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    Posts made by Alsch91

    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Alrighty!

      R9

      30 IPCs

      10 Inf (30)
      No repairs

      Save 0

      Combat

      1 Inf, 1 Fig Bel to Epl

      1 Inf Volo to Arch
      1 Fig Bel to Arch

      2 Inf, 1 Tac Bel to Nov

      50 Inf Bel to Bry

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Alright, got aBattlemap back, gotta figure out triplea now…halfway there!
      I’ll be checking and triple checking all your edits once I get there.

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: CSI shipping

      @ll:

      Good thing all my current GFs find geeks sexy… :)

      Wait….what?
      An AA player with multiple?  Impossible.

      posted in Marketplace
      Alsch91A
      Alsch91
    • RE: Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2

      Hm.
      You’re right, there’s a few things that tripleA doesn’t do right in Alpha 2 rules - AA and convoy stuff are two I think of immediately.  But we can roll on the forums for AA and stuff, and fix other things manually.  That much at least is easy since tripleA lets you dive in and change things however you want in-game.  If we’re willing to do that, it’s possible.
      On a related note, I have since last posting updated my computer, and I don’t have aBattlemap on it anymore.  It’d be easy to put it back on, but the module for Alpha 2 would be tough to find.  I’m sure it’s possible, but I’d have to check around the forums to find it again.  Either option is totally viable according to me, just let me know what y’all’d prefer.

      And on a related note, since you can both see these posts, I’d like to apologize for dropping the ball so bad about this game.  I know it’s not a big deal, but it’s still not terribly cool of me to leave you guys hanging so badly.  I’m amazed how well you got back to me, hitting the ground running. 
      I won’t make excuses, but yeah, having to change your lifestyle when college requires you take a break for financial reasons makes you ignore certain things.    :lol:

      Let me know whatever you two would like to do!

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: If I were Larry, I would…

      @Young:

      5. Allow US ships to maneuver within sea zone 121 while neutral.

      This is already possible.

      posted in Axis & Allies Global 1940
      Alsch91A
      Alsch91
    • RE: What happens if Japan attacks Mongolia and Amur is the same turn ?

      1. Non-combat.  Of the Allied forces, only UK and Anzac can do that, though.  US can only take those islands if they are liberating them from Japanese control.

      2.  If you mean Brazil, non-combat.  Other South American countries function exactly the same as other true neutrals.

      3.  Combat.  You are attacking a pro-axis neutral with an Allied power.

      4.  You can, but only when at war.  Russia has the additional restriction of only being at war on individual sides of the map.  That is, Russia can only attack Mongolia when at war with Japan, and it can only attack other (Atlantic side) neutrals when at war with Germany/Italy.

      5.  If Spain/Portugal are still true neutrals, combat.

      6.  You only acquire the troops of a true neutral if they have been turned into pro-neutrals (of your side) through the actions of a power on the other side.  As an example:
      Germany decides to invade true-neutral Sweden and takes it over.  Now every other true neutral in the game is pro-Allied.  Now, on US’s turn, it can non-combat land units into Spain and take its forces as its own and the IPCs of the territory.

      posted in Axis & Allies Global 1940
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      SZ 37 cwol

      Non-coms

      2 Fig SZ 37 to Bor
      2 DD, 1 CA SZ 42 to SZ 43
      1 DD, 1 TT SZ 62 to SZ 54
      2 Inf Nsw to Que

      Place

      1 DD SZ 62

      Collect

      14 + 5 NO + 7 leftover = 26 IPCs

      4 Spoox vs Alsch 08dAllies.AAM

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      SZ 37 R2
      DiceRolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (2, 3)
      DiceRolls: 1@1; Total Hits: 01@1: (2)

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Sum lwol

      SZ 37

      Attack (1 DD, 2 Fig)
      DiceRolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (4, 4)

      Defense (1 SS)
      DiceRolls: 1@1; Total Hits: 01@1: (2)

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Combat

      1 DD SZ 42 to SZ 37
      2 Fig Jav to SZ 37

      1 TT SZ 42 to SZ 41, take
      1 Inf Jav to Sum (mt)

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Anzac 8

      15 IPCs

      1 DD (8)

      save 7

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Christ this is annoying.

      Sum hwlo 1 Inf

      Non-coms

      1 Tac Cpr to Cau
      1 Fig Tur to Rus
      2 Inf, 2 Art Npr to Cau
      1 Arm Npr to Kaz
      1 Inf Wind to Epr
      1 Fig Shn to Ind
      1 Fig, 1 Tac Yun to Ind
      1 TT SZ 3 to SZ 1
      1 DD, 1 CA, 1 BB SZ 42 to SZ 43
      1 Mech Bur to Ind

      Place

      2 Inf Ind

      Calcutta collects

      10 IPCs

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      :x Stop it please.  I’ve been getting bled dry by the dice all game.

      Sum again
      DiceRolls: 10@2; Total Hits: 310@2: (1, 6, 3, 3, 2, 4, 6, 2, 6, 4)
      DiceRolls: 10@2; Total Hits: 310@2: (2, 5, 5, 6, 4, 1, 3, 5, 4, 1)

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Sum R2
      DiceRolls: 2@2; Total Hits: 02@2: (3, 6)
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Dammit this is ridiculous.

      Cpr hwol

      Forgot to declare one combat-

      1 TT SZ 42 to SZ 41, take
      1 Inf, 1 Art Jav to Sum

      Attack (1 Inf, 1 Art)
      DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

      Defense (1 Inf)
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      Well here we go  :roll:

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Well I knew it couldn’t last.  :roll:

      Shn hwol
      Yun hwlo 1 Inf

      Oh and Cpr

      Attack (1 Inf, 1 Tac)
      DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)

      Defense (1 Inf)
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Sib lwol

      Shn

      Attack (1 Inf, 1 Fig)
      DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)

      Defense (1 Inf)
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      Yun

      Attack (1 Inf, 1 Fig, 1 Tac)
      DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (2)

      Defense (1 Inf)
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Combat

      1 Arm Sfe to Sib (mt) blitz to Sfe

      1 Inf Epr to Cpr
      1 Fig Tur to Cpr

      1 Inf Bur to Shn
      1 Fig Ind to Shn

      1 Inf Bur to Yun
      1 Fig, 1 Tac Ind to Yun

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      UK 8

      Calcutta has 6 IPCs

      2 Inf (6)

      save 0

      posted in Play Boardgames
      Alsch91A
      Alsch91
    • RE: Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4

      Okay 2/3.  That’s pretty fair.

      Jeh lwol
      Retreat from Sze to Sik

      Non-coms

      1 Fig Jeh to Sui

      Place

      1 Inf She
      1 Inf Kwe
      1 Inf Cha

      Collect

      10 + 2 leftover = 12 IPCs

      posted in Play Boardgames
      Alsch91A
      Alsch91
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