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    Posts made by AndrewAAGamer

    • RE: L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 11
      
          Combat Move - Russians
              2 armour, 12 artilleries, 100 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus
              2 mech_infantrys moved from Northwest Persia to Caucasus
              2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 2 armour, 12 artilleries, 2 fighters, 100 infantry, 5 mech_infantrys and 1 tactical_bomber
                  Italians defend with 1 mech_infantry
                      Russians roll dice for 2 armour, 12 artilleries, 2 fighters, 100 infantry, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 23/122 hits, 26.17 expected hits
                      Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Caucasus
                  Russians win, taking Caucasus from Italians with 2 armour, 12 artilleries, 2 fighters, 100 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - Russians
              2 fighters moved from Caucasus to Persia
              1 tactical_bomber moved from Caucasus to Persia
              5 aaGuns moved from Kazakhstan to Caucasus
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Russians regular : -3.17
      

      Savegame

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      TripleA Manual Gamesave Post: Germans round 6

      TripleA Manual Gamesave Post for game: D-Day 2 Improved

      Game History

      Round: 6
      
          Germans Reinforcements - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Axis attacks:
      Caen = 1.83 + 0.83 = 2 Hits (Carry over 0.66)
      St Lo = 0.5 + 0.66 = 1 Hit (Carry over 0.16)
      Cherbourg = 1.83 + 0.16 = 2 Hits
      G29 = 3.17 + 0.0 = 3 Hits (Carry over 0.17)
      G28 = 1.67 + 0.17 = 1 Hit (Carry over 0.84)
      G22 = 3.17 + 0.84 = 4 Hits

      Allied defends:
      Caen = 2.67 + 0.0 = 2 Hits (Carry over 0.67)
      St Lo = 0.94 + 0.67 = 1 Hit (Carry over 0.67)
      Cherbourg = 1.67 + 0.67 = 2 Hits (Carry over 0.34)
      G29 = 2.67 + 0.34 = 3 Hits
      G28 = 1.97 + 0.0 = 2 Hits
      G22 = 2.67 + 0.0 = 2 Hits (Carry over 0.67)

      Allied Carry Over = 0.67

      Axis Carry Over = 0.0

      Please place German Reinforcements.

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Fighter Strafe Carry Over 0.06

      Running Tally = 2 + 14 + 10 + 14 + 8 + 14 +14 + 8 = 84 (13 Hits - 15.5%)

      Axis Combat:
      Cherbourg
      St Lo
      G22
      G28
      G29
      Caen

      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Fighter Strafe

      infantry = 0.155 + 0.82 = Miss (Carry over 0.975)
      infantry = 0.155 + 0.975 = 1 Hit (Carry over 0.13)
      artillery = 0.155 + 0.13 = Miss (Carry over 0.285)
      armor = 0.155 + 0.285 = Miss (Carry over 0.44)
      artillery = 0.155 + 0.44 = Miss (Carry over 0.595)
      infantry = 0.155 + 0.595 = Miss (Carry over 0.75)
      artillery = 0.155 + 0.75 = Miss (Carry over 0.905)
      artillery = 0.155 + 0.905 = 1 Hit (Carry over 0.06)

      Fighter Strafe Carry Over 0.06

      Running Tally = 2 + 14 + 10 + 14 + 8 + 14 +14 + 8 = 84 (13 Hits - 15.5%)

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Fighter Strafe
      3 infantry moved from G38 to Caen
      4 artillery moved from G38 to Caen
      1 armor moved from G38 to Caen

      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              4 fighters moved from Burma to Malaya
              2 fighters moved from 41 Sea Zone to Malaya
              2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Malaya
                  ANZAC attack with 6 fighters and 2 infantry
                  Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      ANZAC roll dice for 6 fighters and 2 infantry in Malaya, round 2 : 2/8 hits, 3.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                      1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya
                      2 infantry owned by the Japanese lost in Malaya
                      ANZAC roll dice for 5 fighters and 1 infantry in Malaya, round 3 : 5/6 hits, 2.67 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC lost in Malaya
                      1 artillery owned by the Japanese lost in Malaya
                  ANZAC win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is -13
                  Casualties for ANZAC: 2 fighters and 1 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Malaya to 41 Sea Zone
              2 fighters moved from Malaya to 42 Sea Zone
              1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              2 destroyers moved from 42 Sea Zone to 41 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              2 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 1.67
      ANZAC regular : 1.00
      

      Savegame

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: Find League Opponents Thread

      @Myygames

      If you are still looking for an opponent I’m game.

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 fighter moved from 42 Sea Zone to 44 Sea Zone
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Sumatra
      
          Non Combat Move - Americans
              1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
              1 fighter moved from 44 Sea Zone to 42 Sea Zone
              2 carriers and 1 destroyer moved from 63 Sea Zone to 42 Sea Zone
              2 submarines moved from 26 Sea Zone to 54 Sea Zone
              3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
              1 destroyer and 3 submarines moved from 26 Sea Zone to 63 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
              2 mech_infantrys moved from Western United States to Central United States
              1 transport moved from 102 Sea Zone to 101 Sea Zone
              1 carrier moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              1 fighter moved from Eastern United States to 89 Sea Zone
              1 bomber moved from India to Queensland
      
          Place Units - Americans
              1 bomber placed in Western United States
              2 infantry placed in Central United States
              3 fighters placed in Eastern United States
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 4 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Northwest Persia to Caucasus
              3 fighters moved from Northwest Persia to Caucasus
              3 fighters moved from Iraq to Caucasus
      
          Combat - British
              British creates battle in territory 125 Sea Zone
              Battle in Caucasus
                  British attack with 6 fighters and 2 infantry
                  Germans defend with 2 mech_infantrys
                      British roll dice for 6 fighters and 2 infantry in Caucasus, round 2 : 3/8 hits, 3.33 expected hits
                      Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Caucasus
                      2 mech_infantrys owned by the Germans lost in Caucasus
                  British win, taking 125 Sea Zone from Germans, taking Caucasus from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - British
              2 fighters moved from Iraq to 92 Sea Zone
              4 infantry moved from United Kingdom to 110 Sea Zone
              2 carriers, 3 cruisers, 3 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from Eire to United Kingdom
              3 aaGuns, 1 artillery, 20 infantry and 2 mech_infantrys moved from Burma to India
              3 infantry moved from Iraq to Northwest Persia
              4 infantry moved from Trans-Jordan to Iraq
              2 fighters moved from Iraq to Egypt
              2 fighters moved from Caucasus to Trans-Jordan
              4 fighters moved from Caucasus to Iraq
              3 infantry moved from Egypt to Trans-Jordan
              1 aaGun and 2 infantry moved from Tobruk to Alexandria
      
          Place Units - British
              3 infantry placed in Iraq
              3 mech_infantrys placed in Egypt
              1 factory_minor placed in Persia
              1 transport placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 36 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      British regular : -0.33
      

      Savegame

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: Bids

      Yunnan Stack = $13

      • Fighter Moscow
      • Infantry Yunnan

      Save 1/2 the British Navy + Taranto (I am a fan of Taranto) = $28

      • Fighter Scotland
      • SS SZ111 + SZ91 + SZ98

      The above is minimum so that would be a $41 Bid. With $4 more an artillery in Africa.

      posted in Axis & Allies Global 1940
      AndrewAAGamerA
      AndrewAAGamer
    • RE: Bids

      That depends on if you really want to be the Axis or not. Bids had gone as high as $60 to be the Axis but, the Yunnan Stack Bid has lowered that a bit. I would say low $40s to low $50s is a reasonable range.

      posted in Axis & Allies Global 1940
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

      Was a very unique strategy you played. I was surprised after sinking the Allied Fleet in the Pacific I didn’t have a greater advantage.

      If you had not messed up Moscow it could have been a very different game as the money was significantly in your favor.

      Thanks for the game!

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 1 artillery, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 armour and 11 mech_infantrys moved from Ukraine to Russia
              4 fighters and 5 tactical_bombers moved from Novgorod to Russia
              5 bombers moved from Western Germany to Russia
              1 mech_infantry moved from Novgorod to Finland
                    Germans take Finland from British
              1 armour moved from Bryansk to Tambov
                    Germans take Tambov from Russians
              1 armour moved from Tambov to Russia
              8 armour, 10 artilleries, 31 infantry and 9 mech_infantrys moved from Bryansk to Russia
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 12 armour, 10 artilleries, 5 bombers, 4 fighters, 31 infantry, 20 mech_infantrys and 5 tactical_bombers
                  British defend with 1 bomber, 6 fighters and 1 tactical_bomber; Americans defend with 4 bombers; Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 55 infantry
                      Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits
                      1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                      Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 31 infantry, 20 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 25/85 hits, 27.00 expected hits
                      Russians roll dice for 2 aaGuns, 2 artilleries, 5 bombers, 6 fighters, 55 infantry and 1 tactical_bomber in Russia, round 2 : 16/69 hits, 24.33 expected hits
                      16 infantry owned by the Germans lost in Russia
                      18 infantry owned by the Russians, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 4 bombers owned by the Americans lost in Russia
                      Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 15 infantry, 20 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 25/69 hits, 24.33 expected hits
                      Russians roll dice for 2 artilleries, 6 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 15/46 hits, 17.50 expected hits
                      15 infantry owned by the Germans lost in Russia
                      25 infantry owned by the Russians lost in Russia
                      Germans roll dice for 12 armour, 10 artilleries, 5 bombers, 3 fighters, 20 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 22/54 hits, 21.83 expected hits
                      Russians roll dice for 2 artilleries, 6 fighters, 12 infantry and 1 tactical_bomber in Russia, round 4 : 11/21 hits, 9.17 expected hits
                      10 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                      12 infantry owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians and 6 fighters owned by the British lost in Russia
                  Germans captures 27PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 12 armour, 5 bombers, 3 fighters, 19 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 156
                  Casualties for Germans: 10 artilleries, 1 fighter, 31 infantry, 1 mech_infantry and 1 tactical_bomber
                  Casualties for Russians: 2 aaGuns, 2 artilleries and 55 infantry
                  Casualties for Americans: 4 bombers
                  Casualties for British: 1 bomber, 6 fighters and 1 tactical_bomber
      
          Non Combat Move - Germans
              1 mech_infantry moved from Novgorod to Smolensk
              5 bombers moved from Russia to Smolensk
              1 fighter and 1 tactical_bomber moved from Russia to Smolensk
              2 fighters and 2 tactical_bombers moved from Russia to Ukraine
              1 tactical_bomber moved from Russia to Smolensk
              1 infantry moved from Western Germany to Denmark
              3 infantry moved from Western Germany to France
      
          Place Units - Germans
              3 infantry placed in Ukraine
              3 infantry placed in France
              3 mech_infantrys placed in Novgorod
              1 artillery and 7 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
              Germans collect 54 PUs; end with 81 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -9.00
      Germans regular : -1.17
      Russians AA : 1.00
      

      Savegame

      posted in League
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Please perform the German Combat Move.

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      TripleA Manual Gamesave Post: USA-UK round 6

      TripleA Manual Gamesave Post for game: D-Day 2 Improved

      Game History

      Round: 6
      
          Allies Combat Move - USA-UK
              1 USAartillery and 5 USAinfantrys moved from A6 to CherbourgA
              2 USAarmours moved from A10 to CherbourgA
              2 USAinfantrys moved from A10 to A6
              1 USAartillery and 2 USAinfantrys moved from A12 to A20
              1 USAinfantry moved from A21 to St.LoA
              1 UKarmour moved from A22 to St.LoA
              3 UKartillerys and 3 UKinfantrys moved from A29 to A28
              2 UKarmours moved from A16 to A28
              2 UKartillerys and 4 UKinfantrys moved from CaenA to A29
              2 UKinfantrys moved from A16 to A23
              2 UKartillerys moved from CaenA to A23
              3 UKartillerys and 5 UKinfantrys moved from A17 to CaenA
              1 USAartillery moved from A21 to St.LoA
              1 USAartillery moved from A22 to A21
              1 USAartillery and 4 USAinfantrys moved from A14 to A21
              2 USAinfantrys moved from A14 to A22
              3 UKarmours moved from A16 to A22
              1 UKartillery moved from Juno Beach to A16
              4 USAartillerys and 3 USAinfantrys moved from Omaha Beach to A14
      
          Allies Non Combat Move - USA-UK
              Turning on Edit Mode
              EDIT: Removing units owned by USA-UK from St.LoA: 1 USAinfantry
              EDIT: Removing units owned by Germans from St.LoG: 2 infantry
              EDIT: Removing units owned by Germans from CherbourgG: 2 infantry
              EDIT: Removing units owned by USA-UK from CherbourgA: 3 USAinfantrys
              EDIT: Removing units owned by Germans from G28: 1 artillery and 2 infantry
              EDIT: Removing units owned by USA-UK from A28: 2 UKinfantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Allies attack:
      St. Lo = 2.32 + 0.15 = 2 Hits (Carry over 0.47)
      Cherbourg = 2.17 + 0.47 = 2 Hits (Carry over 0.54)
      G28 = 2.49 + 0.54 = 3 Hits

      Axis defends:
      St. Lo = 1.16 + 0.67 = 1 Hit (Carry over 0.83)
      Cherbourg = 2.33 + 0.83 = 3 Hits (Carry over 0.16)
      G28 = 2.67 + 0.16 = 2 Hits (Carry over 0.83)

      Allied Carry Over = 0.0

      Axis Carry Over = 0.83

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Allied Combat:
      Cherbourg
      St Lo
      G28

      [dice 1d1000<=1]
      [dice 1d1000<=1]
      [dice 1d1000<=1]

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      Naval Bombardment:

      0.33 + 0.5 = Miss (Carry over 0.83)
      0.33 + 0.83 = 1 Hit (Carry over 0.16)
      0.33 + 0.16 = Miss (Carry over 0.49)
      0.33 + 0.49 = Miss (Carry over 0.82)
      0.33 + 0.82 = 1 Hit (Carry over 0.15)
      6th shot no targets

      Allied Carry Over = 0.15

      Axis AAA Fire
      G28 = 0.42 + 0.42 = Miss (Carry over 0.84)

      Axis AAA Fire Carry over = 0.84

      Bombers:

      0.5 + 0.15 = Miss (Carry over 0.65)
      0.5 + 0.65 = 1 Hit (Carry over 0.15)

      Allied Carry Over = 0.15

      Axis AAA Fire
      G28 = 0.84 +0.42 = Hit (Carry over 0.26)

      Axis AAA Fire Carry over = 0.26

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: D-Day 2 Improved

      Game History

      Round: 5
      
          Germans Reinforcements - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
    • RE: D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

      German Combat:

      Axis attack:
      St. Lo = 1.17 + 0.5 = 1 Hit (Carry over 0.67)

      Allies defends:
      St. Lo = 2.0 + 0.5 = 2 Hits (Carry over 0.5)

      Allied Carry Over = 0.5

      Axis Carry Over = 0.67

      Please place up to 7 German Reinforcements for each Card.

      posted in Play Boardgames
      AndrewAAGamerA
      AndrewAAGamer
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