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    Posts made by allweneedislove

    • RE: Historical Boardgames sponsored BATTLE OF THE AGES Tournament

      good for you make it round, for finishing in the money.

      do you know if the tournament is over? if so who won?

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: Historical Boardgames sponsored BATTLE OF THE AGES Tournament

      is this tournament over?

      make it round, did you win?

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

      i did hank’s franzac as well until he can free up time. i don’t think it really matters as there is so little to do with these 2 “powers”

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Algeria to Tunisia
                  1 infantry moved from Tunisia to Libya

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 1 fighter and 2 infantry
          French Equatorial Africa : 1 infantry
          Tunisia : 1 infantry
          Libya : 1 flag, 1 infantry
          81 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 39 / 45
          Russians : 35 / 35
          Japanese : 51 / 54
          Americans : 52 / 73
          Chinese : 6 / 6
          British : 28 / 31
          UK_Pacific : 6 / 6
          Italians : 23 / 33
          ANZAC : 10 / 18
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

      hank, i’m sorry for the india battles.

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter and 1 mech_infantry moved from India to Shan State
                  1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
                  2 infantry moved from Persia to 80 Sea Zone
                  2 infantry moved from 80 Sea Zone to Iraq
                  1 infantry moved from Persia to Iraq
                  1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                  1 artillery moved from Italian Somaliland to 76 Sea Zone
                  1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                  1 artillery moved from 80 Sea Zone to Iraq
                  1 fighter moved from Egypt to Iraq
                  1 tactical_bomber moved from 76 Sea Zone to Iraq
                  1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                  1 fighter moved from Malta to Trans-Jordan

      Combat - British
                  Battle in Iraq
                      British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                          British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                          1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                          British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 :  2/5 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for British: 1 infantry
                  Battle in Yunnan
                      British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                          1 mech_infantry owned by the British lost in Yunnan
                          British roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          British roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 4 :  0/2 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                          1 fighter owned by the British lost in Yunnan
                      retreated to Yunnan
                      Japanese win with 1 infantry remaining. Battle score for attacker is -14
                      Casualties for British: 1 fighter and 1 mech_infantry
                  Battle in Shan State
                      British attack with 1 fighter and 1 mech_infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                          British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 4 :  1/2 hits
                          Japanese roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                      British win with 1 fighter remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 mech_infantry
                  Battle in Trans-Jordan
                      British attack with 1 artillery, 1 fighter and 3 infantry
                      Italians defend with 2 infantry
                          British roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 :  2/5 hits
                          Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  2/2 hits
                          2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                      British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 2 infantry
                      Casualties for Italians: 2 infantry

      Non Combat Move - British
                  1 armour and 1 mech_infantry moved from Egypt to Iraq
                  1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                  1 fighter moved from Trans-Jordan to 81 Sea Zone
                  1 fighter moved from Iraq to 81 Sea Zone
                  1 tactical_bomber moved from Iraq to Persia
                  1 bomber moved from Quebec to Morocco
                  1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                  2 fighters moved from United Kingdom to 91 Sea Zone
                  1 fighter moved from Shan State to India
                  1 tactical_bomber moved from Yunnan to India

      Place Units - British
                  1 bomber and 2 mech_infantrys placed in Union of South Africa
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5
                  British collect 29 PUs (1 lost to blockades); end with 31 PUs total

      Place Units - UK_Pacific
                  3 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Some Units in India change ownership: 3 infantry and 2 mech_infantrys

      Territory Summary for British, UK_Pacific :

      India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 1 artillery and 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 harbour
          Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
          Rhodesia : 2 infantry
          Morocco : 1 armour, 1 artillery, 1 bomber and 2 infantry
          Italian Somaliland : 1 flag
          80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
          106 Sea Zone : 1 flag
          Iraq : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
          81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
          Persia : 1 flag, 1 tactical_bomber
          91 Sea Zone : 1 destroyer, 2 fighters and 2 transports

      Production/PUs Summary :

      Germans : 39 / 45
          Russians : 35 / 35
          Japanese : 51 / 54
          Americans : 52 / 73
          Chinese : 6 / 6
          British : 30 / 31
          UK_Pacific : 6 / 6
          Italians : 17 / 24
          ANZAC : 10 / 17
          French : 10 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 2 infantry moved from Shensi to Suiyuyan
                  2 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                          Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                          1 infantry owned by the Chinese lost in Hopei
                          Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                          Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                          Chinese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                          Japanese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                          1 infantry owned by the Chinese lost in Hopei
                      Japanese win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for Chinese: 2 infantry
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  2 infantry moved from Shensi to Sikang
                  1 infantry moved from Shensi to Kansu
                  1 fighter moved from Suiyuyan to Tsinghai
                  1 infantry moved from Shensi to Tsinghai

      Place Units - Chinese
                  5 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      Territory Summary for Chinese :

      Suiyuyan : 1 infantry
          Kansu : 1 infantry
          Tsinghai : 1 fighter and 6 infantry
          Sikang : 2 infantry

      Production/PUs Summary :

      Germans : 39 / 45
          Russians : 35 / 35
          Japanese : 51 / 54
          Americans : 52 / 73
          Chinese : 6 / 6
          British : 27 / 32
          UK_Pacific : 6 / 17
          Italians : 18 / 24
          ANZAC : 10 / 17
          French : 10 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - Americans
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

      Combat - Americans

      Non Combat Move - Americans
                  1 artillery moved from Central United States to 101 Sea Zone
                  1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from Eastern United States to Morocco
                  1 bomber moved from Western United States to Morocco
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                  1 fighter moved from Guam to Amur
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
                  2 fighters moved from Hawaiian Islands to Queensland
                  1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 infantry placed in Western United States
                  1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      Territory Summary for Americans :

      Queensland : 2 fighters
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
          Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
          Midway : 1 airfield
          Amur : 1 fighter
          26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines
          10 Sea Zone : 1 transport
          Central United States : 2 aaGuns, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
          Morocco : 1 bomber and 2 fighters
          86 Sea Zone : 1 transport
          89 Sea Zone : 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
          101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
          Brazil : 1 flag, 1 artillery and 3 infantry
          91 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer

      Production/PUs Summary :

      Germans : 39 / 45
          Russians : 35 / 35
          Japanese : 52 / 54
          Americans : 52 / 73
          Chinese : 5 / 15
          British : 27 / 32
          UK_Pacific : 6 / 17
          Italians : 18 / 24
          ANZAC : 10 / 17
          French : 10 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

      hank has been super busy, so i am going to do his turn, with some of his earlier input.
      i hope i dont mess up his uk too much.

      posted in Tournaments
      allweneedisloveA
      allweneedislove
    • RE: 13L Playoff R1 AllWeNeedIsLove allies (+12ipc) v Hank13

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Combat Move - French
                  1 infantry moved from Tunisia to Libya
                        French take Libya from Italians
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Algeria to Tunisia
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        French take Holland Belgium from Germans
                  1 infantry moved from Syria to Trans-Jordan

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 13L Playoff R1 AllWeNeedIsLove allies (+12ipc) v Hank13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  2 fighters moved from New Zealand to 62 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                  1 fighter moved from Queensland to 62 Sea Zone
                  2 infantry moved from Egypt to Anglo Egyptian Sudan

      Combat - ANZAC
                  Battle in 62 Sea Zone
                      ANZAC attack with 1 cruiser and 3 fighters
                      Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                          ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 :  1/4 hits
                          Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 :  1/3 hits
                          1 tactical_bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
                          ANZAC roll dice for 3 fighters in 62 Sea Zone, round 3 :  2/3 hits
                      Units damaged: 1 carrier owned by the Japanese
                          Japanese roll dice for 1 carrier and 1 fighter in 62 Sea Zone, round 3 :  1/2 hits
                          1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
                          ANZAC roll dice for 2 fighters in 62 Sea Zone, round 4 :  0/2 hits
                          Japanese roll dice for 1 carrier in 62 Sea Zone, round 4 :  0/1 hits
                          ANZAC roll dice for 2 fighters in 62 Sea Zone, round 5 :  0/2 hits
                          Japanese roll dice for 1 carrier in 62 Sea Zone, round 5 :  0/1 hits
                          ANZAC roll dice for 2 fighters in 62 Sea Zone, round 6 :  2/2 hits
                          Japanese roll dice for 1 carrier in 62 Sea Zone, round 6 :  0/1 hits
                          1 carrier owned by the Japanese lost in 62 Sea Zone
                      ANZAC win with 2 fighters remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                      Casualties for ANZAC: 1 cruiser and 1 fighter
                  Battle in Anglo Egyptian Sudan
                      ANZAC attack with 2 infantry
                      Italians defend with 1 infantry
                          ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                          ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                          ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  1/1 hits
                          1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                          ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  0/1 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  0/1 hits
                          ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 :  0/1 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 :  0/1 hits
                          ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 :  0/1 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 :  0/1 hits
                          ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 :  0/1 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 :  0/1 hits
                          ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 9 :  0/1 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 9 :  0/1 hits
                          ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 10 :  0/1 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 10 :  0/1 hits
                          ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 11 :  0/1 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 11 :  0/1 hits
                          ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 12 :  0/1 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 12 :  1/1 hits
                          1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                      Italians win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 2 infantry

      Non Combat Move - ANZAC
                  2 fighters moved from 62 Sea Zone to New South Wales
                  1 artillery and 2 infantry moved from Queensland to New South Wales
                  1 infantry moved from Malaya to Shan State

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 13 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

      Territory Summary for ANZAC :

      Shan State : 1 infantry
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
          62 Sea Zone : 1 transport

      Production/PUs Summary :

      Germans : 37 / 62
          Russians : 36 / 42
          Japanese : 34 / 42
          Americans : 50 / 70
          Chinese : 11 / 17
          British : 26 / 37
          UK_Pacific : 14 / 14
          Italians : 18 / 14
          ANZAC : 10 / 18
          French : 10 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 13L Playoff R1 AllWeNeedIsLove allies (+12ipc) v Hank13

      i got one lousy hit in sz62

      i am sure you are going to whiff so it is no big deal.

      what is your ool?

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 13L Playoff R1 AllWeNeedIsLove allies (+12ipc) v Hank13

      can you edit my transport in sz99 to sz97.

      thanks

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 13L Playoff R1 AllWeNeedIsLove allies (+12ipc) v Hank13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Purchase Units - British
                  British buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                  1 submarine moved from 98 Sea Zone to 96 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 transport moved from 39 Sea Zone to 37 Sea Zone
                  2 infantry moved from Malaya to 37 Sea Zone
                  2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to French Indo China
                  1 fighter and 1 tactical_bomber moved from India to French Indo China
                  1 fighter moved from Burma to French Indo China

      Combat - British
                  Battle in 96 Sea Zone
                      British attack with 1 fighter and 1 submarine
                      Italians defend with 1 destroyer and 1 transport
                          British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                          British roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                          Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 96 Sea Zone
                          1 transport owned by the Italians lost in 96 Sea Zone
                          British roll dice for 1 submarine in 96 Sea Zone, round 3 :  1/1 hits
                      British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 91 Sea Zone
                      British attack with 1 battleship, 1 cruiser and 2 destroyers; Americans loiter and taunt with
                      Germans defend with 2 submarines
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 :  0/4 hits
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                          British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 91 Sea Zone, round 3 :  2/4 hits
                          2 submarines owned by the Germans lost in 91 Sea Zone
                      British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser and 1 transport
                          British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/7 hits
                      Units damaged: 1 battleship owned by the Italians
                          Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                          1 submarine owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                          British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  4/7 hits
                          Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                          1 battleship owned by the Italians , 1 fighter owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
                      British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                      Casualties for British: 1 fighter and 1 submarine
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                  Battle in French Indo China
                      British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 2 infantry
                          British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  4/5 hits
                          Japanese roll dice for 2 infantry in French Indo China, round 2 :  2/2 hits
                          2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                      British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - British
                  3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                  2 fighters and 1 tactical_bomber moved from French Indo China to Burma
                  1 infantry moved from Malaya to Shan State
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
                  1 fighter moved from 96 Sea Zone to Malta
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  2 infantry moved from Scotland to 109 Sea Zone
                  2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                  1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                  1 aaGun and 1 fighter moved from Scotland to United Kingdom
                  1 battleship moved from 111 Sea Zone to 109 Sea Zone
                  1 artillery and 1 infantry moved from Ontario to Quebec
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                  1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                        British take Greece from Neutral_Allies
                  1 armour and 1 infantry moved from Alexandria to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Place Units - British
                  1 destroyer placed in 110 Sea Zone
                  1 destroyer placed in 109 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 30 PUs; end with 32 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

      Place Units - UK_Pacific
                  1 artillery, 3 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs; end with 14 PUs total
                  Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

      Territory Summary for British, UK_Pacific :

      Shan State : 1 infantry
          Burma : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
          India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
          Malaya : 1 harbour
          36 Sea Zone : 1 transport
          39 Sea Zone : 1 cruiser and 1 destroyer
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Gibraltar : 1 armour, 1 harbour and 3 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
          Rhodesia : 2 infantry
          96 Sea Zone : 1 submarine
          109 Sea Zone : 1 battleship and 1 destroyer
          Greece : 1 flag, 1 artillery and 5 infantry
          99 Sea Zone : 1 transport
          97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
          Eastern Persia : 1 flag, 1 infantry
          81 Sea Zone : 1 destroyer
          91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
          110 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 37 / 62
          Russians : 36 / 42
          Japanese : 34 / 42
          Americans : 50 / 70
          Chinese : 11 / 17
          British : 30 / 37
          UK_Pacific : 14 / 14
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 3 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 2014 League Post Game Results Here

      thanks, gamerman.

      i forgot the link and had a typo in bmnielsen’s name.

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 2014 League Post Game Results Here

      bmniesen defeats allweneedislove(allies +8ipc)

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)

      yes lets end this now.
      i resign.

      thanks for the good game.

      i would like a rematch. let me know when you will grant one.

      but seeing as this game has finished, hopefully you will have room for another game.

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 13L Playoff R1 AllWeNeedIsLove allies (+12ipc) v Hank13

      would you like to scramble in sz97?

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 13L Playoff R1 AllWeNeedIsLove allies (+12ipc) v Hank13

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Combat Move - British
                  1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                  1 submarine moved from 98 Sea Zone to 96 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 transport moved from 39 Sea Zone to 37 Sea Zone
                  2 infantry moved from Malaya to 37 Sea Zone
                  2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to French Indo China
                  1 fighter and 1 tactical_bomber moved from India to French Indo China
                  1 fighter moved from Burma to French Indo China

      posted in League
      allweneedisloveA
      allweneedislove
    • RE: 13L Playoff R1 AllWeNeedIsLove allies (+12ipc) v Hank13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Suiyuyan to Chahar
                  1 fighter moved from Szechwan to Hunan
                  2 infantry moved from Kweichow to Hunan
                  3 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                          Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                          1 infantry owned by the Chinese lost in Chahar
                          Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                          Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                          Chinese roll dice for 1 infantry in Chahar, round 5 :  1/1 hits
                          Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                          1 infantry owned by the Japanese lost in Chahar
                      Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Yunnan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                          1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 2 infantry in Yunnan, round 4 :  0/2 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                          1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 6 :  0/1 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 7 :  1/1 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 7 :  0/1 hits
                          1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 artillery
                      Casualties for Chinese: 2 infantry
                  Battle in Hunan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                          1 infantry owned by the Chinese lost in Hunan
                          Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  1/2 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Hunan
                          Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 :  1/2 hits
                          Japanese roll dice for 1 artillery in Hunan, round 4 :  0/1 hits
                          1 artillery owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 infantry moved from Szechwan to Shensi
                  1 fighter moved from Hunan to Burma

      Place Units - Chinese
                  4 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 11 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

      Territory Summary for Chinese :

      Shensi : 6 infantry
          Yunnan : 1 infantry
          Hunan : 1 infantry
          Szechwan : 2 infantry
          Chahar : 1 infantry
          Burma : 1 fighter

      Production/PUs Summary :

      Germans : 37 / 62
          Russians : 36 / 42
          Japanese : 34 / 42
          Americans : 50 / 70
          Chinese : 11 / 17
          British : 28 / 28
          UK_Pacific : 14 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 3 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in League
      allweneedisloveA
      allweneedislove
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