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    Posts made by Alannah

    • RE: Alannah's Game

      TripleA Move Summary: Germans round 3

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              1 infantry moved from Poland to Eastern Poland
                    Germans take Eastern Poland from Russians
              1 armour moved from Poland to Novgorod
                    Germans take Baltic States from Russians
                    Germans take Novgorod from Russians
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
              4 bombers moved from Western Germany to 91 Sea Zone
              1 bomber moved from Southern France to 91 Sea Zone
              1 cruiser moved from 112 Sea Zone to 91 Sea Zone
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
              EDIT: Adding units owned by UK_Pacific to 38 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Italians buy 1 bomber; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
              1 bomber moved from Southern Italy to 91 Sea Zone
              1 fighter moved from Southern Italy to Algeria
      
          Combat - Italians
              Battle in 91 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 91 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Algeria
                  Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                  French defend with 2 infantry
                      Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits
                      French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 3 : 2/4 hits, 1.33 expected hits
                      French roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                  Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for French: 2 infantry
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from 91 Sea Zone: 1 bomber
              EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
              EDIT: Turning off Edit Mode
              1 fighter moved from Algeria to Tunisia
              1 armour moved from Greece to Romania
              2 aaGuns moved from Yugoslavia to Romania
              1 armour moved from Southern France to Yugoslavia
              2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
              2 artilleries moved from Southern France to Northern Italy
      
          Place Units - Italians
              1 bomber placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 20 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.67
      French : -0.33
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Move Summary: Italians round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
              EDIT: Adding units owned by UK_Pacific to 38 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Italians buy 1 bomber; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
              1 bomber moved from Southern Italy to 91 Sea Zone
              1 fighter moved from Southern Italy to Algeria
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 carrier, 1 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              2 infantry moved from Hunan to Yunnan
              2 infantry moved from Kwangsi to Yunnan
              4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
              2 fighters moved from Kwangsi to Yunnan
              2 bombers moved from Kwangsi to Yunnan
              1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers
                  Chinese defend with 4 infantry
                      Japanese roll dice for 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/16 hits, 7.67 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 artilleries moved from Kwangsi to 36 Sea Zone
              2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              2 infantry moved from Siam to 37 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              2 carriers moved from 36 Sea Zone to 37 Sea Zone
              1 fighter moved from 36 Sea Zone to 37 Sea Zone
              3 fighters moved from Yunnan to 37 Sea Zone
              1 carrier moved from 36 Sea Zone to 43 Sea Zone
              2 fighters moved from Kwangsi to 43 Sea Zone
              1 battleship moved from 36 Sea Zone to 37 Sea Zone
              1 battleship moved from 36 Sea Zone to 43 Sea Zone
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              1 destroyer moved from 36 Sea Zone to 43 Sea Zone
              2 submarines moved from 36 Sea Zone to 43 Sea Zone
              2 cruisers moved from 36 Sea Zone to 43 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
              1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
              1 artillery and 2 infantry moved from Kiangsi to Kwangsi
              2 infantry moved from Manchuria to Amur
              1 aaGun moved from Jehol to Manchuria
              1 artillery and 1 infantry moved from Jehol to Manchuria
              2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 cruiser moved from 43 Sea Zone to 36 Sea Zone
              2 infantry moved from Jehol to Anhwe
              1 infantry moved from Jehol to Chahar
      
          Place Units - Japanese
              1 airfield placed in Kwangsi
              1 carrier and 1 transport placed in 6 Sea Zone
              1 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
              EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 38 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : -1.67
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Move Summary: Japanese round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 carrier, 1 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              2 infantry moved from Hunan to Yunnan
              2 infantry moved from Kwangsi to Yunnan
              4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
              2 fighters moved from Kwangsi to Yunnan
              2 bombers moved from Kwangsi to Yunnan
              1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 3 bombers, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
              1 fighter moved from Southern Italy to 97 Sea Zone
              1 bomber moved from Western Germany to 91 Sea Zone
              1 bomber moved from Western Germany to 97 Sea Zone
      
          Combat - Germans
              Battle in 91 Sea Zone
                  Germans attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 91 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 97 Sea Zone
                  Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                  Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                  Casualties for Germans: 2 fighters
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
      
          Non Combat Move - Germans
              1 bomber moved from 97 Sea Zone to Western Germany
              2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
              2 aaGuns moved from Germany to Poland
              1 aaGun moved from Western Germany to Germany
              5 infantry moved from Bulgaria to Romania
              2 artilleries and 6 infantry moved from Yugoslavia to Romania
              6 armour and 2 mech_infantrys moved from France to Germany
              1 bomber moved from 91 Sea Zone to Southern France
              1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
              1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
              2 infantry moved from Norway to Finland
      
          Place Units - Germans
              1 armour and 9 mech_infantrys placed in Germany
              3 bombers and 2 mech_infantrys placed in Western Germany
              1 submarine placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : 0.17
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Move Summary: Germans round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 3 bombers, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
              1 fighter moved from Southern Italy to 97 Sea Zone
              1 bomber moved from Western Germany to 91 Sea Zone
              1 bomber moved from Western Germany to 97 Sea Zone
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 artilleries and 2 infantry moved from Northern Italy to Southern France
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 mech_infantry moved from Tobruk to Tunisia
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 armour and 2 infantry moved from Albania to Greece
              2 fighters moved from Southern Italy to Greece
              1 bomber moved from Northern Italy to Greece
              1 cruiser moved from 95 Sea Zone to 93 Sea Zone
              1 armour moved from Northern Italy to Southern France
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 5/6 hits, 2.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                      4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 93 Sea Zone
                  Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                      Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Italians lost in 93 Sea Zone
                      Italians roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone
                  French win with no units remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Southern France
                  Italians attack with 1 armour, 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Tunisia
                  Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 0.83 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 bomber and 2 fighters moved from Greece to Southern Italy
              2 aaGuns moved from Northern Italy to Yugoslavia
              2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Italians : 3.33
      French : 1.17
      Neutral_Allies : 0.67
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Move Summary: Italians round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 artilleries and 2 infantry moved from Northern Italy to Southern France
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 mech_infantry moved from Tobruk to Tunisia
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 armour and 2 infantry moved from Albania to Greece
              2 fighters moved from Southern Italy to Greece
              1 bomber moved from Northern Italy to Greece
              1 cruiser moved from 95 Sea Zone to 93 Sea Zone
              1 armour moved from Northern Italy to Southern France
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              2 infantry moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/7 hits, 3.17 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3.17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              1 artillery and 1 infantry moved from Kiangsi to Kwangsi
              1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
              1 artillery and 3 infantry moved from Kiangsu to Kiangsi
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Jehol to 19 Sea Zone
              1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 fighter moved from Okinawa to Kwangsi
              1 mech_infantry moved from Manchuria to Jehol
              1 infantry moved from Jehol to Chahar
              1 artillery and 2 infantry moved from Manchuria to Jehol
              1 aaGun and 4 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              1 mech_infantry moved from Jehol to Anhwe
              1 fighter moved from Korea to 36 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              2 tactical_bombers moved from Japan to Kwangsi
              2 fighters moved from Japan to Kwangsi
              1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
      
          Place Units - Japanese
              3 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 35 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : -0.83
      

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      Alannah
    • RE: Alannah's Game

      TripleA Move Summary: Japanese round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              2 infantry moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      

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      Alannah
    • RE: Alannah's Game

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 12:17:03 AM
      Savegame

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      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 destroyer; Remaining resources: 22 PUs; 
      
          Combat Move - Germans
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              3 armour moved from Greater Southern Germany to France
              3 armour moved from Holland Belgium to France
              1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery and 1 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 91 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/11 hits, 3.33 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery and 3 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in France, round 2 : 5/16 hits, 5.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 2 infantry owned by the Germans and 4 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 4/14 hits, 5.00 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3.00 expected hits
                      2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 7/10 hits, 4.33 expected hits
                      French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits
                      2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 25
                  Casualties for Germans: 2 artilleries, 4 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 91 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 cruiser and 1 submarine
                      Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  British win with 1 cruiser remaining. Battle score for attacker is -6
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 submarine
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      1 battleship owned by the Germans, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Germans: 1 battleship and 1 tactical_bomber
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
              2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 fighter moved from 110 Sea Zone to Western Germany
              1 fighter moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from Yugoslavia to Western Germany
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              1 armour moved from Slovakia Hungary to Poland
              2 infantry moved from Slovakia Hungary to Romania
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              2 infantry moved from Denmark to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Norway
              2 aaGuns moved from Western Germany to Germany
      
          Place Units - Germans
              1 destroyer placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 82 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Germans : 4.67
      British : 4.67
      French : -0.67
      Neutral_Allies : -0.67
      

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      Alannah
    • RE: Alannah's Game

      TripleA Move Summary: Germans round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 destroyer; Remaining resources: 22 PUs; 
      
          Combat Move - Germans
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              3 armour moved from Greater Southern Germany to France
              3 armour moved from Holland Belgium to France
              1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery and 1 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 91 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
      

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      Alannah
    • RE: Alannah's Game

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 11:51:57 PM
      Savegame

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      Alannah
    • Alannah's Game

      My game that I will be playing.

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      Alannah
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