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    Posts made by Aivanle

    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser and 2 infantry; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Hawaiian Islands to Queensland
                  3 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 cruiser placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs

      triplea_41155.0_ANZ6.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 armour, 3 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                  4 fighters moved from 92 Sea Zone to 94 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                  1 armour and 1 mech_infantry moved from Algeria to Libya
                        Americans take Tunisia from Italians
                        Americans take Libya from Italians
                  1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
                  3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone

      Combat - Americans
                  Battle in 25 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 94 Sea Zone
                      Americans attack with 1 destroyer and 4 fighters
                      Italians defend with 1 destroyer
                          Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 :  2/5 hits
                          Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 94 Sea Zone
                      Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer

      Non Combat Move - Americans
                  1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                  1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                  1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  4 fighters moved from 94 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                  3 transports moved from 26 Sea Zone to 10 Sea Zone
                  2 battleships, 3 carriers, 2 cruisers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                  1 bomber moved from Hawaiian Islands to Queensland
                  1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 armour and 7 infantry placed in Western United States
                  2 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Tsinghai to Kansu
                  1 infantry moved from Tsinghai to Sikang

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs

      Purchase Units - British
                  British buy 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - British
                  1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                  1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                  9 infantry moved from Iraq to Trans-Jordan
                  4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                  4 infantry moved from 81 Sea Zone to Trans-Jordan
                  3 armour moved from Persia to Trans-Jordan
                  2 fighters and 1 tactical_bomber moved from Gibraltar to Malta
                  1 infantry moved from Eastern Persia to Persia
                  1 mech_infantry moved from Belgian Congo to Ethiopia
                        British take Ethiopia from Italians
                  1 bomber moved from Iraq to 98 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone

      Combat - British
                  Battle in 98 Sea Zone
                      British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                      Italians defend with 1 cruiser and 2 transports
                          British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 :  5/7 hits
                          Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the British
                          2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                      British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
                      Casualties for Italians: 1 cruiser and 2 transports
                  Battle in Trans-Jordan
                      British attack with 3 armour, 14 infantry and 1 mech_infantry
                      Italians defend with 2 artilleries and 1 infantry
                          British roll dice for 1 cruiser in Trans-Jordan, round 2 :  0/1 hits
                          British roll dice for 3 armour, 14 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  6/18 hits
                          Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                          2 artilleries owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                      British win, taking Trans-Jordan from Italians with 3 armour, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                      Casualties for British: 1 infantry
                      Casualties for Italians: 2 artilleries and 1 infantry

      Non Combat Move - British
                  1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                  1 aaGun moved from Iraq to Trans-Jordan
                  1 aaGun moved from Iraq to Trans-Jordan

      Place Units - British
                  1 armour, 1 mech_infantry and 1 tactical_bomber placed in Iraq
                  British undo move 1.
                  1 armour, 1 infantry and 1 mech_infantry placed in Iraq
                  2 infantry and 1 tactical_bomber placed in Persia

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs

      Turn Complete - UK_Pacific

      triplea_41155.0_UK_6.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Tsinghai to Kansu
                  1 infantry moved from Tsinghai to Sikang

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs

      triplea_41155.0_Chi6.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 armour, 3 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                  4 fighters moved from 92 Sea Zone to 94 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                  1 armour and 1 mech_infantry moved from Algeria to Libya
                        Americans take Tunisia from Italians
                        Americans take Libya from Italians
                  1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
                  3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone

      Combat - Americans
                  Battle in 25 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 94 Sea Zone
                      Americans attack with 1 destroyer and 4 fighters
                      Italians defend with 1 destroyer
                          Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 :  2/5 hits
                          Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 94 Sea Zone
                      Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer

      Non Combat Move - Americans
                  1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                  1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                  1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  4 fighters moved from 94 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                  3 transports moved from 26 Sea Zone to 10 Sea Zone
                  2 battleships, 3 carriers, 2 cruisers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                  1 bomber moved from Hawaiian Islands to Queensland
                  1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 armour and 7 infantry placed in Western United States
                  2 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      triplea_41155.0_Ame6.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians repair damage of 15x factory_major; Remaining resources: 19 PUs;
                  Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 infantry moved from Bryansk to Smolensk
                  1 infantry moved from Western Ukraine to Bryansk
                  1 armour moved from Ukraine to Bryansk
                  8 armour, 2 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Russia to Bryansk
                  2 aaGuns and 18 infantry moved from Korea to Amur

      Place Units - Russians
                  1 armour, 3 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,4,2,4,5,6,5,4,2,4,4,3,1,3,1,4,2,3,5,4,6,5,1,1
                  Russians collect 31 PUs (3 lost to blockades); end with 31 PUs

      triplea_41155.0_Rus6.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  3 fighters moved from Queensland to Hawaiian Islands

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 20 PUs

      Combat Move - French
                  1 cruiser moved from 104 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 80 Sea Zone to 41 Sea Zone

      Combat - French
                  Battle in 41 Sea Zone
                      French attack with 1 destroyer
                      Japanese defend with 1 destroyer
                          French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the French lost in 41 Sea Zone
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                      Casualties for French: 1 destroyer

      Non Combat Move - French

      Turn Complete - French

      triplea_41155.0_Fre5.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  3 fighters moved from Queensland to Hawaiian Islands

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 20 PUs

      triplea_41155.0_ANZ5.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 104 Sea Zone to 110 Sea Zone
                  3 fighters moved from 104 Sea Zone to 110 Sea Zone
                  1 fighter moved from 104 Sea Zone to 110 Sea Zone
                  1 bomber moved from New Guinea to 33 Sea Zone
                  1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                        Americans take 42 Sea Zone from Japanese
                  1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone

      Combat - Americans
                  Battle in 33 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 33 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 110 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 4 fighters in 110 Sea Zone, round 2 :  0/4 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 4 fighters in 110 Sea Zone, round 3 :  0/4 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  4 fighters moved from 110 Sea Zone to 92 Sea Zone
                  1 armour, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from Morocco to Algeria
                  1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                  1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 26 Sea Zone
                  1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from 33 Sea Zone to Hawaiian Islands
                  1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies

      Place Units - Americans
                  1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  1 fighter and 1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs

      Purchase Units - British
                  British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                  1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
                  1 bomber moved from Ceylon to Trans-Jordan
                  1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone

      Combat - British
                  Battle in Trans-Jordan
                      British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                      Italians defend with 1 aaGun, 1 artillery and 5 infantry
                          AA fire in Trans-Jordan :  0/3 hits
                          British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  6/12 hits
                          Italians roll dice for 1 aaGun, 1 artillery and 5 infantry in Trans-Jordan, round 2 :  3/6 hits
                          1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Trans-Jordan
                          British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  4/9 hits
                          Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                          1 artillery owned by the Italians lost in Trans-Jordan
                      British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for British: 2 infantry and 1 mech_infantry
                      Casualties for Italians: 1 aaGun, 1 artillery and 5 infantry

      Non Combat Move - British
                  1 bomber moved from Trans-Jordan to Iraq
                  2 fighters and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                  2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  2 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 mech_infantry moved from Union of South Africa to Belgian Congo
                  2 aaGuns and 9 infantry moved from Persia to Iraq
                  1 infantry moved from West India to Eastern Persia
                  1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone

      Place Units - British
                  1 factory_minor placed in Iraq
                  3 armour placed in Persia

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs

      Turn Complete - UK_Pacific

      triplea_41155.0_UK_5.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs

      triplea_41155.0_Chi5.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 104 Sea Zone to 110 Sea Zone
                  3 fighters moved from 104 Sea Zone to 110 Sea Zone
                  1 fighter moved from 104 Sea Zone to 110 Sea Zone
                  1 bomber moved from New Guinea to 33 Sea Zone
                  1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                        Americans take 42 Sea Zone from Japanese
                  1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone

      Combat - Americans
                  Battle in 33 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 33 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 110 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 4 fighters in 110 Sea Zone, round 2 :  0/4 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 4 fighters in 110 Sea Zone, round 3 :  0/4 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  4 fighters moved from 110 Sea Zone to 92 Sea Zone
                  1 armour, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from Morocco to Algeria
                  1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                  1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 26 Sea Zone
                  1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from 33 Sea Zone to Hawaiian Islands
                  1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies

      Place Units - Americans
                  1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  1 fighter and 1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      triplea_41155.0_Ame5.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Ukraine to Bessarabia
                        Russians take Bessarabia from Germans
                  1 infantry moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 mech_infantry moved from Russia to Archangel
                        Russians take Archangel from Germans
                  1 armour moved from Bryansk to Ukraine

      Combat - Russians

      Non Combat Move - Russians
                  8 infantry moved from Russia to Bryansk
                  7 armour and 3 mech_infantrys moved from Bryansk to Russia

      Place Units - Russians
                  2 artilleries and 8 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                  Russians collect 34 PUs; end with 34 PUs

      triplea_41155.0_Rus5.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 5 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Caroline Islands to Queensland
                  1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                  2 infantry moved from 54 Sea Zone to Queensland
                  2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 15 PUs

      Combat Move - French
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians

      Combat - French

      Non Combat Move - French
                  1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                  1 fighter moved from Gibraltar to 104 Sea Zone

      Turn Complete - French

      triplea_41155.0_Fre4.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 5 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Caroline Islands to Queensland
                  1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                  2 infantry moved from 54 Sea Zone to Queensland
                  2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 15 PUs

      triplea_41155.0_ANZ4.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 armour, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 transport moved from 91 Sea Zone to 86 Sea Zone
                  1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                  1 artillery and 1 infantry moved from Algeria to Morocco
                  1 bomber moved from Caroline Islands to 44 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone

      Combat - Americans
                  Battle in 44 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Japanese defend with 1 destroyer and 1 transport
                          Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 3 :  0/2 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 4 :  2/2 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 :  0/1 hits
                          1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport
                  Battle in 104 Sea Zone
                      Americans attack with 1 armour, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 104 Sea Zone, round 2 :  2/7 hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                  1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from 44 Sea Zone to New Guinea

      Place Units - Americans
                  1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 51 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 infantry moved from Suiyuyan to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 3 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                          Japanese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                          Chinese roll dice for 2 infantry in Hopei, round 3 :  2/2 hits
                          Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Hopei
                  1 infantry placed in Suiyuyan
                  Chinese undo move 2.
                  2 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from Eastern Persia to West India
                  2 fighters and 1 tactical_bomber moved from Eastern Persia to West India
                  1 fighter moved from Gibraltar to 104 Sea Zone
                  1 tactical_bomber moved from Malta to Gibraltar
                  1 bomber moved from Ceylon to Sumatra
                  2 infantry moved from Eastern Persia to 80 Sea Zone
                  2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                  1 transport moved from 91 Sea Zone to 109 Sea Zone
                  1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone

      Combat - British
                  Battle in West India
                      British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 :  3/4 hits
                          Japanese roll dice for 1 infantry in West India, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in West India
                      British win, taking West India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Sumatra
                      British attack with 1 bomber and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 bomber and 2 infantry in Sumatra, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                          1 infantry owned by the British lost in Sumatra
                          British roll dice for 1 bomber and 1 infantry in Sumatra, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                      British win with 1 bomber remaining. Battle score for attacker is -3
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Changing ownership of Kenya from Italians to British
                  EDIT: Turning off Edit Mode
                  1 bomber moved from Sumatra to Ceylon
                  1 mech_infantry moved from Iraq to Northwest Persia
                        British take Northwest Persia from Neutral_Allies
                  1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Persia
                  2 fighters and 1 tactical_bomber moved from West India to Persia
                  2 infantry moved from Belgian Congo to French Equatorial Africa
                  2 infantry moved from Belgian Congo to Kenya
                  1 transport moved from 70 Sea Zone to 71 Sea Zone
                  1 aaGun moved from Eastern Persia to Persia
                  1 aaGun moved from Eastern Persia to Persia
                  1 aaGun and 7 infantry moved from Eastern Persia to Persia

      Place Units - British
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 transport placed in 80 Sea Zone
                  1 armour and 1 mech_infantry placed in Persia
                  1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 29 PUs; end with 30 PUs

      Turn Complete - UK_Pacific

      triplea_41155.0_UK_4.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 infantry moved from Suiyuyan to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 3 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                          Japanese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                          Chinese roll dice for 2 infantry in Hopei, round 3 :  2/2 hits
                          Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Hopei
                  1 infantry placed in Suiyuyan
                  Chinese undo move 2.
                  2 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs

      triplea_41155.0_Chi4.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 armour, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 transport moved from 91 Sea Zone to 86 Sea Zone
                  1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                  1 artillery and 1 infantry moved from Algeria to Morocco
                  1 bomber moved from Caroline Islands to 44 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone

      Combat - Americans
                  Battle in 44 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Japanese defend with 1 destroyer and 1 transport
                          Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 3 :  0/2 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 4 :  2/2 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 :  0/1 hits
                          1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport
                  Battle in 104 Sea Zone
                      Americans attack with 1 armour, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 104 Sea Zone, round 2 :  2/7 hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                  1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from 44 Sea Zone to New Guinea

      Place Units - Americans
                  1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 51 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      triplea_41155.0_Ame4.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Combat Move - Russians
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                  1 infantry moved from Amur to Korea
                        Russians take Korea from Japanese
                  2 infantry moved from Rostov to Ukraine
                  1 mech_infantry moved from Russia to Archangel
                  1 fighter and 1 tactical_bomber moved from Russia to Archangel
                  2 infantry moved from Bryansk to Belarus
                  1 tactical_bomber moved from Russia to Ukraine
                  1 fighter moved from Russia to Belarus

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 armour
                          Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                          Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                          1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                      Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 mech_infantry
                  Battle in Ukraine
                      Russians attack with 2 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 1 infantry
                          Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Ukraine
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 3 :  0/2 hits
                          Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 :  0/2 hits
                          Germans roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 5 :  0/2 hits
                          Germans roll dice for 1 infantry in Ukraine, round 5 :  0/1 hits
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 6 :  1/2 hits
                          Germans roll dice for 1 infantry in Ukraine, round 6 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Belarus
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  1 fighter moved from Belarus to Russia
                  1 tactical_bomber moved from Ukraine to Russia
                  1 fighter and 1 tactical_bomber moved from Archangel to Russia
                  1 aaGun and 8 infantry moved from Russia to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
                  2 aaGuns and 17 infantry moved from Amur to Korea

      Place Units - Russians
                  1 armour, 8 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs

      triplea_41155.0_Rus4.tsvg

      posted in Play Boardgames
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      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  3 fighters moved from Queensland to 34 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 submarine moved from 62 Sea Zone to 34 Sea Zone
                  1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                        ANZAC take 35 Sea Zone from Japanese
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                      ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 44 Sea Zone
                      ANZAC attack with 1 submarine and 1 transport
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                      ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Celebes
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                      ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 34 Sea Zone
                      ANZAC attack with 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 34 Sea Zone
                      ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  3 fighters moved from 34 Sea Zone to Caroline Islands
                  2 aaGuns and 2 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 13 PUs

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Belgian Congo

      Non Combat Move - French

      Turn Complete - French

      triplea_41155.0_Fre3.tsvg

      posted in Play Boardgames
      A
      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  3 fighters moved from Queensland to 34 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 submarine moved from 62 Sea Zone to 34 Sea Zone
                  1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                        ANZAC take 35 Sea Zone from Japanese
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                      ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 44 Sea Zone
                      ANZAC attack with 1 submarine and 1 transport
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                      ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Celebes
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                      ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 34 Sea Zone
                      ANZAC attack with 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 34 Sea Zone
                      ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  3 fighters moved from 34 Sea Zone to Caroline Islands
                  2 aaGuns and 2 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 13 PUs

      triplea_41155.0_ANZ3.tsvg

      posted in Play Boardgames
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      Aivanle
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 5 submarines and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 fighters moved from 91 Sea Zone to Algeria
                  1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                  1 artillery moved from 92 Sea Zone to Algeria
                  1 infantry moved from 92 Sea Zone to Algeria
                  1 submarine moved from 33 Sea Zone to 22 Sea Zone
                  1 bomber moved from Hawaiian Islands to 22 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone

      Combat - Americans
                  Battle in Algeria
                      Americans attack with 1 artillery, 2 fighters and 1 infantry
                      Italians defend with 1 artillery and 1 infantry
                          Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 :  3/4 hits
                          Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                          1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                      Americans win, taking Algeria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 artillery and 1 infantry
                  Battle in 22 Sea Zone
                      Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 cruiser
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/3 hits
                          Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 22 Sea Zone
                      Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 cruiser

      Non Combat Move - Americans
                  1 bomber moved from 22 Sea Zone to Caroline Islands
                  1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                  1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 fighters moved from Algeria to 91 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                  1 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                  1 destroyer and 4 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 9 PUs

      Purchase Units - British
                  British buy 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;

      Combat Move - British
                  1 bomber moved from Persia to 41 Sea Zone
                  3 infantry moved from Persia to Iraq
                  2 fighters and 1 tactical_bomber moved from Persia to Iraq
                  1 tactical_bomber moved from Cyprus to 98 Sea Zone
                  2 mech_infantrys moved from Eastern Persia to Iraq
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                  2 infantry moved from 70 Sea Zone to Belgian Congo
                  2 infantry moved from Tanganyika Territory to Belgian Congo
                  1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                  1 submarine moved from 81 Sea Zone to 80 Sea Zone
                  1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Iraq

      Combat - British
                  Battle in 41 Sea Zone
                      British attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 41 Sea Zone
                      British win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 98 Sea Zone
                      British attack with 1 tactical_bomber
                      Italians defend with 2 transports
                          2 transports owned by the Italians lost in 98 Sea Zone
                      British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Italians: 2 transports
                  Battle in Iraq
                      British attack with 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 cruiser in Iraq, round 2 :  1/1 hits
                          British roll dice for 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  1/10 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                          2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                          British roll dice for 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  2/9 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for British: 1 infantry
                      Casualties for Neutral_Axis: 3 infantry
                  Battle in Belgian Congo
                      British attack with 4 infantry
                      Italians defend with 1 infantry
                          British roll dice for 4 infantry in Belgian Congo, round 2 :  1/4 hits
                          Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Belgian Congo
                      British win, taking Belgian Congo from Italians with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 tactical_bomber moved from 98 Sea Zone to Malta
                  2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
                  3 aaGuns and 10 infantry moved from West India to Eastern Persia
                  1 bomber moved from 41 Sea Zone to Ceylon

      Place Units - British
                  1 factory_minor and 1 harbour placed in Persia

      Turn Complete - British
                  British collect 28 PUs; end with 29 PUs

      Turn Complete - UK_Pacific

      triplea_41155.0_UK_3.tsvg

      posted in Play Boardgames
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      Aivanle
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