Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Aivanle
    3. Posts
    A
    • Profile
    • Following 0
    • Followers 0
    • Topics 2
    • Posts 284
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Aivanle

    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 airfield, 4 bombers and 1 factory_minor; Remaining resources: 8 PUs;

      Combat Move - Americans
                  5 bombers moved from Russia to Ukraine
                  1 armour and 1 mech_infantry moved from Norway to Finland
                        Americans take Finland from Germans

      Combat - Americans
                  Battle in Ukraine
                      Americans attack with 5 bombers
                      Germans defend with 3 armour and 1 factory_minor
                          Americans roll dice for 5 bombers in Ukraine, round 2 :  4/5 hits
                          Germans roll dice for 3 armour in Ukraine, round 2 :  1/3 hits
                          1 bomber owned by the Americans and 3 armour owned by the Germans lost in Ukraine
                      Americans win with 4 bombers remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 armour
                      Casualties for Americans: 1 bomber

      Non Combat Move - Americans
                  4 bombers moved from Ukraine to Russia
                  1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
                  2 transports moved from 10 Sea Zone to 26 Sea Zone
                  2 mech_infantrys moved from Norway to Finland

      Place Units - Americans
                  1 airfield and 1 factory_minor placed in Norway
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Scotland: 7 bombers
                  EDIT: Adding units owned by Americans to Russia: 7 bombers
                  EDIT: Adding units owned by Americans to Scotland: 7 bombers
                  EDIT: Removing units owned by Americans from Eastern United States: 7 bombers
                  4 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 65 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

      triplea_41920.0_Ame7.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians repair damage of 1x factory_major; Remaining resources: 13 PUs;
                  Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Tambov
                        Russians take Tambov from Germans
                  1 armour moved from Tambov to Russia

      Combat - Russians

      Non Combat Move - Russians

      Place Units - Russians
                  3 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 8 PUs; end with 8 PUs

      triplea_41920.0_Rus7.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - French
                  1 cruiser moved from 110 Sea Zone to 109 Sea Zone

      triplea_41920.0_Fre6.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 3 bombers; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Kwangsi to Kwangtung
                        UK_Pacific take Kwangtung from Japanese

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 bomber moved from French Indo China to Russia
                  1 bomber moved from Queensland to French Indo China
                  3 fighters moved from Philippines to French Indo China
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        ANZAC take Celebes from Dutch
                  1 transport moved from 41 Sea Zone to 36 Sea Zone

      Place Units - ANZAC
                  3 bombers placed in French Indo China

      Turn Complete - ANZAC
                  ANZAC collect 24 PUs; end with 27 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

      triplea_41920.0_ANZ6.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 7 bombers; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
                  1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 125 Sea Zone to Norway

      Combat - Americans
                  Battle in 125 Sea Zone
                      British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 5 transports
                      Germans defend with 1 submarine
                          Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports in 125 Sea Zone, round 2 :  6/10 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      Americans win, taking 125 Sea Zone from Germans with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Norway

      Non Combat Move - Americans
                  5 bombers moved from Scotland to Russia
                  7 bombers moved from Eastern United States to Scotland
                  1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
                  2 transports moved from 1 Sea Zone to 10 Sea Zone

      Place Units - Americans
                  7 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Hunan
                        Chinese take Hunan from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Anhwe
                  1 artillery and 3 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

      Purchase Units - British
                  British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                  1 mech_infantry moved from India to Yunnan
                  1 mech_infantry moved from Kazakhstan to Caucasus
                  1 mech_infantry moved from Kazakhstan to Caucasus
                  1 fighter moved from India to Sikang
                  1 mech_infantry moved from Belgian Congo to Rhodesia

      Combat - British
                  Battle in Caucasus
                      British attack with 2 mech_infantrys
                      Germans defend with 1 mech_infantry
                          British roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                          Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Caucasus
                      British win, taking Caucasus from Germans with 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Sikang
                      British attack with 1 fighter
                      Japanese defend with 1 armour
                          British roll dice for 1 fighter in Sikang, round 2 :  0/1 hits
                          Japanese roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                          1 fighter owned by the British lost in Sikang
                      Japanese win with 1 armour remaining. Battle score for attacker is -10
                      Casualties for British: 1 fighter

      Non Combat Move - British
                  2 fighters moved from United Kingdom to Norway
                  1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                  1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                  1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone
                  1 aaGun, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                  2 aaGuns moved from United Kingdom to Scotland

      Place Units - British
                  1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                  1 fighter and 1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 27 PUs; end with 29 PUs

      Place Units - UK_Pacific
                  1 armour and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs; end with 14 PUs
                  Some Units in India change ownership: 1 armour and 2 mech_infantrys

      triplea_41920.0_UK_6.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Hunan
                        Chinese take Hunan from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Anhwe
                  1 artillery and 3 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

      triplea_41920.0_Chi6.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 7 bombers; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
                  1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 125 Sea Zone to Norway

      Combat - Americans
                  Battle in 125 Sea Zone
                      British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 5 transports
                      Germans defend with 1 submarine
                          Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports in 125 Sea Zone, round 2 :  6/10 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      Americans win, taking 125 Sea Zone from Germans with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Norway

      Non Combat Move - Americans
                  5 bombers moved from Scotland to Russia
                  7 bombers moved from Eastern United States to Scotland
                  1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
                  2 transports moved from 1 Sea Zone to 10 Sea Zone

      Place Units - Americans
                  7 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

      triplea_41920.0_Ame6.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians repair damage of 6x factory_major; Remaining resources: 12 PUs;
                  Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 mech_infantry moved from Russia to Samara
                  1 mech_infantry moved from Samara to Volgograd
                  1 fighter and 1 tactical_bomber moved from Russia to Volgograd

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 1 mech_infantry
                          Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/3 hits
                          Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                  1 aaGun, 2 artilleries and 1 infantry moved from Vologda to Russia

      Place Units - Russians
                  1 armour and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 14 PUs; end with 14 PUs

      triplea_41920.0_Rus6.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French
                  2 infantry moved from Tunisia to Libya
                        French take Libya from Italians
                  1 cruiser moved from 91 Sea Zone to 110 Sea Zone

      triplea_41920.0_Fre5.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 8 PUs;

      Combat Move - ANZAC
                  1 infantry moved from French Indo China to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 infantry moved from French Indo China to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 infantry moved from French Indo China to 36 Sea Zone

      Combat - ANZAC
                  Battle in Sumatra

      Non Combat Move - ANZAC
                  1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 bomber moved from Queensland to French Indo China

      Place Units - ANZAC
                  1 factory_minor placed in French Indo China
                  1 bomber placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 21 PUs; end with 29 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

      triplea_41920.0_ANZ5.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 10 PUs;

      Combat Move - Americans
                  6 fighters moved from 91 Sea Zone to 104 Sea Zone
                  6 bombers moved from Eastern United States to 104 Sea Zone
                  1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                        Russians take Siberia from Japanese
                        Russians take Sakha from Japanese
                  2 infantry moved from Soviet Far East to Siberia

      Combat - Americans
                  Battle in 104 Sea Zone
                      Americans attack with 6 bombers and 6 fighters
                      Germans defend with 1 destroyer
                          Americans roll dice for 6 bombers and 6 fighters in 104 Sea Zone, round 2 :  5/12 hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                          1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is -4
                      Casualties for Germans: 1 destroyer
                      Casualties for Americans: 1 bomber

      Non Combat Move - Americans
                  5 bombers moved from 104 Sea Zone to Scotland
                  2 transports moved from 3 Sea Zone to 1 Sea Zone
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
                  6 fighters moved from 104 Sea Zone to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Szechwan
                  1 bomber moved from Hawaiian Islands to Eastern United States

      Place Units - Americans
                  6 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese
                  1 fighter and 13 infantry moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 13 infantry
                      Japanese defend with 6 armour and 5 mech_infantrys
                          Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 :  2/14 hits
                          Japanese roll dice for 6 armour and 5 mech_infantrys in Suiyuyan, round 2 :  5/11 hits
                          5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 3 :  1/9 hits
                          Japanese roll dice for 6 armour and 3 mech_infantrys in Suiyuyan, round 3 :  3/9 hits
                          3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 4 :  1/6 hits
                          Japanese roll dice for 6 armour and 2 mech_infantrys in Suiyuyan, round 4 :  3/8 hits
                          3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 :  1/3 hits
                          Japanese roll dice for 6 armour and 1 mech_infantry in Suiyuyan, round 5 :  1/7 hits
                          1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 :  1/2 hits
                          Japanese roll dice for 6 armour in Suiyuyan, round 6 :  0/6 hits
                          1 armour owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 7 :  2/2 hits
                          Japanese roll dice for 5 armour in Suiyuyan, round 7 :  1/5 hits
                          2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                          Chinese roll dice for 1 fighter in Suiyuyan, round 8 :  0/1 hits
                          Japanese roll dice for 3 armour in Suiyuyan, round 8 :  2/3 hits
                          1 fighter owned by the Chinese lost in Suiyuyan
                      Japanese win with 3 armour remaining. Battle score for attacker is -11
                      Casualties for Chinese: 1 fighter and 13 infantry
                      Casualties for Japanese: 3 armour and 5 mech_infantrys

      Non Combat Move - Chinese
                  2 infantry moved from Sikang to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 10 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

      Purchase Units - British
                  British buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 armour moved from 110 Sea Zone to Normandy Bordeaux
                  1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                  5 infantry moved from United Kingdom to Scotland
                  2 infantry moved from Persia to Iraq
                  1 destroyer moved from 72 Sea Zone to 77 Sea Zone
                  1 battleship moved from 72 Sea Zone to 80 Sea Zone
                  1 bomber moved from Persia to Iraq
                  1 bomber moved from Persia to Rostov
                  1 mech_infantry moved from Northwest Persia to Rostov
                  5 fighters and 1 tactical_bomber moved from Persia to Russia
                  2 tactical_bombers moved from India to Persia
                  2 mech_infantrys moved from Eastern Persia to Kazakhstan

      Combat - British
                  Battle in Normandy Bordeaux
                  Battle in Iraq
                      British attack with 1 bomber and 2 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 bomber and 2 infantry in Iraq, round 2 :  0/3 hits
                          Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                          British roll dice for 1 bomber and 2 infantry in Iraq, round 3 :  1/3 hits
                          Italians roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                          1 infantry owned by the Italians lost in Iraq
                      British win, taking Normandy Bordeaux from Germans, taking Iraq from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Rostov
                      British attack with 1 bomber and 1 mech_infantry
                      Germans defend with 1 armour
                          British roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                          Germans roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                          1 mech_infantry owned by the British lost in Rostov
                      retreated to Rostov
                      Germans win with 1 armour remaining. Battle score for attacker is -4
                      Casualties for British: 1 mech_infantry

      Non Combat Move - British
                  1 bomber moved from Rostov to Russia
                  1 bomber moved from Iraq to Russia

      Place Units - British
                  1 mech_infantry placed in Persia
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 34 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  1 fighter and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs; end with 14 PUs
                  Some Units in India change ownership: 1 fighter and 1 mech_infantry

      triplea_41920.0_UK_5.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese
                  1 fighter and 13 infantry moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 13 infantry
                      Japanese defend with 6 armour and 5 mech_infantrys
                          Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 :  2/14 hits
                          Japanese roll dice for 6 armour and 5 mech_infantrys in Suiyuyan, round 2 :  5/11 hits
                          5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 3 :  1/9 hits
                          Japanese roll dice for 6 armour and 3 mech_infantrys in Suiyuyan, round 3 :  3/9 hits
                          3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 4 :  1/6 hits
                          Japanese roll dice for 6 armour and 2 mech_infantrys in Suiyuyan, round 4 :  3/8 hits
                          3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 :  1/3 hits
                          Japanese roll dice for 6 armour and 1 mech_infantry in Suiyuyan, round 5 :  1/7 hits
                          1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 :  1/2 hits
                          Japanese roll dice for 6 armour in Suiyuyan, round 6 :  0/6 hits
                          1 armour owned by the Japanese lost in Suiyuyan
                          Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 7 :  2/2 hits
                          Japanese roll dice for 5 armour in Suiyuyan, round 7 :  1/5 hits
                          2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                          Chinese roll dice for 1 fighter in Suiyuyan, round 8 :  0/1 hits
                          Japanese roll dice for 3 armour in Suiyuyan, round 8 :  2/3 hits
                          1 fighter owned by the Chinese lost in Suiyuyan
                      Japanese win with 3 armour remaining. Battle score for attacker is -11
                      Casualties for Chinese: 1 fighter and 13 infantry
                      Casualties for Japanese: 3 armour and 5 mech_infantrys

      Non Combat Move - Chinese
                  2 infantry moved from Sikang to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 10 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

      triplea_41920.0_Chi5.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 10 PUs;

      Combat Move - Americans
                  6 fighters moved from 91 Sea Zone to 104 Sea Zone
                  6 bombers moved from Eastern United States to 104 Sea Zone
                  1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                        Russians take Siberia from Japanese
                        Russians take Sakha from Japanese
                  2 infantry moved from Soviet Far East to Siberia

      Combat - Americans
                  Battle in 104 Sea Zone
                      Americans attack with 6 bombers and 6 fighters
                      Germans defend with 1 destroyer
                          Americans roll dice for 6 bombers and 6 fighters in 104 Sea Zone, round 2 :  5/12 hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                          1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is -4
                      Casualties for Germans: 1 destroyer
                      Casualties for Americans: 1 bomber

      Non Combat Move - Americans
                  5 bombers moved from 104 Sea Zone to Scotland
                  2 transports moved from 3 Sea Zone to 1 Sea Zone
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
                  6 fighters moved from 104 Sea Zone to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Szechwan
                  1 bomber moved from Hawaiian Islands to Eastern United States

      Place Units - Americans
                  6 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

      triplea_41920.0_Ame5.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians repair damage of 16x factory_major; Remaining resources: 12 PUs;
                  Russians buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Kansu to Russia

      Non Combat Move - Russians

      Place Units - Russians
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 18 PUs; end with 18 PUs

      triplea_41920.0_Rus5.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber; Remaining resources: 9 PUs;

      Combat Move - ANZAC
                  1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                        ANZAC take 35 Sea Zone from Japanese
                  1 infantry moved from Siam to French Indo China
                  1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China

      Combat - ANZAC
                  Battle in French Indo China
                      ANZAC attack with 1 artillery and 4 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 cruiser in French Indo China, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 4 infantry in French Indo China, round 2 :  2/5 hits
                          Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in French Indo China
                      ANZAC win, taking French Indo China from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  3 fighters moved from Queensland to Philippines

      Place Units - ANZAC
                  1 bomber placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 22 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

      Combat Move - French
                  2 infantry moved from Algeria to Tunisia
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians
                  1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                  1 fighter moved from United Kingdom to 92 Sea Zone

      Combat - French
                  Battle in 92 Sea Zone
                      French attack with 1 fighter
                      Italians defend with 1 destroyer
                          French roll dice for 1 fighter in 92 Sea Zone, round 2 :  0/1 hits
                          Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                          1 fighter owned by the French lost in 92 Sea Zone
                      Italians win with 1 destroyer remaining. Battle score for attacker is -10
                      Casualties for French: 1 fighter

      Non Combat Move - French

      Turn Complete - French

      triplea_41920.0_Fre4.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber; Remaining resources: 9 PUs;

      Combat Move - ANZAC
                  1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                        ANZAC take 35 Sea Zone from Japanese
                  1 infantry moved from Siam to French Indo China
                  1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China

      Combat - ANZAC
                  Battle in French Indo China
                      ANZAC attack with 1 artillery and 4 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 cruiser in French Indo China, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 4 infantry in French Indo China, round 2 :  2/5 hits
                          Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in French Indo China
                      ANZAC win, taking French Indo China from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  3 fighters moved from Queensland to Philippines

      Place Units - ANZAC
                  1 bomber placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 22 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

      triplea_41920.0_ANZ4.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 5 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 armour and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  3 infantry moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                  1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                  1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

      Combat - Americans
                  Battle in Soviet Far East
                  Battle in Gibraltar
                      Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                      Germans defend with 1 artillery and 1 harbour
                          Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                          Germans roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                          1 artillery owned by the Germans lost in Gibraltar
                      Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - Americans
                  4 fighters moved from Western United States to 91 Sea Zone
                  2 fighters moved from Eastern United States to 91 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone

      Place Units - Americans
                  6 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 2 infantry moved from Shensi to Sikang
                  1 infantry moved from Shensi to Szechwan
                        Chinese take Szechwan from Japanese
                  1 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese

      Combat - Chinese
                  Battle in Sikang
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Sikang
                      Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Sikang to Kansu
                  10 infantry moved from Shensi to Kansu

      Place Units - Chinese
                  1 infantry placed in Suiyuyan
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 8 PUs

      Purchase Units - British
                  British buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - British
                  2 mech_infantrys moved from Eastern Persia to Northwest Persia
                  1 infantry moved from Persia to Iraq
                        British take Iraq from Italians
                  1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Northwest Persia

      Combat - British
                  Battle in Northwest Persia
                      British attack with 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                      Italians defend with 1 infantry
                          British roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  6/9 hits
                          Italians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                          1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                      British win, taking Northwest Persia from Italians with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                      Casualties for British: 1 mech_infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 bomber, 5 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                  2 mech_infantrys moved from India to Eastern Persia
                  1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                  1 armour and 3 infantry moved from Brazil to 86 Sea Zone
                  1 armour, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  1 fighter moved from British Guiana to 91 Sea Zone
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar

      Place Units - British
                  1 bomber placed in Persia
                  2 submarines placed in 80 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,5,1,2,1,6,1
                  British collect 25 PUs (7 lost to blockades); end with 25 PUs

      Place Units - UK_Pacific
                  2 tactical_bombers placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs; end with 14 PUs
                  Some Units in India change ownership: 2 tactical_bombers

      triplea_41920.0_UK_4.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 2 infantry moved from Shensi to Sikang
                  1 infantry moved from Shensi to Szechwan
                        Chinese take Szechwan from Japanese
                  1 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese

      Combat - Chinese
                  Battle in Sikang
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Sikang
                      Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Sikang to Kansu
                  10 infantry moved from Shensi to Kansu

      Place Units - Chinese
                  1 infantry placed in Suiyuyan
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 8 PUs

      triplea_41920.0_Chi4.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 5 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 armour and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  3 infantry moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                  1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                  1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

      Combat - Americans
                  Battle in Soviet Far East
                  Battle in Gibraltar
                      Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                      Germans defend with 1 artillery and 1 harbour
                          Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                          Germans roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                          1 artillery owned by the Germans lost in Gibraltar
                      Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - Americans
                  4 fighters moved from Western United States to 91 Sea Zone
                  2 fighters moved from Eastern United States to 91 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone

      Place Units - Americans
                  6 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

      triplea_41920.0_Ame4.tsvg

      posted in League
      A
      Aivanle
    • RE: Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 artillery and 1 infantry moved from Bryansk to Ukraine
                  4 infantry and 1 tactical_bomber moved from Tsagaan Olom to Suiyuyan
                  2 fighters and 1 tactical_bomber moved from Russia to Suiyuyan
                  1 artillery and 1 infantry moved from Archangel to Novgorod

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 armour and 1 factory_minor
                          Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  2/2 hits
                          Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                          1 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Novgorod
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                          Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  1/2 hits
                          Germans roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                          1 armour owned by the Germans lost in Novgorod
                      Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Suiyuyan
                      Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                      Japanese defend with 3 artilleries and 3 infantry
                          Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Suiyuyan, round 2 :  2/8 hits
                          Japanese roll dice for 3 artilleries and 3 infantry in Suiyuyan, round 2 :  2/6 hits
                          2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
                          Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 3 :  3/6 hits
                          Japanese roll dice for 3 artilleries and 1 infantry in Suiyuyan, round 3 :  2/4 hits
                          1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Suiyuyan
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 4 :  2/4 hits
                          Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  1/1 hits
                          1 artillery owned by the Japanese and 1 fighter owned by the Russians lost in Suiyuyan
                      Russians win, taking Suiyuyan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                      Casualties for Russians: 1 fighter, 3 infantry and 1 tactical_bomber
                      Casualties for Japanese: 3 artilleries and 3 infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
                  3 aaGuns, 8 armour, 7 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Russia
                  1 aaGun, 2 artilleries and 1 infantry moved from Archangel to Vologda

      Place Units - Russians
                  6 infantry placed in Russia
                  4 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 28 PUs

      triplea_41920.0_Rus4.tsvg

      posted in League
      A
      Aivanle
    • 1 / 1