That depends on if you really want to be the Axis or not. Bids had gone as high as $60 to be the Axis but, the Yunnan Stack Bid has lowered that a bit. I would say low $40s to low $50s is a reasonable range.

Posts made by AndrewAAGamer
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RE: Bids
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RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2
Was a very unique strategy you played. I was surprised after sinking the Allied Fleet in the Pacific I didn’t have a greater advantage.
If you had not messed up Moscow it could have been a very different game as the money was significantly in your favor.
Thanks for the game!
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RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Germans Germans buy 1 artillery, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 11 mech_infantrys moved from Ukraine to Russia 4 fighters and 5 tactical_bombers moved from Novgorod to Russia 5 bombers moved from Western Germany to Russia 1 mech_infantry moved from Novgorod to Finland Germans take Finland from British 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 8 armour, 10 artilleries, 31 infantry and 9 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 12 armour, 10 artilleries, 5 bombers, 4 fighters, 31 infantry, 20 mech_infantrys and 5 tactical_bombers British defend with 1 bomber, 6 fighters and 1 tactical_bomber; Americans defend with 4 bombers; Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 55 infantry Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 31 infantry, 20 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 25/85 hits, 27.00 expected hits Russians roll dice for 2 aaGuns, 2 artilleries, 5 bombers, 6 fighters, 55 infantry and 1 tactical_bomber in Russia, round 2 : 16/69 hits, 24.33 expected hits 16 infantry owned by the Germans lost in Russia 18 infantry owned by the Russians, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 4 bombers owned by the Americans lost in Russia Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 15 infantry, 20 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 25/69 hits, 24.33 expected hits Russians roll dice for 2 artilleries, 6 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 15/46 hits, 17.50 expected hits 15 infantry owned by the Germans lost in Russia 25 infantry owned by the Russians lost in Russia Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 20 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 22/54 hits, 21.83 expected hits Russians roll dice for 2 artilleries, 6 fighters, 12 infantry and 1 tactical_bomber in Russia, round 4 : 11/21 hits, 9.17 expected hits 10 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia 12 infantry owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians and 6 fighters owned by the British lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 5 bombers, 3 fighters, 19 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 156 Casualties for Germans: 10 artilleries, 1 fighter, 31 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 2 artilleries and 55 infantry Casualties for Americans: 4 bombers Casualties for British: 1 bomber, 6 fighters and 1 tactical_bomber Non Combat Move - Germans 1 mech_infantry moved from Novgorod to Smolensk 5 bombers moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters and 2 tactical_bombers moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in France 3 mech_infantrys placed in Novgorod 1 artillery and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Germans collect 54 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -9.00 Germans regular : -1.17 Russians AA : 1.00
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Please perform the German Combat Move.
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: USA-UK round 6
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 6 Allies Combat Move - USA-UK 1 USAartillery and 5 USAinfantrys moved from A6 to CherbourgA 2 USAarmours moved from A10 to CherbourgA 2 USAinfantrys moved from A10 to A6 1 USAartillery and 2 USAinfantrys moved from A12 to A20 1 USAinfantry moved from A21 to St.LoA 1 UKarmour moved from A22 to St.LoA 3 UKartillerys and 3 UKinfantrys moved from A29 to A28 2 UKarmours moved from A16 to A28 2 UKartillerys and 4 UKinfantrys moved from CaenA to A29 2 UKinfantrys moved from A16 to A23 2 UKartillerys moved from CaenA to A23 3 UKartillerys and 5 UKinfantrys moved from A17 to CaenA 1 USAartillery moved from A21 to St.LoA 1 USAartillery moved from A22 to A21 1 USAartillery and 4 USAinfantrys moved from A14 to A21 2 USAinfantrys moved from A14 to A22 3 UKarmours moved from A16 to A22 1 UKartillery moved from Juno Beach to A16 4 USAartillerys and 3 USAinfantrys moved from Omaha Beach to A14 Allies Non Combat Move - USA-UK Turning on Edit Mode EDIT: Removing units owned by USA-UK from St.LoA: 1 USAinfantry EDIT: Removing units owned by Germans from St.LoG: 2 infantry EDIT: Removing units owned by Germans from CherbourgG: 2 infantry EDIT: Removing units owned by USA-UK from CherbourgA: 3 USAinfantrys EDIT: Removing units owned by Germans from G28: 1 artillery and 2 infantry EDIT: Removing units owned by USA-UK from A28: 2 UKinfantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Allies attack:
St. Lo = 2.32 + 0.15 = 2 Hits (Carry over 0.47)
Cherbourg = 2.17 + 0.47 = 2 Hits (Carry over 0.54)
G28 = 2.49 + 0.54 = 3 HitsAxis defends:
St. Lo = 1.16 + 0.67 = 1 Hit (Carry over 0.83)
Cherbourg = 2.33 + 0.83 = 3 Hits (Carry over 0.16)
G28 = 2.67 + 0.16 = 2 Hits (Carry over 0.83)Allied Carry Over = 0.0
Axis Carry Over = 0.83
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Allied Combat:
Cherbourg
St Lo
G28[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1] -
RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Naval Bombardment:
0.33 + 0.5 = Miss (Carry over 0.83)
0.33 + 0.83 = 1 Hit (Carry over 0.16)
0.33 + 0.16 = Miss (Carry over 0.49)
0.33 + 0.49 = Miss (Carry over 0.82)
0.33 + 0.82 = 1 Hit (Carry over 0.15)
6th shot no targetsAllied Carry Over = 0.15
Axis AAA Fire
G28 = 0.42 + 0.42 = Miss (Carry over 0.84)Axis AAA Fire Carry over = 0.84
Bombers:
0.5 + 0.15 = Miss (Carry over 0.65)
0.5 + 0.65 = 1 Hit (Carry over 0.15)Allied Carry Over = 0.15
Axis AAA Fire
G28 = 0.84 +0.42 = Hit (Carry over 0.26)Axis AAA Fire Carry over = 0.26
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - Germans
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
German Combat:
Axis attack:
St. Lo = 1.17 + 0.5 = 1 Hit (Carry over 0.67)Allies defends:
St. Lo = 2.0 + 0.5 = 2 Hits (Carry over 0.5)Allied Carry Over = 0.5
Axis Carry Over = 0.67
Please place up to 7 German Reinforcements for each Card.
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RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 artillery and 3 infantry moved from Bulgaria to Greece 3 fighters and 1 mech_infantry moved from Western Germany to Southern France 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 2 infantry placed in Southern France Italians undo move 1. 3 infantry placed in Southern France 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - Germans
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
Fighter Strafe
4 infantry, 3 artillery placed in G34
infantry = 0.31 + 0.65 = Miss (Carry over 0.96)
infantry = 0.31 + 0.96 = 1 Hit (Carry over 0.27)
artillery = 0.31 + 0.27 = Miss (Carry over 0.58)
armor = 0.31 + 0.58 = Miss (Carry over 0.89)
infantry = 0.31 + 0.89 = 1 Hit (Carry over 0.20)
artillery = 0.31 + 0.20 = Miss (Carry over 0.51)
artillery = 0.31 + 0.51 = Miss (Carry over 0.82)Fighter Strafe Carry Over 0.82
Running Tally = 2 + 14 + 10 + 14 + 8 + 14 +14 = 76 (11 Hits - 14.5%)
Naval Bombardment:
0.33 + 0.33 = Miss (Carry over 0.66)
0.33 + 0.66 = 1 Hit
0.33 = Miss (Carry over 0.33)
0.33 + 0.33 = Miss (Carry over 0.66)
0.33 + 0.66 = 1 Hit
0.33 = Miss (Carry over 0.33)Allied Carry Over = 0.33
Bombers:
0.5 + 0.33 = Miss
0.5 + 0.83 = 1 Hit (Carry over 0.33)Allied Carry Over = 0.33
Axis AAA Fire Carry over = 0.465
Allies attack:
St. Lo = 2.17 + 0.33 = 2 Hits (Carry over 0.5)Axis defends:
St. Lo = 2.5 = 2 Hits (Carry over 0.5)Allied Carry Over = 0.5
Axis Carry Over = 0.5
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RE: L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - Russians 1 armour moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Germans 1 armour moved from Tsinghai to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 armour, 20 infantry and 3 mech_infantrys moved from Novosibirsk to Kazakhstan 3 aaGuns, 12 artilleries and 80 infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Reinforcements - Germans
Combat Hit Differential Summary :
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
No German Combat.
Please place 7 German Reinforcements for each Card.
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RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2
Remember you are ATTACKING not DEFENDING. Multinational forces in the same area defend as one but attack as individuals.
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RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2
If there was a US fleet there than yes the US fleet would fight. But the UK fleet is inactive on the US Turn so it is ignored.
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RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2
Ummm, did you put your fighters in the right area?
Currently, I am going to scramble and sink your transport with no combat and your 4 fighters will be fighting in Denmark by themselves. Are you sure that is what you want to do?
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RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - Germans
Combat Hit Differential Summary :