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    Posts made by Alannah

    • RE: Alannah's Game

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 9 infantry, 1 submarine and 5 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Germans
              3 bombers moved from Western Germany to United Kingdom
              23 bombers moved from Southern Italy to United Kingdom
              1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
              1 mech_infantry moved from Novgorod to Nenetsia
                    Germans take Nenetsia from Russians
      
          Combat - Germans
              Battle in United Kingdom
                  Germans attack with 1 artillery, 26 bombers and 1 infantry
                  British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 2 infantry
                      AA fire in United Kingdom : 1/15 hits, 2.50 expected hits
                      1 bomber owned by the Germans lost in United Kingdom
                      Germans roll dice for 1 artillery, 25 bombers and 1 infantry in United Kingdom, round 2 : 14/27 hits, 17.33 expected hits
                      British roll dice for 5 aaGuns, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/19 hits, 6.33 expected hits
                      5 aaGuns owned by the British, 5 bombers owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
                      Germans roll dice for 1 artillery and 20 bombers in United Kingdom, round 3 : 12/21 hits, 13.67 expected hits
                      British roll dice for 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/10 hits, 3.33 expected hits
                      1 mech_infantry owned by the British, 3 bombers owned by the Germans and 9 infantry owned by the British lost in United Kingdom
                  Germans captures 36PUs while taking British capital
                  Germans converts factory_major into different units
                  Germans win, taking United Kingdom from British with 1 artillery and 17 bombers remaining. Battle score for attacker is -28
                  Casualties for Germans: 9 bombers and 1 infantry
                  Casualties for British: 5 aaGuns, 16 infantry and 1 mech_infantry
                  Casualties for French: 2 infantry
              Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
      
          Non Combat Move - Germans
              17 bombers moved from United Kingdom to Normandy Bordeaux
              1 infantry moved from Southern France to Normandy Bordeaux
              1 destroyer moved from 112 Sea Zone to 113 Sea Zone
              2 armour moved from Novgorod to Bryansk
              1 artillery and 2 infantry moved from Tambov to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              3 infantry moved from Volgograd to Tambov
              1 fighter and 1 tactical_bomber moved from Cyprus to Western Germany
      
          Place Units - Germans
              1 fighter and 9 infantry placed in Western Germany
              1 submarine and 5 transports placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 65 PUs; end with 104 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 109 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 124 PUs
      

      Combat Hit Differential Summary :

      Germans : -5.00
      British : -0.67
      AA fire in United Kingdom : : -1.50
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 2 bombers; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 armour moved from Volgograd to Caucasus
      
          Combat - Italians
              Battle in Caucasus
                  Italians attack with 1 armour
                  British defend with 1 infantry
                      Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Caucasus
                  Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 carrier, 2 destroyers and 2 transports moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from Yugoslavia to Albania
      
          Place Units - Italians
              2 bombers placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 23 PUs; end with 25 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.50
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 5 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to Korea
              4 infantry moved from Manchuria to Korea
              1 bomber moved from Kwangtung to Korea
              1 artillery moved from Sumatra to 41 Sea Zone
              1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
              3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Java
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 battleship moved from 35 Sea Zone to 42 Sea Zone
              1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                    Japanese take 41 Sea Zone from UK_Pacific
              1 fighter and 1 tactical_bomber moved from Philippines to Celebes
              1 fighter moved from Philippines to Java
              1 tactical_bomber moved from Kwangtung to 42 Sea Zone
              4 infantry moved from Kwangtung to Kwangsi
              1 destroyer moved from 35 Sea Zone to 6 Sea Zone
              1 infantry moved from Kansu to Shensi
                    Japanese take Shensi from Chinese
      
          Combat - Japanese
              Battle in 6 Sea Zone
                  Japanese attack with 1 destroyer
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 6 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in Korea
                  Japanese attack with 1 bomber, 1 fighter and 4 infantry
                  French defend with 1 fighter; Americans defend with 2 artilleries and 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Korea, round 2 : 4/6 hits, 1.83 expected hits
                      Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Korea, round 2 : 2/5 hits, 2.00 expected hits
                      2 infantry owned by the Japanese, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Korea
                      Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 3 : 1/4 hits, 1.50 expected hits
                      Americans roll dice for 1 fighter in Korea, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the French lost in Korea
                  Japanese win, taking Korea from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 2 artilleries and 2 infantry
                  Casualties for French: 1 fighter
              Battle in Kwangsi
                  Japanese attack with 4 infantry
                  Chinese defend with 1 airfield and 1 artillery
                      Japanese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits, 0.67 expected hits
                      Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 3 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 artillery
              Battle in 42 Sea Zone
                  Japanese attack with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in Celebes
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  ANZAC defend with 1 armour and 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
                      ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 2/2 hits, 0.83 expected hits
                      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                      Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 2/2 hits, 0.83 expected hits
                      ANZAC roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the ANZAC lost in Celebes
                  Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -15
                  Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                  Casualties for ANZAC: 1 armour and 1 infantry
              Battle in Java
                  Japanese attack with 1 artillery, 4 fighters and 3 tactical_bombers
                  Americans defend with 1 artillery; ANZAC defend with 1 aaGun and 3 infantry
                      AA fire in Java : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Japanese lost in Java
                      Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Java, round 2 : 3/7 hits, 3.83 expected hits
                      Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                      Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 3 : 1/5 hits, 2.67 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 4 : 2/5 hits, 2.67 expected hits
                      Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Java
                  Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13
                  Casualties for Japanese: 2 fighters and 1 tactical_bomber
                  Casualties for ANZAC: 1 aaGun and 3 infantry
                  Casualties for Americans: 1 artillery
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
              3 carriers moved from 41 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Kwangtung to Japan
              1 bomber and 1 fighter moved from Korea to Japan
              2 carriers moved from 41 Sea Zone to 42 Sea Zone
              1 aaGun moved from Manchuria to Korea
              1 fighter moved from Kwangtung to Philippines
      
          Place Units - Japanese
              5 destroyers and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 49 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.00
      ANZAC : 1.00
      Chinese : 0.67
      AA fire in Java : : 0.50
      Japanese : -1.83
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 3 artilleries, 3 bombers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
      
          Non Combat Move - Germans
              2 armour and 1 mech_infantry moved from Novgorod to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              1 artillery and 2 infantry moved from Volgograd to Tambov
              1 infantry moved from Tambov to Bryansk
              1 infantry moved from Urals to Vologda
              1 infantry moved from Vologda to Smolensk
              1 infantry moved from Smolensk to Bryansk
              3 bombers moved from Western Germany to Southern Italy
              17 bombers moved from Southern France to Southern Italy
              1 bomber moved from Bryansk to Southern Italy
              1 tactical_bomber moved from 95 Sea Zone to Cyprus
              1 fighter moved from Bryansk to Cyprus
              2 bombers moved from Bryansk to Southern Italy
      
          Place Units - Germans
              3 bombers placed in Western Germany
              2 armour and 1 mech_infantry placed in Novgorod
              3 artilleries placed in Ukraine
              3 infantry placed in Volgograd
              1 destroyer placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 61 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              1 armour moved from Novosibirsk to Volgograd
              1 carrier, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
              2 transports moved from 97 Sea Zone to 95 Sea Zone
              2 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 destroyer and 3 submarines placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 21 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Kwangtung to Kwangsi
                    Japanese take Kwangsi from Chinese
              1 infantry moved from Kwangtung to Kiangsi
                    Japanese take Kiangsi from Chinese
              1 artillery moved from Borneo to 43 Sea Zone
              1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
              1 artillery moved from 41 Sea Zone to Sumatra
              2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Sumatra
      
          Combat - Japanese
              Battle in Sumatra
                  Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                  British defend with 1 artillery
                      Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Sumatra, round 2 : 3/5 hits, 2.67 expected hits
                      UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 artillery owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 artillery
      
          Non Combat Move - Japanese
              2 carriers moved from 43 Sea Zone to 41 Sea Zone
              2 tactical_bombers moved from Sumatra to 41 Sea Zone
              1 fighter moved from Sumatra to 41 Sea Zone
              1 fighter moved from 43 Sea Zone to 41 Sea Zone
              1 destroyer moved from 35 Sea Zone to 6 Sea Zone
              1 aaGun moved from Jehol to Manchuria
              1 infantry moved from Timguska to Kansu
              1 infantry moved from Kiangsu to 19 Sea Zone
              1 artillery moved from Shantung to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 battleship moved from 43 Sea Zone to 35 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
              1 fighter moved from Kwangtung to Japan
              2 carriers moved from 43 Sea Zone to 41 Sea Zone
              1 battleship moved from 43 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
              1 tactical_bomber moved from 43 Sea Zone to Kwangtung
              1 infantry moved from Shantung to Jehol
              1 infantry moved from Kiangsu to Shantung
      
          Place Units - Japanese
              3 infantry placed in Manchuria
              10 infantry placed in Japan
              Japanese undo move 2.
              9 infantry placed in Japan
              3 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      UK_Pacific : 0.67
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 2:35:42 PM
      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
              Germans buy 2 armour, 4 artilleries, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              13 bombers moved from Southern Italy to 91 Sea Zone
              4 bombers moved from Western Germany to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
              1 destroyer moved from 112 Sea Zone to 91 Sea Zone
              1 infantry moved from Vologda to Urals
                    Germans take Urals from Russians
              1 infantry moved from Smolensk to Vologda
              1 infantry moved from Bryansk to Smolensk
              1 mech_infantry moved from Samara to Bryansk
              1 mech_infantry moved from Volgograd to Caucasus
                    Germans take Caucasus from Russians
              1 infantry moved from Tambov to Samara
              1 infantry moved from Bryansk to Tambov
      
          Combat - Germans
              Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
              Battle in 91 Sea Zone
                  Germans attack with 17 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 3 carriers, 7 fighters and 3 transports
                      Germans roll dice for 17 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 11/20 hits, 12.83 expected hits
                      Americans roll dice for 3 carriers, 7 fighters and 3 transports in 91 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits
                      1 destroyer owned by the Germans, 1 fighter owned by the Germans, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                      Germans roll dice for 17 bombers in 91 Sea Zone, round 3 : 11/17 hits, 11.33 expected hits
                      Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans and 3 transports owned by the Americans lost in 91 Sea Zone
                  Germans win with 17 bombers remaining. Battle score for attacker is 110
                  Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber
                  Casualties for Americans: 3 carriers, 7 fighters and 3 transports
      
          Non Combat Move - Germans
              17 bombers moved from 91 Sea Zone to Southern France
              1 tactical_bomber moved from Western Germany to 92 Sea Zone
              1 infantry moved from Normandy Bordeaux to Southern France
              1 mech_infantry moved from Volgograd to Bryansk
              2 armour and 1 mech_infantry moved from Novgorod to Bryansk
      
          Place Units - Germans
              2 armour and 1 mech_infantry placed in Novgorod
              1 artillery and 2 infantry placed in Volgograd
              3 artilleries placed in Ukraine
              3 bombers placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 61 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.17
      Americans : -3.33
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 95 Sea Zone to 91 Sea Zone
              2 bombers and 2 fighters moved from Southern Italy to 91 Sea Zone
              1 armour moved from Bryansk to Caucasus
              1 armour moved from Tsinghai to Kansu
                    Italians take Kansu from Chinese
              1 armour moved from Kansu to Novosibirsk
                    Italians take Novosibirsk from Russians
      
          Combat - Italians
              Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
              Battle in Caucasus
                  Italians attack with 1 armour
                  British defend with 1 infantry
                      Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                  Russians win with no units remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 armour
                  Casualties for British: 1 infantry
              Battle in 91 Sea Zone
                  Italians attack with 2 bombers, 2 fighters and 1 submarine
                  British defend with 2 destroyers; Americans defend with 3 carriers, 9 fighters and 3 transports
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Americans roll dice for 3 carriers, 2 destroyers, 9 fighters and 3 transports in 91 Sea Zone, round 2 : 6/14 hits, 7.67 expected hits
                      2 destroyers owned by the British, 2 bombers owned by the Italians, 1 submarine owned by the Italians and 2 fighters owned by the Italians lost in 91 Sea Zone
                  Americans win with 3 carriers, 9 fighters and 3 transports remaining. Battle score for attacker is -34
                  Casualties for Italians: 2 bombers, 2 fighters and 1 submarine
                  Casualties for British: 2 destroyers
              Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                  2 fighters owned by the Americans forced to land in Gibraltar
      
          Non Combat Move - Italians
              2 aaGuns moved from Northern Italy to Southern Italy
              2 artilleries moved from Northern Italy to Southern Italy
              4 infantry moved from Southern France to Northern Italy
              2 aaGuns moved from Bryansk to Ukraine
              1 carrier and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
      
          Place Units - Italians
              2 fighters and 1 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 21 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.83
      Americans : -1.67
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Move Summary: Italians round 8

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 95 Sea Zone to 91 Sea Zone
              2 bombers and 2 fighters moved from Southern Italy to 91 Sea Zone
              1 armour moved from Bryansk to Caucasus
              1 armour moved from Tsinghai to Kansu
                    Italians take Kansu from Chinese
              1 armour moved from Kansu to Novosibirsk
                    Italians take Novosibirsk from Russians
      

      Savegame

      posted in Play Boardgames
      A
      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 destroyers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 units repaired.
              1 infantry moved from Evenkiyskiy to Timguska
                    Japanese take Timguska from Russians
              1 artillery and 1 infantry moved from Chahar to Anhwe
              2 mech_infantrys moved from Kiangsu to Anhwe
              2 infantry moved from Kwangtung to Kwangsi
              1 infantry moved from Kwangtung to Kiangsi
              1 bomber moved from Kwangtung to Anhwe
              1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
              1 fighter moved from Kwangtung to Anhwe
              1 fighter moved from Kwangtung to Kiangsi
              1 fighter moved from Japan to Shantung
              1 fighter moved from 37 Sea Zone to 44 Sea Zone
              1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Borneo
              2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
              1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 artillery moved from 43 Sea Zone to Borneo
              2 battleships moved from 37 Sea Zone to 43 Sea Zone
              2 destroyers moved from 6 Sea Zone to 16 Sea Zone
              1 armour moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
              1 fighter moved from Shantung to Anhwe
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 16 Sea Zone
                  Japanese attack with 2 destroyers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win with 2 destroyers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Kwangsi
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 1 airfield, 1 artillery and 1 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Shantung
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 5 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 mech_infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 6 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 mech_infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Shantung
                  Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Borneo
                  Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.17 expected hits
                      UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Anhwe
                  Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 aaGun and 3 infantry; Chinese defend with 2 artilleries and 4 infantry
                      AA fire in Anhwe : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Japanese lost in Anhwe
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 5/9 hits, 3.83 expected hits
                      Chinese roll dice for 1 aaGun, 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3.00 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the Chinese lost in Anhwe
                      Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 5/5 hits, 2.83 expected hits
                      Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 1/5 hits, 1.67 expected hits
                      1 armour owned by the Japanese, 3 infantry owned by the British and 2 artilleries owned by the Chinese lost in Anhwe
                  Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                  Casualties for British: 1 aaGun and 3 infantry
                  Casualties for Chinese: 2 artilleries and 4 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Amur to Manchuria
              1 aaGun moved from Chahar to Jehol
              1 fighter moved from 44 Sea Zone to 43 Sea Zone
              2 fighters moved from Borneo to 43 Sea Zone
              3 tactical_bombers moved from Borneo to 43 Sea Zone
              2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
              5 carriers and 2 destroyers moved from 37 Sea Zone to 43 Sea Zone
              1 fighter moved from Kiangsi to Kwangtung
              1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
              3 destroyers moved from 20 Sea Zone to 35 Sea Zone
              2 destroyers moved from 43 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Kwangtung
              3 infantry placed in Kiangsu
              1 factory_minor placed in Manchuria
              2 destroyers placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Chinese : 0.67
      AA fire in Anhwe : : 0.50
      UK_Pacific : -0.67
      Japanese : 2.17
      

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      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 3 artilleries, 4 bombers and 1 mech_infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Tambov to Volgograd
              2 mech_infantrys moved from Bryansk to Volgograd
              1 bomber moved from Bryansk to Volgograd
              2 bombers and 1 fighter moved from Bryansk to Volgograd
              1 infantry moved from Smolensk to Vologda
                    Germans take Vologda from Russians
              1 mech_infantry moved from Bryansk to Samara
                    Germans take Samara from Russians
      
          Combat - Germans
              Battle in Volgograd
                  Germans attack with 3 bombers, 1 fighter and 3 mech_infantrys
                  Russians defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                      Germans roll dice for 3 bombers, 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 4/7 hits, 3.00 expected hits
                      Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                  Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              3 bombers and 1 fighter moved from Volgograd to Bryansk
              1 bomber moved from Bryansk to Southern Italy
              3 bombers moved from Western Germany to Southern Italy
              2 infantry moved from Belarus to Bryansk
              1 armour moved from Smolensk to Bryansk
              1 artillery moved from Ukraine to Bryansk
              1 infantry moved from Bryansk to Tambov
              2 armour and 1 mech_infantry moved from Novgorod to Bryansk
              1 tactical_bomber moved from Southern Italy to Western Germany
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              2 armour and 1 mech_infantry placed in Novgorod
              4 bombers placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 58 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : -0.17
      

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      TripleA Move Summary: Germans round 8

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 3 artilleries, 4 bombers and 1 mech_infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Tambov to Volgograd
              2 mech_infantrys moved from Bryansk to Volgograd
              1 bomber moved from Bryansk to Volgograd
              2 bombers and 1 fighter moved from Bryansk to Volgograd
              1 infantry moved from Smolensk to Vologda
                    Germans take Vologda from Russians
              1 mech_infantry moved from Bryansk to Samara
                    Germans take Samara from Russians
      

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      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 2 bombers; Remaining resources: 3 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 artillery moved from Tunisia to Algeria
              1 armour moved from Caucasus to Tsinghai
                    Italians take Kazakhstan from Russians
                    Italians take Tsinghai from Chinese
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
              Battle in Algeria
                  Italians attack with 1 artillery
                  Americans defend with 1 infantry
                      Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                  Americans win, taking 97 Sea Zone from British with no units remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 artillery
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 infantry moved from Northern Italy to Southern France
              1 armour moved from Caucasus to Bryansk
      
          Place Units - Italians
              2 bombers placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 24 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Americans : 0.33
      

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      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 3 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yenisey to Evenkiyskiy
                    Japanese take Evenkiyskiy from Russians
              1 infantry moved from Buyant-Uhaa to Chahar
                    Japanese take Chahar from Chinese
              1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Kwangtung to Kiangsi
              1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
              1 bomber moved from Kwangtung to Kiangsi
              1 infantry moved from Kwangtung to Kwangsi
                    Japanese take Kwangsi from Chinese
              2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
              1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
              2 fighters, 1 infantry and 2 tactical_bombers moved from 37 Sea Zone to Malaya
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 43 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Kiangsi
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 3 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in Shan State
                  Japanese attack with 2 fighters and 2 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 2.33 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Malaya
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 1/5 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Anhwe
                  Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 1 infantry; Russians defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Anhwe
                      Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
              1 bomber moved from Kiangsi to Kwangtung
              1 aaGun and 1 artillery moved from Buyant-Uhaa to Chahar
              1 infantry moved from Siberia to Amur
              1 transport moved from 8 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 fighter moved from Kwangtung to Japan
              2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
              2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
              2 destroyers moved from 36 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
              2 destroyers moved from 6 Sea Zone to 20 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Kwangtung
              1 armour and 2 mech_infantrys placed in Kiangsu
              1 infantry placed in Japan
              3 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.00
      UK_Pacific : -0.67
      Japanese : -3.17
      

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      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 4 artilleries, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Western Germany to Russia
              6 bombers and 1 fighter moved from Bryansk to Russia
              1 mech_infantry moved from Volgograd to Tambov
              2 infantry moved from Bryansk to Tambov
              1 fighter moved from Western Germany to Belarus
              2 infantry moved from Bryansk to Belarus
              1 armour and 2 infantry moved from Bryansk to Smolensk
              1 armour and 1 mech_infantry moved from Novgorod to Archangel
              1 submarine moved from 112 Sea Zone to 91 Sea Zone
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 8 units heading to Russia
                  Russians launches 14 interceptors out of Russia
                      Attackers Fire,  : 0/8 hits, 1.33 expected hits
                      Defenders Fire,  : 3/14 hits, 2.33 expected hits
                      2 bombers owned by the Germans and 1 fighter owned by the Germans lost in Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 1/5 hits, 0.83 expected hits
                  1 bomber killed by AA
                  Bombing raid in Russia rolls: 7,3,7,7 and causes: 13 damage to unit: factory_major
                  Bombing raid in Russia causes 13 damage total. 
              Battle in 91 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 91 Sea Zone
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Germans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Tambov
                  Germans attack with 2 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                      Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 4 : 0/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 5 : 1/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 armour and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 armour moved from Novgorod to Bryansk
              1 fighter moved from Belarus to Bryansk
              4 bombers moved from Russia to Bryansk
              2 artilleries moved from Ukraine to Bryansk
              3 bombers moved from Western Germany to Southern Italy
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Volgograd
              3 artilleries placed in Ukraine
              2 armour and 1 mech_infantry placed in Novgorod
              3 bombers placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 0.17
      Germans : -0.83
      Defenders Fire,  : : 0.67
      Attackers Fire,  : : -1.33
      Russians : 0.33
      

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      TripleA Move Summary: Germans round 7

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 4 artilleries, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Western Germany to Russia
              6 bombers and 1 fighter moved from Bryansk to Russia
              1 mech_infantry moved from Volgograd to Tambov
              2 infantry moved from Bryansk to Tambov
              1 fighter moved from Western Germany to Belarus
              2 infantry moved from Bryansk to Belarus
              1 armour and 2 infantry moved from Bryansk to Smolensk
              1 armour and 1 mech_infantry moved from Novgorod to Archangel
              1 submarine moved from 112 Sea Zone to 91 Sea Zone
      

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      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 95 Sea Zone to 91 Sea Zone
              4 bombers moved from Southern Italy to 91 Sea Zone
              1 artillery moved from Algeria to Tunisia
              2 armour moved from Bryansk to Caucasus
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
              Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
              Battle in Caucasus
                  Italians attack with 2 armour
                  British defend with 1 armour
                      Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                      Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Caucasus
                  Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
              Battle in Tunisia
                  Italians attack with 1 artillery
                  ANZAC defend with 1 infantry
                      Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Tunisia
                  Italians win, taking Tunisia from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in 91 Sea Zone
                  Italians attack with 4 bombers and 1 submarine
                  Americans defend with 1 destroyer, 3 fighters and 1 transport
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 4 bombers in 91 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                      Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 91 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                      1 destroyer owned by the Americans, 3 bombers owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone
                      Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 3 fighters and 1 transport in 91 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                      1 bomber owned by the Italians and 1 fighter owned by the Americans lost in 91 Sea Zone
                  Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -36
                  Casualties for Italians: 4 bombers and 1 submarine
                  Casualties for Americans: 1 destroyer and 1 fighter
              Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
      
          Non Combat Move - Italians
              1 artillery moved from Southern France to Northern Italy
              2 aaGuns moved from Northern Italy to Southern France
              1 infantry moved from Northern Italy to Southern France
              1 transport moved from 97 Sea Zone to 99 Sea Zone
              2 infantry moved from Cyprus to 99 Sea Zone
              2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
              1 submarine placed in 95 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Southern France: 2 aaGuns
              EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 20 PUs; end with 22 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.00
      ANZAC : -0.33
      Americans : 1.67
      Russians : -0.50
      

      Savegame

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      Alannah
    • RE: Alannah's Game

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
              5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
              1 bomber moved from Philippines to 42 Sea Zone
              2 battleships moved from 35 Sea Zone to 37 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              1 artillery moved from Kwangtung to Kwangsi
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
              1 infantry moved from 8 Sea Zone to Aleutian Islands
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 fighter moved from Kiangsi to 36 Sea Zone
              1 fighter moved from Kiangsi to Kwangsi
      
          Combat - Japanese
              Battle in Aleutian Islands
              Battle in Hunan
                  Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.00 expected hits
                      Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Aleutian Islands from Americans, taking Hunan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 3 infantry
              Battle in Kwangsi
                  Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                  Chinese defend with 1 airfield and 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits
                      Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                  Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 2 infantry
              Battle in 36 Sea Zone
                  Japanese attack with 2 destroyers and 1 fighter
                  British defend with 1 destroyer
                      Japanese roll dice for 2 destroyers and 1 fighter in 36 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 36 Sea Zone
                  Japanese win, taking 36 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 37 Sea Zone
                  Japanese attack with 2 battleships
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 2 battleships in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the ANZAC lost in 37 Sea Zone
                  Japanese win with 2 battleships remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber and 1 destroyer
                  Americans defend with 1 destroyer; ANZAC defend with 1 transport
                      Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 42 Sea Zone
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer
                  Casualties for ANZAC: 1 transport
              Battle in 41 Sea Zone
                  Japanese attack with 5 fighters and 5 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 battleship, 1 cruiser and 1 transport
                      Japanese roll dice for 5 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits
                      Americans roll dice for 2 battleships, 2 cruisers and 2 transports in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 transport owned by the British, 1 cruiser owned by the British, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 41 Sea Zone
                  Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
                  Casualties for Japanese: 1 fighter and 1 tactical_bomber
                  Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
                  Casualties for British: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
              EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 artillery and 1 infantry
              EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
              4 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from Kwangsi to 37 Sea Zone
              1 fighter moved from 36 Sea Zone to 37 Sea Zone
              5 carriers moved from 35 Sea Zone to 37 Sea Zone
              1 transport moved from 35 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
              2 fighters moved from Kwangsi to Kwangtung
              1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
              1 fighter moved from Japan to Kwangtung
              1 infantry moved from Soviet Far East to Siberia
              1 bomber moved from 42 Sea Zone to Kwangtung
              1 aaGun moved from Jehol to Buyant-Uhaa
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Kwangtung
              4 destroyers placed in 6 Sea Zone
              1 armour and 2 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      ANZAC : 0.67
      Americans : -0.67
      Chinese : 0.33
      Japanese : 5.67
      

      Savegame

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      Alannah
    • RE: Alannah's Game

      TripleA Move Summary: Japanese round 6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
              5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
              1 bomber moved from Philippines to 42 Sea Zone
              2 battleships moved from 35 Sea Zone to 37 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              1 artillery moved from Kwangtung to Kwangsi
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
              1 infantry moved from 8 Sea Zone to Aleutian Islands
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 fighter moved from Kiangsi to 36 Sea Zone
              1 fighter moved from Kiangsi to Kwangsi
      

      Savegame

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