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    Topics created by AlphaAeffchen

    • AlphaAeffchenA

      Global War 1936 Version 4

      Global War 1936
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      TheVeteranT

      @caesar-seriona there are also map changed in both land and sea zones and V4 will be coming out this year but not until Ayer the springtime

    • AlphaAeffchenA

      Can submarines move through enemey channals like the suez Channel in combat move

      Global War 1936
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      HBG GW EnthusiastH

      @trig said in Can submarines move through enemey channals like the suez Channel in combat move:

      @hbg-gw-enthusiast
      My suggestion would be to have that sub moving through Suez wait to enter 83, and then raid in it. That would show you can seperate moves, and don’t have to do them sequentially.
      Also, what was the point of the transport in 85? I didn’t see where that came up.

      I was going to have the Japanese use their Surprise Attack ability to grant that submarine one more movement to go after the transport in 85. Maybe I’ll make the transport in 85 two naked CV’s instead.

      You should probably also mention scrambling and maybe something with MAP, do cover all the bases. Maybe there is a plane on MAP in 82 or something to do with that in another spot? Just to show how this also applies during wartime moves after the DOW.
      Overall, looks good! I would also probably mention some other possibilities, if say, GB does DOW and how that would work with screening forces.

      Great ideas!

      I really like the use of this system for all moves, and will definitely “house rule” it in.

      I believe in the game designers and hope that with time, this system will be officially adopted! Other than the two GHG videos, this is how I would have thought the rules work as written.

    • AlphaAeffchenA

      Release of the game rules and map

      Global War 1914
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      MountaineerM

      @trig We are still working for a mid-year release.

    • AlphaAeffchenA

      Review of my first played Global War 1936 V. 3 game

      Global War 1936
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      C

      @bretters Oh true! Sorry, wasn’t thinking about that part of it!

    • AlphaAeffchenA

      Ship movement in peacetime (36 scenario)

      Global War 1936
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      I

      @AlphaAeffchen said in Ship movement in peacetime (36 scenario):

      Are my assumptions correct?

      I would say they are. I think there are two exceptions though, 1) the US’s movement being restricted by their current income, 2) You cant combat move vs a nation through a canal they own.

    • AlphaAeffchenA

      Spanish civil war

      Global War 1936
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      C

      Hahaha, Bad Hoshi.

      Yeah, sorry, my quote there was only in reference to your original hypothetical after we established this wasn’t possible, @insaneHoshi! My point was only if you could have attacked (which again, you cannot), it would maybe have been a risky idea!

    • AlphaAeffchenA

      Victory citys and Abyssinia

      Global War 1936
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      AlphaAeffchenA

      Hey,

      thx to all of you for clarification. Im drivin to my hometown today. Have a nice weekend.

    • AlphaAeffchenA

      China: Warlords-KMT-CCP

      Global War 1936
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      C

      @insaneHoshi good points all around. I wasn’t think big picture when you said that. Of course others would have to be at war to Lend Lease. So yeah, that makes it a different situation anyways. Still though, just goes to show there are a plethora of possibilities!

    • AlphaAeffchenA

      How is the balance in Global War 1936 Version 3

      Global War 1936
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      AlphaAeffchenA

      I live in Bonn.

    • AlphaAeffchenA

      IS Kill Japan first viable

      Axis & Allies Global 1940
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      Omega1759O

      You also need to keep an eye on those Japanese transports and make sure that they won’t outflank you by taking the capital. Always a tricky balance.

    • AlphaAeffchenA

      Sea Lion is a very good Strategy for Germany if done Correct

      Axis & Allies Global 1940
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      K

      @AlphaAeffchen:

      @ Kreuzfeld. You are totally right but the problem is if i do this buys for UK they can do nothing for many rounds in Europe. Italy gets very strong in the med. The USA have to fight Japan. The allies in Europe  are getting a problem because UK is isolatet because of only inf buy and USA has to Focus on Japan (but you are right i have to do this buy for UK).

      In the scenario I made, US will only have to buy 2 bombers on US 1 (in most scenarios) and move 3 of the US planes to canada. They are capable of going towards Japan if Germany don’t buy the TTs in G2.

      If germany doen’t buy 3 TTs on G1 (and save their money instead), I am doing taronto, and buy 6 inf and 1 ftr and lose no time in the Med. If they do buy 7 art on G1, I am buying a mIC in egypt and 5 inf in UK.

      The only “loosing investments” UK has is : 3 inf instead of ftr on UK1, no taronto on UK 1 (I think 3 useless german transports might be too steep a price for germany to pay for this result).

      The other losing investment is the canadian airbase and a few allied TTs on UK2/US2, however, they are more than offsett by the 9 german TTs that has to be bought to force me to do it.

      The advantage I get for this plan is that no german should try for the sealion after US1, then that is just a lost game if they buy the 9 TTs. This means that I can (if I want to) send everything US builds against japan, including US turn 1 build. I am still taking Persia on UK1, so I can build the mIC on UK2 and shut down the middle east as fast as possible. My favourite way of playing the UK is to have 1 mIC in each of iran, iraq and egypt, and to use them to buy volumes of inf and mechs for a giant uk landarmy that can reach where i want them

      I still think the game is favouring the axis, all I was commenting on was that in a J1, it is so much cheaper for the allied to prevent the sealion, so it will never happen.

    • AlphaAeffchenA

      Why do you think Ships for the CP are not good

      Axis & Allies 1914
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      ChacmoolC

      @protevangelium:

      How did things in Africa go for the CPs, and how do you feel the naval balance affected this, Chacmool?

      Well like everytime in my games the northern African Units of the Allies were early shipped to the European theatre (to reinforce and/or activate Minors like Albania or Portugal) and the British Egypt Army invaded Trans Jordan.

      South of the Sahara the Germans took some british colonies until the Allied armys catched them. There were some battles without hits/results in this contested areas until the Germans as defenders could decimate the attacking Aliies in South/East Africa. The naval forces of Britain were too busy bringing more troops into Arabia to push the turks back but after the colossal german/austrian naval investements they had to reduce their Mobilizatian in India to a minimum to enlarge their own Fleet in the North Sea… In the med Italy wasnt capable to answer this naval race and France had to buy Infantry…

      At the End of the game strong turkish forces captured the last African tts that werent already in german control while Austrian units landed in Northern Africa.

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