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    Posts made by Aivanle

    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to Queensland
                  1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Dutch New Guinea to New Guinea

      Place Units - ANZAC
                  1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 infantry moved from Algeria to Tunisia
                        French take Tunisia from Italians
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                  1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                  1 fighter moved from 91 Sea Zone to 92 Sea Zone

      Combat - French
                  Battle in 92 Sea Zone
                      French attack with 1 fighter
                      Italians defend with 1 destroyer
                          French roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                          Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 92 Sea Zone
                      French win with 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer

      Non Combat Move - French
                  1 fighter moved from 92 Sea Zone to 91 Sea Zone

      Turn Complete - French

      triplea_41532.0_Fre4.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to Queensland
                  1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Dutch New Guinea to New Guinea

      Place Units - ANZAC
                  1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      triplea_41532.0_ANZ4.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Korea to Amur
                  1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                  1 bomber moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                  1 submarine moved from 16 Sea Zone to 6 Sea Zone
                  2 infantry moved from French Central Africa to French Equatorial Africa

      Combat - Americans
                  Battle in Amur
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 artillery and 3 infantry in Amur, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Amur
                      Americans win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  9/11 hits
                      Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                          Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  5/13 hits
                      Units damaged: 1 battleship owned by the Americans
                          4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/11 hits
                          Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  2/4 hits
                          Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 6 Sea Zone, round 3 :  4/5 hits
                          1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                          Americans roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 6 Sea Zone, round 4 :  2/5 hits
                          Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  2/3 hits
                          Japanese roll dice for 2 battleships in 6 Sea Zone, round 4 :  2/2 hits
                          1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 5 :  2/2 hits
                          Japanese roll dice for 2 battleships and 1 fighter in 6 Sea Zone, round 5 :  3/3 hits
                          1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                      Japanese win with 1 battleship remaining. Battle score for attacker is -19
                      Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                      Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers

      Non Combat Move - Americans
                  1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Quebec to 106 Sea Zone
                  3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 3 artilleries, 1 cruiser, 1 destroyer, 7 infantry, 3 mech_infantrys and 7 transports moved from 106 Sea Zone to 91 Sea Zone
                  3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                  4 infantry moved from 91 Sea Zone to Morocco
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  3 fighters placed in Western United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                  Americans collect 55 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  3 infantry moved from Shensi to Suiyuyan

      Place Units - Chinese
                  2 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                  1 armour moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 armour moved from Alexandria to Egypt
                  1 infantry moved from Rhodesia to Belgian Congo

      Combat - British

      Non Combat Move - British
                  1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                  3 aaGuns, 4 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Burma
                  1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                  2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 infantry

      triplea_41532.0_UK_4.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  3 infantry moved from Shensi to Suiyuyan

      Place Units - Chinese
                  2 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      triplea_41532.0_Chi4.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Korea to Amur
                  1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                  1 bomber moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                  1 submarine moved from 16 Sea Zone to 6 Sea Zone
                  2 infantry moved from French Central Africa to French Equatorial Africa

      Combat - Americans
                  Battle in Amur
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 artillery and 3 infantry in Amur, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Amur
                      Americans win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  9/11 hits
                      Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                          Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  5/13 hits
                      Units damaged: 1 battleship owned by the Americans
                          4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/11 hits
                          Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  2/4 hits
                          Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 6 Sea Zone, round 3 :  4/5 hits
                          1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                          Americans roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 6 Sea Zone, round 4 :  2/5 hits
                          Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  2/3 hits
                          Japanese roll dice for 2 battleships in 6 Sea Zone, round 4 :  2/2 hits
                          1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 5 :  2/2 hits
                          Japanese roll dice for 2 battleships and 1 fighter in 6 Sea Zone, round 5 :  3/3 hits
                          1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                      Japanese win with 1 battleship remaining. Battle score for attacker is -19
                      Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                      Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers

      Non Combat Move - Americans
                  1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Quebec to 106 Sea Zone
                  3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 3 artilleries, 1 cruiser, 1 destroyer, 7 infantry, 3 mech_infantrys and 7 transports moved from 106 Sea Zone to 91 Sea Zone
                  3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                  4 infantry moved from 91 Sea Zone to Morocco
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  3 fighters placed in Western United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                  Americans collect 55 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      triplea_41532.0_Ame4.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Korea to Amur
                  1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                  1 bomber moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                  1 submarine moved from 16 Sea Zone to 6 Sea Zone
                  2 infantry moved from French Central Africa to French Equatorial Africa

      triplea_41532.0_Ame4.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 aaGun, 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Combat Move - Russians
                  1 armour moved from Bessarabia to Poland
                        Russians take Eastern Poland from Germans
                        Russians take Poland from Germans
                  1 infantry moved from Bessarabia to Romania

      Combat - Russians
                  Battle in Romania
                      Russians attack with 1 infantry
                      Germans defend with 1 aaGun
                          1 aaGun owned by the Germans lost in Romania
                      Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 aaGun

      Non Combat Move - Russians
                  2 armour and 4 mech_infantrys moved from Ukraine to Bessarabia
                  2 fighters and 2 tactical_bombers moved from Bessarabia to Novgorod
                  3 infantry moved from Novgorod to Baltic States
                  2 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Baltic States
                  1 artillery and 2 infantry moved from Vyborg to Novgorod
                  4 mech_infantrys moved from Russia to Western Ukraine
                  2 aaGuns and 18 infantry moved from Amur to Korea
                  1 infantry moved from Bessarabia to Eastern Poland

      Place Units - Russians
                  1 aaGun, 1 armour and 1 mech_infantry placed in Ukraine
                  2 armour and 1 mech_infantry placed in Novgorod
                  4 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 42 PUs; end with 42 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

      triplea_41532.0_Rus4.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;

      Combat Move - ANZAC
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java

      Non Combat Move - ANZAC
                  1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                  3 fighters moved from Caroline Islands to Korea

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      Combat Move - French
                  1 infantry moved from Morocco to Algeria
                        French take Algeria from Italians
                  1 infantry moved from Trans-Jordan to Egypt
                  1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      triplea_41532.0_Fre3.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  1 infantry moved from Morocco to Algeria
                        French take Algeria from Italians
                  1 infantry moved from Trans-Jordan to Egypt
                  1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      triplea_41532.0_Fre3.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;

      Combat Move - ANZAC
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java

      Non Combat Move - ANZAC
                  1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                  3 fighters moved from Caroline Islands to Korea

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      triplea_41532.0_ANZ3.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 artilleries, 2 carriers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 battleship, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                        Americans take 17 Sea Zone from Japanese
                        Americans take 6 Sea Zone from Japanese
                  1 artillery and 3 infantry moved from 6 Sea Zone to Korea

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 3 hits.  Rolls: 2,2,2,5
                  Battle in Korea

      Non Combat Move - Americans
                  1 carrier, 2 cruisers and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
                  1 armour and 1 mech_infantry moved from Central United States to Quebec
                  3 artilleries and 5 infantry moved from Eastern United States to Quebec
                  2 mech_infantrys moved from Central United States to Quebec
                  2 infantry moved from Central United States to 101 Sea Zone
                  2 infantry and 7 transports moved from 101 Sea Zone to 106 Sea Zone
                  2 infantry moved from 106 Sea Zone to Quebec
                  2 infantry moved from French West Africa to French Central Africa
                  1 bomber moved from Wake Island to Hawaiian Islands
                  1 fighter moved from 33 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  3 artilleries and 3 infantry placed in Eastern United States
                  2 carriers and 3 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  3 infantry moved from Suiyuyan to Shensi
                  3 infantry moved from Suiyuyan to Hopei

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Chinese attack with 3 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                          Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Hopei, round 3 :  1/3 hits
                          Japanese roll dice for 1 artillery in Hopei, round 3 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Kenya to Egypt
                  1 bomber moved from Persia to Egypt
                  2 infantry moved from Eastern Persia to 80 Sea Zone
                  2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                  2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone

      Combat - British
                  Battle in 39 Sea Zone
                      British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 submarine
                          British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 :  3/4 hits
                          Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 39 Sea Zone
                      British win, taking 39 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Egypt
                      British attack with 1 armour, 1 bomber and 2 infantry
                      Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
                          British roll dice for 1 armour, 1 bomber and 2 infantry in Egypt, round 2 :  1/4 hits
                          Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 :  1/3 hits
                          1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                          British roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 3 :  1/3 hits
                          Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 :  1/2 hits
                          1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                          British roll dice for 1 armour and 1 bomber in Egypt, round 4 :  1/2 hits
                          Italians roll dice for 1 armour in Egypt, round 4 :  0/1 hits
                          1 armour owned by the Italians lost in Egypt
                      British win, taking Egypt from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 8
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry

      Non Combat Move - British
                  1 bomber moved from Egypt to Persia
                  2 fighters and 1 tactical_bomber moved from Cyprus to Persia
                  1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
                  1 mech_infantry moved from Eastern Persia to India
                  1 infantry moved from Union of South Africa to Rhodesia
                  2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                  2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 infantry

      triplea_41532.0_UK_3.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  3 infantry moved from Suiyuyan to Shensi
                  3 infantry moved from Suiyuyan to Hopei

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Chinese attack with 3 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                          Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Hopei, round 3 :  1/3 hits
                          Japanese roll dice for 1 artillery in Hopei, round 3 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs

      triplea_41532.0_Chi3.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 artilleries, 2 carriers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 battleship, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                        Americans take 17 Sea Zone from Japanese
                        Americans take 6 Sea Zone from Japanese
                  1 artillery and 3 infantry moved from 6 Sea Zone to Korea

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 3 hits.  Rolls: 2,2,2,5
                  Battle in Korea

      Non Combat Move - Americans
                  1 carrier, 2 cruisers and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
                  1 armour and 1 mech_infantry moved from Central United States to Quebec
                  3 artilleries and 5 infantry moved from Eastern United States to Quebec
                  2 mech_infantrys moved from Central United States to Quebec
                  2 infantry moved from Central United States to 101 Sea Zone
                  2 infantry and 7 transports moved from 101 Sea Zone to 106 Sea Zone
                  2 infantry moved from 106 Sea Zone to Quebec
                  2 infantry moved from French West Africa to French Central Africa
                  1 bomber moved from Wake Island to Hawaiian Islands
                  1 fighter moved from 33 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  3 artilleries and 3 infantry placed in Eastern United States
                  2 carriers and 3 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      triplea_41532.0_Ame3.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 artilleries, 2 carriers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 battleship, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                        Americans take 17 Sea Zone from Japanese
                        Americans take 6 Sea Zone from Japanese
                  1 artillery and 3 infantry moved from 6 Sea Zone to Korea

      Combat - Americans

      triplea_41532.0_Ame3.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Combat Move - Russians
                  1 armour moved from Belarus to Eastern Poland
                        Russians take Eastern Poland from Germans
                  1 armour moved from Eastern Poland to Bessarabia
                  1 infantry moved from Karelia to Finland
                        Russians take Finland from Germans

      Combat - Russians

      Non Combat Move - Russians
                  3 artilleries and 2 infantry moved from Ukraine to Bessarabia
                  2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bessarabia
                  2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
                  2 fighters and 2 tactical_bombers moved from Novgorod to Bessarabia
                  2 armour and 1 mech_infantry moved from Russia to Ukraine
                  3 infantry moved from Novgorod to Belarus
                  1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                  2 infantry moved from Novgorod to Belarus
                  1 artillery and 2 infantry moved from Novgorod to Vyborg

      Place Units - Russians
                  3 infantry placed in Novgorod
                  3 mech_infantrys placed in Ukraine
                  4 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 39 PUs; end with 39 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

      triplea_41532.0_Rus3.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Shan State to Burma
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  3 fighters moved from Queensland to Caroline Islands
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone

      Combat - ANZAC

      Non Combat Move - ANZAC
                  2 aaGuns and 3 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                  1 cruiser moved from 102 Sea Zone to 106 Sea Zone

      Turn Complete - French

      triplea_41532.0_Fre2.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Shan State to Burma
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  3 fighters moved from Queensland to Caroline Islands
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone

      Combat - ANZAC

      Non Combat Move - ANZAC
                  2 aaGuns and 3 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

      triplea_41532.0_ANZ2.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 2 artilleries, 4 infantry and 7 transports; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                  2 fighters moved from Hawaiian Islands to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber, 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  0/3 hits
                          Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  3/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  1 fighter moved from Hawaiian Islands to 33 Sea Zone
                  1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                  1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                  2 fighters moved from 16 Sea Zone to 26 Sea Zone
                  1 fighter moved from 10 Sea Zone to Hawaiian Islands
                  1 bomber moved from 16 Sea Zone to Wake Island
                  1 infantry and 1 mech_infantry moved from Western United States to Central United States
                  1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                  2 infantry moved from 87 Sea Zone to French West Africa

      Place Units - Americans
                  7 transports placed in 101 Sea Zone
                  2 artilleries and 4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Shensi to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs

      Purchase Units - British
                  British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Ethiopia to Kenya
                  1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone

      Combat - British
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 97 Sea Zone
                      British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in Kenya
                      British attack with 1 armour, 2 artilleries and 2 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 armour, 2 artilleries and 2 infantry in Kenya, round 2 :  3/5 hits
                          Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Kenya
                      British win, taking Kenya from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  3 infantry moved from Shan State to Burma
                  1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                  2 infantry moved from Persia to 80 Sea Zone
                  2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                  2 infantry moved from 39 Sea Zone to India
                  1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                  1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 infantry moved from Persia to Eastern Persia
                  1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 fighter moved from United Kingdom to 106 Sea Zone
                  1 battleship moved from 102 Sea Zone to 106 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
                  1 bomber moved from 97 Sea Zone to Persia

      Place Units - British
                  1 carrier, 1 fighter and 1 transport placed in 106 Sea Zone
                  1 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,2,2,1
                  UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
                  Some Units in India change ownership: 1 artillery and 2 infantry

      triplea_41532.0_UK_2.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - British
                  1 artillery and 1 infantry moved from Ethiopia to Kenya
                  1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone

      Combat - British

      triplea_41532.0_Bri2.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Shensi to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs

      triplea_41532.0_Chi2.tsvg

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      Aivanle
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