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    Posts made by Aivanle

    • RE: Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Italians
                  Italians buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery and 1 infantry moved from Tunisia to Algeria
                        Italians take Algeria from French
                  1 bomber moved from Southern Italy to Egypt
                  2 fighters moved from Southern Italy to Egypt
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                        Italians take Anglo Egyptian Sudan from British
                  1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt

      Combat - Italians
                  Battle in Egypt
                      Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
                      British defend with 1 harbour; ANZAC defend with 2 infantry
                          Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 2 :  3/6 hits
                          British roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                          2 infantry owned by the ANZAC lost in Egypt
                      Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 2 infantry

      Non Combat Move - Italians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  2 armour and 2 infantry moved from Syria to Iraq
                        Italians take Iraq from Neutral_Axis
                  2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
                  4 infantry moved from Northern Italy to Southern Italy
                  2 aaGuns moved from Northern Italy to Southern Italy
                  1 battleship, 1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                  1 bomber moved from Egypt to Alexandria
                  2 fighters moved from Egypt to Alexandria

      Place Units - Italians
                  Turning on Edit Mode
                  EDIT: Changing ownership of Trans-Jordan from British to Italians
                  EDIT: Removing units owned by Italians from Iraq: 1 armour
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Italians to Egypt: 1 armour
                  EDIT: Turning off Edit Mode
                  1 bomber placed in Southern Italy
                  1 destroyer placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 22 PUs; end with 22 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

      triplea_41670.0_Ita2.tsvg

      posted in League
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      Aivanle
    • RE: Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 2 factory_minors and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 6 PUs;

      Combat Move - Japanese
                  2 infantry moved from French Indo China to Yunnan
                  2 bombers moved from Kwangsi to Yunnan
                  5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                  1 infantry moved from Anhwe to Hunan
                        Japanese take Hunan from Chinese
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  2 fighters moved from 43 Sea Zone to Java
                  1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                  1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                  1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from Paulau Island to 34 Sea Zone
                  1 battleship moved from 35 Sea Zone to 42 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                  1 armour and 1 infantry moved from 42 Sea Zone to Java
                  1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes

      Combat - Japanese
                  Battle in Sumatra
                  Battle in Celebes
                  Battle in 42 Sea Zone
                      Japanese attack with 1 battleship, 1 destroyer and 1 transport
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 42 Sea Zone
                      Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Java
                      Japanese attack with 1 armour, 2 fighters and 1 infantry
                      ANZAC defend with 2 infantry
                          Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 :  2/4 hits
                          ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                      Japanese win, taking Java from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                      Chinese defend with 3 infantry
                          Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  8/14 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                          1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 artillery and 1 transport
                  EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
                  EDIT: Adding units owned by Japanese to Celebes: 1 artillery
                  EDIT: Turning off Edit Mode
                  1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                  1 fighter moved from 36 Sea Zone to Japan
                  1 fighter moved from 36 Sea Zone to Caroline Islands
                  1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                  2 fighters moved from Java to 42 Sea Zone
                  1 carrier moved from 43 Sea Zone to 42 Sea Zone
                  1 carrier moved from 35 Sea Zone to 42 Sea Zone
                  1 submarine moved from 35 Sea Zone to 37 Sea Zone
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                  2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                  2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                  5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
                  2 bombers moved from Yunnan to Philippines
                  2 artilleries and 5 infantry moved from Anhwe to Hunan
                  2 infantry moved from Chahar to Anhwe
                  1 mech_infantry moved from Chahar to Manchuria
                  1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria

      Place Units - Japanese
                  1 factory_minor placed in French Indo China
                  1 harbour placed in Hainan
                  1 factory_minor placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 52 PUs; end with 58 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

      triplea_41670.0_Jap2.tsvg

      posted in League
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      Aivanle
    • RE: Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 4 PUs;

      Combat Move - Germans
                  2 artilleries and 1 infantry moved from France to Southern France
                  1 artillery moved from France to Normandy Bordeaux
                        Germans take Normandy Bordeaux from French
                  1 infantry moved from France to Holland Belgium
                  2 bombers and 1 fighter moved from Southern Italy to Southern France
                  2 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
                  1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium

      Combat - Germans
                  Battle in Holland Belgium
                      Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers
                      French defend with 1 infantry
                          Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 :  4/8 hits
                          French roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                          1 tactical_bomber owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                      Germans win, taking Holland Belgium from French with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
                      Casualties for French: 1 infantry
                      Casualties for Germans: 1 tactical_bomber
                  Battle in Southern France
                      Germans attack with 2 artilleries, 2 bombers, 1 fighter and 1 infantry
                      French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Southern France, round 2 :  0/6 hits
                          French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 :  0/3 hits
                          Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Southern France, round 3 :  3/6 hits
                          French roll dice for 2 artilleries and 1 infantry in Southern France, round 3 :  2/3 hits
                          1 infantry owned by the French, 1 infantry owned by the Germans, 2 artilleries owned by the French and 1 artillery owned by the Germans lost in Southern France
                      Germans win, taking Southern France from French with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for French: 2 artilleries and 1 infantry
                      Casualties for Germans: 1 artillery and 1 infantry

      Non Combat Move - Germans
                  2 bombers and 1 fighter moved from Southern France to Western Germany
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                  6 armour and 4 mech_infantrys moved from France to Germany
                  2 artilleries moved from Germany to Poland
                  1 aaGun moved from Germany to Slovakia Hungary
                  1 aaGun moved from Slovakia Hungary to Romania
                  4 infantry moved from Bulgaria to Romania
                  1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  2 infantry moved from Norway to Finland
                  1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone

      Place Units - Germans
                  5 armour and 5 mech_infantrys placed in Germany
                  1 bomber placed in Western Germany

      Turn Complete - Germans
                  Germans collect 42 PUs; end with 46 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Tobruk: 1 fighter
                  EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                  EDIT: Turning off Edit Mode

      triplea_41670.0_Ger2.tsvg

      posted in League
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      Aivanle
    • RE: Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 4 PUs;

      Combat Move - Germans
                  2 artilleries and 1 infantry moved from France to Southern France
                  1 artillery moved from France to Normandy Bordeaux
                        Germans take Normandy Bordeaux from French
                  1 infantry moved from France to Holland Belgium
                  2 bombers and 1 fighter moved from Southern Italy to Southern France
                  2 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
                  1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium

      Combat - Germans
                  Battle in Holland Belgium
                      Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers
                      French defend with 1 infantry
                          Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 :  4/8 hits
                          French roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                          1 tactical_bomber owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                      Germans win, taking Holland Belgium from French with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
                      Casualties for French: 1 infantry
                      Casualties for Germans: 1 tactical_bomber
                  Battle in Southern France
                      Germans attack with 2 artilleries, 2 bombers, 1 fighter and 1 infantry
                      French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Southern France, round 2 :  0/6 hits
                          French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 :  0/3 hits
                          Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Southern France, round 3 :  3/6 hits
                          French roll dice for 2 artilleries and 1 infantry in Southern France, round 3 :  2/3 hits
                          1 infantry owned by the French, 1 infantry owned by the Germans, 2 artilleries owned by the French and 1 artillery owned by the Germans lost in Southern France
                      Germans win, taking Southern France from French with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for French: 2 artilleries and 1 infantry
                      Casualties for Germans: 1 artillery and 1 infantry

      Non Combat Move - Germans
                  2 bombers and 1 fighter moved from Southern France to Western Germany
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                  6 armour and 4 mech_infantrys moved from France to Germany
                  2 artilleries moved from Germany to Poland
                  1 aaGun moved from Germany to Slovakia Hungary
                  1 aaGun moved from Slovakia Hungary to Romania
                  4 infantry moved from Bulgaria to Romania
                  1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  2 infantry moved from Norway to Finland
                  1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone

      Place Units - Germans
                  5 armour and 5 mech_infantrys placed in Germany
                  1 bomber placed in Western Germany

      Turn Complete - Germans
                  Germans collect 42 PUs; end with 46 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

      triplea_41670.0_Ger2.tsvg

      posted in League
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      Aivanle
    • RE: Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 unit repaired.
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British
                  1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 bomber moved from Northern Italy to Tunisia
                  2 fighters moved from Southern Italy to 96 Sea Zone
                  1 submarine moved from 95 Sea Zone to 96 Sea Zone
                  1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                  1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                  1 armour moved from Northern Italy to 95 Sea Zone
                  1 armour moved from Albania to 97 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                  2 armour and 2 infantry moved from 99 Sea Zone to Syria
                  2 infantry moved from Albania to Yugoslavia
                  2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia

      Combat - Italians
                  Battle in 96 Sea Zone
                      Italians attack with 2 fighters and 1 submarine
                      British defend with 1 cruiser and 1 transport
                          Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                          Italians roll dice for 2 fighters in 96 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                          1 transport owned by the British lost in 96 Sea Zone
                      Italians win with 2 fighters remaining. Battle score for attacker is 13
                      Casualties for Italians: 1 submarine
                      Casualties for British: 1 cruiser and 1 transport
                  Battle in 99 Sea Zone
                      Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                      British defend with 1 cruiser
                          Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 :  3/4 hits
                          British roll dice for 1 cruiser in 99 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Italians
                          1 cruiser owned by the British lost in 99 Sea Zone
                      Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Battle in Syria
                      Italians attack with 2 armour and 2 infantry
                      French defend with 1 infantry
                          Italians roll dice for 2 armour and 2 infantry in Syria, round 2 :  1/4 hits
                          French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                          1 infantry owned by the French lost in Syria
                      Italians win, taking Syria from French with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 artillery, 1 bomber and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 :  1/3 hits
                          French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                          1 infantry owned by the French lost in Tunisia
                      Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Yugoslavia
                      Italians attack with 2 artilleries and 4 infantry
                      Neutral_Allies defend with 2 infantry
                          Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 :  0/6 hits
                          Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                          1 infantry owned by the Italians lost in Yugoslavia
                          Italians roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 3 :  4/5 hits
                          Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 :  1/2 hits
                          2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                      Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 2 infantry
                      Casualties for Neutral_Allies: 2 infantry

      Non Combat Move - Italians
                  2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                  2 fighters moved from 96 Sea Zone to Southern Italy
                  1 bomber moved from Tunisia to Southern Italy

      Place Units - Italians
                  1 transport placed in 97 Sea Zone
                  1 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                  Italians collect 15 PUs; end with 15 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

      triplea_41670.0_Ita1.tsvg

      posted in League
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      Aivanle
    • RE: Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                  2 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                  1 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 armour and 1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                  1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 fighter moved from 33 Sea Zone to 35 Sea Zone
                  1 fighter moved from Okinawa to 35 Sea Zone
                  1 fighter moved from Formosa to 20 Sea Zone
                  1 cruiser and 1 fighter moved from 20 Sea Zone to 37 Sea Zone
                  2 bombers moved from Japan to 37 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
                  1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung

      Combat - Japanese
                  Battle in Borneo
                  Battle in 35 Sea Zone
                      Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
                      Americans defend with 1 destroyer and 1 submarine
                          Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 35 Sea Zone, round 2 :  2/4 hits
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                      Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in Philippines
                      Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                          Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/5 hits
                          Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  0/3 hits
                          2 infantry owned by the Americans lost in Philippines
                          Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 3 :  2/5 hits
                          Americans roll dice for 1 fighter in Philippines, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Americans: 1 fighter and 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 37 Sea Zone
                      Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                      British defend with 1 battleship
                          Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 :  1/4 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the Japanese lost in 37 Sea Zone
                          Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 3 :  3/3 hits
                          British roll dice for 1 battleship in 37 Sea Zone, round 3 :  0/1 hits
                          1 battleship owned by the British lost in 37 Sea Zone
                      Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for British: 1 battleship
                      Casualties for Japanese: 1 cruiser
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                          1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/5 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          1 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Chinese: 4 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers
                      British defend with 2 infantry; UK_Pacific defend with 1 harbour
                          Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 :  8/14 hits
                          UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                      Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Japanese
                  1 fighter moved from 37 Sea Zone to 43 Sea Zone
                  2 bombers moved from 37 Sea Zone to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  5 fighters and 6 tactical_bombers moved from Kwangtung to Kwangsi
                  1 fighter moved from 35 Sea Zone to Kwangsi
                  1 fighter moved from 35 Sea Zone to 43 Sea Zone
                  1 tactical_bomber moved from Philippines to 35 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
                  1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  1 fighter moved from Korea to 36 Sea Zone
                  1 mech_infantry moved from Manchuria to Chahar
                  1 infantry moved from Jehol to Chahar
                  1 aaGun and 6 infantry moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria
                  1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  1 artillery and 2 infantry moved from Shantung to Anhwe

      Place Units - Japanese
                  3 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 40 PUs; end with 45 PUs

      triplea_41670.0_Jap1.tsvg

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      Aivanle
    • RE: Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 2 artilleries, 1 carrier and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 infantry moved from Romania to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
                  2 bombers moved from Germany to 93 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 103 Sea Zone
                  2 submarines moved from 103 Sea Zone to 91 Sea Zone

      Combat - Germans
                  Battle in 91 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 cruiser
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 cruiser in 91 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                          British roll dice for 1 cruiser in 91 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 4 :  0/2 hits
                          British roll dice for 1 cruiser in 91 Sea Zone, round 4 :  1/1 hits
                          1 submarine owned by the Germans lost in 91 Sea Zone
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                          British roll dice for 1 cruiser in 91 Sea Zone, round 5 :  1/1 hits
                          1 submarine owned by the Germans lost in 91 Sea Zone
                      British win with 1 cruiser remaining. Battle score for attacker is -12
                      Casualties for Germans: 2 submarines
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
                          1 transport owned by the British lost in 106 Sea Zone
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 93 Sea Zone
                      Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                      French defend with 1 cruiser and 1 destroyer
                          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 :  2/4 hits
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                          1 tactical_bomber owned by the Germans, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                      Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 9
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Germans: 1 tactical_bomber
                  Battle in 111 Sea Zone
                      Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 :  3/6 hits
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                          1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                      Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in Yugoslavia
                      Germans attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  3/13 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                          3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                      6 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                      Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Neutral_Allies: 3 infantry
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                          Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 :  11/20 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  5/11 hits
                          1 aaGun owned by the French, 1 armour owned by the British, 6 infantry owned by the French, 5 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 armour owned by the French lost in France
                          Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 :  2/15 hits
                          French roll dice for 1 fighter in France, round 3 :  0/1 hits
                          1 fighter owned by the French lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for Germans: 5 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 aaGun moved from Germany to Slovakia Hungary
                  2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  1 aaGun moved from Western Germany to Germany
                  1 fighter moved from Yugoslavia to Tobruk
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  1 battleship moved from 113 Sea Zone to 112 Sea Zone
                  2 infantry moved from Denmark to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  2 bombers and 1 fighter moved from 93 Sea Zone to Southern Italy
                  2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 armour moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 armour moved from Bulgaria to Romania
                  2 infantry moved from Slovakia Hungary to Romania
                  1 tactical_bomber moved from Yugoslavia to Western Germany

      Place Units - Germans
                  1 carrier and 1 submarine placed in 112 Sea Zone
                  2 artilleries placed in Germany

      Turn Complete - Germans
                  Germans collect 37 PUs; end with 56 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

      triplea_41670.0_Ger1.tsvg

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      Aivanle
    • RE: Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 2 artilleries, 1 carrier and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 infantry moved from Romania to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
                  2 bombers moved from Germany to 93 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 103 Sea Zone
                  2 submarines moved from 103 Sea Zone to 91 Sea Zone

      triplea_41670.0_Ger1.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians buy 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  2 infantry moved from Ukraine to Bryansk
                  5 infantry moved from Smolensk to Russia
                  1 fighter moved from Vologda to Russia

      Place Units - Russians
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 17 PUs

      triplea_41532.0_Rus10.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      Allies Surrender

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 2 bombers; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                  1 artillery and 3 infantry moved from 42 Sea Zone to Java
                  2 fighters moved from Russia to Yunnan

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 3 infantry
                      Japanese defend with 1 artillery
                          ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                          Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 bombers placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 20 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      Combat Move - French
                  1 fighter and 3 infantry moved from Tobruk to Alexandria

      Combat - French
                  Battle in Alexandria
                      French attack with 1 fighter and 3 infantry
                      Italians defend with 1 artillery and 5 infantry
                          French roll dice for 1 fighter and 3 infantry in Alexandria, round 2 :  1/4 hits
                          Italians roll dice for 1 artillery and 5 infantry in Alexandria, round 2 :  2/6 hits
                          2 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                          French roll dice for 1 fighter and 1 infantry in Alexandria, round 3 :  0/2 hits
                          Italians roll dice for 1 artillery and 4 infantry in Alexandria, round 3 :  1/5 hits
                          1 infantry owned by the French lost in Alexandria
                      retreated to Alexandria
                      Italians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -6
                      Casualties for French: 3 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - French
                  1 fighter moved from Alexandria to Malta

      Turn Complete - French

      triplea_41532.0_Fre9.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 2 bombers; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                  1 artillery and 3 infantry moved from 42 Sea Zone to Java
                  2 fighters moved from Russia to Yunnan

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 3 infantry
                      Japanese defend with 1 artillery
                          ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                          Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 bombers placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 20 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      triplea_41532.0_ANZ9.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Spain to Normandy Bordeaux
                        Americans take Normandy Bordeaux from Germans
                  1 infantry moved from Spain to Southern France
                        Americans take Southern France from Italians

      Combat - Americans

      Non Combat Move - Americans
                  3 aaGuns moved from Spain to Southern France
                  6 armour, 9 artilleries, 16 infantry and 3 mech_infantrys moved from Spain to Southern France
                  1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 fighter moved from Hawaiian Islands to Queensland

      Place Units - Americans
                  3 armour placed in Spain
                  4 bombers placed in Western United States
                  1 destroyer placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  3 infantry moved from Suiyuyan to Kansu

      Combat - Chinese
                  Battle in Kansu
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry and 1 mech_infantry
                          Chinese roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                          Chinese roll dice for 3 infantry in Kansu, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Kansu
                          Chinese roll dice for 3 infantry in Kansu, round 4 :  0/3 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                          Chinese roll dice for 3 infantry in Kansu, round 5 :  0/3 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 5 :  0/1 hits
                          Chinese roll dice for 3 infantry in Kansu, round 6 :  0/3 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 6 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kansu
                          Chinese roll dice for 2 infantry in Kansu, round 7 :  0/2 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 7 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kansu
                          Chinese roll dice for 1 infantry in Kansu, round 8 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 8 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 9 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 9 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 10 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 10 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 11 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 11 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 12 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 12 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 13 :  1/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 13 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Kansu
                      Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry and 1 mech_infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - British

      Non Combat Move - British
                  1 armour, 1 artillery and 1 fighter moved from Spain to Southern France
                  1 armour, 2 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Kenya

      Place Units - UK_Pacific
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from India: 2 infantry
                  EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
                  EDIT: Turning off Edit Mode
                  2 infantry placed in India
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Burma: 3 infantry
                  EDIT: Removing units owned by British from Burma: 1 aaGun
                  EDIT: Adding units owned by British to Yunnan: 1 aaGun and 3 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                  UK_Pacific collect 7 PUs (2 lost to blockades); end with 9 PUs
                  Units Change Ownership
                      Some Units in India change ownership: 2 infantry
                      Some Units in West India change ownership: 2 infantry

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Caroline Islands : 1 flag, 1 airfield and 1 harbour
          Kwangsi : 1 infantry
          Yunnan : 3 aaGuns, 1 artillery, 1 bomber, 4 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber
          Kansu : 1 infantry
          India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
          Malaya : 1 harbour
          Queensland : 1 fighter
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          42 Sea Zone : 1 flag
          22 Sea Zone : 1 flag
          10 Sea Zone : 2 destroyers and 1 transport
          17 Sea Zone : 1 flag
          Central United States : 1 factory_major
          Eastern United States : 1 airfield, 1 factory_major and 1 harbour
          West India : 2 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Union of South Africa : 1 factory_minor and 1 harbour
          Kenya : 1 armour, 2 artilleries and 5 infantry
          Malta : 1 aaGun and 1 infantry
          French Equatorial Africa : 1 infantry
          Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
          Southern France : 1 flag, 3 aaGuns, 7 armour, 10 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 3 mech_infantrys
          Ethiopia : 1 flag, 1 infantry
          106 Sea Zone : 1 flag
          97 Sea Zone : 1 flag
          Brazil : 1 flag, 1 infantry and 1 mech_infantry
          Spain : 1 flag, 1 aaGun, 1 airfield, 3 armour, 4 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber

      triplea_41532.0_UK_9.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  3 infantry moved from Suiyuyan to Kansu

      Combat - Chinese
                  Battle in Kansu
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry and 1 mech_infantry
                          Chinese roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                          Chinese roll dice for 3 infantry in Kansu, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Kansu
                          Chinese roll dice for 3 infantry in Kansu, round 4 :  0/3 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                          Chinese roll dice for 3 infantry in Kansu, round 5 :  0/3 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 5 :  0/1 hits
                          Chinese roll dice for 3 infantry in Kansu, round 6 :  0/3 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 6 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kansu
                          Chinese roll dice for 2 infantry in Kansu, round 7 :  0/2 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 7 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kansu
                          Chinese roll dice for 1 infantry in Kansu, round 8 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 8 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 9 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 9 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 10 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 10 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 11 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 11 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 12 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 12 :  0/1 hits
                          Chinese roll dice for 1 infantry in Kansu, round 13 :  1/1 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 13 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Kansu
                      Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry and 1 mech_infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      triplea_41532.0_Chi9.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Spain to Normandy Bordeaux
                        Americans take Normandy Bordeaux from Germans
                  1 infantry moved from Spain to Southern France
                        Americans take Southern France from Italians

      Combat - Americans

      Non Combat Move - Americans
                  3 aaGuns moved from Spain to Southern France
                  6 armour, 9 artilleries, 16 infantry and 3 mech_infantrys moved from Spain to Southern France
                  1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 fighter moved from Hawaiian Islands to Queensland

      Place Units - Americans
                  3 armour placed in Spain
                  4 bombers placed in Western United States
                  1 destroyer placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      triplea_41532.0_Ame9.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 1 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Rostov to Caucasus
                  2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                  3 infantry moved from Timguska to Evenkiyskiy
                  1 fighter moved from Russia to Evenkiyskiy

      Combat - Russians
                  Russians creates battle in territory 115 Sea Zone
                  Battle in 115 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 8 transports
                          8 transports owned by the Germans lost in 115 Sea Zone
                          Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                      Russians win with 1 submarine remaining. Battle score for attacker is 56
                      Casualties for Germans: 8 transports
                  Battle in Evenkiyskiy
                      Russians attack with 1 fighter and 3 infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                          Russians roll dice for 1 fighter and 3 infantry in Evenkiyskiy, round 2 :  0/4 hits
                          Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 :  1/2 hits
                          1 infantry owned by the Russians lost in Evenkiyskiy
                          Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 3 :  0/3 hits
                          Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 :  1/2 hits
                          1 infantry owned by the Russians lost in Evenkiyskiy
                          Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 4 :  2/2 hits
                          Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 4 :  1/2 hits
                          1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
                      Russians win with 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Russians: 3 infantry
                      Casualties for Japanese: 1 armour and 1 mech_infantry
                  Battle in Caucasus
                      Russians attack with 2 armour, 2 infantry and 3 mech_infantrys
                      Italians defend with 2 armour and 2 infantry
                          Russians roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 :  2/7 hits
                          Italians roll dice for 2 armour and 2 infantry in Caucasus, round 2 :  1/4 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Caucasus
                          Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 3 :  2/6 hits
                          Italians roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                          2 armour owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
                      Russians win, taking Caucasus from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 12
                      Casualties for Russians: 2 infantry
                      Casualties for Italians: 2 armour and 2 infantry

      Non Combat Move - Russians
                  1 infantry moved from Western Ukraine to Ukraine
                  8 infantry moved from Bryansk to Belarus
                  5 infantry moved from Russia to Smolensk
                  1 fighter moved from Evenkiyskiy to Vologda

      Place Units - Russians
                  1 infantry placed in Ukraine
                  1 armour and 5 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs

      triplea_41532.0_Rus9.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                  1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 aaGun moved from Queensland to 54 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands

      Place Units - ANZAC
                  1 artillery placed in Queensland
                  1 destroyer and 1 transport placed in 54 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      Combat Move - French

      Non Combat Move - French
                  1 fighter and 3 infantry moved from Alexandria to Tobruk

      Turn Complete - French

      triplea_41532.0_Fre8.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                  1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 aaGun moved from Queensland to 54 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands

      Place Units - ANZAC
                  1 artillery placed in Queensland
                  1 destroyer and 1 transport placed in 54 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      triplea_41532.0_ANZ8.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 2 battleships, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Egypt to Anglo Egyptian Sudan

      Non Combat Move - Americans
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
                  4 bombers moved from Western United States to Spain
                  2 aaGuns moved from Central United States to 101 Sea Zone
                  3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                  2 aaGuns, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
                  2 aaGuns, 3 artilleries and 5 infantry moved from 104 Sea Zone to Spain
                  2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 104 Sea Zone

      Place Units - Americans
                  2 battleships and 1 carrier placed in 104 Sea Zone
                  1 destroyer and 1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Szechwan to Yunnan

      Place Units - Chinese
                  6 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British

      Non Combat Move - British
                  1 armour, 2 artilleries and 5 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 carrier, 2 fighters and 2 transports moved from 92 Sea Zone to 104 Sea Zone
                  3 mech_infantrys moved from India to Yunnan
                  1 aaGun and 3 infantry moved from India to Burma
                  1 infantry moved from Malaya to Shan State

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                  UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
                  Some Units in India change ownership: 1 artillery and 2 infantry

      triplea_41532.0_UK_8.tsvg

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      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Szechwan to Yunnan

      Place Units - Chinese
                  6 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      triplea_41532.0_Chi8.tsvg

      posted in League
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      Aivanle
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