there is a global oil shortage. all planes will stay on ground.
Posts made by allweneedislove
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RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
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RE: 13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - UK_Pacific
1 airfield placed in Kwangtung
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield and 1 harbour
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Syria : 1 flag
Slovakia Hungary : 1 fighter and 1 tactical_bomber
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 40 / 46
Japanese : 8 / 25
Americans : 60 / 83
Chinese : 23 / 29
British : 15 / 0
UK_Pacific : 17 / 22
Italians : 20 / 35
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 5 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to KwangsiPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 2 infantry
EDIT: Adding units owned by Chinese to Kwangtung: 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 7 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 2 artilleries and 7 infantry
Jehol : 2 artilleries and 4 infantry
Anhwe : 2 artilleries and 6 infantry
Kwangtung : 1 artillery and 7 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 40 / 46
Japanese : 8 / 25
Americans : 60 / 83
Chinese : 23 / 29
British : 15 / 0
UK_Pacific : 17 / 23
Italians : 20 / 35
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 3 carriers, 3 destroyers, 4 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Korea to Kwangtung
2 bombers moved from Korea to Philippines
2 fighters moved from Korea to Kwangtung
4 fighters and 4 tactical_bombers moved from Korea to Okinawa
1 artillery and 1 infantry moved from Korea to Manchuria
1 armour and 1 mech_infantry moved from Kwangsi to Burma
1 artillery moved from Persia to IraqPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5,1,3,5,3,5,5,5,2,6,2,1,3,4,5,2,6,2,5
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 artillery and 3 infantry
Korea : 1 flag
Jehol : 2 mech_infantrys
Okinawa : 1 flag, 1 airfield, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Manchuria : 1 artillery and 1 infantry
Hainan : 1 flag, 1 harbour
Anhwe : 1 infantry
Burma : 1 armour and 1 mech_infantry
Kwangtung : 2 bombers and 2 fighters
Philippines : 1 airfield, 2 bombers, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor
26 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 1 flag, 4 artilleries, 1 harbour and 4 infantry
Iraq : 1 artillery
101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
Brazil : 1 flag
91 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 57 / 78
Russians : 40 / 46
Japanese : 8 / 25
Americans : 60 / 83
Chinese : 23 / 29
British : 15 / 0
UK_Pacific : 17 / 23
Italians : 20 / 35
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)posted in League
loading an artillery onto a transport in the combat move phase means you have to unload it as well. so the artillery in sz21 needs to go with the infantry to guam.
you can edit it back to japan if you prefer.
please submerge my sub… and all my carriers.
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RE: 13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Amur to Soviet Far East
Russians take Siberia from Japanese
Russians take Soviet Far East from Japanese
1 artillery and 1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
3 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
3 mech_infantrys moved from Ukraine to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from GermansCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/5 hits
Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 2/3 hits
2 mech_infantrys owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
Germans roll dice for 3 mech_infantrys in Belarus, round 3 : 1/3 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
retreated to Belarus
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 mech_infantrys
Battle in Romania
Russians attack with 1 artillery and 3 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 mech_infantrys in Romania, round 2 : 0/4 hits
Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery and 2 mech_infantrys in Romania, round 3 : 0/3 hits
Germans roll dice for 1 armour in Romania, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Romania, round 4 : 0/3 hits
Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Romania, round 5 : 1/3 hits
Germans roll dice for 1 armour in Romania, round 5 : 0/1 hits
1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Romania
11 artilleries, 33 infantry and 20 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 mech_infantrys moved from Russia to Ukraine
1 mech_infantry moved from Kweichow to TsinghaiPlace Units - Russians
3 mech_infantrys placed in Ukraine
4 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Tsinghai : 1 mech_infantry
Sakha : 1 artillery and 1 infantry
Soviet Far East : 1 armour
Slovakia Hungary : 1 flag, 11 artilleries, 34 infantry and 20 mech_infantrys
Romania : 1 flag, 1 aaGun, 1 artillery and 2 mech_infantrys
Russia : 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 5 mech_infantrys
Volgograd : 1 factory_minor
Iraq : 1 mech_infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 40 / 46
Japanese : 8 / 17
Americans : 60 / 85
Chinese : 23 / 29
British : 15 / 0
UK_Pacific : 17 / 23
Italians : 20 / 35
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 52 / 69
Russians : 40 / 47
Japanese : 11 / 17
Americans : 60 / 85
Chinese : 23 / 29
British : 17 / 0
UK_Pacific : 17 / 23
Italians : 20 / 35
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L G40.2 AllWeNeedIsLove(allies +9) vs Me1945posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 29 / 50
Russians : 51 / 76
Japanese : 57 / 72
Americans : 53 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
RE: 13L G40.2 AllWeNeedIsLove(allies +9) vs Me1945posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
4 fighters moved from Queensland to 49 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 4 fighters in 49 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 49 Sea Zone to 26 Sea Zone
1 aaGun and 1 mech_infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
South Australia : 2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry
New Guinea : 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
49 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer and 2 submarines
26 Sea Zone : 4 fighters
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 29 / 50
Russians : 51 / 76
Japanese : 57 / 72
Americans : 53 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kweichow to Anhwe
1 armour and 2 mech_infantrys moved from Hunan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Anhwe
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 fighter moved from India to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
10 fighters and 5 tactical_bombers moved from Japan to 20 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 18 fighters, 5 submarines and 8 tactical_bombers
ANZAC defend with 3 fighters; Americans defend with 1 battleship, 8 carriers, 2 destroyers, 12 fighters, 1 infantry, 13 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 13 submarines in 20 Sea Zone, round 2 : 3/13 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 5 submarines in 20 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 18 fighters and 8 tactical_bombers in 20 Sea Zone, round 2 : 17/26 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers and 2 cruisers in 20 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship, 8 carriers, 2 destroyers, 15 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 15/27 hits
5 submarines owned by the Americans , 2 destroyers owned by the Americans , 6 carriers owned by the Americans , 2 cruisers owned by the Japanese , 3 carriers owned by the Japanese , 1 fighter owned by the Japanese , 2 battleships owned by the Japanese and 5 submarines owned by the Japanese lost in 20 Sea Zone
8 submarines owned by the Americans Submerged
Japanese roll dice for 17 fighters and 8 tactical_bombers in 20 Sea Zone, round 3 : 15/25 hits
Americans roll dice for 1 battleship, 2 carriers, 15 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 3 : 11/19 hits
12 fighters owned by the Americans , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans and 10 fighters owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 7 fighters and 7 tactical_bombers in 20 Sea Zone, round 4 : 9/14 hits
Americans roll dice for 1 battleship, 3 fighters and 2 transports in 20 Sea Zone, round 4 : 2/4 hits
1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 transports owned by the Americans , 1 infantry owned by the Americans , 1 fighter owned by the Japanese and 3 fighters owned by the ANZAC lost in 20 Sea Zone
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 12 fighters, 5 submarines and 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 battleship, 8 carriers, 2 destroyers, 12 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 2 transports
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 3 mech_infantrys in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 3 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 2 mech_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
4 fighters and 5 tactical_bombers could not land in 20 Sea Zone and were removed
2 artilleries and 8 infantry moved from India to 39 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 39 Sea Zone to 55 Sea Zone
2 artilleries and 8 infantry moved from 55 Sea Zone to Northern Territory
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 mech_infantry moved from Kansu to Chahar
1 armour moved from Tsinghai to HopeiPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Burma: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 39 Sea Zone
2 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
1 bomber, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,2,4,3,4,3,1,4,3,3,3
Japanese collect 57 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 armour and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 armour and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 1 aaGun and 2 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Northern Territory : 1 flag, 3 artilleries and 9 infantry
Western Australia : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
55 Sea Zone : 5 transports
West India : 1 flag
Turkmenistan : 1 flag, 1 infantry
Afghanistan : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 14 / 19
Japanese : 59 / 73
Americans : 69 / 90
Chinese : 6 / 9
British : 29 / 31
UK_Pacific : 0 / 0
Italians : 31 / 45
ANZAC : 8 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
last post should have read defender rd4
we will lose 1 tac and 1 fighter
attacker wins with
2 fighters
1 tactical bombertransport and infantry are sunk
defender submerges 6 subs
would you like to use your lowluck reroll?
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RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
defender rd3
Rolls: 3@4; Total Hits: 23@4: (4, 5, 2) -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
we will lose 3 tacs and 2 fighters
attacker has
3 fighters
2 tactical bombersdefender has
6 subs
1 damaged battleship
2 usa fightersattacker rd4
Rolls: 1@3 4@4; Total Hits: 31@3: (6)4@4: (1, 1, 6, 1) -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
defender rd3
Rolls: 8@4; Total Hits: 58@4: (1, 1, 5, 5, 5, 1, 2, 1) -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
we will lose 13 fighters and 3 tacs
attacker has
5 fighters
5 tactical bombersdefender has
6 subs
1 damaged battleship
7 usa fightersattacker rd3
Rolls: 5@3 5@4; Total Hits: 55@3: (5, 3, 4, 2, 6)5@4: (3, 6, 4, 4, 6) -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
attacker has
18 fighters
8 tactical bombersdefender has
6 subs
5 damaged carriers
1 damaged battleship
1 tactical bomber
3 anzac fighters
12 usa fighterssubs no longer participate
defender rd2
Rolls: 5@2 1@3 16@4; Total Hits: 165@2: (2, 1, 6, 1, 4)1@3: (2)16@4: (6, 1, 3, 1, 2, 4, 6, 6, 4, 5, 4, 3, 1, 2, 4, 1) -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
you sunk my battleship!
attacker has
18 fighters
8 tactical bombersdefender has
6 subs
5 damaged carriers
1 damaged battleship
1 tactical bomber
3 anzac fighters
12 usa fightersattacker rd2
Rolls: 10@3 16@4; Total Hits: 1410@3: (4, 2, 2, 5, 5, 5, 5, 4, 2, 2)16@4: (5, 5, 3, 5, 1, 6, 3, 4, 1, 1, 5, 1, 5, 1, 2, 1) -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
we will take 14 hits on
3 undamaged carriers
3 damaged carriers
5 subs
2 cruisers
1 damaged battleshipafter rd1 we the battle looks like the below
attacker has
1 damaged battleships
18 fighters
8 tactical bombersdefender has
6 subs
5 damaged carriers
1 damaged battleship
1 tactical bomber
3 anzac fighters
12 usa fightersdefender surprise strike rd2
Rolls: 6@1; Total Hits: 16@1: (2, 1, 6, 6, 5, 5) -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
attacker has
3 undamaged carriers
5 subs
2 cruisers
2 battleships
18 fighters
8 tactical bombersdefender has
13 subs
8 undamaged carriers
2 destroyers
1 undamaged battleship
1 tactical bomber
3 anzac fighters
12 usa fightersdefender naval units rd1
Rolls: 10@2 1@4; Total Hits: 510@2: (4, 4, 2, 3, 5, 2, 4, 1, 4, 1)1@4: (1)defender air units rd1
Rolls: 1@3 15@4; Total Hits: 91@3: (2)15@4: (5, 6, 3, 5, 5, 3, 4, 5, 2, 6, 3, 3, 5, 2, 1) -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
we will take the hits on the battleships
attacker has
3 undamaged carriers
5 subs
2 cruisers
2 battleships
18 fighters
8 tactical bombersdefender has
13 subs
8 undamaged carriers
2 destroyers
1 undamaged battleship
1 tactical bomber
3 anzac fighters
12 usa fightersattacker subs units rd1
Rolls: 5@2; Total Hits: 35@2: (1, 1, 4, 3, 2)attacker naval units rd1
Rolls: 2@3 2@4; Total Hits: 42@3: (1, 1)2@4: (3, 3)attacker air units rd1
Rolls: 10@3 16@4; Total Hits: 1410@3: (1, 1, 2, 5, 4, 4, 4, 1, 6, 6)16@4: (5, 4, 5, 3, 2, 5, 2, 3, 5, 3, 3, 6, 3, 3, 3, 5)