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    Posts made by AndrewAAGamer

    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              23 armour moved from Trans-Jordan to Egypt
              2 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Iraq to Egypt
              1 tactical_bomber moved from 81 Sea Zone to Egypt
              4 bombers moved from Russia to Egypt
              1 infantry moved from Novosibirsk to Timguska
                    Germans take Timguska from Russians
              21 armour, 9 artilleries, 28 infantry and 29 mech_infantrys moved from Vologda to Urals
              2 fighters and 4 tactical_bombers moved from Russia to Eastern Persia
              3 armour and 1 mech_infantry moved from Russia to Urals
              2 infantry moved from Archangel to Nenetsia
              3 mech_infantrys moved from Novgorod to Nenetsia
              1 infantry moved from Western Germany to Holland Belgium
                    Germans take Holland Belgium from British
              6 infantry moved from France to Southern France
      
          Combat - Germans
              Air Battle in Eastern Persia
                  Germans attacks with 6 units heading to Eastern Persia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Eastern Persia
                      AA fire in Eastern Persia : 0/1 hits, 0.67 expected hits
                  Bombing raid in Eastern Persia rolls: 5,6,2,4 and causes: 6 damage to unit: airfield
                  Bombing raid in Eastern Persia causes 6 damage total. 
              Battle in Nenetsia
                  Germans attack with 2 infantry and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 2 infantry and 3 mech_infantrys in Nenetsia, round 2 : 1/1 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Nenetsia
                  Germans win, taking Nenetsia from Russians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Germans attack with 6 infantry
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 6 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                  Germans win, taking Southern France from British with 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Urals
                  Germans attack with 24 armour, 9 artilleries, 28 infantry and 30 mech_infantrys
                  Russians defend with 5 aaGuns, 13 artilleries and 60 infantry
                      Germans roll dice for 24 armour, 9 artilleries, 28 infantry and 30 mech_infantrys in Urals, round 2 : 26/1 hits, 26.17 expected hits
                      Russians roll dice for 5 aaGuns, 13 artilleries and 60 infantry in Urals, round 2 : 24/1 hits, 24.33 expected hits
                      21 infantry owned by the Russians, 24 infantry owned by the Germans and 5 aaGuns owned by the Russians lost in Urals
                      Germans roll dice for 24 armour, 9 artilleries, 4 infantry and 30 mech_infantrys in Urals, round 3 : 22/1 hits, 22.17 expected hits
                      Russians roll dice for 13 artilleries and 39 infantry in Urals, round 3 : 17/1 hits, 17.33 expected hits
                      22 infantry owned by the Russians, 4 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Urals
                      Germans roll dice for 24 armour, 9 artilleries and 17 mech_infantrys in Urals, round 4 : 20/1 hits, 19.33 expected hits
                      Russians roll dice for 13 artilleries and 17 infantry in Urals, round 4 : 10/0 hits, 10.00 expected hits
                      17 infantry owned by the Russians, 3 artilleries owned by the Russians, 6 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Urals
                      Germans roll dice for 24 armour, 3 artilleries and 13 mech_infantrys in Urals, round 5 : 16/1 hits, 15.67 expected hits
                      Russians roll dice for 10 artilleries in Urals, round 5 : 4/1 hits, 3.33 expected hits
                      10 artilleries owned by the Russians, 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
                  Germans win, taking Urals from Russians with 24 armour and 12 mech_infantrys remaining. Battle score for attacker is 65
                  Casualties for Germans: 9 artilleries, 28 infantry and 18 mech_infantrys
                  Casualties for Russians: 5 aaGuns, 13 artilleries and 60 infantry
              Battle in Egypt
                  Germans attack with 25 armour, 4 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
                  British defend with 2 aaGuns, 1 factory_minor, 8 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 3 fighters; ANZAC defend with 2 fighters; Russians defend with 3 fighters and 1 tactical_bomber
                      AA fire in Egypt : 1/0 hits, 1.00 expected hits
                      1 fighter owned by the Germans lost in Egypt
                      Germans roll dice for 25 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Egypt, round 2 : 19/1 hits, 19.17 expected hits
                      British roll dice for 2 aaGuns, 16 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 13/0 hits, 13.00 expected hits
                      1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 3 mech_infantrys owned by the British, 2 aaGuns owned by the British, 1 tactical_bomber owned by the British, 4 bombers owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Germans, 4 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Germans, 8 fighters owned by the British and 1 infantry owned by the British lost in Egypt
                      Germans roll dice for 23 armour and 1 fighter in Egypt, round 3 : 12/0 hits, 12.00 expected hits
                      British roll dice for 5 fighters in Egypt, round 3 : 3/1 hits, 3.33 expected hits
                      2 fighters owned by the ANZAC, 3 armour owned by the Germans and 3 fighters owned by the Americans lost in Egypt
                  Germans win, taking Egypt from British with 20 armour and 1 fighter remaining. Battle score for attacker is 57
                  Casualties for Germans: 5 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
                  Casualties for British: 2 aaGuns, 8 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                  Casualties for Russians: 3 fighters and 1 tactical_bomber
                  Casualties for Americans: 3 fighters
                  Casualties for ANZAC: 2 fighters
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 fighter moved from Egypt to 81 Sea Zone
              3 fighters moved from Western Germany to 81 Sea Zone
              2 fighters and 4 tactical_bombers moved from Eastern Persia to Persia
              1 artillery moved from Northwest Persia to Persia
              2 aaGuns moved from Vologda to Samara
              1 infantry moved from Turkmenistan to Kazakhstan
              4 mech_infantrys moved from Western Germany to Southern Italy
              3 aaGuns, 3 artilleries and 22 infantry moved from Western Germany to France
              1 infantry moved from Germany to Western Germany
              1 aaGun and 6 infantry moved from Denmark to Western Germany
      
          Place Units - Germans
              3 armour placed in Iraq
              3 armour placed in Persia
              3 infantry placed in Volgograd
              3 infantry placed in Novgorod
              2 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
              Germans collect 71 PUs (1 lost to blockades); end with 71 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : 0.33
      AA fire in Eastern Persia : : -0.67
      AA fire in Egypt : : 0.00
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      @AndrewAAGamer I am impressed how quickly you came to the rescue on the Europe side of the board. I thought I was way ahead and I am barely going to hold on. Almost screwed up sending too many of my German planes north against the Russkies.

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
      
          Non Combat Move - Italians
              3 fighters moved from Iraq to Southern Italy
              2 infantry moved from Northern Italy to Southern Italy
              1 armour and 4 mech_infantrys moved from France to Southern Italy
      
          Place Units - Italians
              1 aaGun and 2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
              Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy nothing; Remaining resources: 20 PUs; 1 SuicideAttackTokens; 
      
          Combat Move - Japanese
              4 infantry moved from Iraq to 80 Sea Zone
              2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
              4 infantry moved from 81 Sea Zone to Egypt
              2 fighters and 2 tactical_bombers moved from Northwest Persia to Egypt
              9 fighters and 9 tactical_bombers moved from Iraq to Egypt
      
          Combat - Japanese
              Battle in 81 Sea Zone
                  Germans loiter and taunt; Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                      British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 81 Sea Zone
                  Japanese win with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Egypt
                  Japanese attack with 11 fighters, 4 infantry and 11 tactical_bombers
                  British defend with 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour, 10 infantry and 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 3 fighters and 2 tactical_bombers
                      Japanese roll dice for 11 fighters, 4 infantry and 11 tactical_bombers in Egypt, round 2 : 13/1 hits, 13.50 expected hits
                      British roll dice for 1 armour, 5 artilleries, 2 bombers, 11 fighters, 10 infantry and 3 tactical_bombers in Egypt, round 2 : 15/1 hits, 14.67 expected hits
                      5 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 4 infantry owned by the Japanese, 1 bomber owned by the British, 1 bomber owned by the Americans, 1 artillery owned by the British and 10 infantry owned by the British lost in Egypt
                      Japanese roll dice for 5 fighters and 6 tactical_bombers in Egypt, round 3 : 6/1 hits, 6.33 expected hits
                      British roll dice for 1 armour, 4 artilleries, 11 fighters and 3 tactical_bombers in Egypt, round 3 : 11/1 hits, 10.67 expected hits
                      6 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 fighter owned by the Russians, 4 artilleries owned by the British and 1 armour owned by the British lost in Egypt
                  British win with 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is -153
                  Casualties for Japanese: 11 fighters, 4 infantry and 11 tactical_bombers
                  Casualties for Americans: 1 bomber
                  Casualties for British: 1 armour, 5 artilleries, 1 bomber and 10 infantry
                  Casualties for Russians: 1 fighter
      
          Non Combat Move - Japanese
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,6,1,6,1,6,4,5,5,3,2,3,2,3,4,5,5,2,5,3,1,4,5,5,2,4,6,6,4,5,4,6,2
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,6,5,6,5,1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,5,1,4,2,3,5,1
              Japanese collect 2 PUs (10 lost to blockades); end with 22 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      Japanese : -1.17
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Novgorod to Archangel
              3 bombers moved from Western Germany to Archangel
              1 cruiser moved from 127 Sea Zone to 126 Sea Zone
              1 bomber moved from Western Germany to 126 Sea Zone
              2 mech_infantrys moved from Caucasus to Persia
              1 fighter and 1 tactical_bomber moved from Northwest Persia to 76 Sea Zone
              1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
              1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
              1 armour moved from Iraq to Syria
                    Germans take Syria from French
              1 armour moved from Syria to Trans-Jordan
              22 armour moved from Iraq to Trans-Jordan
              1 fighter moved from Northwest Persia to Trans-Jordan
              1 infantry moved from Kazakhstan to Turkmenistan
                    Germans take Turkmenistan from Russians
              1 infantry moved from Novosibirsk to Urals
                    Germans take Urals from British
      
          Combat - Germans
              Battle in Persia
                  Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                  British defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/1 hits, 2.67 expected hits
                      British roll dice for 2 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                  Germans win, taking Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 2 infantry
              Battle in Trans-Jordan
                  Germans attack with 23 armour and 1 fighter
                  French defend with 1 fighter
                      Germans roll dice for 23 armour and 1 fighter in Trans-Jordan, round 2 : 12/0 hits, 12.00 expected hits
                      British roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 fighter owned by the French lost in Trans-Jordan
                  Germans win, taking Trans-Jordan from British with 23 armour remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 fighter
                  Casualties for French: 1 fighter
              Battle in Archangel
                  Germans attack with 3 bombers and 2 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 3 bombers and 2 infantry in Archangel, round 2 : 2/1 hits, 2.33 expected hits
                      Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
              Battle in 126 Sea Zone
                  Germans attack with 1 bomber and 1 cruiser
                  British defend with 1 destroyer
                      Germans roll dice for 1 bomber and 1 cruiser in 126 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                      British roll dice for 1 destroyer in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 126 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 cruiser
                  Casualties for British: 1 destroyer
              Battle in 76 Sea Zone
                  Germans attack with 1 fighter and 1 tactical_bomber
                  French defend with 1 cruiser
                      Germans roll dice for 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                      French roll dice for 1 cruiser in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the French and 1 fighter owned by the Germans lost in 76 Sea Zone
                  Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for French: 1 cruiser
      
          Non Combat Move - Germans
              1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
              2 fighters and 2 tactical_bombers moved from Persia to Iraq
              1 mech_infantry moved from Caucasus to Iraq
              1 artillery moved from Caucasus to Northwest Persia
              3 mech_infantrys moved from Volgograd to Vologda
              1 infantry moved from Novosibirsk to Vologda
              1 infantry moved from Kazakhstan to Novosibirsk
              1 mech_infantry moved from Ukraine to Russia
              1 artillery and 1 infantry moved from Karelia to Novgorod
              3 bombers moved from Archangel to Russia
              1 bomber moved from 126 Sea Zone to Russia
              1 fighter moved from Northwest Persia to Iraq
              1 tactical_bomber moved from Northwest Persia to Iraq
              2 fighters and 4 tactical_bombers moved from Northwest Persia to Russia
              3 infantry moved from Western Germany to France
      
          Place Units - Germans
              2 armour and 1 mech_infantry placed in Iraq
              3 armour placed in Russia
              2 artilleries and 1 infantry placed in Novgorod
              3 infantry placed in France
              6 infantry and 4 mech_infantrys placed in Western Germany
              1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 66 PUs; end with 66 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 1.33
      French : 0.50
      Russians : -0.50
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              4 fighters moved from Southern Italy to Trans-Jordan
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 4 fighters
                  French defend with 2 infantry; ANZAC defend with 1 infantry
                      Italians roll dice for 4 fighters in Trans-Jordan, round 2 : 2/0 hits, 2.00 expected hits
                      British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
                      1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 fighter owned by the Italians lost in Trans-Jordan
                      Italians roll dice for 3 fighters in Trans-Jordan, round 3 : 1/1 hits, 1.50 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Trans-Jordan
                  Italians win with 3 fighters remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 fighter
                  Casualties for ANZAC: 1 infantry
                  Casualties for French: 2 infantry
      
          Non Combat Move - Italians
              3 fighters moved from Trans-Jordan to Iraq
              2 infantry moved from Holland Belgium to France
              1 infantry moved from Southern France to France
              1 artillery moved from Northern Italy to France
              4 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,5,5,3,5
              Italians collect 10 PUs (5 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.50
      British : -0.33
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      No interception

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory_major; Remaining resources: 32 PUs; 1 SuicideAttackTokens; 
              Japanese buy 1 fighter and 1 tactical_bomber; Remaining resources: 11 PUs; 1 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 39 Sea Zone to 37 Sea Zone
              2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 submarine, 6 tactical_bombers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
              5 fighters moved from Ceylon to 80 Sea Zone
              5 tactical_bombers moved from Ceylon to 80 Sea Zone
      
          Combat - Japanese
              Battle in 37 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 37 Sea Zone
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 80 Sea Zone
                  Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 4 infantry, 1 submarine, 11 tactical_bombers and 2 transports
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 11 tactical_bombers and 2 transports in 80 Sea Zone, round 2 : 16/1 hits, 15.83 expected hits
                      British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the British lost in 80 Sea Zone
                  Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 submarine, 11 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Japanese
              4 infantry moved from 80 Sea Zone to Iraq
              8 tactical_bombers moved from 80 Sea Zone to Iraq
              8 fighters moved from 80 Sea Zone to Iraq
              2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Northwest Persia
              1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
      
          Place Units - Japanese
              1 fighter and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 12
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,5,4,1,3,5,3,4,6,4,4,1,4,6,1
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,2,4,5,3,2,2,6,4,3,6,3,4,4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,6,4,2,6,1,3,5
              Japanese collect 9 PUs (12 lost to blockades); end with 20 PUs
      

      Combat Hit Differential Summary :

      British : 0.67
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 3 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
      
          Combat Move - Germans
              2 infantry moved from Volgograd to Kazakhstan
              2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
              2 infantry moved from Samara to Novosibirsk
              3 armour and 3 mech_infantrys moved from Archangel to Vologda
                    Germans take Vologda from Russians
              2 mech_infantrys moved from Belarus to Vologda
              18 armour, 8 artilleries, 25 infantry and 21 mech_infantrys moved from Samara to Vologda
              1 artillery and 2 infantry moved from Russia to Vologda
              1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
              1 submarine moved from 127 Sea Zone to 126 Sea Zone
              4 bombers moved from Russia to 126 Sea Zone
              1 mech_infantry moved from Northwest Persia to Persia
                    Germans take Persia from British
              20 armour moved from Northwest Persia to Iraq
                    Germans take Iraq from British
              3 armour moved from Caucasus to Iraq
      
          Combat - Germans
              Battle in Novosibirsk
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/1 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Novosibirsk
                  Germans win, taking Novosibirsk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 126 Sea Zone
                  Germans attack with 4 bombers and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 126 Sea Zone
                  Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Kazakhstan
                  Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/1 hits, 2.67 expected hits
                      Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
              4 fighters and 5 tactical_bombers moved from Volgograd to Northwest Persia
              2 mech_infantrys moved from Poland to Novgorod
              2 mech_infantrys moved from Ukraine to Caucasus
              1 mech_infantry moved from Ukraine to Caucasus
              1 artillery moved from Volgograd to Caucasus
              2 aaGuns moved from Samara to Vologda
              1 fighter and 1 tactical_bomber moved from Novosibirsk to Northwest Persia
              1 infantry moved from Finland to Karelia
              4 bombers moved from 126 Sea Zone to Western Germany
              1 aaGun and 6 infantry moved from Western Germany to Denmark
              3 infantry moved from France to Western Germany
      
          Place Units - Germans
              3 artilleries, 3 fighters and 4 infantry placed in Western Germany
              3 infantry placed in France
              3 infantry placed in Novgorod
              3 mech_infantrys placed in Volgograd
              1 mech_infantry placed in Ukraine
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
              Germans collect 65 PUs; end with 65 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : -0.33
      Russians : -1.00
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Northern Italy to Southern France
              2 fighters moved from France to Southern France
              2 infantry moved from France to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 2 fighters and 2 infantry
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/1 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                  Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Holland Belgium
                  Italians attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Holland Belgium to Southern Italy
              2 fighters moved from Southern France to Southern Italy
              2 fighters moved from Caucasus to Southern Italy
              2 infantry moved from Northern Italy to France
              1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
      
          Place Units - Italians
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,4,4
              Italians collect 14 PUs (1 lost to blockades); end with 16 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.17
      British : 0.33
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      You are not allowed to pick up the infantry and artillery in Korea by the US transports in SZ6. Those transports already went during the combat phase as they were engaged in combat in SZ6. Thus now they may not pick up any units in the non-combat phase as that would be going twice. Did you want to adjust your Turn in any way because of this?

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      @MillCreek
      No Scramble, No Kamikaze, No Interceptors

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      @MillCreek
      Thanks. :)

      Equally good move with the US. You almost had Japan, I did not realize the danger I was in.

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 aaGun, 1 armour, 1 destroyer and 7 infantry; Remaining resources: 1 PUs; 1 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 bombers moved from French Indo China to 20 Sea Zone
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 submarine moved from 36 Sea Zone to 39 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              2 battleships moved from 36 Sea Zone to 39 Sea Zone
              1 destroyer moved from 36 Sea Zone to 39 Sea Zone
              2 armour moved from Burma to India
              2 cruisers moved from 36 Sea Zone to 39 Sea Zone
              3 fighters and 3 tactical_bombers moved from Burma to West India
              1 fighter and 1 tactical_bomber moved from Burma to West India
              1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
              1 fighter moved from Burma to West India
              1 fighter and 2 tactical_bombers moved from Burma to India
              1 fighter moved from French Indo China to India
              1 tactical_bomber moved from French Indo China to India
              1 bomber moved from French Indo China to 20 Sea Zone
              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                    Japanese take 35 Sea Zone from Americans
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
              1 fighter moved from Japan to 19 Sea Zone
      
          Combat - Japanese
              Battle in 19 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 submarine; ANZAC defend with 1 transport
                  1 submarine owned by the Americans Submerged
                      1 transport owned by the ANZAC lost in 19 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 20 Sea Zone
                  Japanese attack with 3 bombers and 1 destroyer
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 3 bombers and 1 destroyer in 20 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                  Japanese win with 3 bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                      ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 submarine
              Battle in 39 Sea Zone
                  Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 2 submarines
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the ANZAC lost in 39 Sea Zone
                  Japanese win, taking 39 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in India
                  Japanese attack with 2 armour, 2 fighters and 3 tactical_bombers
                  British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                      AA fire in India : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese lost in India
                      Japanese roll dice for 2 armour, 1 fighter and 3 tactical_bombers in India, round 2 : 3/1 hits, 3.50 expected hits
                      UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
                      1 aaGun owned by the British, 1 armour owned by the Japanese and 2 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 1 fighter and 3 tactical_bombers in India, round 3 : 3/1 hits, 2.83 expected hits
                      UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 armour and 1 fighter
                  Casualties for British: 1 aaGun, 1 artillery and 2 infantry
              Battle in West India
                  Japanese attack with 5 fighters and 4 tactical_bombers
                  British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese roll dice for 5 fighters and 4 tactical_bombers in West India, round 2 : 5/1 hits, 5.17 expected hits
                      UK_Pacific roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in West India, round 2 : 2/1 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in West India
                  Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 fighter and 1 tactical_bomber
                  Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              4 fighters and 3 tactical_bombers moved from West India to 39 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
              1 fighter and 2 tactical_bombers moved from India to Ceylon
              1 tactical_bomber moved from India to 39 Sea Zone
              1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
              4 fighters and 3 tactical_bombers moved from French Indo China to Ceylon
              6 carriers, 1 destroyer and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              4 infantry moved from Malaya to 37 Sea Zone
              6 carriers, 1 destroyer, 4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
              3 bombers moved from 20 Sea Zone to Japan
              1 fighter moved from 19 Sea Zone to Japan
      
          Place Units - Japanese
              1 destroyer placed in 6 Sea Zone
              1 aaGun, 1 armour and 7 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,4,6,3,3,6,4,2,2,6,6,3,4,1,4,2,6,5,1,2,6,1,3,5,5,6,4,6,1,2,3,2,4,5,2,3,2,1,4,6,3,6,2,4,2,2
              Japanese collect 24 PUs (9 lost to blockades); end with 30 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.50
      ANZAC : 0.83
      UK_Pacific : -0.17
      AA fire in India : : 0.50
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; 
              Germans buy 2 artilleries, 17 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Novgorod to 127 Sea Zone
              1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
              1 infantry moved from 126 Sea Zone to Norway
              2 infantry moved from Karelia to Finland
              1 bomber moved from Novgorod to Finland
              2 fighters moved from Novgorod to Urals
              2 bombers moved from Novgorod to Kazakhstan
              1 infantry moved from Volgograd to Kazakhstan
              3 infantry moved from Russia to Samara
              20 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
              1 mech_infantry moved from Volgograd to Northwest Persia
              18 armour, 8 artilleries, 25 infantry and 21 mech_infantrys moved from Volgograd to Samara
      
          Combat - Germans
              Battle in Norway
              Battle in Finland
                  Germans attack with 1 bomber and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                  Germans win, taking Norway from British, taking Finland from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Urals
                  Germans attack with 2 fighters
                  British defend with 1 armour
                      Germans roll dice for 2 fighters in Urals, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Germans and 1 armour owned by the British lost in Urals
                  Germans win with 1 fighter remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 armour
              Battle in Samara
                  Germans attack with 18 armour, 8 artilleries, 28 infantry and 21 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 18 armour, 8 artilleries, 28 infantry and 21 mech_infantrys in Samara, round 2 : 22/1 hits, 21.17 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                  Germans win, taking Samara from Russians with 18 armour, 8 artilleries, 27 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Kazakhstan
                  Germans attack with 2 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 20 armour and 2 mech_infantrys
                  British defend with 1 infantry
                      Germans roll dice for 20 armour and 2 mech_infantrys in Northwest Persia, round 2 : 10/1 hits, 10.33 expected hits
                      French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                  Germans win, taking Northwest Persia from French with 20 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Kazakhstan to Russia
              1 bomber moved from Belarus to Russia
              1 bomber moved from Finland to Russia
              1 aaGun moved from Russia to Samara
              1 aaGun moved from Volgograd to Samara
              3 armour and 3 mech_infantrys moved from Karelia to Archangel
              1 artillery moved from Novgorod to Karelia
              1 fighter moved from Urals to Russia
              1 tactical_bomber moved from Novgorod to Russia
              6 fighters and 6 tactical_bombers moved from Novgorod to Volgograd
              1 tactical_bomber moved from Novgorod to Volgograd
              2 mech_infantrys moved from Poland to Belarus
              2 mech_infantrys moved from Western Germany to Poland
              1 infantry moved from Holland Belgium to Western Germany
              3 armour moved from Ukraine to Caucasus
      
          Place Units - Germans
              3 infantry placed in France
              10 infantry placed in Western Germany
              1 artillery and 2 infantry placed in Volgograd
              1 artillery and 2 infantry placed in Russia
              3 mech_infantrys placed in Ukraine
              1 mech_infantry placed in Novgorod
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
              Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.00
      British : 1.17
      French : 0.67
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              2 fighters moved from Southern Italy to Caucasus
              1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
              2 aaGuns and 3 infantry moved from Northern Italy to France
              2 aaGuns, 1 armour and 4 mech_infantrys moved from Western Germany to France
              1 fighter moved from Western Germany to France
              1 fighter moved from Western Germany to France
      
          Place Units - Italians
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1
              Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      @MillCreek
      No scramble
      3 Kami on 1 DD, 2 on another, save 1

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 carriers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
              2 fighters moved from Japan to 19 Sea Zone
              1 bomber moved from Philippines to 20 Sea Zone
              1 artillery moved from Kiangsi to Kiangsu
                    Japanese take Kiangsu from Chinese
              1 infantry moved from Kiangsi to Anhwe
              1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
              1 transport moved from 36 Sea Zone to 35 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
              3 bombers moved from Malaya to India
              1 fighter moved from Malaya to 41 Sea Zone
              1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                      ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 37 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 20 Sea Zone
                  Japanese attack with 1 bomber and 1 destroyer
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 bomber and 1 destroyer in 20 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 20 Sea Zone
                  Japanese win, taking 20 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 19 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in India
                  Japanese attack with 3 bombers
                  British defend with 1 armour and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                      Japanese roll dice for 3 bombers in India, round 2 : 2/0 hits, 2.00 expected hits
                      UK_Pacific roll dice for 1 armour and 1 artillery in India, round 2 : 1/1 hits, 0.83 expected hits
                      1 bomber owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in India
                  Japanese win with 2 bombers remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 bomber
                  Casualties for British: 1 armour and 1 artillery
              Battle in Anhwe
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/1 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from 41 Sea Zone to Burma
              1 fighter moved from 37 Sea Zone to Burma
              2 tactical_bombers moved from 37 Sea Zone to Burma
              2 bombers moved from India to French Indo China
              3 fighters and 3 tactical_bombers moved from French Indo China to Burma
              1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              1 submarine moved from 36 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 submarine moved from 36 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
              2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
              2 armour moved from Malaya to Burma
              1 bomber moved from 20 Sea Zone to French Indo China
              3 fighters moved from Philippines to French Indo China
              3 tactical_bombers moved from Philippines to French Indo China
              1 fighter moved from 19 Sea Zone to Japan
              1 fighter moved from 19 Sea Zone to French Indo China
      
          Place Units - Japanese
              2 carriers and 1 transport placed in 36 Sea Zone
              3 infantry placed in Malaya
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Americans : -0.33
      Chinese : 0.33
      UK_Pacific : 0.17
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Western Germany to Holland Belgium
                    Germans take Holland Belgium from British
              1 infantry moved from Vologda to Urals
                    Germans take Urals from Russians
              1 infantry moved from Vologda to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 infantry moved from Russia to Samara
              1 infantry moved from Volgograd to Samara
              2 infantry moved from Volgograd to Caucasus
              1 bomber moved from Belarus to Caucasus
              1 bomber moved from Novgorod to Samara
              1 infantry moved from Novgorod to 127 Sea Zone
              1 infantry moved from 127 Sea Zone to Finland
              1 submarine moved from 113 Sea Zone to 125 Sea Zone
      
          Combat - Germans
              Battle in Finland
              Battle in Caucasus
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                  Germans win, taking Finland from British, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Samara
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                  Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Samara to Novgorod
              1 bomber moved from Caucasus to Belarus
              3 armour moved from Russia to Volgograd
              3 armour moved from Bryansk to Volgograd
              3 armour moved from Ukraine to Volgograd
              2 bombers moved from Western Germany to Novgorod
              2 mech_infantrys moved from Western Germany to Poland
      
          Place Units - Germans
              3 armour placed in Volgograd
              3 armour placed in Ukraine
              3 infantry placed in Russia
              1 artillery, 1 fighter and 1 infantry placed in Novgorod
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Germans undo move 4.
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Novgorod: 3 armour, 2 infantry and 3 mech_infantrys
              EDIT: Adding units owned by Germans to Karelia: 3 armour, 2 infantry and 3 mech_infantrys
              EDIT: Turning off Edit Mode
              3 armour placed in Volgograd
              3 armour placed in Ukraine
              3 infantry placed in Russia
              1 artillery, 1 fighter and 1 infantry placed in Novgorod
              4 infantry and 2 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,2,4,3
              Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 1.33
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: NathanVsAndrew G40 Low Luck $42 Bid

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 infantry moved from France to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 mech_infantry moved from Western Germany to Holland Belgium
              1 infantry moved from France to Holland Belgium
              1 fighter moved from Southern Italy to Holland Belgium
              1 fighter moved from Southern Italy to Holland Belgium
      
          Combat - Italians
              Battle in Holland Belgium
                  Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                  British defend with 2 infantry
                      Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                      Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                  Italians win with 2 fighters remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 infantry and 1 mech_infantry
                  Casualties for British: 2 infantry
              Battle in Normandy Bordeaux
                  Italians attack with 1 fighter and 2 infantry
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 aaGun moved from France to Northern Italy
              1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
              2 fighters moved from Holland Belgium to Western Germany
              1 fighter moved from Normandy Bordeaux to Western Germany
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
              Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.33
      British : 1.67
      

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
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