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    Posts made by ampdrive

    • RE: The Italian playbook

      @Marco-Luti Chasing 5 ipc bonuses is often a bad idea because you can get sucked in to poor and risky positions.Not worth it to lose your fleet or worse Rome.
      As long as you are a viable threat in the mediterrainean the allies have to spend a lot of resources for a number of rounds to deal with you.

      posted in Axis & Allies Europe 1940
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      ampdrive
    • RE: US Response to Successful Sea Lion

      @The-General-0 A quick US liberation of London assumes the German navy and its transports have been eliminated.Italy can throw a wrench into the allies plans as well.

      posted in Axis & Allies Europe 1940
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      ampdrive
    • RE: Norwegian/Finnish Facilities

      @Marco-Luti Conveniently,Russia has factories that can be "ahem"liberated in ukraine,st petersburg and volgograd.Cannon fodder volunteers can be recruited there to shield your panzers for when you want to free moscow from the bolshevics.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: The Italian playbook

      @AndrewAAGamer On I1 it is a good idea to take at least 1 UK territory,usually for me somewhere in east africa but maybe cyprus or malta,to deny UK their 5ipc bonus for retaining all their original territories.As well it might be benificial to let germany take SFrance G1.It gives italy a landing spot for fighters and germany has the option of building ships in the med starting G2.

      posted in Axis & Allies Europe 1940
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      ampdrive
    • RE: When going for Moscow as Germany...

      @ampdrive TY shadow.Sometimes it’s a tough bird in the cage and it’s best to keep it contained.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: When going for Moscow as Germany...

      @shadowhawk just for the sake of clarity,what is “birdcaging”?

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: Scrambling Rule Question - Sealion

      @simon33 I think we all could agree that all sealion plans are not alike.I prefer to not be “all in” with sealion when I make my G1 buy.I’ll buy all air (or maybe 1dd+2 air) and access how G1 goes and what US and UK do before commiting to sealion or not.When Italys 1st turn is underway I know if it’s a go time for sealion.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: Scrambling Rule Question - Sealion

      @simon33 Balanced Mod or not,if Italys 1st turn their fighters land in WGer or France with AB they can escort to London.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: The Italian Invasion of Cape Town

      @SuperbattleshipYamato Italian starting army in E.Africa is too slow and too weak by itself to take Capetown.If axis is able to control suez canal and can load TTs from sz 81 (red sea) it might be doable.Another plan could be to strafe attack Egypt from Sudan+Alexandria,retreat everything including fast movers to Sudan.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: Axis and Allies 1998pc game need help

      @TheGheko91 Are you wanting to make it harder to beat the AI when playing solo?
      If so you can use the unit edit.Make the nation you are playing weaker by removing some starting units and/or add a few staring units to your AI controlled opposition.I find the AI will never capture 2 enemy capitals,so set it for economic victory,which you can adjust the numbers when setting up your game.

      posted in Software
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      ampdrive
    • RE: Repair damaged carrier with allied cargo

      @Panther Thanks for clarifying. It may be best not to even include a carrier with a guest fighter when attacking.

      posted in Axis & Allies Global 1940
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      ampdrive
    • Repair damaged carrier with allied cargo

      @McX OK so I have a slightly different question. It’s the beginning of my turn and I’m repairing my carrier containing,as cargo,my allies fighter.Can I require my ally to remove his fighter before my combat move?What if my ally has room on one of his own carriers in the same sz?My thinking is that the cargo can and maybe has to be moved when the repair is being done.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: Submarines and convoy distribution

      @Axis_Powers_r_Better I don’t mean to complicate things …but in example no die roll for carrier plus each sub and each plane rolls 2 dice so that would be 8 dice total.

      posted in Axis & Allies Europe 1940
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      ampdrive
    • RE: Dumb submarine question

      @SuperbattleshipYamato And the submarine does’nt prevent the unescorted transport from unloading into a friendly place in NCM

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: [Global 1940] 2nd Revised Setup For France

      @FranceNeedsMorePower Absolutely,do NOT add a AB+NB to FIC in the set -up.It would be a very generous gift to Japan.

      posted in House Rules
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      ampdrive
    • RE: How to deal with the insane russian NO

      @shadowhawk Not really true “nothing stops russia” from moving into iraq or finland.Russia needs to be at war on the Europe side.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: A&A 1940 Global: Japanese invasion of Russia and Expeditionary Fleet to Europe

      @shadowhawk I can’t argue with that.Take out india 1st and then go toward Egypt and middle east to obtain victory on the Europe side.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: A&A 1940 Global: Japanese invasion of Russia and Expeditionary Fleet to Europe

      @Classified_22 I don’t want to discourage you from trying novel strategies.They’re interesting and fun,but will likely be defeated by good players(I’m not including myself in that category)
      With your G1 naval buy and depending on how battles went,the allies should be wary of a possible sealion threat.Watch to see what Russia buys and where they position their forces.If they decide to attack Japan,the 6 Mongolians will stay put.I guess your surprize move is using TTs to drop an army into northern Russia from sz 127.I reccommend using the units from Norway and Finland.If you take Leningrad you get the AB,NB,Minor fac+5 ipc bonus but that spot is not hard to get overland and safer to use baltic sea if using TTs.
      Taking Archengal negates Russias 5ipc lend lease bonus.Nemetsia is worth 0,but so remote that it’s harder for Russia to contain you and close enough for it to be possible to bring over Japanese air from china.
      I just want to say that I’ve made the mistake of splitting up my German army invading Russia.I lost all my slow movers because I underestimated the power of a lot of inf with just a few tanks and planes.
      Let us know what you like to buy G2.

      posted in Axis & Allies Global 1940
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      ampdrive
    • RE: Transports required?

      @SuperbattleshipYamato I like your"it’s game design"answer.With all the factors that went into developing A&A Global 40,they did a good job.If we really want to tweek something it’s a house rule.
      I think it would be historically accurate to have some political (bonus?)consequence for gaining or losing the 2 Italian islands.

      posted in Axis & Allies Europe 1940
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      ampdrive
    • RE: A&A 1940 Global: Japanese invasion of Russia and Expeditionary Fleet to Europe

      @shadowhawk OK,I see this is turning into a sealion discussion which is fine enough.We should get back to what this thread was about initially.
      Classified_22
      8 days ago

      What are you guy’s opinion on the following turn sequence for Axis powers

      G1: build CV, DD, and SS–Germany takes France and prepares for Sea Lion + Russian invasion.
      Many of us would read that as Germany has to prepare to BE INVADED by Russia .I’d suggest that Classied_22 does not buy naval G1 and plans to with Japans help take out Russia 1st and maybe sealion later if the opportunity is there.Otherwise go for Cairo for the win.

      posted in Axis & Allies Global 1940
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      ampdrive
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