TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to China
Japanese take China from Americans
2 infantry moved from French Indo China to India
2 fighters moved from French Indo China to India
2 fighters moved from French Indo China to India
Combat - Japanese
Battle in India
Japanese attack with 4 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking India from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters moved from India to French Indo China
1 fighter moved from Japan to Soviet Far East
1 carrier moved from Wake Island Sea Zone to Japan Sea Zone
2 battleships moved from Wake Island Sea Zone to Japan Sea Zone
2 fighters moved from Wake Island Sea Zone to Japan Sea Zone
Place Units - Japanese
2 infantry placed in Soviet Far East
3 infantry placed in French Indo China
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 34 PUs total