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    Posts made by AldoRaine

    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      nice move

      posted in League
      A
      AldoRaine
    • RE: AldoRaine +8 Allies, -VS- dawgoneit Axis

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 bombers moved from India to Yunnan
              1 infantry moved from Burma to Yunnan
              1 infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 infantry moved from Morocco to 91 Sea Zone
              1 mech_infantry moved from Morocco to 91 Sea Zone
              2 infantry moved from Gibraltar to 91 Sea Zone
              3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 fighters moved from 91 Sea Zone to Normandy Bordeaux
              2 bombers moved from Gibraltar to Normandy Bordeaux
              2 fighters moved from 110 Sea Zone to Holland Belgium
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              1 submarine moved from 42 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 transport moved from 42 Sea Zone to 61 Sea Zone
      
          Combat - Americans
              Battle in Normandy Bordeaux
                  Americans attack with 2 bombers, 2 fighters and 2 infantry
                  Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Italians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in Holland Belgium
                  Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in 55 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Yunnan
                  Americans attack with 2 bombers and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Yunnan
                      Americans roll dice for 2 bombers in Yunnan, round 4 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Americans win with 2 bombers remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 bombers moved from Yunnan to India
              1 armour moved from West India to Burma
              2 infantry moved from Eastern Persia to West India
              1 carrier moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from Normandy Bordeaux to 110 Sea Zone
              1 fighter moved from Holland Belgium to Normandy Bordeaux
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              2 bombers moved from Normandy Bordeaux to United Kingdom
              1 bomber moved from Eastern United States to United Kingdom
              1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from Brazil to British Guiana
              2 transports moved from 110 Sea Zone to 91 Sea Zone
              2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
              2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 55 Sea Zone to Queensland
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 carriers, 1 destroyer, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 artillery and 3 infantry placed in Central United States
              1 armour, 1 bomber and 1 mech_infantry placed in Persia
              2 infantry placed in Central United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
              EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
              EDIT: Turning off Edit Mode
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
              Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Italians : 0.00
      Americans : -1.17
      Japanese : 0.67
      

      Savegame

      posted in League
      A
      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      WOw how did i miss that but yeah full defense. This will probably cost me the game we will see.

      posted in League
      A
      AldoRaine
    • RE: 20L Giallo(X) vs Aldoraine(L+8) BM

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans repair damage of 5x factory_minor; Remaining resources: 95 PUs; 
              Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 mech_infantrys moved from Persia to Iraq
              2 bombers moved from Belarus to Iraq
              1 mech_infantry moved from Belgian Congo to Kenya
                    British take Kenya from Germans
              1 infantry moved from Finland to Vyborg
                    Russians take Vyborg from Germans
              2 mech_infantrys moved from Norway to Karelia
                    Russians take Karelia from Germans
              1 infantry moved from Norway to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Iraq
                  Americans attack with 2 bombers and 2 mech_infantrys
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in 25 Sea Zone
                  Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              11 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
              1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              2 bombers moved from Iraq to Persia
              4 bombers moved from Belarus to Norway
              2 fighters moved from Belarus to Norway
              4 carriers, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
              1 destroyer moved from 125 Sea Zone to 110 Sea Zone
              3 fighters moved from Norway to 110 Sea Zone
              1 bomber moved from Eastern United States to Norway
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              3 transports moved from 106 Sea Zone to 64 Sea Zone
      
          Place Units - Americans
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 artillery and 3 infantry placed in Western United States
              1 fighter and 2 mech_infantrys placed in Norway
              2 armour and 1 bomber placed in Persia
              1 infantry placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 72 PUs; end with 72 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Suiyuyan
              19 infantry moved from Shensi to Suiyuyan
      
          Place Units - Chinese
              1 infantry placed in Shensi
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Persia to Trans-Jordan
                    British take Trans-Jordan from Italians
              1 mech_infantry moved from Tanganyika Territory to Ethiopia
                    British take Ethiopia from Italians
      
          Combat - British
      
          Non Combat Move - British
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              2 carriers and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
              1 bomber moved from Belarus to Persia
              1 fighter moved from Belarus to Northwest Persia
              4 fighters moved from Norway to 110 Sea Zone
              1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
              4 fighters and 1 tactical_bomber moved from Belarus to Northwest Persia
              4 fighters moved from Belarus to Norway
              1 mech_infantry moved from Belgian Congo to French Equatorial Africa
              2 armour and 2 mech_infantrys moved from Belgian Congo to Nigeria
              1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
      
          Place Units - British
              1 armour and 2 mech_infantrys placed in Union of South Africa
              1 submarine placed in 110 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Americans : 0.83
      Chinese : 1.17
      Japanese : -0.67
      

      Savegame

      posted in League
      A
      AldoRaine
    • RE: 20L Giallo(X) vs Aldoraine(L+8) BM

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Suiyuyan
              19 infantry moved from Shensi to Suiyuyan
      
          Place Units - Chinese
              1 infantry placed in Shensi
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.17
      Japanese : -0.33
      

      Savegame

      posted in League
      A
      AldoRaine
    • RE: 20L Giallo(X) vs Aldoraine(L+8) BM

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans repair damage of 5x factory_minor; Remaining resources: 95 PUs; 
              Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 mech_infantrys moved from Persia to Iraq
              2 bombers moved from Belarus to Iraq
              1 mech_infantry moved from Belgian Congo to Kenya
                    British take Kenya from Germans
              1 infantry moved from Finland to Vyborg
                    Russians take Vyborg from Germans
              2 mech_infantrys moved from Norway to Karelia
                    Russians take Karelia from Germans
              1 infantry moved from Norway to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Iraq
                  Americans attack with 2 bombers and 2 mech_infantrys
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in 25 Sea Zone
                  Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              11 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
              1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              2 bombers moved from Iraq to Persia
              4 bombers moved from Belarus to Norway
              2 fighters moved from Belarus to Norway
              4 carriers, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
              1 destroyer moved from 125 Sea Zone to 110 Sea Zone
              3 fighters moved from Norway to 110 Sea Zone
              1 bomber moved from Eastern United States to Norway
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              3 transports moved from 106 Sea Zone to 64 Sea Zone
      
          Place Units - Americans
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 artillery and 3 infantry placed in Western United States
              1 fighter and 2 mech_infantrys placed in Norway
              2 armour and 1 bomber placed in Persia
              1 infantry placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 72 PUs; end with 72 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Americans : 0.83
      Japanese : -0.33
      

      Savegame

      posted in League
      A
      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 artillery and 3 infantry moved from Russia to Smolensk
              3 fighters and 1 tactical_bomber moved from Russia to Smolensk
              1 submarine moved from 92 Sea Zone to 99 Sea Zone
      
          Combat - Russians
              Battle in 99 Sea Zone
                  Russians attack with 1 submarine
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 99 Sea Zone
                      Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Smolensk
                  Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 5 infantry
                      Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits, 3.17 expected hits
                      Germans roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                      Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/7 hits, 3.00 expected hits
                      Germans roll dice for 3 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                      Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Smolensk, round 4 : 3/5 hits, 2.50 expected hits
                      Germans roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                  Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 artillery and 3 infantry
                  Casualties for Germans: 5 infantry
      
          Non Combat Move - Russians
              3 fighters and 1 tactical_bomber moved from Smolensk to Russia
              12 infantry moved from Samara to Russia
              1 infantry moved from Rostov to Tambov
              1 infantry moved from Tambov to Russia
              5 infantry moved from Vologda to Russia
              2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
              1 infantry moved from Tambov to Russia
              5 mech_infantrys moved from Russia to Samara
      
          Place Units - Russians
              1 artillery, 8 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -2.00
      

      Savegame

      posted in League
      A
      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 61 Sea Zone
              2 infantry moved from South Australia to 61 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
      
          Combat - ANZAC
              ANZAC creates battle in territory 17 Sea Zone
              ANZAC creates battle in territory 6 Sea Zone
              Battle in Java
              Battle in Sumatra
      
          Non Combat Move - ANZAC
              2 fighters moved from Iwo Jima to Wake Island
              1 cruiser moved from 17 Sea Zone to 6 Sea Zone
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Wake Island: 2 fighters
              EDIT: Adding units owned by ANZAC to Guam: 2 fighters
              EDIT: Turning off Edit Mode
      
          Combat Move - French
              1 infantry moved from Tunisia to Libya
                    French take Libya from Italians
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Manual Gamesave Post: ANZAC round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 61 Sea Zone
              2 infantry moved from South Australia to 61 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
      
          Combat - ANZAC
              ANZAC creates battle in territory 17 Sea Zone
              ANZAC creates battle in territory 6 Sea Zone
              Battle in Java
              Battle in Sumatra
      
          Non Combat Move - ANZAC
              2 fighters moved from Iwo Jima to Wake Island
              1 cruiser moved from 17 Sea Zone to 6 Sea Zone
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Wake Island: 2 fighters
              EDIT: Adding units owned by ANZAC to Guam: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 61 Sea Zone
              2 infantry moved from South Australia to 61 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
      
          Combat - ANZAC
              ANZAC creates battle in territory 17 Sea Zone
              ANZAC creates battle in territory 6 Sea Zone
              Battle in Java
              Battle in Sumatra
      
          Non Combat Move - ANZAC
              2 fighters moved from Iwo Jima to Wake Island
              1 cruiser moved from 17 Sea Zone to 6 Sea Zone
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      AldoRaine
    • RE: AldoRaine +8 Allies, -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Bryansk to Ukraine
              1 fighter and 1 tactical_bomber moved from Russia to Ukraine
              2 fighters moved from Russia to Vologda
              1 artillery and 2 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Vologda
              4 armour and 12 infantry moved from Russia to Smolensk
              1 artillery moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 1 artillery, 2 fighters and 3 infantry
                  Germans defend with 1 artillery and 2 mech_infantrys
                      Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Vologda, round 2 : 3/6 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 2 mech_infantrys
              Battle in Ukraine
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 4 armour, 1 artillery and 12 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 4 armour, 1 artillery and 12 infantry in Smolensk, round 2 : 7/17 hits, 4.50 expected hits
                      Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              1 mech_infantry moved from Russia to Urals
              2 fighters moved from Vologda to Russia
              1 infantry moved from Volgograd to Rostov
              2 aaGuns moved from Russia to Smolensk
              30 infantry moved from Bryansk to Smolensk
              10 artilleries moved from Bryansk to Smolensk
              1 aaGun moved from Bryansk to Smolensk
              1 tactical_bomber moved from Ukraine to Smolensk
              1 fighter moved from Ukraine to Russia
              6 mech_infantrys moved from Russia to Smolensk
              1 tactical_bomber moved from Smolensk to Bryansk
              1 mech_infantry moved from Russia to Smolensk
              1 mech_infantry moved from Russia to Bryansk
      
          Place Units - Russians
              1 armour, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 3.00
      

      Savegame

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      AldoRaine
    • RE: 20L Giallo(X) vs Aldoraine(L+8) BM

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Archangel
                    Russians take Archangel from Germans
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              2 infantry moved from Belarus to Novgorod
              1 artillery moved from Belarus to Novgorod
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Rostov to Russia
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Belarus to Archangel
              2 infantry moved from Belarus to Archangel
              2 aaGuns, 15 artilleries and 11 infantry moved from Belarus to Bryansk
              3 infantry moved from Rostov to Bryansk
              1 infantry moved from Bryansk to Belarus
              50 infantry moved from Northwest Persia to Caucasus
              2 armour and 6 mech_infantrys moved from Russia to Rostov
              2 armour and 9 mech_infantrys moved from Belarus to Archangel
              1 mech_infantry moved from Belarus to Archangel
              6 armour and 5 mech_infantrys moved from Belarus to Rostov
      
          Place Units - Russians
              1 armour, 1 fighter and 5 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : -0.67
      

      Savegame

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      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      Sorry misread your question about the battle calc. No I wish there was what you mentioned…

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      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      @akreider2 not that I know of. I know you can select the number of rounds for the battle and it will give you a TUV.

      For India it was trying to make the best of a bad situation and got really lucky. I fully expected to be trapped in Burma and basically giving India 1 more turn. Might be for nothing but we will see.

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      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      423ae72b-3628-461f-924a-04c897e3f187-image.png Here is what i saw for the battle.

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      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      I was seeing a 99% chance of victory. I got really lucky in the last round but i definitely had strong odds. As far as getting stuck in Burma it would not have been ideal but it was either attack or lose India.

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      AldoRaine
    • RE: AldoRaine +8 Allies, -VS- dawgoneit Axis

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Queensland to 45 Sea Zone
              3 fighters moved from 54 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 6 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 6 fighters in 45 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 6 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              6 fighters moved from 45 Sea Zone to Java
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from South Australia to Queensland
              1 infantry moved from Iraq to Persia
      
          Place Units - ANZAC
              2 transports placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Iraq to Persia
              1 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.00
      Japanese : -0.33
      

      Savegame

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      AldoRaine
    • RE: AldoRaine +8 Allies, -VS- dawgoneit Axis

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Queensland to 45 Sea Zone
              3 fighters moved from 54 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 6 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 6 fighters in 45 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 6 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              6 fighters moved from 45 Sea Zone to Java
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from South Australia to Queensland
              1 infantry moved from Iraq to Persia
      
          Place Units - ANZAC
              2 transports placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 1.00
      Japanese : -0.33
      

      Savegame

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      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Iwo Jima to 17 Sea Zone
              1 artillery and 1 transport moved from 17 Sea Zone to 21 Sea Zone
              1 artillery moved from 21 Sea Zone to Guam
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
              1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
              4 fighters moved from 17 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from 110 Sea Zone to Holland Belgium
      
          Combat - Americans
              Battle in Guam
              Battle in Korea
              Battle in Normandy Bordeaux
                  Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                  Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                  Americans win, taking Guam from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 artillery
              Battle in Holland Belgium
                  Americans attack with 1 fighter and 2 infantry
                  Germans defend with 1 artillery
                      Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Americans
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              2 transports moved from 110 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              3 carriers and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
              1 carrier moved from 26 Sea Zone to 6 Sea Zone
              1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 bomber moved from Queensland to India
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from Western United States to Queensland
              1 fighter moved from Western United States to 6 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 infantry moved from Persia to Eastern Persia
                    Americans take Eastern Persia from Neutral_Allies
              1 armour and 1 infantry moved from Persia to 80 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
              1 armour and 1 infantry moved from 39 Sea Zone to India
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              4 infantry placed in Central United States
              1 transport placed in 10 Sea Zone
              1 fighter and 2 infantry placed in Western United States
              Americans undo move 4.
              2 infantry placed in Western United States
              1 fighter placed in Eastern United States
              1 bomber and 1 factory_minor placed in Western United States
              Americans undo move 6.
              1 bomber placed in Western United States
              1 airfield and 1 factory_minor placed in Persia
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 63 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Tsinghai to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Shensi
              3 artilleries and 15 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British repair damage of 5x factory_minor; Remaining resources: 28 PUs; 
              British buy 2 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs; 
              UK_Pacific buy nothing; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Egypt to Ethiopia
                    British take Ethiopia from Italians
              1 mech_infantry moved from Egypt to Kenya
                    British take Kenya from Italians
              1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
                    British take Belgian Congo from Italians
              1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
              1 mech_infantry moved from Union of South Africa to Tanganyika Territory
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              2 armour, 3 artilleries, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
              1 bomber and 3 fighters moved from Persia to Burma
      
          Combat - British
              Battle in Tanganyika Territory
                  British attack with 1 armour and 2 mech_infantrys
                  Italians defend with 1 infantry
                      British roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Tanganyika Territory
                  British win, taking Tanganyika Territory from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Burma
                  British attack with 2 armour, 3 artilleries, 1 bomber, 5 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 armour, 7 artilleries, 14 infantry, 1 marine and 1 mech_infantry
                      British roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/30 hits, 9.33 expected hits
                      Japanese roll dice for 1 armour, 7 artilleries, 14 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 7/24 hits, 8.17 expected hits
                      7 infantry owned by the Japanese and 7 infantry owned by the British lost in Burma
                      British roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 8/23 hits, 8.17 expected hits
                      Japanese roll dice for 1 armour, 7 artilleries, 7 infantry, 1 marine and 1 mech_infantry in Burma, round 3 : 5/17 hits, 5.83 expected hits
                      7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the British lost in Burma
                      British roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 8/18 hits, 7.33 expected hits
                      Japanese roll dice for 1 armour, 7 artilleries and 1 marine in Burma, round 4 : 1/9 hits, 3.17 expected hits
                      7 artilleries owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the British lost in Burma
                  2 mech_infantrys owned by the British, 3 artilleries owned by the British, 3 infantry owned by the British and 2 armour owned by the British retreated to India
                  Japanese win with 1 armour remaining. Battle score for attacker is 40
                  Casualties for British: 13 infantry
                  Casualties for Japanese: 7 artilleries, 14 infantry, 1 marine and 1 mech_infantry
      
          Non Combat Move - British
              1 bomber, 5 fighters and 1 tactical_bomber moved from Burma to India
              1 armour moved from Egypt to Iraq
              1 artillery moved from Anglo Egyptian Sudan to Egypt
              1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 tactical_bomber moved from Egypt to Eastern Persia
              1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun moved from United Kingdom to 110 Sea Zone
              1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 transport moved from 92 Sea Zone to 110 Sea Zone
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 carrier moved from 92 Sea Zone to 91 Sea Zone
              3 cruisers moved from 92 Sea Zone to 91 Sea Zone
              1 destroyer moved from 92 Sea Zone to 91 Sea Zone
              1 battleship moved from 92 Sea Zone to 91 Sea Zone
              1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to 91 Sea Zone
              1 submarine moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from 91 Sea Zone to United Kingdom
              1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
      
          Place Units - British
              1 submarine placed in 98 Sea Zone
              2 armour placed in Egypt
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -1.67
      Italians : -0.33
      Americans : -0.17
      Chinese : 0.33
      Japanese : -3.50
      

      Savegame

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      AldoRaine
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Tsinghai to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Shensi
              3 artilleries and 15 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Japanese : 0.67
      

      Savegame

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