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    Posts made by Aivanle

    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 2 battleships, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Egypt to Anglo Egyptian Sudan

      Non Combat Move - Americans
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
                  4 bombers moved from Western United States to Spain
                  2 aaGuns moved from Central United States to 101 Sea Zone
                  3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                  2 aaGuns, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
                  2 aaGuns, 3 artilleries and 5 infantry moved from 104 Sea Zone to Spain
                  2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 104 Sea Zone

      Place Units - Americans
                  2 battleships and 1 carrier placed in 104 Sea Zone
                  1 destroyer and 1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      triplea_41532.0_Ame8.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Ukraine to Bessarabia
                        Russians take Bessarabia from Germans
                  1 infantry moved from Ukraine to Western Ukraine
                        Russians take Western Ukraine from Germans

      Combat - Russians

      Non Combat Move - Russians
                  2 infantry moved from Olgiy to Timguska
                  1 infantry moved from Yenisey to Timguska
                  3 aaGuns, 8 armour, 7 artilleries, 12 infantry and 20 mech_infantrys moved from Bryansk to Belarus
                  1 infantry moved from Novgorod to Baltic States
                  2 aaGuns, 1 artillery and 4 infantry moved from Novgorod to Belarus
                  8 infantry moved from Russia to Bryansk
                  2 infantry moved from Caucasus to Rostov
                  1 armour and 1 mech_infantry moved from Volgograd to Ukraine

      Place Units - Russians
                  1 armour and 2 mech_infantrys placed in Ukraine
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs

      triplea_41532.0_Rus8.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 destroyers moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 factory_minor placed in Queensland
                  1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Tobruk to Alexandria
                  1 fighter moved from Egypt to Alexandria
                  2 infantry moved from Egypt to Alexandria

      Turn Complete - French

      triplea_41532.0_Fre7.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 destroyers moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 factory_minor placed in Queensland
                  1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      triplea_41532.0_ANZ7.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 2 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 fighter and 1 tactical_bomber moved from Spain to 92 Sea Zone
                  2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone

      Combat - Americans
                  Battle in 92 Sea Zone
                      Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
                      Italians defend with 1 destroyer
                          Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  6/9 hits
                          Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 92 Sea Zone
                      Americans win with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer

      Non Combat Move - Americans
                  1 tactical_bomber moved from 92 Sea Zone to Spain
                  1 fighter moved from 92 Sea Zone to Spain
                  5 transports moved from 91 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  2 fighters and 1 tactical_bomber placed in Western United States
                  3 artilleries and 5 infantry placed in Eastern United States
                  2 armour and 1 infantry placed in Spain

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese
                  1 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Sikang to Szechwan

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 artillery and 4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 12 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from Yunnan to 36 Sea Zone

      Combat - British
                  Battle in 36 Sea Zone
                      British attack with 1 bomber
                      Japanese defend with 1 submarine and 5 transports
                      1 submarine owned by the Japanese Submerged
                          British roll dice for 1 bomber in 36 Sea Zone, round 2 :  0/1 hits
                          5 transports owned by the Japanese lost in 36 Sea Zone
                      British win with 1 bomber remaining. Battle score for attacker is 35
                      Casualties for Japanese: 5 transports

      Non Combat Move - British
                  1 bomber moved from 36 Sea Zone to Yunnan
                  1 mech_infantry moved from India to Yunnan
                  1 aaGun moved from Burma to India
                  1 aaGun moved from Burma to Yunnan
                  1 carrier, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone

      Place Units - UK_Pacific
                  3 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs
                  Some Units in India change ownership: 3 mech_infantrys

      triplea_41532.0_UK_7.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese
                  1 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Sikang to Szechwan

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 artillery and 4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 12 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      triplea_41532.0_Chi7.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 2 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 fighter and 1 tactical_bomber moved from Spain to 92 Sea Zone
                  2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone

      Combat - Americans
                  Battle in 92 Sea Zone
                      Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
                      Italians defend with 1 destroyer
                          Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  6/9 hits
                          Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 92 Sea Zone
                      Americans win with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer

      Non Combat Move - Americans
                  1 tactical_bomber moved from 92 Sea Zone to Spain
                  1 fighter moved from 92 Sea Zone to Spain
                  5 transports moved from 91 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  2 fighters and 1 tactical_bomber placed in Western United States
                  3 artilleries and 5 infantry placed in Eastern United States
                  2 armour and 1 infantry placed in Spain

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      triplea_41532.0_Ame7.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 armour moved from Western Ukraine to Bryansk
                  2 infantry moved from Bryansk to Ukraine
                  1 fighter moved from Russia to Ukraine
                  3 infantry moved from Volgograd to Caucasus
                  1 artillery and 1 infantry moved from Novgorod to Belarus

      Combat - Russians
                  Battle in Caucasus
                      Russians attack with 3 infantry
                      Italians defend with 1 infantry
                          Russians roll dice for 3 infantry in Caucasus, round 2 :  1/3 hits
                          Italians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                      Russians win, taking Caucasus from Italians with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 factory_minor and 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 :  1/3 hits
                          Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Belarus
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                      Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 infantry moved from Novgorod to Baltic States
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 fighter moved from Ukraine to Russia
                  1 infantry moved from Olgiy to Yenisey
                  9 infantry moved from Russia to Bryansk

      Place Units - Russians
                  1 armour and 1 mech_infantry placed in Volgograd
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs

      triplea_41532.0_Rus7.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  2 infantry moved from Sumatra to 41 Sea Zone
                  2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                  1 artillery and 3 infantry moved from 42 Sea Zone to Java
                  1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 3 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 :  3/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in 26 Sea Zone
                      ANZAC attack with 1 cruiser and 1 destroyer
                      Japanese defend with 1 battleship
                          ANZAC roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 battleship in 26 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 26 Sea Zone
                      ANZAC win, taking 26 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 12
                      Casualties for ANZAC: 1 destroyer
                      Casualties for Japanese: 1 battleship

      Non Combat Move - ANZAC
                  Turning on Edit Mode
                  EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by ANZAC from Java: 1 artillery and 2 infantry
                  EDIT: Changing ownership of Java from ANZAC to Japanese
                  EDIT: Adding units owned by Japanese to Java: 1 artillery
                  EDIT: Turning off Edit Mode
                  1 fighter moved from Russia to Belarus
                  2 infantry moved from New South Wales to Queensland
                  1 infantry moved from New Guinea to Dutch New Guinea

      Place Units - ANZAC
                  3 destroyers placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      Combat Move - French
                  1 infantry moved from Libya to Tobruk
                        French take Tobruk from Italians

      Combat - French

      Non Combat Move - French
                  1 cruiser moved from 101 Sea Zone to 104 Sea Zone

      Turn Complete - French

      triplea_41532.0_Fre6.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  2 infantry moved from Sumatra to 41 Sea Zone
                  2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                  1 artillery and 3 infantry moved from 42 Sea Zone to Java
                  1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 3 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 :  3/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in 26 Sea Zone
                      ANZAC attack with 1 cruiser and 1 destroyer
                      Japanese defend with 1 battleship
                          ANZAC roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 battleship in 26 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 26 Sea Zone
                      ANZAC win, taking 26 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 12
                      Casualties for ANZAC: 1 destroyer
                      Casualties for Japanese: 1 battleship

      Non Combat Move - ANZAC
                  Turning on Edit Mode
                  EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by ANZAC from Java: 1 artillery and 2 infantry
                  EDIT: Changing ownership of Java from ANZAC to Japanese
                  EDIT: Adding units owned by Japanese to Java: 1 artillery
                  EDIT: Turning off Edit Mode
                  1 fighter moved from Russia to Belarus
                  2 infantry moved from New South Wales to Queensland
                  1 infantry moved from New Guinea to Dutch New Guinea

      Place Units - ANZAC
                  3 destroyers placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      triplea_41532.0_ANZ6.tsvg

      posted in League
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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 airfield, 4 bombers and 1 factory_minor; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers
                      Germans defend with 1 submarine
                          Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers in 91 Sea Zone, round 2 :  3/6 hits
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 91 Sea Zone
                      Americans win with 2 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - Americans
                  3 fighters moved from Eastern United States to 91 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                  2 aaGuns, 3 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
                  2 aaGuns, 3 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 aaGuns, 3 armour and 5 infantry moved from 91 Sea Zone to Spain

      Place Units - Americans
                  4 bombers placed in Western United States
                  1 airfield and 1 factory_minor placed in Spain

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3
                  Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 2 infantry
                  EDIT: Adding units owned by Americans to Egypt: 2 infantry
                  EDIT: Turning off Edit Mode

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Sikang
                        Chinese take Sikang from Japanese
                  1 infantry moved from Shensi to Szechwan
                        Chinese take Szechwan from Japanese
                  1 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  3 infantry moved from Shensi to Suiyuyan

      Place Units - Chinese
                  2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 11 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Shan State to Malaya
                        UK_Pacific take Malaya from Japanese
                  4 fighters and 1 tactical_bomber moved from Shensi to Yunnan
                  1 bomber moved from Burma to Yunnan
                  4 artilleries, 1 bomber, 4 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  3 fighters moved from Spain to 103 Sea Zone
                  1 battleship moved from 92 Sea Zone to 103 Sea Zone
                  2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
                  1 carrier moved from 92 Sea Zone to 91 Sea Zone

      Combat - British
                  Battle in 42 Sea Zone
                      British attack with 1 cruiser and 2 destroyers
                      Japanese defend with 1 destroyer
                          British roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 :  2/3 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 42 Sea Zone
                      British win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 103 Sea Zone
                      British attack with 1 battleship and 3 fighters
                      Germans defend with 1 destroyer
                          British roll dice for 1 battleship and 3 fighters in 103 Sea Zone, round 2 :  2/4 hits
                          Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 103 Sea Zone
                      British win with 1 battleship and 3 fighters remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in French Indo China
                      British attack with 4 artilleries, 1 bomber, 4 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 armour, 6 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 7 mech_infantrys
                          British roll dice for 4 artilleries, 1 bomber, 4 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 :  8/27 hits
                          Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 6 infantry and 7 mech_infantrys in French Indo China, round 2 :  6/21 hits
                          6 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in French Indo China
                          British roll dice for 4 artilleries, 1 bomber, 4 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 :  9/21 hits
                          Japanese roll dice for 1 armour, 6 artilleries, 1 fighter and 5 mech_infantrys in French Indo China, round 3 :  6/13 hits
                          4 artilleries owned by the Japanese, 5 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in French Indo China
                          British roll dice for 4 artilleries, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 :  7/15 hits
                          Japanese roll dice for 1 armour, 2 artilleries and 1 fighter in French Indo China, round 4 :  2/4 hits
                          2 artilleries owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                      British win, taking French Indo China from Japanese with 4 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
                      Casualties for British: 14 infantry
                      Casualties for Japanese: 1 armour, 6 artilleries, 1 fighter, 6 infantry and 7 mech_infantrys

      Non Combat Move - British
                  1 bomber, 4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                  2 infantry moved from Burma to Yunnan
                  2 aaGuns moved from Yunnan to Burma
                  2 fighters moved from 103 Sea Zone to 91 Sea Zone
                  1 fighter moved from 103 Sea Zone to Spain

      Place Units - UK_Pacific
                  1 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 12 PUs; end with 12 PUs
                  Some Units in India change ownership: 1 infantry and 1 mech_infantry

      triplea_41532.0_UK_6.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Sikang
                        Chinese take Sikang from Japanese
                  1 infantry moved from Shensi to Szechwan
                        Chinese take Szechwan from Japanese
                  1 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  3 infantry moved from Shensi to Suiyuyan

      Place Units - Chinese
                  2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 11 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

      triplea_41532.0_Chi6.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 airfield, 4 bombers and 1 factory_minor; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers
                      Germans defend with 1 submarine
                          Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers in 91 Sea Zone, round 2 :  3/6 hits
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 91 Sea Zone
                      Americans win with 2 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - Americans
                  3 fighters moved from Eastern United States to 91 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                  2 aaGuns, 3 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
                  2 aaGuns, 3 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 aaGuns, 3 armour and 5 infantry moved from 91 Sea Zone to Spain

      Place Units - Americans
                  4 bombers placed in Western United States
                  1 airfield and 1 factory_minor placed in Spain

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3
                  Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 2 infantry
                  EDIT: Adding units owned by Americans to Egypt: 2 infantry
                  EDIT: Turning off Edit Mode

      triplea_41532.0_Ame6.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 12 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

      Combat Move - Russians

      Non Combat Move - Russians
                  1 infantry moved from Novgorod to Baltic States
                  1 infantry moved from Novgorod to Belarus
                  3 aaGuns, 7 artilleries, 5 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                  3 armour and 5 mech_infantrys moved from Russia to Bryansk
                  3 infantry moved from Tsagaan Olom to Olgiy

      Place Units - Russians
                  3 infantry placed in Volgograd
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs

      triplea_41532.0_Rus6.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra

      Combat - ANZAC
                  Battle in Sumatra

      Non Combat Move - ANZAC
                  1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      Combat Move - French
                  1 infantry moved from Tunisia to Libya
                        French take Libya from Italians
                  1 cruiser moved from 91 Sea Zone to 101 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                  1 fighter moved from 92 Sea Zone to 98 Sea Zone

      Combat - French
                  Battle in 98 Sea Zone
                      French attack with 1 fighter
                      Italians defend with 3 transports
                          3 transports owned by the Italians lost in 98 Sea Zone
                      French win with 1 fighter remaining. Battle score for attacker is 21
                      Casualties for Italians: 3 transports

      Non Combat Move - French
                  1 fighter moved from 98 Sea Zone to Egypt

      Turn Complete - French

      triplea_41532.0_Fre5.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra

      Combat - ANZAC
                  Battle in Sumatra

      Non Combat Move - ANZAC
                  1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      triplea_41532.0_ANZ5.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 3 armour, 1 destroyer, 5 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

      Combat Move - Americans
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
                  5 artilleries and 5 infantry moved from Gibraltar to Spain
                  2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Combat - Americans
                  Battle in Spain
                      Americans attack with 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys
                      Neutral_True defend with 6 infantry
                          Americans roll dice for 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys in Spain, round 2 :  3/20 hits
                          Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                          3 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                          Americans roll dice for 1 armour, 6 artilleries, 8 infantry and 3 mech_infantrys in Spain, round 3 :  4/18 hits
                          Neutral_True roll dice for 3 infantry in Spain, round 3 :  1/3 hits
                          3 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
                      Americans win, taking Spain from Neutral_True with 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Americans: 3 infantry
                      Casualties for Neutral_True: 6 infantry

      Non Combat Move - Americans
                  2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 91 Sea Zone to 101 Sea Zone
                  2 aaGuns and 3 fighters moved from Western United States to Central United States
                  3 fighters moved from Central United States to Eastern United States
                  2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 destroyer and 3 tactical_bombers placed in 101 Sea Zone
                  3 armour and 5 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  4 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  2 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from Burma to 42 Sea Zone
                  1 infantry moved from Burma to Shan State
                        UK_Pacific take Shan State from Japanese
                  1 infantry moved from Burma to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  2 fighters moved from 91 Sea Zone to 104 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                  1 carrier moved from 91 Sea Zone to 103 Sea Zone
                  1 fighter moved from 91 Sea Zone to 103 Sea Zone
                  4 fighters and 2 tactical_bombers moved from Burma to Sikang

      Combat - British
                  Battle in 42 Sea Zone
                      British attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                      British win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Sikang
                      British attack with 4 fighters and 2 tactical_bombers
                      Japanese defend with 1 infantry
                          British roll dice for 4 fighters and 2 tactical_bombers in Sikang, round 2 :  4/6 hits
                          Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Sikang
                      British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                      Casualties for British: 1 tactical_bomber
                      Casualties for Japanese: 1 infantry
                  Battle in 103 Sea Zone
                      British attack with 1 carrier and 1 fighter
                      Germans defend with 1 destroyer
                          British roll dice for 1 carrier and 1 fighter in 103 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 103 Sea Zone
                      British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 104 Sea Zone
                      British attack with 1 cruiser and 2 fighters
                      Germans defend with 1 destroyer
                          British roll dice for 1 cruiser and 2 fighters in 104 Sea Zone, round 2 :  2/3 hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
                      British win with 2 fighters remaining. Battle score for attacker is -4
                      Casualties for Germans: 1 destroyer
                      Casualties for British: 1 cruiser

      Non Combat Move - British
                  2 fighters moved from 104 Sea Zone to Spain
                  1 fighter moved from 103 Sea Zone to Spain
                  1 battleship, 1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 aaGuns, 4 artilleries, 15 infantry and 1 mech_infantry moved from Burma to Yunnan
                  2 infantry moved from India to Burma
                  4 fighters and 1 tactical_bomber moved from Sikang to Shensi
                  1 bomber moved from 42 Sea Zone to Burma

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 7 PUs; end with 7 PUs
                  Some Units in India change ownership: 2 infantry

      triplea_41532.0_UK_5.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  4 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  2 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      triplea_41532.0_Chi5.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 3 armour, 1 destroyer, 5 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

      Combat Move - Americans
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
                  5 artilleries and 5 infantry moved from Gibraltar to Spain
                  2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Combat - Americans
                  Battle in Spain
                      Americans attack with 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys
                      Neutral_True defend with 6 infantry
                          Americans roll dice for 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys in Spain, round 2 :  3/20 hits
                          Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                          3 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                          Americans roll dice for 1 armour, 6 artilleries, 8 infantry and 3 mech_infantrys in Spain, round 3 :  4/18 hits
                          Neutral_True roll dice for 3 infantry in Spain, round 3 :  1/3 hits
                          3 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
                      Americans win, taking Spain from Neutral_True with 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Americans: 3 infantry
                      Casualties for Neutral_True: 6 infantry

      Non Combat Move - Americans
                  2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 91 Sea Zone to 101 Sea Zone
                  2 aaGuns and 3 fighters moved from Western United States to Central United States
                  3 fighters moved from Central United States to Eastern United States
                  2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 destroyer and 3 tactical_bombers placed in 101 Sea Zone
                  3 armour and 5 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      triplea_41532.0_Ame5.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 3 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians
                  1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
                  2 artilleries and 19 infantry moved from Baltic States to Novgorod

      Combat - Russians
                  Battle in Eastern Poland
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 :  1/4 hits
                          Germans roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
                          Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  0/3 hits
                          Germans roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Eastern Poland
                          Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 :  1/2 hits
                          Germans roll dice for 1 infantry in Eastern Poland, round 4 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
                      Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Novgorod
                      Russians attack with 2 artilleries and 19 infantry
                      Germans defend with 1 airfield, 7 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                          Russians roll dice for 2 artilleries and 19 infantry in Novgorod, round 2 :  4/21 hits
                          Germans roll dice for 7 armour, 2 artilleries and 2 infantry in Novgorod, round 2 :  5/11 hits
                          2 infantry owned by the Germans, 5 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
                          Russians roll dice for 2 artilleries and 14 infantry in Novgorod, round 3 :  5/16 hits
                          Germans roll dice for 7 armour in Novgorod, round 3 :  4/7 hits
                          5 armour owned by the Germans and 4 infantry owned by the Russians lost in Novgorod
                          Russians roll dice for 2 artilleries and 10 infantry in Novgorod, round 4 :  1/12 hits
                          Germans roll dice for 2 armour in Novgorod, round 4 :  0/2 hits
                          1 armour owned by the Germans lost in Novgorod
                          Russians roll dice for 2 artilleries and 10 infantry in Novgorod, round 5 :  4/12 hits
                          Germans roll dice for 1 armour in Novgorod, round 5 :  1/1 hits
                          1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                      Russians win, taking Novgorod from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 26
                      Casualties for Germans: 7 armour, 2 artilleries and 2 infantry
                      Casualties for Russians: 10 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Baltic States to Novgorod
                  2 aaGuns moved from Bessarabia to Western Ukraine
                  1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                  1 aaGun moved from Ukraine to Western Ukraine
                  4 armour and 6 mech_infantrys moved from Bessarabia to Bryansk
                  4 mech_infantrys moved from Russia to Bryansk
                  7 artilleries and 5 infantry moved from Bessarabia to Western Ukraine

      Place Units - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 18 infantry
                  EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
                  EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                  EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 21 infantry
                  EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                  EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                  EDIT: Adding units owned by Russians to Tsagaan Olom: 3 infantry
                  EDIT: Turning off Edit Mode
                  3 armour, 1 fighter and 5 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs

      triplea_41532.0_Rus5.tsvg

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