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    Posts made by akreider2

    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery moved from New Zealand to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 artillery moved from 46 Sea Zone to New Guinea
      
          Combat - ANZAC
              Battle in New Guinea
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
              1 submarine moved from 63 Sea Zone to 54 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
              1 fighter moved from New Zealand to Queensland
              1 fighter moved from New Zealand to Queensland
              2 aaGuns, 1 artillery, 2 fighters and 5 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Gibraltar to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.33
      Japanese : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Morocco to Southern France
              1 bomber moved from Morocco to Normandy Bordeaux
              1 bomber moved from West India to Yunnan
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from 33 Sea Zone to 34 Sea Zone
              3 fighters moved from 33 Sea Zone to 46 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 6 Sea Zone
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Normandy Bordeaux causes 4 damage total. 
              Strategic bombing raid in Southern France
                      AA fire in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern France causes 6 damage total. 
              Battle in Philippines
              Battle in Yunnan
                  Americans attack with 1 bomber
                  Japanese defend with 1 bomber and 1 infantry
                      Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
                      1 bomber owned by the Americans lost in Yunnan
                  Japanese win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 bomber
              Battle in 46 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
              Battle in 34 Sea Zone
                  Americans attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                  Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 artillery moved from 45 Sea Zone to Dutch New Guinea
              1 fighter moved from 46 Sea Zone to 33 Sea Zone
              1 fighter moved from 46 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
              1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Eastern United States
              1 fighter moved from Western United States to Eastern United States
              1 bomber moved from Normandy Bordeaux to United Kingdom
              1 bomber moved from Southern France to United Kingdom
              1 bomber moved from Morocco to United Kingdom
      
          Place Units - Americans
              1 infantry placed in Central United States
              2 carriers, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
              EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
              EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      
          Purchase Units - British
              British buy 2 bombers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 armour moved from French Equatorial Africa to French Central Africa
                    British take French Central Africa from Neutral_Axis
              1 armour moved from French Central Africa to French West Africa
                    British take French West Africa from Neutral_Axis
              1 fighter moved from Eastern Persia to India
              1 infantry moved from West India to India
              1 infantry moved from West India to India
              1 mech_infantry moved from Syria to Iraq
              1 artillery and 3 infantry moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Iraq
              3 cruisers and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
              1 mech_infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 mech_infantry moved from 80 Sea Zone to Iraq
              1 infantry moved from 80 Sea Zone to Iraq
              1 tactical_bomber moved from Eastern Persia to India
      
          Combat - British
              Battle in Iraq
                  British attack with 1 artillery, 4 infantry and 4 mech_infantrys
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery, 4 infantry and 4 mech_infantrys in Iraq, round 2 : 0/9 hits, 1.83 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis lost in Iraq
                      British roll dice for 1 artillery, 4 infantry and 4 mech_infantrys in Iraq, round 3 : 3/9 hits, 1.83 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Neutral_Axis: 3 infantry
                  Casualties for British: 1 infantry
              Battle in India
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in India
                  British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from India to West India
              1 infantry moved from Eastern Persia to West India
              1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              1 fighter moved from Morocco to 98 Sea Zone
              1 fighter moved from Morocco to 98 Sea Zone
              1 bomber moved from Morocco to Egypt
              4 fighters and 1 tactical_bomber moved from Morocco to United Kingdom
              1 transport moved from 66 Sea Zone to 85 Sea Zone
              1 infantry moved from Quebec to Eastern United States
              1 artillery moved from Quebec to Eastern United States
              1 destroyer and 1 transport moved from 116 Sea Zone to 101 Sea Zone
      
          Place Units - British
              1 submarine placed in 80 Sea Zone
              2 mech_infantrys placed in Persia
              1 infantry placed in Egypt
              2 bombers placed in Egypt
      
          Turn Complete - British
              British collect 39 PUs; end with 39 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,2,1,6
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      British : 0.83
      Americans : -1.00
      AA fire in Southern France : : -0.17
      AA fire in Normandy Bordeaux : : -0.17
      Neutral_Axis : -0.33
      Japanese : 0.83
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      @JDOW Thanks. I found this in the Pacific rules on your prodding.

      I’ll revise the NCM.

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; 
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Archangel
              1 infantry moved from Vologda to Archangel
              2 fighters and 1 tactical_bomber moved from Russia to Archangel
              2 fighters and 2 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Tambov
              1 fighter moved from Russia to Tambov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
              Battle in Smolensk
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                      Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Archangel to Russia
              2 fighters moved from Smolensk to Russia
              1 fighter moved from Tambov to Russia
              1 infantry moved from Samara to Russia
              1 infantry moved from Samara to Russia
              4 infantry moved from Russia to Vologda
              1 infantry moved from Buryatia to Amur
              1 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Russians : 0.17
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      It looks like the US occupying Dutch New Guinea doesn’t make it US territory. Which is different from what happens when the UK or ANZAC take it over. Is this a bug or part of the game?

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      You had some mild luck this round. Killing two fighters (with destroyers) and killing my bomber that attacked YUN (inf + bom).

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      So this is only a tentative turn summary. If I’m not getting the ANZAC NO, I will need to make a small adjustment to my NCM.

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Morocco to Southern France
              1 bomber moved from Morocco to Normandy Bordeaux
              1 bomber moved from West India to Yunnan
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from 33 Sea Zone to 34 Sea Zone
              3 fighters moved from 33 Sea Zone to 46 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 6 Sea Zone
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Normandy Bordeaux causes 4 damage total. 
              Strategic bombing raid in Southern France
                      AA fire in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern France causes 6 damage total. 
              Battle in Philippines
              Battle in Yunnan
                  Americans attack with 1 bomber
                  Japanese defend with 1 bomber and 1 infantry
                      Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
                      1 bomber owned by the Americans lost in Yunnan
                  Japanese win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 bomber
              Battle in 46 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 46 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
              Battle in 34 Sea Zone
                  Americans attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                  Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 artillery moved from 45 Sea Zone to Dutch New Guinea
              1 fighter moved from 46 Sea Zone to 33 Sea Zone
              1 fighter moved from 46 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
              1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Eastern United States
              1 fighter moved from Western United States to Eastern United States
              1 bomber moved from Normandy Bordeaux to United Kingdom
              1 bomber moved from Southern France to United Kingdom
              1 bomber moved from Morocco to United Kingdom
      
          Place Units - Americans
              1 infantry placed in Central United States
              2 carriers, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.00
      AA fire in Southern France : : -0.17
      AA fire in Normandy Bordeaux : : -0.17
      Japanese : 1.17
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      I’m landing a US art in Dutch New Guinea, and I’m not seeing the ANZAC NO achieved. I tried to refresh the objectives and it still isn’t achieved.

      I’ve got Dutch NG, NG, New Britain, and New Solomon Islands. Why isn’t the NO registering? Do I need to wait for the ANZAC turn or is there something I’m missing?

      If I don’t get the NO, I’ll either keep the transport and art with the stack on Carolines or attack somewhere else.

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Move Summary: Americans round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Morocco to Southern France
              1 bomber moved from Morocco to Normandy Bordeaux
              1 bomber moved from West India to Yunnan
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from 33 Sea Zone to 34 Sea Zone
              3 fighters moved from 33 Sea Zone to 46 Sea Zone
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
              1 fighter moved from Hawaiian Islands to 89 Sea Zone
              1 fighter moved from 26 Sea Zone to 89 Sea Zone
              2 fighters moved from 26 Sea Zone to Western United States
              1 bomber moved from Hawaiian Islands to Eastern United States
              1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 infantry placed in Central United States
              2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Tsinghai to Shensi
              5 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 5 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Sikang
              Chinese undo move 1.
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to France
              4 fighters moved from Gibraltar to 91 Sea Zone
              1 bomber moved from Persia to Volgograd
              1 infantry moved from Burma to Shan State
              1 fighter moved from India to Shan State
              1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to French Madagascar
      
          Combat - British
              Strategic bombing raid in Volgograd
                      AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 6 damage total. 
              Strategic bombing raid in France
                      AA fire in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in France causes 4 damage total. 
              Battle in French Madagascar
              Battle in 91 Sea Zone
                  British attack with 4 fighters
                  Germans defend with 1 destroyer
                      British roll dice for 4 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 91 Sea Zone
                  British win, taking French Madagascar from Neutral_Axis with 4 fighters remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Shan State
                  British attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                   retreated to Shan State
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to India
              1 tactical_bomber moved from Eastern Persia to India
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 infantry moved from Persia to Northwest Persia
              1 infantry moved from Iraq to Northwest Persia
              2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia
              1 bomber moved from Volgograd to Persia
              1 armour moved from Egypt to Trans-Jordan
              1 armour moved from Alexandria to Trans-Jordan
              1 mech_infantry moved from Alexandria to Trans-Jordan
              1 artillery and 3 infantry moved from Alexandria to Egypt
              1 fighter moved from Egypt to Persia
              1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
              1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
              3 aaGuns moved from India to Burma
              4 fighters moved from 91 Sea Zone to United Kingdom
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from French West Africa to 83 Sea Zone
              1 infantry moved from French West Africa to 83 Sea Zone
              2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
              1 infantry moved from 70 Sea Zone to Belgian Congo
              1 infantry moved from 70 Sea Zone to Belgian Congo
              1 bomber moved from France to United Kingdom
      
          Place Units - British
              2 infantry placed in Egypt
              1 destroyer placed in 81 Sea Zone
              3 infantry placed in Persia
              2 destroyers and 1 submarine placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,4
              British collect 39 PUs; end with 40 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : -0.67
      AA fire in France : : -0.17
      AA fire in Volgograd : : -0.17
      Americans : 0.33
      Chinese : 1.33
      Japanese : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Tsinghai to Shensi
              5 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 5 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Sikang
              Chinese undo move 1.
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.33
      Japanese : -0.67
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
              1 fighter moved from Hawaiian Islands to 89 Sea Zone
              1 fighter moved from 26 Sea Zone to 89 Sea Zone
              2 fighters moved from 26 Sea Zone to Western United States
              1 bomber moved from Hawaiian Islands to Eastern United States
              1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 infantry placed in Central United States
              2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Japanese : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      Hmm, just realized I shouldn’t bring subs to attack destroyers if you can counter. Should do planes only. Every dollar counts! I’m working on my move and will probably have it figured out in the next 2 hours.

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Java to 42 Sea Zone
              1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 artillery moved from 37 Sea Zone to Malaya
              6 submarines moved from 42 Sea Zone to 36 Sea Zone
      
          Combat - ANZAC
              Battle in Malaya
              Battle in 36 Sea Zone
                  ANZAC attack with 6 submarines
                  Japanese defend with 1 destroyer, 1 submarine and 6 transports
                  1 submarine owned by the Japanese Submerged
                      ANZAC roll dice for 6 submarines in 36 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer and 6 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                      3 transports owned by the Japanese lost in 36 Sea Zone
                      ANZAC roll dice for 6 submarines in 36 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
                  ANZAC win, taking Malaya from Japanese, taking 36 Sea Zone from Neutral with 6 submarines remaining. Battle score for attacker is 50
                  Casualties for Japanese: 1 destroyer and 6 transports
      
          Non Combat Move - ANZAC
              1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
              2 artilleries, 2 infantry and 1 marine moved from New South Wales to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              2 fighters placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 79 Sea Zone to 41 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 2.00
      Japanese : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      Apologies for the delay. I’m trying to not die. I’m very puzzled as to what I’m doing wrong. Maybe you are just a lot more experienced and have better positioning? Otherwise it seems like I’ve been winning some of the larger fights (notably killing of the Italian navy at one point, though you had a good counter-attack to that).

      Maybe I shouldn’t have sent the US navy to the Pacific and did a bigger commitment on the Atlantic side so I’d now be threatening Europe.

      Or maybe Allies really do need a bid of 19. It seems like Germany can buy a lot of navy AND still get all the major Russian NOs which makes it very strong.

      Whenever the Axis starts earning more than the Allies, I feel that is a very bad sign.

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      SZ 36, submerge your sub?

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Move Summary: ANZAC round 9

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Java to 42 Sea Zone
              1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 artillery moved from 37 Sea Zone to Malaya
              6 submarines moved from 42 Sea Zone to 36 Sea Zone
      

      Savegame

      posted in League
      akreider2A
      akreider2
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