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    Posts made by akreider2

    • RE: Post League Game Results Here

      Me1945 (Axis) over akreider2 (Allies). Bid +8 (too low).
      https://www.axisandallies.org/forums/topic/35316/20l-me1945-4-vs-akreider2-allies-8-bm3/67?page=3

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      I concede the game.

      posted in League
      akreider2A
      akreider2
    • RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Russia to Archangel
              1 fighter moved from Russia to Archangel
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Tambov
              1 infantry moved from Russia to Tambov
              1 fighter moved from Russia to Tambov
              1 tactical_bomber moved from Russia to Rostov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                  Russians win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Archangel
                  Russians attack with 1 fighter and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 5 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter moved from Tambov to Russia
              1 tactical_bomber moved from Rostov to Russia
              1 fighter moved from Archangel to Russia
              6 infantry moved from Novosibirsk to Samara
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
              1 submarine moved from 111 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              1 artillery, 1 bomber and 6 infantry placed in Russia
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : -2.67
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      I think the Russian SB is both a tiny amount of money, and a fine investment - so long as Germany isn’t going for a fast run on the capital (which you weren’t).

      It looks like a big problem with BM3 is that Russia has very little to do, at least in the first 5-6 rounds and maybe more (and 80-90% of the Allies strategic thinking goes into the UK/US megaturn). Russia cannot counterattack the German (plus Italian) stack unless you let them do it. So whether Russia buys all infantry, a mix of infantry and artilleries, or the occasional plane - doesn’t really matter.

      If you have good players on both sides it looks like it is too hard / not worth it for Germany to take Moscow before turn 8 or even later, and it isn’t worth it for Russia to try to counter-attack the German stack until then.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      Also, what do you think I should have done better? I think I should have gone heavy with the US into the Atlantic (at least heavy enough to have a convoy going) as the Allies have to threaten invasions into Europe and N. Africa (where the UK has a very short supply chain into valuable countries, and there are also several NOs that are important).

      Up until the German invasion of Iraq, I recall that I was winning most of the medium sized battles (is this true or is my memory bad?), and I was doing relatively well on the Total Unit Value. But my positioning mistake seems to have outweighed all of that and your income is just too much.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      Let me know if you’d be interested in switching sides and doing a 9 bid.

      posted in League
      akreider2A
      akreider2
    • RE: Post League Game Results Here

      Trulpen (Axis) over Akreider2 (Allies). Bid of 9. Despite the Allies winning a lot of the small battles. I think we need to do a 20 bid. Though I also did the mistake of under-committing with the US to the Atlantic when I saw Germany building a navy.

      https://www.axisandallies.org/forums/topic/35374/l20-1-trulpen-x-vs-akreider2-a-9-bm3/152?page=7

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      I resign.

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
              2 submarines moved from 62 Sea Zone to 63 Sea Zone
              1 submarine moved from 54 Sea Zone to 26 Sea Zone
              1 fighter moved from Queensland to Hawaiian Islands
              3 fighters moved from Queensland to 26 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 81 Sea Zone to 71 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
              2 submarines moved from 62 Sea Zone to 63 Sea Zone
              1 submarine moved from 54 Sea Zone to 26 Sea Zone
              1 fighter moved from Queensland to Hawaiian Islands
              3 fighters moved from Queensland to 26 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 3 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 armour, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 carriers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 89 Sea Zone to 91 Sea Zone
              1 fighter moved from Western United States to 91 Sea Zone
              1 fighter moved from Western United States to 91 Sea Zone
              1 bomber moved from Eastern United States to Gibraltar
      
          Place Units - Americans
              2 artilleries, 3 bombers and 2 infantry placed in Eastern United States
              1 submarine and 2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
              1 infantry moved from Kansu to Suiyuyan
              1 infantry moved from Kansu to Suiyuyan
              1 fighter and 2 infantry moved from Tsinghai to Sikang
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Sikang
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Sikang to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British repair damage of 4x airfield, 1x harbour; Remaining resources: 41 PUs; 
              British buy 1 bomber, 7 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Southern France
              1 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to Shan State
              1 tactical_bomber moved from India to Shan State
              1 fighter moved from India to Burma
              1 fighter moved from Burma to Yunnan
              1 destroyer moved from 72 Sea Zone to 74 Sea Zone
      
          Combat - British
              Strategic bombing raid in Southern France
                      AA fire in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Southern France causes 3 damage total. 
              Battle in 74 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 submarine
                      British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 74 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 74 Sea Zone
                  British win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Yunnan
                  British attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shan State
                  British attack with 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Shan State to India
              1 fighter moved from Yunnan to India
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from United Kingdom to Gibraltar
              2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
              1 armour moved from Ontario to Quebec
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              3 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
              1 infantry moved from Northwest Persia to Iraq
              1 infantry moved from Northwest Persia to Iraq
              1 infantry moved from French Madagascar to 72 Sea Zone
              1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 infantry moved from 71 Sea Zone to Union of South Africa
              1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
              1 infantry moved from Belgian Congo to 70 Sea Zone
              1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
              1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
              1 bomber moved from Southern France to Gibraltar
              1 destroyer moved from 81 Sea Zone to 71 Sea Zone
              1 bomber moved from Persia to Egypt
              2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from Persia to Iraq
      
          Place Units - British
              1 bomber and 2 infantry placed in United Kingdom
              1 transport placed in 106 Sea Zone
              1 infantry placed in Quebec
              3 infantry placed in Persia
              1 infantry placed in Egypt
      
          Turn Complete - British
              British collect 39 PUs; end with 40 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
              UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : 0.83
      AA fire in Southern France : : -0.17
      Chinese : 0.67
      Japanese : -0.17
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      Thanks for the game and good luck in your future games (except the ones against me)!

      posted in League
      akreider2A
      akreider2
    • RE: L20 #1 trulpen (X) vs akreider2 (A+9) BM3

      My policy is to not allow corrections after the next person has started their move. Sorry.

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: UK_Pacific round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 factory_minor, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Jehol to Kiangsu
              1 mech_infantry moved from Shantung to Kiangsu
              1 mech_infantry moved from Anhwe to Kiangsu
              1 fighter moved from 35 Sea Zone to Kiangsu
              1 bomber moved from Tunisia to Northern Italy
              1 infantry moved from Norway to Finland
                    Americans take Finland from Germans
              1 bomber moved from Scotland to Germany
              1 bomber moved from Scotland to Germany
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 armour moved from Northwest Persia to Rostov
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 4 damage total. 
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/2 hits, 0.33 expected hits
                  Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
                  Bombing raid in Germany causes 11 damage total. 
              Battle in Holland Belgium
              Battle in Rostov
                  Americans attack with 1 armour
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Rostov
                  Americans win, taking Holland Belgium from Germans, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Kiangsu
                  Americans attack with 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
                      Americans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/10 hits, 3.83 expected hits
                      Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3.33 expected hits
                      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 mech_infantrys owned by the Americans lost in Kiangsu
                      Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 4/5 hits, 3.00 expected hits
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/3 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Kiangsu
                  Americans win with 2 bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                  Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
      
          Non Combat Move - Americans
              3 mech_infantrys moved from Korea to Jehol
              2 bombers moved from Kiangsu to Jehol
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              2 artilleries, 3 carriers, 4 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
              2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
              1 bomber moved from Germany to Norway
              1 bomber moved from Germany to Norway
              3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
              2 fighters moved from Eastern United States to Gibraltar
              3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to Scotland
              1 bomber moved from Northern Italy to Tunisia
      
          Place Units - Americans
              3 mech_infantrys placed in Korea
              1 factory_minor placed in Norway
              3 bombers and 4 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 67 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              3 infantry moved from Kweichow to Hunan
              1 fighter moved from Shensi to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              6 infantry moved from Jehol to Anhwe
              4 infantry moved from Hopei to Anhwe
              1 infantry moved from Chahar to Anhwe
              5 infantry moved from Shensi to Kweichow
              1 fighter moved from Hunan to Kweichow
      
          Place Units - Chinese
              2 artilleries and 4 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 19 PUs; end with 19 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 6x factory_major; Remaining resources: 26 PUs; 
              UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Samara to Russia
              1 mech_infantry moved from Volgograd to Samara
              1 mech_infantry moved from Samara to Russia
              1 mech_infantry moved from Kazakhstan to Russia
              1 infantry moved from Normandy Bordeaux to Southern France
                    British take Southern France from Germans
              4 artilleries and 2 infantry moved from Burma to Yunnan
              1 infantry moved from Shan State to Yunnan
      
          Combat - British
              Battle in Russia
                  British attack with 3 mech_infantrys
                  Germans defend with 1 aaGun, 1 airfield, 1 armour and 1 factory_minor
                      British roll dice for 3 mech_infantrys in Russia, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 aaGun and 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the British lost in Russia
                      British roll dice for 2 mech_infantrys in Russia, round 3 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 aaGun and 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits
                      1 aaGun owned by the Germans lost in Russia
                      British roll dice for 2 mech_infantrys in Russia, round 4 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Russia
                  British win, taking Russia from Germans, taking Rostov from Americans with 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 mech_infantrys
                  Casualties for Germans: 1 aaGun and 1 armour
      
          Non Combat Move - British
              1 armour and 9 mech_infantrys moved from Turkmenistan to Samara
              5 fighters moved from Persia to Samara
              7 infantry moved from Caucasus to Rostov
              4 artilleries and 2 infantry moved from Northwest Persia to Caucasus
              6 mech_infantrys moved from Eastern Persia to Kazakhstan
              7 mech_infantrys moved from India to Yunnan
              3 mech_infantrys moved from Iraq to Caucasus
              1 infantry moved from Iraq to Northwest Persia
              2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from Norway to 110 Sea Zone
              1 destroyer moved from 93 Sea Zone to 92 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
      
          Place Units - British
              1 transport placed in 110 Sea Zone
              2 artilleries and 6 infantry placed in United Kingdom
              3 infantry placed in Normandy Bordeaux
              1 mech_infantry placed in Persia
      
          Turn Complete - British
              British collect 41 PUs; end with 42 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
      
          Place Units - UK_Pacific
              1 armour and 2 fighters placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 22 PUs; end with 22 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
              Some Units in India change ownership: 1 armour and 2 fighters
      

      Combat Hit Differential Summary :

      Germans : 0.50
      British : 0.83
      Americans : 1.17
      AA fire in Northern Italy : : -0.17
      Chinese : 0.00
      Japanese : 3.50
      AA fire in Germany : : -0.33
      

      Savegame

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      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: Chinese round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              3 infantry moved from Kweichow to Hunan
              1 fighter moved from Shensi to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              6 infantry moved from Jehol to Anhwe
              4 infantry moved from Hopei to Anhwe
              1 infantry moved from Chahar to Anhwe
              5 infantry moved from Shensi to Kweichow
              1 fighter moved from Hunan to Kweichow
      
          Place Units - Chinese
              2 artilleries and 4 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 19 PUs; end with 19 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.00
      Japanese : 0.67
      

      Savegame

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      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: Americans round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 factory_minor, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Jehol to Kiangsu
              1 mech_infantry moved from Shantung to Kiangsu
              1 mech_infantry moved from Anhwe to Kiangsu
              1 fighter moved from 35 Sea Zone to Kiangsu
              1 bomber moved from Tunisia to Northern Italy
              1 infantry moved from Norway to Finland
                    Americans take Finland from Germans
              1 bomber moved from Scotland to Germany
              1 bomber moved from Scotland to Germany
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 armour moved from Northwest Persia to Rostov
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 4 damage total. 
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/2 hits, 0.33 expected hits
                  Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
                  Bombing raid in Germany causes 11 damage total. 
              Battle in Holland Belgium
              Battle in Rostov
                  Americans attack with 1 armour
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Rostov
                  Americans win, taking Holland Belgium from Germans, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Kiangsu
                  Americans attack with 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
                      Americans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/10 hits, 3.83 expected hits
                      Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3.33 expected hits
                      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 mech_infantrys owned by the Americans lost in Kiangsu
                      Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 4/5 hits, 3.00 expected hits
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/3 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Kiangsu
                  Americans win with 2 bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                  Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
      
          Non Combat Move - Americans
              3 mech_infantrys moved from Korea to Jehol
              2 bombers moved from Kiangsu to Jehol
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              2 artilleries, 3 carriers, 4 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
              2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
              1 bomber moved from Germany to Norway
              1 bomber moved from Germany to Norway
              3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
              2 fighters moved from Eastern United States to Gibraltar
              3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to Scotland
              1 bomber moved from Northern Italy to Tunisia
      
          Place Units - Americans
              3 mech_infantrys placed in Korea
              1 factory_minor placed in Norway
              3 bombers and 4 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 67 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
      

      Combat Hit Differential Summary :

      Americans : 1.17
      AA fire in Northern Italy : : -0.17
      Japanese : 2.83
      AA fire in Germany : : -0.33
      

      Savegame

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      Russia fails to retake capital. Next up - an attack by 3 UK mechs.

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Combat Move - Russians
              1 armour moved from Volgograd to Samara
              1 armour moved from Samara to Russia
      
          Combat - Russians
              Battle in Russia
                  Russians attack with 1 armour
                  Germans defend with 1 aaGun, 1 airfield, 1 armour and 1 factory_minor
                      Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 aaGun and 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 aaGun and 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Russia
                  Germans win with 1 aaGun and 1 armour remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 armour
      
          Non Combat Move - Russians
              2 infantry moved from Buryatia to Yakut S.S.R.
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : -1.00
      

      Savegame

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      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      If you attack Moscow, take the bombers casualty before infantry (eg. maximize the defense)

      posted in League
      akreider2A
      akreider2
    • RE: Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 bomber moved from Philippines to India
              1 bomber moved from Philippines to India
              1 submarine moved from 19 Sea Zone to 6 Sea Zone
              1 submarine moved from 35 Sea Zone to 36 Sea Zone
              1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 35 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 marine moved from Queensland to 54 Sea Zone
              1 bomber moved from New South Wales to Philippines
              1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 24 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from Northwest Persia to Caucasus
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      akreider2
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