UK combat map posted.
Posts made by alldescends
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Round 2 UK Buys
London spends 30 and saves 2
Buys: 10 InfantryCalcuta spends 17
Buys:
3 Infantry
2 Artillery -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
OK, sorry I thought those came in. The sub did though right? Can that move after combat?
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Didn’t you move all those ships into sea zone 111? How did they move back to the other sea zone?
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
The fighter scrambles against the amphibious assult.
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Agreed. Please put them on the Aircraft Carrier
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Anzac spends 10:
Buys 2 Infantry and 1 Artillery.
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Where is the damage row? Is that supposed to be in the infoview? I don’t see it?
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Yep, I see the sub in the convoy, but it is not subtracting anything from it.
Britian is done and I manually set the IPC to 32. Please check the info view on the battlemap I posted. Also please make sure I did everything right.
I will try to do ANZAC later on. I have some things to do and am frustrated by the battlemap program at the moment.
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
I don’t see damage anywhere right now?
The infoview shows 28 IPC, 5 oil for a total of 33. I saved one. So I should change the upper left to 34?
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Ok. That will just stay on Malta then. How do you do the IPC calculations?
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
UK round 4 Attack
Attack Rolls Missed the box apparently:
Rolls: 1@4 2@3 1@2; Total Hits: 31@4: (1)2@3: (1, 1)1@2: (3) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
UK Attacks Round 4
Tobruk:
Attack:
Input ErrorThere was an error in your dice throw: "/>
Rolls: 1@3; Total Hits: 11@3: (1) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
UK Attacks Round 3
Tobruk:
Attack:
Rolls: 1@4 2@3 1@2; Total Hits: 11@4: (5)2@3: (5, 3)1@2: (6)Defense:
Rolls: 1@3 1@2; Total Hits: 01@3: (5)1@2: (4)Southern France:
Troops vanquished but no land forces left to take it. -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Tobruck Round 2 Addendum
Sorry disregard that Tobruk 1@1 for Attack that was not actually there, but it did not hit any way
Also here is the battlemap at the start of my battles.
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
UK Attacks Round 2
Tobruk:
Attack:
Rolls: 1@4 2@3 2@2 1@1; Total Hits: 21@4: (4)2@3: (1, 6)2@2: (4, 5)1@1: (2)
Defense:
Rolls: 1@3 3@2; Total Hits: 11@3: (1)3@2: (5, 5, 6)Southern France:
Attack:
Rolls: 2@3 1@1; Total Hits: 22@3: (1, 3)1@1: (2)
Defense:
Rolls: 1@3; Total Hits: 11@3: (3) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
UK Attacks Addendum
Sorry there were 2 more for defense that I missed on Tobruk
Tobruk
Defense:
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
UK Attacks
Tobruk:
Attack:
Rolls: 1@3 1@4 2@3 2@2 1@1; Total Hits: 21@3: (4)1@4: (5)2@3: (3, 4)2@2: (3, 2)1@1: (2)
Defense:
Rolls: 1@3 3@2; Total Hits: 11@3: (5)3@2: (1, 6, 4)Sothern France:
Attack:
Rolls: 2@3 1@1; Total Hits: 12@3: (4, 4)1@1: (1)
Defense:
Rolls: 1@3 1@1; Total Hits: 01@3: (4)1@1: (4)