@SuperbattleshipYamato . I don’t have a problem with UK being able to move overland to Eire with units that start in Scotland (which on the map includes N.Ireland)A mech starting in London UK1 is crossing a straight to activate EIre.Why can’t Italy move land units back and forth to Sicily from S Italy when they control both territories and the sz is NOT hostile?OK Denmark and Sweden different countries,but what if I’ve been in control of both and sz 113 for a round?
Where it gets me is when Germany invades Scotland from SZ 111,it is assumed they crossed over to N.Ireland even if Uk controls sz 109 and 119.Next Germany can take Eire without transports,thus denying a possible landing space for counter-attacking allied aircraft.
As for Sicily,I like that the game designers made it a separate territory probably because historically the allies used it as stepping stone to invade mainland Italy.Does anyone ever invade Sicily?I don’t recall it being discussed other than a cheesey way to get Russia more spreading communism bonuses.
Posts made by ampdrive
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RE: Transports required?posted in Axis & Allies Europe 1940
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Transports required?posted in Axis & Allies Europe 1940
I need transports to go from Sicily to S.Italy 2mi and Denmark to Sweden 2.5mi but not from Scotland to Ireland 12mi.Why is that?
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RE: A&A 1940 Global: Japanese invasion of Russia and Expeditionary Fleet to Europeposted in Axis & Allies Global 1940
@shadowhawk USA bombers have nowhere to land if scotland and eire are unavailable.If Germanaby owns normandy factory by G2,new units can be placed in sz 110 G3.I think USA needs at least 4 loaded carriers + DD in sz 102 by USA turn 2 to kill what could be in sz 110.
Keep in mind , Germany is only committed to sealion when they spend their G2 money on TTs.If it does’nt look viable do something else. -
RE: A&A 1940 Global: Japanese invasion of Russia and Expeditionary Fleet to Europeposted in Axis & Allies Global 1940
@shadowhawk When there is a legitimate Sealion threat I think USA is buying on the atlantic side rd 1+2.I agree that the"Expeditionary Fleet to Europe"half of this thread is different but ultimately unwise.Hell just stay close to sz 6 so you can build and transport land units out of Japan every turn.How about flying most of your air force to the Europe side?
sz 38 or 41 >iraq 4 spaces
suiyaun or yakut >nenetsia(beside archengal) 4 spaces
kwangsi(with AB) > romania or iraq 7spaces
sz 1 >qubec 4 spaces…that one is a crazy kamakazi -
RE: A&A 1940 Global: Japanese invasion of Russia and Expeditionary Fleet to Europeposted in Axis & Allies Global 1940
@shadowhawk In keeping with the idea of sending the IJN to the europe map ,I have an alternate idea.J1 send IJN with transports to sz 33+34 (carolines and palau islands)This looks like the usual set-up to take Phil +some money islands J2.Instead attack Anzac,you may be blocked and have to settle for Queensland.Better if you can grab Sydney or New Zealand.(all 3 have NB)With NZ NB you can grab brazil and be in the allies underbelly threatening Africa,Gibralter etc
I’d actually be inclined to take Sydney 1st before setting off for S.Atlantic just like I think it would be best to take Calcutta before heading towards Med if that’s what you are determined to do.
Oh and it’s less distance to Moscow if you move through Northern China instead of siberia.Build an AB in Jehol to protect your coastline and extend aircraft range. -
RE: Questions & Comments for Young Grasshopperposted in Young Grasshopper
@General-Day I suspect YG is not active in this forum.His you tube videos can still be viewed.Try searching "3G40 tournament"As for the stage cards,I think they are to prevent disputes in competitive play.I made my own cards from watching you tube.
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RE: Should UK scramble in SZ's 110 and 111 in the Europe only game?posted in Axis & Allies Europe 1940
@SuperbattleshipYamato If germanany does’nt send enough units to 110 and 111,I would consider scrambling.Generally if the number of dice I get to throw is equal or more than my opponents,I will scramble.
Of course that does’nt happen often. -
RE: Question Regarding Normandy/Bordeauxposted in Axis & Allies Global 1940
@barnee If a realistic opportunity to do Sealion is on the table,I want the factory,and to a lesser extent,the NB in normandy.I also like to eliminate the french inf/art so they can’t be taking holland.If allies land in normandy later they have to be dealt with even if it is still owned by france.
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RE: Strafing Yugoslaviaposted in Axis & Allies Europe 1940
@Colonel-Mustard Yeah,7 out of 8 times you would’ve been able to retreat as planned.Some famous military guy once said"No plan survives contact with the enemy"If USA and UK were going hard after normandy and denmark,that should give Italy a chance to grow strong and help stop the western allies.
#1 rule Always protect your capitol. -
RE: Strafing Yugoslaviaposted in Axis & Allies Europe 1940
@SuperbattleshipYamato If you sent 3 tanks +tac +figt to attack yugo,you should’nt be surprized to sweep all 5 inf defending.
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RE: Fog of War / Undisclosed Subs (inspired by Ronin in Shogun)posted in House Rules
@SuperbattleshipYamato Sticking with the hidden subs subject,I would give destroyers a high probability,say 5/6, of finding subs in the same sz and zero chance of finding subs in an adjacent sz.
Also to prevent cheating,I’d use sealed envelopes or a locked box to store the sheets that record locations and previous movements of hidden subs.
On the subject of penalties for taking too long,I have another game the has "Time Machine"cards which when played,allows 1 selected D6 roll by yourself or an opponent to be cancelled and re-rolled.Example I’m bombing a factory and my opponent rolls 1 with his AA .I play a Time Machine card that I got because he was slow on a previous turn.I make him re-roll his AA and discard my Time machine card.Yes ,he could again roll 1 and my bomber dies. -
RE: G1 Taking all of Franceposted in Axis & Allies Global 1940
@SuperbattleshipYamato I think if you try to take all of France G1,you will be too weak somewhere.The best 2 reasons, IMO, to take S.Fra G1 is getting the factory and providing a landing spot for Italian air I1.I almost never get to collect the 3ipcs G1 because I get convoyed by the french navy.
As for Normandy,I sometimes like to leave it french so that USA or UK can’t use the factory later.However,I want to kill the french land units there so they can’t attack holland F1 with help from the fighter in UK.
So a real brave G1 would look:
to normandy 2jnf 1 fig. { land in rome} expect to retreat
to S.france 1 tank 1 mech 1 fig fron slovia
to france all land that can reach + TB from poland -
RE: Fog of War / Undisclosed Subs (inspired by Ronin in Shogun)posted in House Rules
@shorethief Can destroyers that were involved in combat,or that have just been placed search for subs?
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RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023posted in Axis & Allies Global 1940
@mainah It regards a previous post by Lousy Lions
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RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023posted in Axis & Allies Global 1940
Couple of questions.
1 G1 DOW on russia and you bought a CV eg a carrier?
2 J1 DOW but you let the BB of malaya live? -
RE: Global 2nd edition Q+A ( AAG40.2)posted in Axis & Allies Global 1940
@Krieghund Thank you for the timely reply.I thought,just maybe,this was a way to more efficiently utilise US transports with UK land units in sz 110.
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RE: The Italian playbookposted in Axis & Allies Europe 1940
When they come out with a War of 1812 game,then we can conduct a toronto raid.
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RE: The Italian playbookposted in Axis & Allies Europe 1940
@colonel-ace I love it when people call it a “TORONTO” raid.
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RE: Global 2nd edition Q+A ( AAG40.2)posted in Axis & Allies Global 1940
@Krieghund Assuming that I have a friendly sea zone,can I offload from my ally’s transport on my combat move and then, during my non-combat move, load more units onto the same transport?
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RE: Germany and Italy should not take Normandy until after Moscow fallsposted in Axis & Allies Global 1940
I usually stack a sizable Italian force in Paris to attack anything that lands in Normandy,S.France,or Holland.That way I’m sending as many Germans as possible to crush the Soviets.
If doing a sealion ,I need to take Normandy G2 so I can build 1 or 2 carriers in sz 110 .