from A14 to A22
              3 UKarmours moved from A16 to A22
              1 UKartillery moved from Juno Beach to A16
              4 USAartillerys and 3 USAinfantrys moved from Omaha Beach to A14
      
          Allies Non Combat Move - USA-UK
              Turning on Edit Mode
              EDIT: Removing units owned by USA-UK from St.LoA: 1 USAinfantry
              EDIT: Removing units owned by Germans from St.LoG: 2 infantry
              EDIT: Removing units owned by Germans from CherbourgG: 2 infantry
              EDIT: Removing units owned by USA-UK from CherbourgA: 3 USAinfantrys
              EDIT: Removing units owned by Germans from G28: 1 artillery and 2 infantry
              EDIT: Removing units owned by USA-UK from A28: 2 UKinfantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Allies attack:
      St. Lo = 2.32 + 0.15 = 2 Hits (Carry over 0.47)
      Cherbourg = 2.17 + 0.47 = 2 Hits (Carry over 0.54)
      G28 = 2.49 + 0.54 = 3 Hits

      Axis defends:
      St. Lo = 1.16 + 0.67 = 1 Hit (Carry over 0.83)
      Cherbourg = 2.33 + 0.83 = 3 Hits (Carry over 0.16)
      G28 = 2.67 + 0.16 = 2 Hits (Carry over 0.83)

      Allied Carry Over = 0.0

      Axis Carry Over = 0.83

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Allied Combat:
      Cherbourg
      St Lo
      G28

      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Naval Bombardment:

      0.33 + 0.5 = Miss (Carry over 0.83)
      0.33 + 0.83 = 1 Hit (Carry over 0.16)
      0.33 + 0.16 = Miss (Carry over 0.49)
      0.33 + 0.49 = Miss (Carry over 0.82)
      0.33 + 0.82 = 1 Hit (Carry over 0.15)
      6th shot no targets

      Allied Carry Over = 0.15

      Axis AAA Fire
      G28 = 0.42 + 0.42 = Miss (Carry over 0.84)

      Axis AAA Fire Carry over = 0.84

      Bombers:

      0.5 + 0.15 = Miss (Carry over 0.65)
      0.5 + 0.65 = 1 Hit (Carry over 0.15)

      Allied Carry Over = 0.15

      Axis AAA Fire
      G28 = 0.84 +0.42 = Hit (Carry over 0.26)

      Axis AAA Fire Carry over = 0.26

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: D-Day 2 Improved

      Game History

      Round: 5
      
          Germans Reinforcements - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      German Combat:

      Axis attack:
      St. Lo = 1.17 + 0.5 = 1 Hit (Carry over 0.67)

      Allies defends:
      St. Lo = 2.0 + 0.5 = 2 Hits (Carry over 0.5)

      Allied Carry Over = 0.5

      Axis Carry Over = 0.67

      Please place up to 7 German Reinforcements for each Card.

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to 81 Sea Zone
      
          Combat - Italians
              Battle in 81 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 81 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
      
          Non Combat Move - Italians
              1 bomber moved from 81 Sea Zone to Greece
              1 artillery and 3 infantry moved from Bulgaria to Greece
              3 fighters and 1 mech_infantry moved from Western Germany to Southern France
              1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 armour and 2 infantry placed in Southern France
              Italians undo move 1.
              3 infantry placed in Southern France
              1 armour placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
              Italians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: D-Day 2 Improved

      Game History

      Round: 5
      
          Germans Combat Move - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Fighter Strafe

      4 infantry, 3 artillery placed in G34

      infantry = 0.31 + 0.65 = Miss (Carry over 0.96)
      infantry = 0.31 + 0.96 = 1 Hit (Carry over 0.27)
      artillery = 0.31 + 0.27 = Miss (Carry over 0.58)
      armor = 0.31 + 0.58 = Miss (Carry over 0.89)
      infantry = 0.31 + 0.89 = 1 Hit (Carry over 0.20)
      artillery = 0.31 + 0.20 = Miss (Carry over 0.51)
      artillery = 0.31 + 0.51 = Miss (Carry over 0.82)

      Fighter Strafe Carry Over 0.82

      Running Tally = 2 + 14 + 10 + 14 + 8 + 14 +14 = 76 (11 Hits - 14.5%)

      Naval Bombardment:

      0.33 + 0.33 = Miss (Carry over 0.66)
      0.33 + 0.66 = 1 Hit
      0.33 = Miss (Carry over 0.33)
      0.33 + 0.33 = Miss (Carry over 0.66)
      0.33 + 0.66 = 1 Hit
      0.33 = Miss (Carry over 0.33)

      Allied Carry Over = 0.33

      Bombers:

      0.5 + 0.33 = Miss
      0.5 + 0.83 = 1 Hit (Carry over 0.33)

      Allied Carry Over = 0.33

      Axis AAA Fire Carry over = 0.465

      Allies attack:
      St. Lo = 2.17 + 0.33 = 2 Hits (Carry over 0.5)

      Axis defends:
      St. Lo = 2.5 = 2 Hits (Carry over 0.5)

      Allied Carry Over = 0.5

      Axis Carry Over = 0.5

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Combat Move - Russians
              1 armour moved from Novosibirsk to Tsinghai
                    Chinese take Tsinghai from Germans
              1 armour moved from Tsinghai to Kazakhstan
                    Russians take Kazakhstan from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns, 1 armour, 20 infantry and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
              3 aaGuns, 12 artilleries and 80 infantry moved from Samara to Kazakhstan
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: D-Day 2 Improved

      Game History

      Round: 4
      
          Germans Reinforcements - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      No German Combat.

      Please place 7 German Reinforcements for each Card.

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

      Remember you are ATTACKING not DEFENDING. Multinational forces in the same area defend as one but attack as individuals.

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

      If there was a US fleet there than yes the US fleet would fight. But the UK fleet is inactive on the US Turn so it is ignored.

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

      Ummm, did you put your fighters in the right area?

      Currently, I am going to scramble and sink your transport with no combat and your 4 fighters will be fighting in Denmark by themselves. Are you sure that is what you want to do?

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: D-Day 2 Improved

      Game History

      Round: 4
      
          Germans Combat Move - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
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