I thought I’d start a new game thread. G1 will be along shortly.
Posts made by anchovy
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G40 anchovy (Axis) vs captain walker (Allies+7) Game 3posted in Play Boardgames
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RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)posted in Play Boardgames
The US is attacking z95 with 2 ss, 1 dd, 1 ca, 1 cv, 2 ftr. Are you scrambling any fighters? Combat move map is attached.
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RE: G40 anchovy (Axis) vs captain walker (Allies)posted in Play Boardgames
OK. I’ll start up another one.
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RE: G40 Finals Ksmckay(Axis -38) vs Anchovyposted in Tournaments
Hmm. We might have to re-do the combat in wfra. I am able to scramble up to 3 ftrs from uk in z110.
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RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
1 artillery owned by the French retreated to Normandy Bordeaux
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 27 / 37
UK_Pacific : 14 / 14
Italians : 16 / 16
ANZAC : 14 / 22
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.500
Median : 5.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.750
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 27 / 37
UK_Pacific : 14 / 14
Italians : 16 / 16
ANZAC : 14 / 22
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
RE: G40 anchovy (Axis) vs captain walker (Allies)posted in Play Boardgames
Sure. I could probably add 1 more game now, if you have the time.
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RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in 106 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer; Americans loiter and taunt with
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 4 fighters
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
British win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighter
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 infantry moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 infantry moved from India to West India
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber moved from 106 Sea Zone to Eastern United States
3 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 aaGun moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to IndiaPlace Units - British
1 carrier and 1 transport placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantryTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 1 aaGun and 2 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Eastern United States : 1 bomber
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 2 infantry
80 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers and 1 transport
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 14 / 14
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.196
Median : 3.000
Variance : 1.620
Standard Deviation : 1.273
Total rolls : 51Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.381
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 10 infantry
Yunnan : 3 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 40 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 9 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.188
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Japanese Combat
2 was rolled 3 times
6 was rolled 2 times
Average roll : 3.600
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Western United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
United Kingdom : 1 bomber
106 Sea Zone : 1 cruiser
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 41 / 42
Americans : 52 / 72
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 9 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
RE: Omega1759 (Axis) vs. Anchovy (Allies) - No Tech / No Bidposted in Play Boardgames
I’d like to take this opportunity to announce my formal surrender.
Well played. I hadn’t seen that Med lock-out in G40 before and I need to figure out a way to counter it. I went with Pacific pressure instead and that just gave too much lee-way to the western Axis.
Anyway, pretty much mistake-free hockey on your part. Good game!
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RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
Gotta sleep on this one. :| Should have the turns out in the morning.
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RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
J1 attack - ouch! Yes, keep the ftr in Phil on the ground.
Don’t ask me why, but TripleA kept forcing me to post a DONE/POST TURN SUMMARY page after Combat Moves. But then the turn continued after that. Once I figured the last part out, I finished the turn… :roll:
It is new with the latest update. It allows to post the combat moves for viewing if there is a need for scramble orders. It can be unchecked when you first open the PBEM screen
Thanks for the info. Makes sense now. :-)
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RE: Omega1759 (Axis) vs. Anchovy (Allies) - No Tech / No Bidposted in Play Boardgames
Yes, use that OOL. Lose Russian, then UK tanks. Lose ANZAC, Russian, then US tacs. Lose ANZAC, Russian, US, then UK fighters.
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RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
Don’t ask me why, but TripleA kept forcing me to post a DONE/POST TURN SUMMARY page after Combat Moves. But then the turn continued after that. Once I figured the last part out, I finished the turn… :roll:
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RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to BuryatiaNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Sakha to BuryatiaPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 2 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
RE: UnknownSoldier (Axis) vs. Anchovy (Allies), no bid, no techposted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia -
RE: G40 anchovy (Axis) vs captain walker (Allies)posted in Play Boardgames
Well, there’s no way for Russia to take back one of Japan’s VCs on the Pacific map, so it looks like game.
Thanks for the game!