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    Posts made by akreider2

    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Morocco to Algeria
              1 fighter moved from Gibraltar to Algeria
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
              1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
      
          Combat - Americans
              Battle in Iwo Jima
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Iwo Jima
                  Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Algeria
                  Americans attack with 1 artillery, 1 fighter and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Algeria
                  Americans win, taking Algeria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - Americans
              1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 fighter moved from Algeria to Morocco
              1 bomber moved from Hawaiian Islands to Queensland
              1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
              1 fighter moved from Hawaiian Islands to 17 Sea Zone
              1 cruiser moved from 26 Sea Zone to 17 Sea Zone
              2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              6 bombers placed in Eastern United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.17
      Neutral_Axis : -0.33
      Japanese : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Iwo Jima to Manchuria
              1 artillery and 1 infantry moved from Korea to Manchuria
              3 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 tactical_bomber moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 fighter moved from Gibraltar to 112 Sea Zone
              1 fighter moved from Gibraltar to 112 Sea Zone
              2 bombers moved from Western United States to 6 Sea Zone
      
          Combat - Americans
              Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
              Battle in Manchuria
                  Americans attack with 1 artillery, 1 bomber and 1 infantry
                  Japanese defend with 2 mech_infantrys
                      Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                      Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Manchuria
                  Americans win, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 2 mech_infantrys
              Battle in 112 Sea Zone
                  Americans attack with 4 bombers and 2 fighters
                  Germans defend with 3 destroyers and 1 transport
                      Americans roll dice for 4 bombers and 2 fighters in 112 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                      Germans roll dice for 3 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      3 destroyers owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone
                  Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 21
                  Casualties for Americans: 1 fighter
                  Casualties for Germans: 3 destroyers and 1 transport
              Battle in 6 Sea Zone
                  Americans attack with 2 bombers, 5 fighters, 3 submarines and 1 tactical_bomber
                  Japanese defend with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                      Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                      1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                  1 submarine owned by the Americans Submerged
                      Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits
                      Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                      1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                  Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
                  Casualties for Americans: 3 fighters and 2 submarines
                  Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
      
          Non Combat Move - Americans
              1 bomber moved from Manchuria to Korea
              2 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 fighter moved from 112 Sea Zone to Norway
              4 bombers moved from 112 Sea Zone to United Kingdom
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 armour moved from Tunisia to Tobruk
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              1 fighter placed in Eastern United States
              3 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              Americans undo move 2.
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
              Americans collect 57 PUs; end with 60 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Sikang to Szechwan
              1 infantry moved from Tsinghai to Shensi
              1 infantry moved from Tsinghai to Shensi
              1 fighter moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
              Chinese undo move 1.
              1 infantry placed in Manchuria
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to France
              1 infantry moved from India to Burma
                    UK_Pacific take Burma from Japanese
              1 bomber moved from Tunisia to Northern Italy
      
          Combat - British
              Strategic bombing raid in Northern Italy
                      AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Northern Italy causes 0 damage total. 
              Strategic bombing raid in France
                      AA fire in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
      
          Non Combat Move - British
              1 bomber moved from France to Tunisia
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Morocco
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from United Kingdom to Gibraltar
              1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 mech_infantry moved from Egypt to 81 Sea Zone
              1 carrier, 2 cruisers, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              1 carrier, 2 cruisers, 2 infantry, 2 mech_infantrys and 2 transports moved from 80 Sea Zone to 79 Sea Zone
              2 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
              1 fighter moved from Persia to 79 Sea Zone
              1 fighter moved from Persia to 79 Sea Zone
              1 mech_infantry moved from Persia to West India
              4 mech_infantrys moved from Iraq to Eastern Persia
              1 mech_infantry moved from Northwest Persia to Eastern Persia
              2 mech_infantrys moved from Egypt to Iraq
              1 infantry moved from Alexandria to Egypt
              3 aaGuns, 7 artilleries and 17 infantry moved from India to Burma
      
          Place Units - British
              1 bomber placed in United Kingdom
              3 mech_infantrys placed in Egypt
              1 artillery and 2 infantry placed in Persia
              1 artillery and 2 infantry placed in Iraq
      
          Turn Complete - British
              British collect 36 PUs; end with 37 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : 0.00
      AA fire in France : : -0.17
      Americans : 1.00
      Chinese : -0.17
      AA fire in Northern Italy : : 0.83
      Japanese : -1.50
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Sikang to Szechwan
              1 infantry moved from Tsinghai to Shensi
              1 infantry moved from Tsinghai to Shensi
              1 fighter moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
              Chinese undo move 1.
              1 infantry placed in Manchuria
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.17
      Japanese : 0.00
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Iwo Jima to Manchuria
              1 artillery and 1 infantry moved from Korea to Manchuria
              3 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 tactical_bomber moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 fighter moved from Gibraltar to 112 Sea Zone
              1 fighter moved from Gibraltar to 112 Sea Zone
              2 bombers moved from Western United States to 6 Sea Zone
      
          Combat - Americans
              Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
              Battle in Manchuria
                  Americans attack with 1 artillery, 1 bomber and 1 infantry
                  Japanese defend with 2 mech_infantrys
                      Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                      Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Manchuria
                  Americans win, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 2 mech_infantrys
              Battle in 112 Sea Zone
                  Americans attack with 4 bombers and 2 fighters
                  Germans defend with 3 destroyers and 1 transport
                      Americans roll dice for 4 bombers and 2 fighters in 112 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                      Germans roll dice for 3 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      3 destroyers owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone
                  Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 21
                  Casualties for Americans: 1 fighter
                  Casualties for Germans: 3 destroyers and 1 transport
              Battle in 6 Sea Zone
                  Americans attack with 2 bombers, 5 fighters, 3 submarines and 1 tactical_bomber
                  Japanese defend with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                      Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                      1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                  1 submarine owned by the Americans Submerged
                      Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits
                      Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                      1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                  Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
                  Casualties for Americans: 3 fighters and 2 submarines
                  Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
      
          Non Combat Move - Americans
              1 bomber moved from Manchuria to Korea
              2 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 fighter moved from 112 Sea Zone to Norway
              4 bombers moved from 112 Sea Zone to United Kingdom
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 armour moved from Tunisia to Tobruk
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              1 fighter placed in Eastern United States
              3 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              Americans undo move 2.
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
              Americans collect 57 PUs; end with 60 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Americans : 1.00
      Japanese : -1.50
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      Scramble orders for SZ112 and SZ6?

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Move Summary: Americans round 8

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Iwo Jima to Manchuria
              1 artillery and 1 infantry moved from Korea to Manchuria
              3 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 tactical_bomber moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 fighter moved from Gibraltar to 112 Sea Zone
              1 fighter moved from Gibraltar to 112 Sea Zone
              2 bombers moved from Western United States to 6 Sea Zone
      
          Combat - Americans
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      I’m not ok with changing purchases after combat. I’m fine with changing purchases if you have zero combat moves, or have no fighting (dice rolling) in the combat moves. Sorry!

      It will be interesting to see whether invading Russia is a good idea, I’m skeptical.

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      aldo_j6_round1.tsvg

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      Round 1: you have 11 casualties (one sub shot and 10 regular ones). I’m hoping you go with default OOL as you can land all your planes in Korea and it’d keep things simpler.

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      Do you want the default OOL for SZ6?

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Move Summary: Japanese round 6

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              2 battleships, 1 cruiser, 3 destroyers and 2 submarines moved from 36 Sea Zone to 6 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
              1 submarine moved from 55 Sea Zone to 42 Sea Zone
              1 submarine moved from 55 Sea Zone to 62 Sea Zone
              4 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
              4 bombers and 1 fighter moved from Kwangtung to 6 Sea Zone
              3 tactical_bombers moved from Kweichow to 6 Sea Zone
              1 cruiser moved from 38 Sea Zone to 41 Sea Zone
              3 fighters and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
              1 armour moved from Burma to 38 Sea Zone
              1 armour and 1 transport moved from 38 Sea Zone to 41 Sea Zone
              1 armour moved from 41 Sea Zone to Sumatra
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 artillery moved from 42 Sea Zone to Java
              1 fighter moved from 44 Sea Zone to 6 Sea Zone
              1 bomber and 1 fighter moved from Japan to 6 Sea Zone
              1 destroyer moved from 44 Sea Zone to 20 Sea Zone
              1 fighter moved from Yunnan to 20 Sea Zone
              1 tactical_bomber moved from Yunnan to 20 Sea Zone
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 24 PUs; 
              Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Volgograd to Caucasus
                    Russians take Caucasus from Germans
              2 infantry moved from Volgograd to Tambov
              1 infantry moved from Volgograd to Kazakhstan
                    Russians take Kazakhstan from Germans
              1 fighter moved from Russia to Tambov
              1 tactical_bomber moved from Russia to Tambov
              3 fighters and 2 infantry moved from Russia to Smolensk
              1 armour moved from Russia to Bryansk
                    Russians take Bryansk from Italians
              1 armour moved from Bryansk to Russia
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 3 fighters and 2 infantry
                  Germans defend with 1 infantry and 1 mech_infantry
                      Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Russians
              3 fighters moved from Smolensk to Russia
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 artillery moved from Vologda to Russia
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Vologda
      
          Place Units - Russians
              3 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      So if G1 builds fleet, should I not build a UK airbase on Gibralter? It’s looking that way.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 submarine moved from 124 Sea Zone to 117 Sea Zone
              2 infantry moved from Rostov to Ukraine
              5 infantry moved from Novgorod to Belarus
              1 fighter moved from Novgorod to Ukraine
              1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              1 aaGun moved from Bryansk to Ukraine
              1 aaGun moved from Bryansk to Western Ukraine
              2 infantry moved from Bryansk to Western Ukraine
              3 artilleries and 5 infantry moved from Russia to Bryansk
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 bomber moved from India to French Indo China
      
          Combat - ANZAC
              Strategic bombing raid in French Indo China
                      AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in French Indo China causes 0 damage total. 
      
          Non Combat Move - ANZAC
              1 cruiser and 2 submarines moved from 17 Sea Zone to 33 Sea Zone
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 submarines moved from 60 Sea Zone to 61 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 marine placed in New South Wales
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
              ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      AA fire in French Indo China : : 0.83
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 bomber moved from India to French Indo China
      
          Combat - ANZAC
              Strategic bombing raid in French Indo China
                      AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in French Indo China causes 0 damage total. 
      
          Non Combat Move - ANZAC
              1 cruiser and 2 submarines moved from 17 Sea Zone to 33 Sea Zone
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 submarines moved from 60 Sea Zone to 61 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 marine placed in New South Wales
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
              ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      AA fire in French Indo China : : 0.83
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      Sorry for the slow move, game got buried in the queue.

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 submarine moved from 124 Sea Zone to 109 Sea Zone
              1 cruiser moved from 114 Sea Zone to 115 Sea Zone
              1 fighter moved from Novgorod to Belarus
              5 infantry moved from Novgorod to Belarus
              1 tactical_bomber moved from Russia to Belarus
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Ukraine
              9 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Belarus
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              2 artilleries and 5 infantry placed in Russia
              1 artillery and 2 infantry placed in Ukraine
              1 artillery placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from 99 Sea Zone to Crete
              1 bomber moved from France to Normandy Bordeaux
              2 artilleries and 3 infantry moved from France to Normandy Bordeaux
              1 tactical_bomber moved from Western Germany to Normandy Bordeaux
              1 infantry, 1 mech_infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
              5 infantry moved from Archangel to Smolensk
              10 armour, 8 artilleries, 26 infantry and 25 mech_infantrys moved from Bryansk to Russia
              1 bomber, 2 fighters and 1 mech_infantry moved from Western Ukraine to Russia
              2 bombers moved from Western Germany to Russia
      
          Combat - Germans
              Battle in Crete
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
                  British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                      AA fire in Normandy Bordeaux : 1/2 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.17 expected hits
                      Americans roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                      1 aaGun owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
                      Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2.17 expected hits
                      Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Crete from Neutral_Allies, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for British: 1 aaGun and 3 infantry
                  Casualties for Americans: 1 mech_infantry
              Battle in Holland Belgium
                  Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                  Americans defend with 2 infantry
                      Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                      Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Smolensk
                  Germans attack with 5 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 5 infantry in Smolensk, round 2 : 2/5 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Russia
                  Germans attack with 10 armour, 8 artilleries, 3 bombers, 2 fighters, 26 infantry and 26 mech_infantrys
                  Russians defend with 3 aaGuns, 1 airfield, 2 armour, 22 artilleries, 1 factory_major, 3 fighters, 35 infantry, 5 mech_infantrys and 1 tactical_bomber
                      AA fire in Russia : 1/5 hits, 0.83 expected hits
                      1 fighter owned by the Germans lost in Russia
                      Germans roll dice for 10 armour, 8 artilleries, 3 bombers, 1 fighter, 26 infantry and 26 mech_infantrys in Russia, round 2 : 17/74 hits, 20.17 expected hits
                      Russians roll dice for 3 aaGuns, 2 armour, 22 artilleries, 3 fighters, 35 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 22/68 hits, 24.17 expected hits
                      14 infantry owned by the Russians, 22 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 10 armour, 8 artilleries, 3 bombers, 1 fighter, 4 infantry and 26 mech_infantrys in Russia, round 3 : 13/52 hits, 16.50 expected hits
                      Russians roll dice for 2 armour, 22 artilleries, 3 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 22/54 hits, 19.50 expected hits
                      13 infantry owned by the Russians, 4 infantry owned by the Germans and 18 mech_infantrys owned by the Germans lost in Russia
                  8 artilleries owned by the Germans, 10 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Bryansk
                  Russians win with 2 armour, 22 artilleries, 3 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -64
                  Casualties for Germans: 1 fighter, 26 infantry and 18 mech_infantrys
                  Casualties for Russians: 3 aaGuns and 27 infantry
      
          Non Combat Move - Germans
              3 bombers and 1 fighter moved from Russia to Bryansk
              1 infantry moved from Ukraine to Bryansk
              8 mech_infantrys moved from Eastern Poland to Bryansk
              3 artilleries moved from Novgorod to Belarus
              4 mech_infantrys moved from Poland to Western Ukraine
              9 mech_infantrys moved from Germany to Eastern Poland
              1 tactical_bomber moved from Holland Belgium to Eastern Poland
              1 tactical_bomber moved from Holland Belgium to Eastern Poland
              1 bomber moved from Normandy Bordeaux to Eastern Poland
              1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 infantry moved from Norway to Finland
              1 fighter moved from Southern Italy to Bryansk
              1 tactical_bomber moved from Southern Italy to Bryansk
              1 mech_infantry moved from Eastern Poland to Bryansk
              1 mech_infantry moved from Eastern Poland to Bryansk
      
          Place Units - Germans
              10 infantry placed in Western Germany
              2 infantry placed in France
              3 mech_infantrys placed in Ukraine
              3 armour placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 54 PUs; end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.50
      AA fire in Russia : : 0.17
      Americans : -2.67
      AA fire in Normandy Bordeaux : : 0.67
      Russians : -0.00
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      Round 2 went very badly, down to 1% odds of winning, retreating to Bryansk.

      posted in League
      akreider2A
      akreider2
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