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    Posts made by Amon-Sul

    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      no more ncm edits

      Triple allied move may proceed when U are ready

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      I like my Japan 8)

      :)

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 4 artilleries, 2 destroyers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Amur to Siberia
                    Japanese take Siberia from Russians
              1 infantry moved from Manchuria to Buyant-Uhaa
                    Japanese take Buyant-Uhaa from Russians
              1 infantry moved from Anhwe to Jehol
                    Japanese take Jehol from Chinese
              2 artilleries and 3 infantry moved from Burma to India
              1 infantry moved from Kweichow to Shensi
              2 bombers moved from Shan State to Shensi
              1 infantry moved from Szechwan to Sikang
              2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
              1 fighter moved from French Indo China to Sikang
              1 artillery moved from Kwangsi to 36 Sea Zone
              1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
              1 artillery moved from French Indo China to 36 Sea Zone
              1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
              2 marines moved from French Indo China to 36 Sea Zone
              2 cruisers and 2 marines moved from 36 Sea Zone to 19 Sea Zone
              1 marine moved from 19 Sea Zone to Shantung
              1 marine moved from 19 Sea Zone to Kiangsu
      
          Combat - Japanese
              Battle in Kiangsu
                  Japanese attack with 1 artillery, 1 infantry and 1 marine
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsu
                      1 infantry owned by the Russians lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Shantung
                  Japanese attack with 1 artillery, 1 infantry and 1 marine
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Shantung
                  Japanese win, taking Shantung from Chinese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Sikang
                  Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                  Russians defend with 2 mech_infantrys
                      Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 5/6 hits, 3.00 expected hits
                      Chinese roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Russians lost in Sikang
                  Japanese win, taking Sikang from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Russians: 2 mech_infantrys
              Battle in India
                  Japanese attack with 2 artilleries and 3 infantry
                  British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 2/5 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in India
                      1 aaGun owned by the British and 1 infantry owned by the British lost in India
                      Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 1/4 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 aaGun and 2 infantry
              Battle in Shensi
                  Japanese attack with 2 bombers and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
      
          Non Combat Move - Japanese
              2 bombers moved from Shensi to French Indo China
              1 aaGun moved from Kweichow to Shensi
              1 infantry moved from Hunan to Anhwe
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Kwangsi to Hunan
              1 infantry moved from French Indo China to Yunnan
              1 aaGun moved from Burma to India
              1 submarine moved from 78 Sea Zone to 39 Sea Zone
              1 aaGun moved from Anhwe to Hopei
              4 artilleries and 2 infantry moved from Korea to Amur
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
              1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 submarine moved from 6 Sea Zone to 1 Sea Zone
              1 destroyer moved from 20 Sea Zone to 19 Sea Zone
              3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
              1 mech_infantry moved from Yunnan to Kweichow
              1 aaGun and 1 infantry moved from Shan State to Burma
      
          Place Units - Japanese
              1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Japan
              2 mech_infantrys placed in Kwangtung
              1 destroyer placed in 20 Sea Zone
              1 artillery and 1 mech_infantry placed in French Indo China
              1 destroyer placed in 36 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
              EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 67 PUs; end with 72 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : 1.67
      UK_Pacific regular : 0.00
      

      Savegame

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      thats it

      Russia may proceed when ready

      Godspeed :)

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Turkey to Caucasus
              1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Portugal
              2 artilleries, 1 infantry and 1 mech_infantry moved from Spain to Gibraltar
              1 infantry moved from Spain to Gibraltar
      
          Combat - Germans
              Battle in Gibraltar
                  Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                  British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 1 infantry
                      Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
                      British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Gibraltar
                      1 aaGun owned by the Americans lost in Gibraltar
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Gibraltar
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 5 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Gibraltar
                  Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
              Battle in Portugal
                  Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 2.00 expected hits
                      British roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Portugal
                  Germans win, taking Portugal from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Germans
              1 bomber, 1 fighter and 1 tactical_bomber moved from Portugal to Spain
              1 aaGun moved from Spain to Gibraltar
              1 aaGun moved from Normandy Bordeaux to Spain
              3 artilleries moved from Germany to 114 Sea Zone
              6 infantry moved from Poland to 114 Sea Zone
              1 infantry moved from Poland to 114 Sea Zone
              3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 7 infantry and 5 transports moved from 114 Sea Zone to 113 Sea Zone
              3 artilleries and 7 infantry moved from 113 Sea Zone to Norway
              1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Finland
              2 artilleries and 6 infantry moved from Poland to Slovakia Hungary
              7 artilleries moved from Germany to Slovakia Hungary
              1 infantry moved from Slovakia Hungary to Romania
              2 mech_infantrys moved from Romania to Slovakia Hungary
              2 mech_infantrys moved from Western Germany to Slovakia Hungary
              1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Turkey to Greece
              1 mech_infantry moved from Normandy Bordeaux to Spain
              2 mech_infantrys moved from Normandy Bordeaux to Southern France
              1 aaGun moved from Northern Italy to Western Germany
              1 bomber moved from Philippines to French Indo China
              1 mech_infantry moved from Southern France to Spain
              1 mech_infantry moved from Southern France to Spain
      
          Place Units - Germans
              4 mech_infantrys placed in Germany
              5 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
              1 factory_minor placed in Spain
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3,6,3,3,3
              Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Romania: 1 infantry
              EDIT: Adding units owned by Germans to Poland: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Greece: 1 armour and 4 mech_infantrys
              EDIT: Adding units owned by Germans to Bulgaria: 1 armour and 4 mech_infantrys
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Bulgaria: 2 mech_infantrys
              EDIT: Adding units owned by Germans to Greece: 2 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -2.17
      British regular : -1.33
      

      Savegame

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      i ll just check the map for possible ncm corrections

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Turkey to Caucasus
              1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Portugal
              2 artilleries, 1 infantry and 1 mech_infantry moved from Spain to Gibraltar
              1 infantry moved from Spain to Gibraltar
      
          Combat - Germans
              Battle in Gibraltar
                  Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                  British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 1 infantry
                      Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
                      British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Gibraltar
                      1 aaGun owned by the Americans lost in Gibraltar
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Gibraltar
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 5 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Gibraltar
                  Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
              Battle in Portugal
                  Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 2.00 expected hits
                      British roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Portugal
                  Germans win, taking Portugal from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Germans
              1 bomber, 1 fighter and 1 tactical_bomber moved from Portugal to Spain
              1 aaGun moved from Spain to Gibraltar
              1 aaGun moved from Normandy Bordeaux to Spain
              3 artilleries moved from Germany to 114 Sea Zone
              6 infantry moved from Poland to 114 Sea Zone
              1 infantry moved from Poland to 114 Sea Zone
              3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 7 infantry and 5 transports moved from 114 Sea Zone to 113 Sea Zone
              3 artilleries and 7 infantry moved from 113 Sea Zone to Norway
              1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Finland
              2 artilleries and 6 infantry moved from Poland to Slovakia Hungary
              7 artilleries moved from Germany to Slovakia Hungary
              1 infantry moved from Slovakia Hungary to Romania
              2 mech_infantrys moved from Romania to Slovakia Hungary
              2 mech_infantrys moved from Western Germany to Slovakia Hungary
              1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Turkey to Greece
              1 mech_infantry moved from Normandy Bordeaux to Spain
              2 mech_infantrys moved from Normandy Bordeaux to Southern France
              1 aaGun moved from Northern Italy to Western Germany
              1 bomber moved from Philippines to French Indo China
              1 mech_infantry moved from Southern France to Spain
              1 mech_infantry moved from Southern France to Spain
      
          Place Units - Germans
              4 mech_infantrys placed in Germany
              5 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
              1 factory_minor placed in Spain
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3,6,3,3,3
              Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -2.17
      British regular : -1.33
      

      Savegame

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      @Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:

      @Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:

      @fasthard

      UK fig and ANZAC fig in sz 91 are on UK or USA AC?

      Since U havent replied

      i ll assume the logical

      UK and ANZAC fig on UK AC

      If u want it otherwise

      then i ll probably have to redo Germany once i do it

      i ll go see the map

      i see anzac fig isnt there anymore, just UK and USA ones

      i assume UK fig is on UK AC

      and 2 US figs are on 1st USA AC
      2nd USA AC is empty

      please confirm

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      @fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:

      @fasthard I’ve no idea what’s going on in Europe. At the moment I’ve got the feeling the allies have to stop Japan to became a monster…

      Europe is chaos :D

      Well Japan, i think Godzilla is originally from Hong Kong so why not :D

      I dont like Japan when I am playing the allies. Thats why I usually try to go heavy containing it. :D

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      @Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:

      @fasthard

      UK fig and ANZAC fig in sz 91 are on UK or USA AC?

      Since U havent replied

      i ll assume the logical

      UK and ANZAC fig on UK AC

      If u want it otherwise

      then i ll probably have to redo Germany once i do it

      i ll go see the map

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      ANZAC on the move…

      We are near the end of the 7th round of this interesting game :)

      Godspeed :)

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 5 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Turkey to Syria
                    Italians take Syria from British
              1 infantry moved from Turkey to Northwest Persia
                    Italians take Northwest Persia from Russians
              1 infantry moved from Libya to Tunisia
                    Italians take Tunisia from British
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 aaGuns and 1 infantry moved from Turkey to Greece
              1 mech_infantry moved from Greece to Bulgaria
              3 infantry moved from Northern Italy to Southern France
              1 infantry moved from Tobruk to Libya
              1 infantry moved from Southern Italy to Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,5,6,2,2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
              Italians collect 3 PUs (8 lost to blockades); end with 8 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      @fasthard

      UK fig and ANZAC fig in sz 91 are on UK or USA AC?

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      @fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:

      @Amon-Sul yep, that’s true. One day I was afraid that A&A might be boring anytime… Not with you :-D

      I am glad it is so :)

      I am finally free

      I ll see the map and try to play the move

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      With me U don`t have problems with having unusual games ha

      as Trulpen once said

      i am an unorthodox player

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      Triple allied move to go…

      I do not prefer axis

      but i must say this game is interesting :)

      posted in League
      Amon-SulA
      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 infantry moved from Kweichow to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Korea to Amur
                    Japanese take Amur from Russians
              1 infantry moved from Korea to Manchuria
                    Japanese take Manchuria from Chinese
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 submarine moved from 39 Sea Zone to 78 Sea Zone
              2 bombers moved from French Indo China to 78 Sea Zone
      
          Combat - Japanese
              Battle in 78 Sea Zone
                  Japanese attack with 2 bombers and 1 submarine
                  British defend with 1 destroyer and 1 submarine
                  1 submarine owned by the British submerged
                      Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 bombers in 78 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 78 Sea Zone
                  Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Japanese
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Yunnan to Hunan
              1 aaGun, 4 artilleries and 2 infantry moved from Yunnan to Burma
              1 artillery and 1 infantry moved from Kwangtung to Kwangsi
              2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
              2 marines moved from Java to 42 Sea Zone
              2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
              2 marines moved from 36 Sea Zone to French Indo China
              1 infantry moved from French Indo China to Shan State
              1 aaGun moved from Hopei to Kweichow
              1 marine moved from Korea to 6 Sea Zone
              4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
              1 submarine moved from 6 Sea Zone to 18 Sea Zone
              4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
              4 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
              5 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
              1 submarine moved from 18 Sea Zone to 35 Sea Zone
              2 bombers moved from 78 Sea Zone to Shan State
              1 armour moved from Hunan to Yunnan
              1 infantry moved from French Indo China to Yunnan
              1 mech_infantry moved from French Indo China to Yunnan
      
          Place Units - Japanese
              1 carrier and 1 destroyer placed in 20 Sea Zone
              1 infantry placed in Kwangtung
              2 transports placed in 36 Sea Zone
              1 marine placed in French Indo China
              3 submarines placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 61 PUs; end with 61 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      British regular : -0.33
      

      Savegame

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    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      i forgot to move a dd from sz 6 to sz 16

      that is the edit

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      Amon-Sul
    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      I am not at PC right now

      But i think u have a dd and a sub South of India

      I ll attack them with 1 sub 2 bombers

      Will ur sub fight or submerge?

      posted in League
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    • RE: L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5

      Ok i am back :)

      Russia on the move…

      posted in League
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