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    Posts made by akreider2

    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 17 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 17 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 17 Sea Zone
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 28 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 4 destroyers and 4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans : 2.00
      Japanese : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      Whereas preventing Germany from taking CAU and VOL is much harder.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      I think they can. It’s actually pretty hard for Germany to take Moscow. And you bought $40+ of fleet that could have gone into ground units.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      Russians like their bombers. This is probably the most Russian bombers I’ve ever built.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 bomber moved from Russia to Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
              13 infantry moved from Yakut S.S.R. to Buryatia
      
          Combat - Russians
              Strategic bombing raid in Ukraine
                      AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 5 damage total. 
              Battle in Buryatia
                  Russians attack with 13 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 13 infantry in Buryatia, round 2 : 1/13 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                  Russians win, taking Buryatia from Japanese with 12 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.83 expected hits
                      Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                   retreated to Western Ukraine
                  Italians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
              1 infantry moved from Smolensk to Russia
              2 aaGuns moved from Yakut S.S.R. to Buryatia
              2 infantry moved from Central Mongolia to Tsagaan Olom
              2 infantry moved from Timguska to Kansu
              1 infantry moved from Yenisey to Timguska
              6 infantry moved from Timguska to Novosibirsk
              1 bomber moved from Ukraine to Russia
              1 submarine moved from 106 Sea Zone to 91 Sea Zone
              1 artillery, 7 infantry and 1 tactical_bomber moved from Russia to Bryansk
              1 bomber moved from Russia to Bryansk
      
          Place Units - Russians
              1 artillery, 1 bomber and 8 infantry placed in Russia
              1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      AA fire in Ukraine : : -0.17
      Russians : -3.00
      Japanese : 0.67
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      Ahh yes, I forgot about the needing a spot to land. I thought you were going to try and combine with the Italian fleet earlier, but now am not sure if a big German fleet is worth the investment. You are denying a couple NOs and preventing me from doing a good Atlantic convoy, but the British can do pretty well mostly buying units in the Middle East I hope (and maybe the occasional UK plane)

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      A puzzling move that makes about as much sense to me as taking Eire. Though you do have a good convoy blockade setup there.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 aaGuns, 2 artilleries, 1 bomber, 3 fighters and 4 infantry moved from New South Wales to Queensland
              1 cruiser and 1 destroyer moved from 52 Sea Zone to 62 Sea Zone
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              2 submarines and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Gibraltar
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      Scramble Russia versus SBR?

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      TripleA Move Summary: Germans round 7

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 1 bomber and 18 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
              1 bomber moved from Eastern Poland to Russia
              10 armour, 8 artilleries, 1 infantry and 18 mech_infantrys moved from Bryansk to Rostov
              2 tactical_bombers moved from Eastern Poland to Archangel
              1 mech_infantry moved from Eastern Poland to Archangel
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: AldoRaine (Allies +6) vs AKreider2 BM3

      It’s always fun when you are winning! I suppose I could see what happens if I go carousing through the Middle East with Germany. I haven’t done that before. I’ve just lost too much air force (and total unit value) to really do much.

      It may have all started on round 1 when I forgot to bring that german battleship into a fight which let your battleship live.

      I probably should have followed up with more land units and less naval for Japan.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 4 destroyers and 3 submarines; Remaining resources: 2 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Western United States to Hawaiian Islands
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
              1 fighter moved from Eastern United States to 28 Sea Zone
              1 fighter moved from Eastern United States to 28 Sea Zone
              1 fighter moved from Eastern United States to Western United States
              1 fighter moved from Eastern United States to Western United States
      
          Place Units - Americans
              4 destroyers and 3 submarines placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Sikang to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Tsinghai
              3 infantry moved from Sikang to Tsinghai
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
              EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
              EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
              EDIT: Adding units owned by Americans to Gibraltar: 1 infantry and 1 mech_infantry
              EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
              4 infantry moved from Brazil to 86 Sea Zone
              4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
              4 infantry moved from 83 Sea Zone to French West Africa
              1 armour moved from Egypt to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 armour moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 bomber moved from Egypt to Algeria
              1 artillery and 1 infantry moved from Morocco to Algeria
              1 mech_infantry moved from Egypt to Syria
              1 infantry moved from Burma to Shan State
              1 fighter moved from India to Shan State
              1 tactical_bomber moved from Egypt to Syria
              1 fighter moved from Egypt to Syria
              1 fighter moved from Egypt to Syria
      
          Combat - British
              Battle in Belgian Congo
                  British attack with 1 armour and 2 mech_infantrys
                  Italians defend with 1 artillery
                      British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Belgian Congo
                  British win, taking Belgian Congo from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Algeria
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Algeria
                  British win, taking Algeria from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
              Battle in French West Africa
                  British attack with 4 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 4 infantry in French West Africa, round 2 : 0/4 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 4 infantry in French West Africa, round 3 : 0/4 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 4 infantry in French West Africa, round 4 : 1/4 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in French West Africa
                  British win, taking French West Africa from Neutral_Axis with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Shan State
                  British attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                   retreated to Shan State
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
              Battle in Syria
                  British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1.83 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Syria
                  British win, taking Syria from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Syria to Egypt
              1 bomber moved from Algeria to Gibraltar
              4 fighters moved from United Kingdom to Gibraltar
              1 fighter moved from Shan State to India
              1 infantry moved from Burma to India
              1 infantry moved from Egypt to Trans-Jordan
              1 artillery moved from Egypt to Trans-Jordan
      
          Place Units - British
              1 bomber placed in United Kingdom
              1 artillery and 2 infantry placed in Persia
              1 armour, 1 infantry and 1 mech_infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
              British collect 32 PUs (4 lost to blockades); end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 artillery and 5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in India change ownership: 1 artillery and 5 infantry
      

      Combat Hit Differential Summary :

      British : -0.67
      Italians : -0.33
      Americans : 1.50
      Chinese : 0.50
      Neutral_Axis : -0.67
      Japanese : 0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      Updated US NCM to move inf and mobile to Gib.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Sikang to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Tsinghai
              3 infantry moved from Sikang to Tsinghai
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.50
      Japanese : 0.00
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 4 destroyers and 3 submarines; Remaining resources: 2 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Western United States to Hawaiian Islands
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
              1 fighter moved from Eastern United States to 28 Sea Zone
              1 fighter moved from Eastern United States to 28 Sea Zone
              1 fighter moved from Eastern United States to Western United States
              1 fighter moved from Eastern United States to Western United States
      
          Place Units - Americans
              4 destroyers and 3 submarines placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans : 1.50
      Japanese : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
              2 infantry moved from Bryansk to Rostov
              4 aaGuns, 2 armour, 10 artilleries, 1 fighter, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia
              1 submarine moved from 105 Sea Zone to 111 Sea Zone
      
          Place Units - Russians
              3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 cruiser and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from Queensland to 33 Sea Zone
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 cruiser and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from Queensland to 33 Sea Zone
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              6 bombers moved from Eastern United States to 92 Sea Zone
              1 fighter moved from Morocco to 92 Sea Zone
              1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
              1 artillery, 1 carrier, 2 cruisers, 2 fighters, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 17 Sea Zone from Japanese
              1 battleship, 2 carriers, 3 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from 33 Sea Zone to Caroline Islands
              1 bomber moved from Queensland to India
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
      
          Combat - Americans
              Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0.17 expected hits
                  Bombing raid in India rolls: 3 and causes: 3 damage to unit: harbour
                  Bombing raid in India causes 3 damage total. 
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 2 fighters and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits
                      Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
              Battle in 92 Sea Zone
                  Americans attack with 6 bombers and 1 fighter
                  Germans defend with 3 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                  1 submarine owned by the Italians Submerged
                      Americans roll dice for 6 bombers and 1 fighter in 92 Sea Zone, round 2 : 3/7 hits, 4.50 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 92 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                      1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 92 Sea Zone
                   retreated to 92 Sea Zone
                  Italians win with 1 battleship, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is -26
                  Casualties for Americans: 3 bombers and 1 fighter
                  Casualties for Italians: 1 cruiser and 1 destroyer
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
      
          Non Combat Move - Americans
              3 bombers moved from 92 Sea Zone to Morocco
              1 infantry moved from Central United States to 101 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
              1 cruiser moved from 101 Sea Zone to 28 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 bomber moved from India to West India
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 fighter moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 artillery placed in Western United States
              1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              3 infantry moved from Tsinghai to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
              1 fighter moved from Morocco to 92 Sea Zone
              1 fighter moved from Morocco to 92 Sea Zone
              1 fighter moved from United Kingdom to 92 Sea Zone
              3 fighters moved from Egypt to 92 Sea Zone
              1 bomber moved from Egypt to Algeria
              1 armour moved from Morocco to Algeria
              1 infantry moved from Morocco to Algeria
              1 mech_infantry moved from Egypt to Syria
                    British take Syria from Neutral_Axis
              1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
      
          Combat - British
              Battle in Algeria
                  British attack with 1 armour, 1 bomber and 1 infantry
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                      British roll dice for 1 armour and 1 bomber in Algeria, round 3 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Algeria
                  British win, taking Algeria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in India
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                  British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 92 Sea Zone
                  British attack with 7 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
                  1 submarine owned by the Italians Submerged
                      British roll dice for 7 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                  British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
      
          Non Combat Move - British
              1 bomber moved from Algeria to Morocco
              6 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
              1 armour moved from Egypt to French Equatorial Africa
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from French Madagascar to 72 Sea Zone
              1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 infantry moved from 71 Sea Zone to Union of South Africa
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 transport moved from 86 Sea Zone to 66 Sea Zone
              1 destroyer and 1 transport moved from 106 Sea Zone to 116 Sea Zone
              1 infantry moved from Egypt to Trans-Jordan
              1 artillery moved from Egypt to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to West India
              2 infantry moved from Eastern Persia to West India
              1 battleship moved from 62 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from West India to Eastern Persia
              1 fighter moved from West India to Eastern Persia
              1 infantry moved from West India to Eastern Persia
      
          Place Units - British
              1 factory_minor placed in Persia
              2 mech_infantrys placed in Egypt
              1 artillery and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,6,1,2
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.17
      British : 1.83
      Americans : -1.17
      AA fire in Caroline Islands : : -0.33
      AA fire in India : : -0.17
      Japanese : 1.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      Scramble SZ 92?

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      akreider2A
      akreider2
    • 1 / 1