Please move 1 UK mech from India to Anhwe
(It was originally in Yunnan)
Thanks :)
Please move 1 UK mech from India to Anhwe
(It was originally in Yunnan)
Thanks :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Anhwe
3 fighters moved from Korea to Anhwe
Combat - Americans
Battle in Anhwe
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Anhwe, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Korea to Jehol
3 fighters moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 49 Sea Zone to New South Wales
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 battleship and 4 carriers moved from 54 Sea Zone to 30 Sea Zone
1 carrier moved from 49 Sea Zone to 29 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
1 tactical_bomber moved from Gibraltar to Eastern United States
1 submarine moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 fighters placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Eastern United States to 101 Sea Zone
2 artilleries and 1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Kwangsi
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 artillery
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 artillery moved from Kweichow to Anhwe
2 artilleries and 4 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 aaGun, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 bomber moved from Turkey to Shan State
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
4 fighters, 2 infantry and 1 tactical_bomber moved from Turkey to Caucasus
Combat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 aaGun moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from Shan State to India
1 bomber moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Kiangsi to Anhwe
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Ethiopia to Egypt
1 mech_infantry moved from Iraq to Eastern Persia
4 fighters and 1 tactical_bomber moved from Caucasus to India
1 mech_infantry moved from Turkey to Bulgaria
1 infantry moved from Turkey to Greece
1 aaGun and 4 infantry moved from Northwest Persia to Turkey
1 aaGun, 2 artilleries and 4 infantry moved from Iraq to Turkey
Place Units - British
2 fighters and 1 infantry placed in Iraq
1 aaGun and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 77 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Yunnan: 1 infantry
EDIT: Removing units owned by British from Yunnan: 2 mech_infantrys
EDIT: Adding units owned by British to India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.33
Japanese regular : 0.00
Germans regular : 0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Eastern United States to 101 Sea Zone
2 artilleries and 1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Kwangsi
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 artillery
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 artillery moved from Kweichow to Anhwe
2 artilleries and 4 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Anhwe
3 fighters moved from Korea to Anhwe
Combat - Americans
Battle in Anhwe
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Anhwe, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Korea to Jehol
3 fighters moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 49 Sea Zone to New South Wales
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 battleship and 4 carriers moved from 54 Sea Zone to 30 Sea Zone
1 carrier moved from 49 Sea Zone to 29 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
1 tactical_bomber moved from Gibraltar to Eastern United States
1 submarine moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 fighters placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul crunch time, so take your time. No edits for Japan
I ll probably have to play it from home
At saturday i to for a trip, so sunday
Maybe i try on Work, but cant promise
Cheers :)
I ll try to move the allies tomorrow if there is not too much battles…
And of course not too much work :)
@Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
I hope that somebody is watching this game cause its great :)
Americans in Buyant Uhaa
Germans in Afghanistan
Italians in Spain
Americans in Argentina
ANZAC in French Equatorial Africa
Brits in Bulgaria, soon Romania
Soviets in Novgorod, soon in Scandinavia
Soviets in eastern China
I hope that somebody is watching this game cause its great :)
There was only 1 slight correction to Russian NCM
please use that second map
Japan to go…
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
13 infantry moved from Korea to Manchuria
2 infantry moved from Buyant-Uhaa to Manchuria
2 artilleries and 2 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Samara to Volgograd
5 artilleries and 1 infantry moved from Archangel to Novgorod
4 armour moved from Archangel to Novgorod
3 armour moved from Vologda to Novgorod
4 mech_infantrys moved from Vologda to Novgorod
Combat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry
Russians roll dice for 15 infantry in Manchuria, round 2 : 3/15 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Battle in Novgorod
Russians attack with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 9/17 hits, 6.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Kazakhstan
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Vologda to Belarus
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun moved from Archangel to Novgorod
21 infantry moved from Samara to Russia
2 artilleries moved from Russia to Samara
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.00
Japanese regular : 1.00
Germans regular : -0.67
Russians regular : 4.17
Germany and USA have the same TUV 881 :)
I hope to change Britain`s , i dislike the number :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
13 infantry moved from Korea to Manchuria
2 infantry moved from Buyant-Uhaa to Manchuria
2 artilleries and 2 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Samara to Volgograd
5 artilleries and 1 infantry moved from Archangel to Novgorod
4 armour moved from Archangel to Novgorod
3 armour moved from Vologda to Novgorod
4 mech_infantrys moved from Vologda to Novgorod
Combat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry
Russians roll dice for 15 infantry in Manchuria, round 2 : 3/15 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Battle in Novgorod
Russians attack with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 9/17 hits, 6.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Kazakhstan
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Vologda to Belarus
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun moved from Archangel to Novgorod
21 infantry moved from Samara to Russia
2 artilleries moved from Russia to Samara
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Japanese regular : 1.00
Germans regular : -0.67
Russians regular : 4.17
Afganistan wow
Did not expect that
Russia tomorrow
Cheers:)
Round: 9
Combat Move - French
Territory Summary for French :
Gibraltar : 1 infantry
United Kingdom : 2 infantry
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to India
1 infantry moved from Iraq to Turkey
Place Units - ANZAC
1 fighter, 1 marine and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@fasthard I meant the mongolian guy, but as you said, there was no better job for him to do. I also like (dislike as oponent) your US aircraft tactics to generat guerillas.
Yeah, that Mongolian guy was too far away from any action
And the destruction of Chahar Japanese art could came to the allies quite handy
As for USA planes, they are sacrifing for a higher cause
I think that the strategy is good, if viable
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I wish I was that brave as your russians or your US airforce
Russia hadnt had much options with that lone Mongolian inf, so I took the odds in Chahar.
As for the US airforce, it statistically has good chances considering Japanese infantry and there all that free Chinese inf that the allies get
so i dont have problems with that
But i dislike risky battles, especially big ones
As for offensive Russia in Europe (if u meant on that )
well,
Germany left a lot of space in the Eastern Front and i decided to grab it :)