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    Posts made by americancyco

    • RE: A&A 1942 2nd edition (1940) set up

      Im sorry your right, I based it off the boxes forgot about the update in the rulebook.  I have updated my original setup for Russia.

      posted in House Rules
      A
      americancyco
    • RE: Can ships move 1 space then attack or do they have to start their turn adjacent?

      Yes they can move then attack

      posted in House Rules
      A
      americancyco
    • RE: A&A 1942 2nd edition (1941) set up

      2 fighters per aircraft carrier (sorry I thought I masde that clear).

      Im iffy on the fighter in Russia, but I do know it helps give Russia a fighting chance.

      I also agree with you about the bomber in West US, but wanted to get opinions on that.

      Here is my things about Cruiser, nothing against them personally but they hardly ever see any play in my games (outside of what people start with).  The either go for battleships for bombardment or destoyers to fight subs.  No one ever uses cruisers, so my view might be a little skewered based on the games we play.

      posted in House Rules
      A
      americancyco
    • RE: A&A 1942 2nd edition (1940) set up

      I’ll look at your suggested changes tomorrow when I have time (between driving off zombie hoards)
      As far as no russian units in east russia, it’s simple this set up was based off global 1940 so there is a pact between Russia/Japan

      As for Japan sea zone 60.  Here is my problem with that.  The 1942 board made it two sea zones around Japan instead of just 1.  I looked at the war in 1940 and Japan was just fighting with China at that time so I saw no need to but units in SZ60.

      posted in House Rules
      A
      americancyco
    • RE: A&A 1942 2nd edition (1941) set up

      Wow thanks for sharing.
      I’m going to take some time tomorrow and really digest these rules.  I can say these we already use some of those rules.
      No factories on islands, we use the straight rules, aircraft carriers are 0/0/2/16 and take 2 hits.

      I also have Research & Development:
      buy a research token for $5 (pretty much use anniversary rules for Tech)  keep the toeksn you buy until to make a tech break thru.

      I should point out we use original rules for AA guns, one per territory and one shot per attacking plane.  I never really understood the need for the change in that rule.

      National Objectives:
      Germany
      when not at war with Russia +5 IPCs
      Wolf pack: 3 or more subs in the same zone attack at +1

      Russia
      when at war in europe and controls Archangel with no axis ships in Sz 4 +5 IPCs
      Russian Winter: once during your collect income declare winter, until the start of your next turn russian infantry in original russia defends on 3

      Japan
      when not at war +10 IPCs
      Japaness infantry defend original Japanese islands on 3

      US
      when not at war collect +10 IPCs
      Lend Lease: when  not at war (with china or UK/FEC/Anzac)

      China:
      Burma road: +5 IPCs and may buy art.

      UK:
      +5 IPCs if no germany subs on the board
      UKs AA hit on 1 or 2

      FEC:
      If you control Kwangtung and Malya +5 IPCs

      ANZAC:
      +5 if you or FEC control East Indies

      Italy:
      +5 IPCs when there are no allies surface ships in the Mediterranean

      posted in House Rules
      A
      americancyco
    • RE: A&A 1942 2nd edition (1941) set up

      Ok thanks for the advice.
      I should have mentioned we use the 2 hit rule for both Aircraft carriers and Battleships (aircraft carrier cost 16).
      What I’m thinking is just using naval bases so the ships have a point to return to for repair.

      Personally I always hated ships just repair themselves after battle.

      Also do you think using Marines, Mechanized Inf or Strategic Bombers would be unbalance things?  I can’t see any reason they would.

      posted in House Rules
      A
      americancyco
    • RE: A&A 1942 2nd edition (1941) set up

      So what do you thinm about placing the naval bases and air fields but just not using the extra movement rule.  Thay way I can use repairs and scramble rules?

      posted in House Rules
      A
      americancyco
    • RE: A&A 1942 2nd edition (1941) set up

      Thanks for the suggestion, I will make the change.

      I was a little unsure how to handle China. Â

      I also had a question about ports / airbases.  Has anyone tried them on the smaller boards? 
      I want to be able to use the scramble rules for air bases and that naval bases can repair damaged capital ships.
      However my concern is the extra movement might be too good on the smaller board, so here is my question.  Do I use the bases just not the extra movement, or use them just as they are in global?

      posted in House Rules
      A
      americancyco
    • RE: A&A 1942 2nd edition (1941) set up

      Updated with starting IPCs,

      so what are you thinking 2 inf for each China territory?

      posted in House Rules
      A
      americancyco
    • A&A 1942 2nd edition (1940) set up

      Something I was playing with was hopeing for some feed back

      Now my group actually enjoys the smaller board to the large 1940 board. � We all agree it looks cool when it’s set up but play is just slow (since you have more spaces but the movement rate hasn’t changed. � So we stick to the smaller boards which the movement rate was designed for.) � That being said I tried to design different set ups for the smaller board.

      Also of note I tend to get a lot of players so for the UK you will see it broken up into UK/FEC/ Anzac but on the small board can be a single UK player. � � Germany is also broken up into Germany/Italy but again can just be a single German player.

      1940
      Germany
      Starting IPCs: 18
      Bulgaria: 3 inf, 1 art, 4 tanks
      Germany: 4 inf, 1 art, 1 AA, IC, 1 fighter, 1 bomber
      Norway: 2 inf, 1 fighter
      NW Europe: 3 inf, 2 tanks, 1 fighter
      Poland: 4 inf, 1 art, 2 tank
      Sz 2: 2 subs (Im not sure about this one)
      SZ 3: 1 sub
      SZ 5: 1 battleship, 1 cruiser, 1 transport
      SZ 9: 1 sub
      SZ 13: 1 sub

      Finland: 2 inf (pro axis)
      SE Europe: 2 inf, 1 tank (pro axis)

      Italy
      starting IPCs: 5
      Italy: 1 inf, 1 art, 1 tank, 1 AA, IC, 1 fighter
      Italian East Africa: 1 inf
      Libya: 1 inf
      SZ 15: 1 battleship, 2 cruisers, 1 transport

      Japan
      starting IPCs : 13
      Carline Islands: 1 Inf
      Formosa: 3 inf, 1 art, 1 fighter
      Iwo Jima: 1 inf
      Japan: 4 inf, 1 art, 1 tank, 1 AA, IC, 1 fighter
      Kiangsu: 3 inf
      Manchuria: 3 inf, 1 fighter
      Okinawa: 1 inf
      SZ 50: 1 aircraft carrier (w/ 1 fighter, 1 tact bomber), 1 destroyer
      SZ 51: 1 battleship, 1 transport
      SZ 61: 1 transport
      SZ 62: 1 transport, 2 aurcraft carriers (w/ 1 fighter, 1 tact bomber each)

      Russia
      Starting IPCs: 32
      Archangel: 1 inf
      Baltic States: 2 inf
      Belarussia: 1 inf
      Buryatia: 2 inf
      Caucasus: 2 inf, 1 AA, IC
      Evanki: control marker
      Karelia: 3 inf, 1 art, 1 AA, IC
      Kazakh: control marker
      Novosibirsk: control marker
      Russia: 2 inf, 1 art, 1 tank, 1 AA, IC
      Soviet Far East: control marker
      Ukraine: 3 inf
      Vologda: control marker
      West Russia: control marker
      Yakut: 3 inf
      SZ 4: 1 sub

      France
      Starting IPCs: 13
      Algeria: 1 inf
      France: 3 inf, 1 art, 1 tank, 1 AA, IC
      French Africa territories (all): control markers
      French Indo China: control marker
      Moracco: 1 inf
      Sz 8: 1 cruiser
      Sz 14: 1 destroyer
      Sz 32: 1 destroyer

      UK
      Total starting IPCs (for UK, FEC & Anzac as one nation): 39
      UK starting IPCs: 20
      Anglo Egpyt: 1 inf
      Belgian Congo: control marker
      East Canada: 1 tank
      Egypt: 3 inf, 1 art
      Gibralter: 1 fighter
      Rhodesia: control marker
      South Africa: 2 inf
      Trans Jordon: control marker
      UK: 4 inf, 1 AA, IC, 3 fighters, 1 bomber
      West Canada: control marker
      SZ 6: 1 destroyer
      SZ 8: 1 destroyer, 1 transport
      SZ 10: 1 destroyer, 1 transport
      SZ 17: 1 cruiser
      SZ 28: 1 destroyer

      Persia: 1 inf (pro allies)

      FEC
      Starting IPCs: 15
      Borneo: control marker
      Burma: 1 inf
      East Indies: control marker
      India: 3 inf, 1 art � (1 aa, IC if using FEC as it’s own nation)
      Kwangtang: 1 inf
      Malaya: 1 inf
      Solomon Islands: control marker
      SZ 35: 1 transport, 1 cruiser
      Sz 36: 1 destroyer
      ANZAC
      Starting IPCs: 4
      East Australia: 3 inf, 1 art � � � (1 AA, IC if using ANZAC as it’s own nation)
      New Guinia: control marker
      New Zealand: 1 inf
      West Australia: control marker
      SZ 39: 1 destroyer, 1 transport

      China
      Starting IPCs: 4
      Anthewi: 2 inf
      Sinkiang: 2 inf
      Szechwan: 2 inf, 1 fighter
      Yunnan: 2 inf

      USA
      Starting IPCs: 41
      Alaska: control marker
      Central US: 1 inf
      Eastern US: 1 inf, 1 fighter, 1 bomber, 1 AA, IC
      Hawaii: 1 inf, 1 fighter
      Midway: control marker
      Philippines: 2 inf
      Wake Island: control marker
      Western US: 1 inf, 1 fighter, 1 AA, IC
      SZ 11: 1 destroyer, 1 transport
      Sz 48: 1 destroyer
      Sz 53: 1 destroyer, 1 transport
      Sz 56: 1 aircraft (w/ 1 fighter), 1 battleship, 1 destroyer, 1 transport

      You would use the same turn rules for declaring war as global

      posted in House Rules
      A
      americancyco
    • A&A 1942 2nd edition (1941) set up

      Something I was playing with was hopeing for some feed back

      Now my group actually enjoys the smaller board to the large 1940 board. � We all agree it looks cool when it’s set up but play is just slow (since you have more spaces but the movement rate hasn’t changed. � So we stick to the smaller boards which the movement rate was designed for.) � That being said I tried to design different set ups for the smaller board.

      Also of note I tend to get a lot of players so for the UK you will see it broken up into UK/FEC/ Anzac but on the small board can be a single UK player. � � Germany is also broken up into Germany/Italy but again can just be a single German player.

      1941
      Germany
      starting IPCs: 27
      Algeria: 1 inf
      Bulgaria: 3 inf, 1 art, 4 tanks
      Finland: 2 inf
      France: 2 inf, 1 tank
      Germany: 3 inf, 1 art, 1 AA, IC, 1 fighter, 1 bomber
      Libya: 1 inf, 1 art, 1 tank (Italy control)
      Morocco: control marker
      Norway: 2 inf, 1 fighter
      NW Europe: 1 inf, 1 fighter
      Poland: 4 inf, 1 art, 2 tank
      SZ 5: 1 cruiser, 1 transport, 1 sub
      SZ 8: 2 subs
      SZ 14: 1 transport

      Italy
      starting IPCs: 6
      Italy: 1 inf, 1 art, 1 tank, 1 AA, IC, 1 fighter
      Libya: 2 inf
      SE Europe: 2 inf, 1 tank
      SZ 15: 1 battleship, 2 cruisers, 1 transport

      Japan
      starting IPCs: 16
      Carline Islands: 3 Inf
      Formosa: 3 inf, 1 art, 1 fighter
      French Indo China: 3 inf
      Iwo Jima: 1 inf
      Japan: 4 inf, 1 art, 1 tank, 1 AA, IC, 1 fighter
      Kiangsu: 3 inf
      Malya: control marker
      Manchuria: 3 inf, 1 fighter
      Okinawa: 1 inf
      SZ 50: 1 battleship, 1 destroyer, 1 transport
      SZ 57: 2 air craft carriers (1 fighter, 1 tact. bomber each)
      SZ 60: 1 cruiser
      SZ 61: 1 aircraft carrier (1 fighter, 1 tact bomber), 1 destroyer
      SZ 62: 1 transport

      Russia
      Starting IPCs: 32
      Archangel: 2 inf
      Baltic States: 3 inf
      Belarussia: 2 inf
      Buryatia: 3 inf
      Caucasus: 4 inf, 1 AA, IC
      Evanki: 1 inf
      Karelia: 3 inf, 1 art, 1 AA, IC
      Kazakh: 2 inf
      Novosibirsk: 2 inf
      Russia: 3 inf, 1 art, 1 tank, 1 fighter, 1 AA, IC
      Soviet Far East: 2 inf
      Ukraine: 3 inf
      Vologda: control marker
      West Russia: control marker
      Yakut: 1 inf
      SZ 4: 1 sub

      UK
      UK total IPCs: 38 � � (UK, FEC and ANZAC as one nation)
      UK only IPCs: 24
      Anglo Egpyt: control marker
      Belgian Congo: control marker
      East Canada: 1 tank
      Egypt: 2 inf, 1 fighter
      French Africa (all territories) control marker
      Gibralter: control marker
      Iceland: control marker
      Italian East Africa: control marker
      Persia: control marker
      Rhodesia: control marker
      South Africa: 2 inf
      Trans Jordon: 2 inf, 1 art
      UK: 2 inf, 1 art, 1 tank, 1 AA, IC, 2 fighters, 1 bomber
      West Canada: 1 inf
      SZ 2: 1 battlship, 1 transport
      SZ 6: 1 destroyer
      SZ 10: 1 destroyer, 1 transport
      SZ 13: 1 cruiser, 1 destroyer
      FEC
      Starting IPCs: 14
      Borneo: control marker
      Burma: 1 inf
      East Indies: control marker
      India: 3 inf, 1 art � (1 aa, IC if using FEC as it’s own nation)
      Kwangtang: 1 inf
      Solomon Islands: control marker
      SZ35: 1 cruiser, 1 destroyer, 1 transport
      ANZAC
      Starting IPCs: 4
      East Australia: 3 inf, 1 art � � � (1 AA, IC if using ANZAC as it’s own nation)
      New Guinia: control marker
      New Zealand: control marker
      West Australia: control marker
      SZ 39: 1 destroyer, 1 transport

      China
      Starting IPCs: 4
      Anthewi: 1 inf
      Sinkiang: 2 inf
      Szechwan: 2 inf, 1 fighter
      Yunnan: 1 inf

      USA
      Starting IPCs: 41
      Alaska: 1 inf
      Brazil: control marker
      Central America: control marker
      Central US: 1 inf
      East Mexico: control marker
      Eastern US: 1 inf, 1 art, 1 fighter, 1 bomber, 1 AA, IC
      Greenland: control marker
      Hawaii: 1 inf, 1 fighter
      Mexico: control marker
      Midway: 1 inf
      Philippines: 2 inf
      Wake Island:1 inf
      West Indies: control marker
      Western US: 1 inf, 1 art, 1 fighter 1 AA, IC
      SZ 11: 1 destroyer, 1 transport
      SZ 19: 1 cruiser
      SZ 42: i aircraft (w/ 1 fighter), 1 destroyer
      Sz 48: 1 destroyer, 1 transport
      Sz 53: 1 battleship
      Sz 56: 1 destroyer, 1 transport

      posted in House Rules
      A
      americancyco
    • Alternate setups for 1942 2nd edition

      I was wondering if anyone has alternate set ups using the 2nd 1942 board.

      Like a 1940, 41, 43, ect….  Thanks.

      I have the global 1939 map and I dont really like the 1940 global map so I was looking for alternate sey ups usuing the 1942 board.

      posted in Other Axis & Allies Variants
      A
      americancyco
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